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Updated:08-23-12 04:35 PM
Created:11-17-08 03:56 PM
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TotemTimers 11.0 MoP Beta  Popular! (More than 5000 hits)

Version: Beta 5
by: Xianghar [More]

11.0 Beta 5
- Added single options for enabling Hex/Bind Elemental
- Show Hex/Bind Elemental only if these spells are available
- Added bar containing spells with longer cooldowns
- Added keybindings for most buttons
11.0 Beta 4
- Hide in pet battles
11.0 Beta 3
- Enabled range and mana check for spells
- Fixed totem sets
11.0 Beta 2
- Added profiles options gui
- Added more localizations
11.0 Beta 1
- Removed multicast bar/spells
- Added new totems and spells
- Removed buff checking for determining totem range, now uses coordinates only
- Removed small totem cast buttons, will put in something else instead
- Removed dot for player totem range, will color whole icon instead
- Option for slowing down timer update (e.g. updating only every 3./4./5. frame instead of every frame), not configurable yet
- Prepared code for profiles and automatic profile switching depending on spec and instance type, profiles not configurable yet
- Removed spec dependent settings

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Unread 08-26-10, 11:36 AM  
suicidalkatt
A Rage Talon Dragon Guard
 
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Is there any particular reason why totem timers has such a high cpu usage while idle?
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Unread 08-28-10, 02:30 AM  
tntlx
A Kobold Labourer

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Orz
TotemTimers-10.2_Beta_13
Code:
Message: Interface\AddOns\TotemTimers\SetupTimers.lua:366: attempt to index field 'buffCount' (a nil value)
Time: 08/28/10 16:26:52
Count: 4
Stack: Interface\AddOns\TotemTimers\SetupTimers.lua:366: in function <Interface\AddOns\TotemTimers\SetupTimers.lua:257>

Locals: self = XiTimers_Timer4 {
 0 = <userdata>
 SetCheckedTexture = <function> defined @Interface\AddOns\TotemTimers\XiTimers.lua:79
 Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:742
 SetChecked = <function> defined @Interface\AddOns\TotemTimers\XiTimers.lua:80
 flash = <table> {
 }
 UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:753
 SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:758
 ShowTooltip = <function> defined @Interface\AddOns\TotemTimers\ToolTips.lua:41
 HideTooltip = <function> defined @Interface\AddOns\TotemTimers\SetupTimers.lua:82
 anchorframe = TotemTimersFrame {
 }
 WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:747
 UpdateMiniIcon = <function> defined @Interface\AddOns\TotemTimers\SetupTimers.lua:60
 time = XiTimers_Timer4Time {
 }
 RangeCount = XiTimers_Timer4RangeCount {
 }
 playerdot = XiTimers_Timer4PlayerBuff {
 }
 icons = <table> {
 }
 element = 4
 hotkey = XiTimers_Timer4HotKey {
 }
 miniIcon = XiTimers_Timer4MiniIcon {
 }
 count = XiTimers_Timer4Count {
 }
 action = 0
 timer = <table> {
 }
 miniIconFrame = XiTimers_Timer4Mini {
 }
 cooldown = XiTimers_Timer4Cooldown {
 }
 bar = XiTimers_Timer4Bar {
 }
}
event = "RAID_ROSTER_UPDATE"
arg1 = nil
arg2 = nil
settings = <table> {
 ShowTimerBars = false
 ShieldTracker = true
 TimerSpacing = 5
 TrackerSize = 30
 TotemTimerBarWidth = 36
 TooltipsAtButtons = false
 TotemDestroyedMsg = true
 RaidTotemsToCall = 66842
 TimeFont = "預設"
 TotemSets = <table> {
 }
 FlashRed = false
 Show = true
 ReverseBarBindings = false
 Warnings = <table> {
 }
 EnableMultiSpellButton = true
 TimerTimePos = "BOTTOM"
 TimerTimeHeight = 12
 ShieldMsg = false
 ShieldLeftButton = "閃電之盾"
 HideDefaultTotemBar = true
 Msg = "tt"
 WeaponMsg = false
 Lock = true
 TrackerArrange = "horizontal"
 EarthShieldTracker = true
 AnkhTracker = false
 CheckRaidRange = false
 Version = 10
 ProcFlash = false
 EarthShieldButton4 = "player"
 MultiSpellReverseBarBinds = false
 OpenOnRightclick = true
 TrackerTimeHeight = 12
 MultiSpellBarOnRightclick = true
 TimersOnButtons = true
 CastButtonSize = 0.5
 ShowCooldowns = false
 TimerBarColor = <table> {
 }
 TotemWarningMsg = false
 TotemMenuSpacing = 0
 TimerSize = 30
 BarBindings = false
 ActivateHiddenTimers = false
 ColorTimerBars = false
 ShowRaidRangeTooltip = false
 EarthShieldMsg = false
 TrackerTimeSpacing = 0
 TimerTimeSpacing = 0
 MultiSpellSize = 30
 EarthShieldLeftButton = "player"
 TimeColor = <table> {
 }
 ShieldMiddleButton = "召回圖騰"
 Arrange = "horizontal"
 TrackerTimePos = "BOTTOM"
 HideInVehicle = true
 TimerBarTexture = "Flat Smooth"
 ShowKeybinds = false
 TrackerTimerBarWidth = 36
 Order = <table> {
 }
 Tooltips = false
 LastMainEnchants = <table> {
 }
 CheckPlayerRange = true
 MiniIcons = true
 MenusAlwaysVisible = false
 HideBlizzTimers = true
 ShieldRightButton = "水之盾"
 WeaponTracker = true
 WeaponMenuOnRightclick = true
 MultiSpellBarBinds = false
 WeaponBarDirection = "up"
 TotemExpirationMsg = false
 MaelstromMsg = false
 CastButtonPosition = "AUTO"
 TimeStyle = "mm:ss"
 FramePositions = <table> {
 }
 CastBarDirection = "up"
 EarthShieldRightButton = "target"
 LastMultiCastSpell = 66842
 MultiSpellBarDirection = "right"
 TimerPositions = <table> {
 }
 TrackerSpacing = 5
 EarthShieldMiddleButton = "recast"
 Sink = <table> {
 }
 LastOffEnchants = <table> {
 }
 TotemOrder = <table> {
 }
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) =
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Unread 08-29-10, 07:51 AM  
pomr
A Kobold Labourer
 
