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Visions of N'Zoth (8.3.0)
Updated:02-06-20 07:24 AM
Created:11-10-08 05:42 AM
Downloads:251,076
Favorites:318
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Categories:Buff, Debuff, Spell, PvP, Arena, BattleGrounds
8.3.0

LoseControl  Popular! (More than 5000 hits)

Version: 6.10
by: Kouri, millanzarreta

LoseControl makes it easy to see the duration of crowd control spells by displaying them in a dedicated icon onscreen.
*This is the WoW Retail version of LoseControl (click here for the classic version)

Features:
* Displays duration of all CC spells and abilities on your player, pet, target, focus, party, and arena enemy frames.
* Support PvP interrupts
* Support BfA Raids, Mythics and Island Expeditions buffs/debuffs
* Automatically displays the most important buffs/debuffs first.
* Integrates directly with Blizzard unit frames.
* Icons can be moved, resized, and made transparent.
* Compatible with OmniCC.

Known issues:
* Unlocking frames does not show arena enemy frames if they are anchored to Blizzard frames (because they don't exist unless you're in an arena).

Found a Bug?
* You can report issues here.

To Do:
* Options profiles.
* Button skinning.
* Improve OmniCC support to work with all strata levels.
* Blizzard raid frames support.
* Pitbull support.
* SUF support.
* Italian support.

Additional information:
Here are some demonstration videos:
http://www.youtube.com/watch?v=R0s3jSCdtSs
http://www.youtube.com/watch?v=f_W1918yFFk
http://www.youtube.com/watch?v=JVJqsqK7o-w

Here is a video that shows you how to edit the LUA file in order to add custom spells:
http://www.youtube.com/watch?v=yAGcwOfLtjo

And here is a setup tutorial that shows you how to unlock the icon frames and move them around:
http://www.youtube.com/watch?v=vg0RyBhF7Tg

6.10
Updated TOC version to 8.3.0
Added more class spells
Added a lot of miscellany spells (including some item spells and some NPC spells)
Added a lot of new spells from patch 8.3 (Ny'alotha The Waking City Raid, new world bosses, Horrific Visions of N'zoth scenarios, Uldum and Vale of Eternal Blossoms Assaults zones, Darkshore HC scenario, new Mythic+ spells, and more!)
Many changes that had been made in LoseControl Classic have been implemented, among which are included:
Added a lot of spells of WoW Classic (WoW Classic Raids, WoW Classic Dungeons, WoW Classic Zones, etc), additionally including new spells of these zones that are only present in retail
Added a new option (enabled by default) for target and focus frames that allows show Interrupt category for NPCs (until now they were only shown for players)
Added a overlay lightning texture to Interrupt icons to distinguish them from other CC/Silence effects with the same icon
Added small icons indicating which magic schools are Interrupted (if the Interrupt category is not disabled). These small icons will always be present until the interruption ends, and will remain visible even if other CC effects with higher priority than Interrupts are displayed.
Now if a mage uses the 'Cold Snap' spell the frost magic school interrupt effect is finished immediately (although really only being reset the cooldown of Ice Barrier, Frost Nova, Cone of Cold and Ice Block)
Fixed the DisablePartyInBG functionality to ignore the DisableInRaid option, in BG you are always in raid group
Now the default option for 'disablePartyInBG' is 'true'
Decreased the alpha of LoseControl frames attached to Blizzard frames to similar levels of a non-attached frame
Fixed a bug with COMBAT_LOG_EVENT_UNFILTERED that is executed more times than neeeded (once for every LoseControl frame instead only one time)
Fixed a bug in the party frames that not update the party auras when the group roster updates (someone joined/leave)
Improved the custom calls to UNIT_AURA event
Other minor changes

6.09
Updated TOC version
Added new PvE spells from The Eternal Palace Raid
Added new PvE spells from Operation: Mechagon Dungeon
Added some new PvE spells from the new expedition islands
Added some others spells

6.08
Added/modified PvE spells from Crucible of Storms Raid
Added some new PvE spells from the Island Expeditions

6.07
Added new PvE spells from Battle of Dazar'alor Raid

6.06
Fixed a bug that prevented show some CCs in party and arena frames
Removed Gale Force spell (Primal Storm Elemental - Shaman), is no longer a CC
Added a lot of new PvE spells for Warfronts, Expedition Islands and Battle of Dazar'alor Raid

6.05
Updated TOC version
Fixed a bug that prevent interrupts show correctly in arena frames
Added and updated spells to reflect the class changes in 8.1.0
Added new PvE spells from Battle of Dazar'alor Raid
Added new PvE spells from The Restless Cabal Raid
Added new PvE spells from the new world boss Ivus the Decayed
Added some new PvE spells from the new warfront Battle for Darkshore
Added some new PvE spells from new expedition islands

