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Updated: | 05-09-09 03:53 AM |
Created: | 12-19-08 10:21 AM |
Downloads: | 100,821 |
Favorites: | 369 |
MD5: |
Bad news, everyone: I quit WoW, my account expires on August 11th, and unfortunately Taroven quit too. Unless someone takes over, this addon is officially abandoned. So tick that "Load out of date AddOns" check box and hope for the best!
I just wanted to say thanks for using my AddOns and for all the support, feedback, bug reports, and kind words. Very much appreciated. Bye!
Description
Displays timer bars for you most important abilities' target debuffs (including DoT ticks), cooldowns, and player buffs. All bars share a common time scale to make it easier to plan the next casts in your rotation.
Currently supported classes are Druid, Hunter, Mage, Paladin (Retribution), Priest (Shadow), Rogue, Shaman (Elemental) and Warlock.
Dezzimal was kind enough to put a video on youtube, demonstrating and explaining the addon. Edit: I just found another video showing the AddOn on a Destru Warlock.
Here's what it looks like in action on a Shadow Priest (at 1 FPS ):
The big white line is the current time. Future events are on the right side, past events on the left. So as time goes by, the events scroll from right to left.
The green bars are your cast bars. They use exactly the same times that your normal cast bar would display, with all haste modifiers applied.
You can also see cooldowns, DoTs, and their ticks (predicted in the future, and from the combat log in the past).
The white lines that appear before the cast times are the times when you press the button (send the cast message to the server). The difference between this line and the start of the cast is your lag.
Settings
There's no options GUI, and there won't be.
You can move the frame around by dragging this little handle in the upper right corner.
You can toggle the main frame with /eventhorizon or /ehz.
If you want to change anything else, you have to edit the config.lua files. You can open these files in any text editor, for example notepad.
We try to keep these files clean and well-documented. (Comments start with "--".) If an option is not as clear as it should be, please let us know.
Let's say you've changed some settings. When a new version comes out, you'd have to manually merge the config.lua file. To prevent this, you can create a file named EventHorizon/myconfig.lua. If present, this file will be read after config.lua, thus overwriting the settings in config.lua. Here's my myconfig.lua:
local config = EventHorizon.config -- <-always keep this as the first line config.bgcolor = {0,0,0,0.3} config.bordercolor = {0,0,0,0.3} config.gcdColor = {.5,.5,.5,.3} config.future = 15 config.width = 150*(15+3)/(9+3) config.iconborder = nil
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03-18-09, 05:36 AM | ||
A Kobold Labourer
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File comments: 3
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Calibaen |
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03-18-09, 05:30 AM | |
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On http://www.wowhead.com/?spell=36032 it says it's a buff. I just looked it up in a combat log, and it's a debuff indeed. Which sucks for Arcane Mages, because at the moment debuffs are only tracked on your target. Noted as a ToDo.
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Tifi |
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Calibaen |
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03-17-09, 01:45 PM | ||
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Code:
-- Arcane Blast self:NewSpell({ spellID = 42897, cast = true, playerbuff = 36032, -- Arcane Blast minstacks = 3, })
Last edited by Tifi : 03-17-09 at 02:05 PM.
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Tifi |
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03-17-09, 03:39 AM | |
A Kobold Labourer
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as for an Arcane Mage (57/3/11), I use the following config:
Code:
local config = EventHorizon.config function EventHorizon:InitializeClass() self.config.gcdSpellID = 1459 -- Arcane Blast self:NewSpell({ spellID = 42897, cast = true, unique = true, }) -- Arcane Barrage self:NewSpell({ spellID = 44781, cast = true, unique = true, cooldown = true, }) -- Arcane Blast Buff self:NewSpell({ playerbuff = 36032, -- Arcane Blast unique = true, minstacks = 3, }) -- Missile Barrage self:NewSpell({ spellID = 44401, playerbuff = 44401, -- Missile Barrage unique = true, }) -- Icy Veins self:NewSpell({ spellID = 12472, cast = true, playerbuff = 12472, -- Icy Veins unique = true, cooldown = true, }) -- Arcane Power self:NewSpell({ spellID = 12042, cast = true, playerbuff = 12042, -- Arcane Power unique = true, cooldown = true, }) -- Mirror Image self:NewSpell({ spellID = 55342, cast = true, unique = true, cooldown = true, }) end |
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Calibaen |
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03-14-09, 11:19 PM | ||
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Taroven |
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03-14-09, 09:56 PM | ||
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Re: Re: Re: Remember hiding
Code:
requiredTalent = {3,19}, Code:
stance = 1, Code:
-- SWP self:NewSpell({ spellID = 10892, debuff = true, dot = 3, refreshable = true, requiredTalent = {3,19}, }) Option #2, stance, will show the bars only when in Shadowform. Doing this will make EH act more like it does with Druids: Track nothing that's not relevant to the current situation. This method doesn't require a reloadui for respecs, but doesn't let you track spells while not in shadowform. You can combine the two for various spells or exclude spells as you please, the options are inclusive and flexible. (To find a talent's number, simply open your talent window. The talent trees are 1-3 in alphabetic order, and the talent number itself is found by counting left to right, top to bottom starting from the top left talent of the tree. Thus 3,19 for Shadowform, or 1,1 for Unbreakable Will.) |
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Taroven |
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03-14-09, 09:19 AM | |
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Awesome addon, perfect and just what I have been looking for. I'm tracking down spell id's to add a couple other cd's to watch on my hunter, then I'll be set.
Thanks for the mod. And please let me know if you need any help testing anything on it. |
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Unkn |
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03-13-09, 11:15 PM | ||
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Re: Re: Remember hiding
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Rhothran |
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03-13-09, 05:55 PM | ||
A Kobold Labourer
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And glad you could use my idea. If you'd like me to test out anything just PB me. (As I see your lacking a mage in your crew!) |
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Sirupsen |
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03-13-09, 12:01 PM | ||
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The class modules are pretty well commented and do make pretty good sense when you read them. Take a look in EventHorizon_Mage/config.lua. FFB's spellid is 44614, which is very easy to find in there. Replace it with 8400 or 42833, either will work fine. I've been meaning to add talent detection to the Mage module for a while now. I'll get on that when I get a chance. Edit: Actually, making that bar handle FFB, Fireball, and Frostbolt all in one sounds like a pretty good idea.
Last edited by Taroven : 03-13-09 at 12:06 PM.
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Taroven |
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03-13-09, 08:55 AM | |
A Kobold Labourer
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I recently specced Fireball spec, instead of Frostfire. So it'd be awesome to somehow have a function/config to change between those 2 specs!
Or just make the FFB row to be both FFB and Fireball Or if you could just tell me if theres just a spellid I can switch out! Thanks |
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Sirupsen |
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03-12-09, 08:47 PM | |
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Not sure how I missed this mod, but gawd I'm glad I found it now.
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Archangel_Mike |
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03-12-09, 01:37 PM | ||
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Re: Remember hiding
If you want it to stay hidden until entering combat, use Goose (a very small addon that lets you hide frames based on macro conditions). |
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Taroven |
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03-12-09, 06:03 AM | |
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Remember hiding
Love the addon. It doesn't seem to remember the setting for when it's hidden though... If I logout and come back it's always shown, even if I told it to stay hiding.
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Rhothran |
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