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Not Switching

When I change specs from Elemental to Enhancement it doesn't switch the Enhance CD bar anymore. I have reload the UI to get it to swap, this is new behavior with this revision.

It works great otherwise, definitely the best addon for shaman period.
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Unread 08-29-10, 04:58 PM  
Balsta
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Getting a couple error since the last update

Code:
[2010/08/29 18:51:36-278-x10]: TotemTimers-10.2 Beta 15\Spells.lua:73: attempt to call global 'TotemTimers_ProcessSpecSetting' (a nil value)
TotemTimers-10.2 Beta 15\TotemTimers.lua:74: in function `TotemTimers_OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

  ---
Code:
[2010/08/29 18:51:36-278-x1]: TotemTimers-10.2 Beta 15\Spells.lua:88: attempt to call global 'TotemTimers_ProcessSpecSetting' (a nil value)
TotemTimers-10.2 Beta 15\TotemTimers.lua:96: in function `TotemTimers_OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

  ---
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Unread 08-30-10, 07:56 AM  
Balsta
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Got this error on latest build. I just swapped from Resto to Elemental

Code:
[2010/08/30 09:54:16-281-x10]: TotemTimers-10.2 Beta 16\Spells.lua:73: attempt to call global 'TotemTimers_ProcessSpecSetting' (a nil value)
TotemTimers-10.2 Beta 16\TotemTimers.lua:74: in function `TotemTimers_OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

  ---
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Unread 08-30-10, 06:11 PM  
Dridzt
A Pyroguard Emberseer
 
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Back to inform that the bug I had reported for beta11 with the default blizzard totembar not hiding on first logon has been resolved for later betas.