6.04
Added more spells to spellId list

6.03
Added compatibility with new versions of OmniCC addon 8.0.2 and upper.
Added more spells to spellId list

6.02
Added BfA World Bosses and Battle for Stromgarde spells to the spellID list
Added and updated a lot of spells in the spellID list
Fixed a rare taint that occurred when the option 'remove the cooldown on bars for CC effects' was activated

6.01:
Added more spells to the spellID list

6.0:
Update the spellID list to reflect the class changes in 8.0.1
Added more PvE spells (Uldir Raid, BfA Mythics and BfA Island Expeditions)
Added ImmunePhysical category
Added Interrupt category
Fixed some minor bugs
Added Antorus Raid spells
Added The Seat of the Triumvirate spells
Updated the spellID list to reflect the class changes in 7.2.5
Added more PvE spells (ToS Raid, Chromie Scenario)
Updated the spell ID list to reflect the class changes in 7.2.0
Added a large amount of PvE spells (EN Raid, ToV Raid, NH Raid and Legions Mythics) to spell ID list
Added new option to allows hide party frames when the player is in raid group (never in arena)
Improved the code to detect automatically the debuffs without defined duration (before, we had to add manually the spellId to the list)
Fixed an error that could cause the icon to not display properly when the effect have not a defined time
Added most 7.1.0 spells to spell ID list and corrected others (a lot of work, really...)
Fixed the problem with spells that were not showing correctly (spells without duration, such as Solar Beam, Grounding Totem, Smoke Bomb, ...)
Added new option to allows manage the blizzard cooldown countdown
Added new option to allows remove the cooldown on bars for CC effects (tested for default Bars and Bartender4 Bars)
Fixed a bug: now type /lc opens directly the LoseControl panel instead of Interface panel
Added a large amount of spells for 7.0.1, hopefully I didn't miss anything (important) (by [email protected])
Removed spell IDs that no longer exists (by Wardz)
Added Ice Nova (mage) and Rake (druid) to spell ID list (by Wardz)
Fixed cooldown spiral (by Wardz)

5.41:
Added Turn Evil (Evil is a Point of View) [Paladin]

5.4:
Fixed Entrapment [Hunter]
Added Bloodbath [Warrior]
Changed Warbringer to root instead of CC [Warrior]

5.3:
Added Ring of Peace [Monk]
Added Hand of Protection [Paladin]
Fixed Storm Bolt [Warrior]
Added SyncFrames support

5.2:
Added Web Wrap (Shale Spider) [Hunter]
Fixed Fists of Fury [Monk]
Added Blood Horror [Warlock]
Removed Seduction (Grimoire of Sacrifice) [Warlock]
Added Warbringer (Snare) [Warrior]
Fixed issue with pet icon not hiding after pet is dismissed
Added option to hide arena enemy icons in battlegrounds

5.1:
Re-added support for Perl, XPerl, and LUI unit frames.
Added Bash (Force of Nature - Feral Treants) [Druid]
Added Entangling Roots (Force of Nature - Balance Treants) [Druid]
Added Lock Jaw (Dog) [Hunter]
Removed Beastial Wrath [Hunter pet]
Added Fists of Fury [Monk]
Added Fear (Glyph of Fear) [Warlock]
Added Infernal Awakening [Warlock]
Added Seduction (Grimoire of Sacrifice) [Warlock]
Added Spell Lock (Grimoire of Sacrifice) [Warlock]
Added Optical Blast (Observer) [Warlock]
Added Sluggish (Glyph of Hindering Strikes) [Warrior]
Added Storm Bolt [Warrior]
Improved the way unit frames register for events for better performance.
Added text labels to unlocked frames.
Added option to disable party icons while in battlegrounds. It is located on the "Party" options menu.

5.02:
Added Entangling Roots (Druid, Nature's Grasp)
Fixed Petrifying Gaze (Hunter pet, Basilisk)

5.01:
Added Pounce (Druid, Incarnation)
Added Lullaby (Hunter pet, Crane)
Added Paralyzing Quill (Hunter pet, Porcupine)
Added Petrifying Gaze (Hunter pet, Basilisk)
Added Holy Word: Chastise (Priest)
Added Dark Bargain (Warlock)
Fixed Fear (Warlock)
Fixed Arcane Torrent

5.0:
Updated for patch 5.0.
Now matches on spellId instead of spell name.
Added "Other" spell category.
Removed older PvE content spells.
Added spell priorities.
UNIT_AURA events now only generate one update call total instead of one per unit frame.
Reworked options menu.
Party and Arena Enemy frame settings can be changed for all frames in the group simultaneously.
Improved slash command parsing.
Added debug slash commands.
Temporarily removed support for non-Blizzard unit frames.

