This is inspired by obble (but still Lyns code & credits ) It has following frames: - Player - Target - Target of Target - Pet - Focus - Party - Raid It supports following oUF Plugins and Libs: - oUF_DebuffHighlight - oUF_PowerSpark - oUF_Banzai - oUF_Experience Undo all changes in ouf_Experience it is now done through this layout. Thanks p3lim.
self.Experience.OverrideText = function(bar, min, max) bar.Text:SetFormattedText('%d - %.1f', max-min, (max-min)/max*20) end