Latest beta 16 has no issues with hiding default totembar, so good job.
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Unread 09-01-10, 05:36 AM  
tntlx
A Kobold Labourer

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TotemTimers-10.2_Beta_16

TotemTimers-10.2_Beta_16
Switch talent
Code:
Message: Interface\AddOns\TotemTimers\Spells.lua:73: attempt to call global 'TotemTimers_ProcessSpecSetting' (a nil value)
Time: 09/01/10 19:35:06
Count: 10
Stack: Interface\AddOns\TotemTimers\Spells.lua:73: in function `LearnedSpell'
Interface\AddOns\TotemTimers\TotemTimers.lua:74: in function `TotemTimers_OnEvent'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>

Locals: tab = 2
(*temporary) = nil
(*temporary) = "ShieldTracker"
(*temporary) = "attempt to call global 'TotemTimers_ProcessSpecSetting' (a nil value)"
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Unread 09-06-10, 09:32 PM  
Wazman
A Murloc Raider

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Also:

Code:
TotemTimers-10.2 Beta 16\Spells.lua:73: attempt to call global 'TotemTimers_ProcessSpecSetting' (a nil value)
TotemTimers-10.2 Beta 16\TotemTimers.lua:90: in function `TotemTimers_OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

  ---
Pretty much the same error, but since it also references line 90, I thought you'd want to see it. This was happening in the last version, and it's still happening with a fresh install of this version.
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Unread 09-15-10, 05:44 AM  
Taoth
A Fallenroot Satyr

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Do you plan on updating this addon into and throughout Cataclysm? Asking because it currently doesn't work on PTR, and it is one of 4 addons I wouldn't play the game without.
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Unread 09-15-10, 11:43 AM  
Xianghar
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Yes, I will.
10.2 Beta 18 will be finished today or tomorrow, then 10.2 is feature complete and the last version for WotLK.
After that I'll start fixing for Cataclysm.
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Unread 09-15-10, 11:54 AM  
AnrDaemon
A Chromatic Dragonspawn
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Originally posted by Xianghar
Yes, I will.
10.2 Beta 18 will be finished today or tomorrow, then 10.2 is feature complete and the last version for WotLK.
After that I'll start fixing for Cataclysm.
:lick: Thanks!
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Unread 09-15-10, 06:32 PM  
Xianghar
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Originally posted by richerich
There seems to be a problem with the rActionButtonStyler skinning. It works on the totem display and the multicast button, but not the weapon buff icon.



And yes, i am using my own texture

EDIT: As you can see, the button is in fact skinned, but it's borders are not gone
When I use the default texture of rActionButtonStyler everything's fine.
Is it the weapon tracker only that's missing the texture or are the other buttons in its menu which show two textures also unskinned?
Does it work if you use the default texture?
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Unread 09-16-10, 08:46 PM  
suicidalkatt
A Rage Talon Dragon Guard
 
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I altered Animations.lua lines 37 - 49:
Code:
function XiTimersAnimations:Play()
if self.button:IsShown() then
    self.button:ClearAllPoints()
    self.button:SetPoint("CENTER", self.AnchoredButton)
    local x,y = self.button:GetCenter()
    local uicx, uicy = UIParent:GetCenter()
    self.Translation:SetOffset(uicx-x, uicy+50-y)
    self.AnimGroup:Play()
end
end
I was getting nil's for 'x' on warnings for lightning shield when I had the shields button disabled.

Edit: Also Line 133 Trackers.lua:
Code:
set = function(info, val) TotemTimers.ActiveSpecSettings.ShieldTracker = val  TotemTimers_ProcessSpecSetting("ShieldTracker") end,
Changed to:

Code:
set = function(info, val) TotemTimers.ActiveSpecSettings.ShieldTracker = val  TotemTimers.ProcessSpecSetting("ShieldTracker") end,
Changed other instances of this same referencing issue.
Last edited by suicidalkatt : 09-16-10 at 09:59 PM.
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Unread 10-09-10, 04:16 PM  
Dajova
A Wyrmkin Dreamwalker
 
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Originally posted by Xianghar
When I use the default texture of rActionButtonStyler everything's fine.
Is it the weapon tracker only that's missing the texture or are the other buttons in its menu which show two textures also unskinned?
Does it work if you use the default texture?
Nope, it's the same on any other texture i try... and it's only weapon icon that bugs out.
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Unread 05-01-11, 07:37 PM  
McCarronXLD
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Is it possible to hide everything until I drop down a totem?
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