4.3:
Updated for patch 4.3.
Added pet frame support.
Added Portuguese language support.
Added LUI support (credit: Zerotorescue)

4.21:
Fixed spellID for Hungering Cold.

4.2:
TOC bump for patch 4.2.

4.1:
Updated for patch 4.1.
Added Bad Manner (Hunter pet).

4.08:
Added Ring of Frost (Mage).
Added Smoke Bomb (Rogue).
Added Shadowsnare (Glyph of Shadowflame) (Warlock).
Added Dispersion (Priest).
Updated German translation (credit: Morbis).
Updated Chinese translation (credit: ??).

4.07:
Fixed Solar Beam (Druid).
Removed Ravage (Hunter).
Updated Chinese translation (credit: fatalerror).

4.06:
Added Axe Toss (Felguard).

4.05:
Added Grounding Totem to spell immunities.

4.04:
Added Unstable Affliction silence (Warlock).

4.03:
Fixed Seal of Justice (Paladin).

4.02:
Fixed settings not saving.
Removed Skull Bash (Druid).
Fixed Avenger's Shield (Paladin).

4.01:
Updated for patch 4.0.1 compatibility.
Added spell immunity tracking.

3.33:
Added Freezing Arrow Effect (Hunter)
Added Ferocious Butt (Icehowl)
Fixed: Unlock option only shows enabled frames.

3.32:
Fixed bug on startup when updating settings from older version.
Fixed possible bug with tracking options on non-English clients.
Immunity tracking no longer tracks self.

3.31:
Fixed bug on startup when settings file doesn't exist.
Fixed bug where a buff could appear as a debuff (Impact).
Turned off immunity tracking by default (consumes less CPU time).
Small performance improvements.

3.3:
Updated for patch 3.3 compatibility.
Graceful upgrade from 3.22 (settings won't reset).
Removed Improved Fire Nova Totem spell ID.
Changed Target and Focus portrait frame references to match Blizzard's.
Added immunity effect tracking (Bladestorm, Divine Shield, Ice Block, The Beast Within).
Removed strata options (too buggy atm).
Fixed frames not hiding at start.
Added basic command line options:
/lc reset
/lc lock
/lc unlock
/lc enable <unit>
/lc disable <unit>
where <unit> can be: player, target, focus, party1 ... party4, arena1 ... arena5

3.22:
Changed versioning scheme to match WoW client's.
Added Cobalt Frag Bomb to spell list.
Added support for Perl and XPerl unit frames.
Added arena enemy unit frame support.
Fixed bug where debuff icons would sometimes not overlay the unit portrait correctly.
Improved performance when unit frames are hidden.
Reworked options menu.
Added settings for individual frame strata.

1.42:
Fixed Wyvern Sting to no longer show dot effect.
Fixed Freezing Trap not displaying.
Added Nature's Fury (Freya) to PvE list.
Added Mark of the Faceless (General Vezax) to PvE list.

1.41:
Fixed a bug with icons not hiding after changing targets/focus.
Removed Psychic Horror disarm effect (horrify effect still remains).
Better integration with the standard Blizzard UI.
- Target, focus, and party icons will now display within their appropriate unit portrait.
- Note: You can manually adjust their position to bring them out of the portrait. You should do this if you want to use LoseControl with non-standard UI frames. However, the only way to undo this is to reset LoseControl to its default settings.
Updated German and Russian translations.
Consolidated all localization files into one for easier translation.

1.4:
WoW 3.1 patch support.
Support for Target/Focus/Party frames.
Removed Min/Max debuff duration options.
Death Knight:
Glyph of Blood Boil is now Glyph of Heart Strike.
Added Desecration snare.
Druid:
Added Typhoon snare.
Hunter:
Removed T.N.T. stun.
Removed Improved Wing Clip root.
Mage:
Added Fiery Payback disarm.
Added Frostfire Bolt snare.
Paladin:
Added Shield of the Templar silence.
Priest:
Removed Blackout stun.
Added Psychic Horror (horror + disarm).
Shaman:
Added Earthgrab root (Storm, Earth and Fire talent).
Added Freeze root (Frozen Power talent).
Warlock:
Removed Pyroclasm stun.
Added Aftermath snare.
PvE:
Added Gravity Bomb and Light Bomb (XT-002 Deconstructor)

1.31
Added hunter pet abilities, Chilblains, Frost Grenades.
Added PvE debuffs: Mutating Injection (Grobbulus), Positive/Negative Charge (Thaddius), Detonate Mana (Kel'Thuzad)
Added minimum and maximum debuff duration options.

1.3
Converted to spellIds.
Added random proc CCs (Impact, Blackout, etc).
Added tracking for silence, disarm, root, and snare effects.
Added slash commands to access the options menu.
Settings saved per character instead of per account.
Fixed bug with overlapping the same CC effect.
Fixed bug with Wyvern Sting DOT component.

1.23
Added option to disable CooldownCount/OmniCC text.

1.22
Added Korean support (credit: sayclub).

1.21
Added Chinese support (credit: ??).

1.2
Added German, Spanish, French, and Russian support.

1.12
Added Cower in Fear and Gnaw for Death Knights and removed Glyph of Frost Strike.
Added a few fringe case spells like Turn Evil and Shackle Undead that can work on players under certain effects (i.e. Lichborne, Metamorphasis).
Made frame movable, resizable, and added adjustable transparency.
Options can be configured in the AddOns Interface Options.

Unlocking frames does not show arena enemy frames if they are anchored to Blizzard frames (because they don't exist unless you're in an arena).
Optional Files (0)


Archived Files (18)
File Name
Version
Size
Author
Date
6.09
33kB
Kouri
07-10-19 01:23 PM
6.08
31kB
Kouri
05-06-19 06:49 PM
6.07
31kB
Kouri
01-30-19 02:44 AM
6.06
31kB
Kouri
01-13-19 09:17 PM
6.05
30kB
Kouri
12-31-18 01:05 AM
6.04
29kB
Kouri
10-09-18 10:03 PM
6.03
29kB
Kouri
09-15-18 11:21 PM
6.02
29kB
Kouri
09-10-18 06:04 PM
6.01
28kB
Kouri
08-24-18 10:17 PM
6.0
27kB
Kouri
08-19-18 06:02 PM
5.41
16kB
Kouri
09-23-13 12:09 AM
5.4
16kB
Kouri
09-11-13 01:54 AM
5.3
16kB
Kouri
05-22-13 02:12 AM
5.2
16kB
Kouri
03-06-13 04:20 AM
5.1
15kB
Kouri
01-07-13 06:06 AM
5.02
15kB
Kouri
10-10-12 11:47 AM
5.01
15kB
Kouri
10-10-12 03:17 AM
5.0
15kB
Kouri
09-16-12 05:07 AM


Post A Reply Comment Options
Unread 12-08-08, 03:34 AM  
Kouri
A Kobold Labourer
 
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AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 121
Uploads: 4
Originally posted by richerich
Add support for ButtonFacade?
Well, the icon frame is typically only shown very infrequently and for a few seconds at most. I don't think it would be worthwhile.
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Unread 12-07-08, 07:23 PM  
Dajova
A Wyrmkin Dreamwalker
 
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Forum posts: 58
File comments: 789
Uploads: 5
Add support for ButtonFacade?
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Unread 11-23-08, 11:13 PM  
Kouri
A Kobold Labourer
 
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Forum posts: 1
File comments: 121
Uploads: 4
Originally posted by anund
Silences would be great for my mage, since they make me lose control; though I see that would screw up this mod a bit for melee classes.
Unfortunately at this time there is no way to have character or class specific lists of spells to track.
But it is really easy to add spells and abilities to the mod if you want to do a little LUA hacking. Just open up LoseControl.lua with a text editor and just add a line like:
["Silenced"] = 1,
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Unread 11-23-08, 09:49 AM  
anund
A Kobold Labourer

Forum posts: 0
File comments: 13
Uploads: 0
Silences would be great for my mage, since they make me lose control; though I see that would screw up this mod a bit for melee classes.
Last edited by anund : 11-23-08 at 09:56 AM.
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Unread 11-15-08, 02:46 PM  
Kouri
A Kobold Labourer
 
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Forum posts: 1
File comments: 121
Uploads: 4
Edit:
Movability and Shackle Undead have been added.
Last edited by Kouri : 12-08-08 at 04:49 AM.
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Unread 11-14-08, 09:21 AM  
Zidomo
A Cliff Giant
 
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Forum posts: 76
File comments: 1046
Uploads: 0
Yes, also WTB movability.

Also, this is missing Priest's Shackle Undead.
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Unread 11-11-08, 10:08 AM  
biggpapa
A Kobold Labourer

Forum posts: 0
File comments: 20
Uploads: 0
WTB movability
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