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Shadowlands pre-patch (9.0.1)
Updated:10-24-20 12:39 PM
Created:02-12-09 11:56 AM
Downloads:821,282
Favorites:2,025
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Categories:Data Mods, Combat Mods

Skada Damage Meter  Popular! (More than 5000 hits)

Version: 1.8.2
by: zarnivoop, funkydude, oscarucb

Skada is a modular damage meter with various viewing modes, segmented fights and customizable windows. It aims to be highly efficient with memory and CPU.

Usage

When you first start using Skada, there will be a window created by default. This window can be extensively customized in Skada's configuration panel; click the little cog icon to access a menu, and then click Configure. Depending on your user interface, there may also be a minimap button allowing quick access to this menu.

Skada supports multiple windows. To create a new window, click Windows in the addon's configuration panel. There are three built-in types of windows - Bar, Inline, and Data text. Bar is the classic damage meter window, and is very customizable. Inline shows the meter in a horizontal line, which can be useful for integration in custom user interfaces. Data text shows just one item at a time, and can also be displayed by any LDB display addon, such as Titan Panel, ChocolateBar, or ElvUI.

In the normal Bar window, you can left click on specific items for more detailed information, and right click for less details. At the very "top" is the list of all saved fight segments. Some data modes have several detailed information views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.

You can also use window buttons for selecting fight segment and mode directly.

Scrolling in Skada is done with the mousewheel.

Plugins

Skada is very easy to extend, and there are many extra plugin addons out there that add functionality, such as:


There is a forum thread for discussion on Skada.
Suggestions and bug reports here. Bug reports in comments will be deleted. There is a page with API information here.

"Skada" is Swedish for "Damage".

Optional Files (4)
File Name
Version
Size
Author
Date
Type
1.7.6
565kB
08-16-19 06:55 AM
Addon
1.1-13
166kB
08-19-16 12:01 PM
Addon
1.2-32b
894kB
05-14-11 09:20 AM
Patch
1.0
8kB
01-11-11 05:43 PM
Addon


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Unread 02-03-10, 03:32 PM  
Tyrolit
A Black Drake
 
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Just done ICC10 and let someone die from mark and Mark of the Fallen Champion is showing up as heals done by the player who died from it ( it heals the boss )

From a DPS druid who got the mark

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Last edited by Tyrolit : 02-04-10 at 10:39 AM.
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Unread 02-03-10, 09:14 AM  
Joschasa
A Kobold Labourer
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Would be nice to have modules for RunePower, Rage and Energy gains, like Skada already has for mana.
And please fix the deathlog being empty / recording only the last death per fight (already reported some comments before this one )
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Unread 02-02-10, 10:08 PM  
Tyrolit
A Black Drake
 
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Hi, I noticed a problem last night in ICC25 on the saurfang fight.

Mark of the Fallen champion was showing up on the healing meter as a heal done by the person that died from it, oddly this put a puged mage top of the healing meter for the fight ( just over 3 million healing done by this mage )

I cant say if it also counts the mark as heals for 10 man as we only do guild runs and dont usualy get a mark let alone have someone die from it,
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Unread 01-25-10, 03:09 PM  
Bornabe
A Flamescale Wyrmkin
 
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Curious if there's a way to set this up where as a healer I can target say, the tank, or anyone in the group, and in Threat view it'll show their Target's Threat? As a healer, unless I'm targetting the mob, I can't see the threat.

Added Item: When I have it set to swap to Threat inCombat and Return to previous Mode after Combat Ends... it goes to Threat when Combat starts, but never goes back.

I just switched from Omen / Recount combo and am loving Skada. It's great saving the Boss fights separately from totals, I love it!

*Edit: Nevermind, resolved the problem by keeping Omen for inCombat Threat monitoring and Skada to replace Recount for Damage Meters. Solves both my problems. :-D
Last edited by Bornabe : 01-26-10 at 06:24 AM.
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Unread 01-25-10, 04:37 AM  
dark666105
A Murloc Raider

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Are there any plans to seperate the instant damage listing from the dot damage listing on spells like moonfire or immolate? right now it shows it all in one lump.
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Unread 01-22-10, 04:01 PM  
cormanthor
A Warpwood Thunder Caller
 
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Click-through option

Is there a way to make a particular window completely click-through? My threat window is prominently displayed during combat, and clears itself afterward. My only problem is that if I right-click to move where my now invisible threat window is, I get the option to change its display module. I understand that making it non-interactive with the mouse means no tooltips, which is fine. Especially if the option is window specific.
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Unread 01-18-10, 01:46 PM  
bknab
An Aku'mai Servant

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I tried Skada out today, primarily for the absorbs module, unfortunately my absorbs are not calculating properly. After some testing it seems that swing damage is not calculated. I noticed a resolved ticket on WowAce about this, and checking the change log here, I see that it has been taken care of. However, I just grabbed the latest version today, and I'm still seeing this.
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Unread 01-16-10, 10:52 PM  
phiobos
A Murloc Raider
 
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Wink Some comments for Skada

I planed to communicate with the author directly through WowAce. But it is a regret that I lost my Curse account so that I have to post a long comment here.

At first, I should say that Skada is the most beautiful addon i saw after WLK.

After using Skada for several days, I find that the FPS will decrease obviously in raid when Skada is active. Such lag cannot be noticed out of raids or in 5-man instances. I'm not sure if it's a performance issue caused by Skada.

And following are my suggestions:
1. Suggestion for global setting
Add a new option to allow user copy settings from one window to another. Currently every window is created by default settings. It's a heavy work to copy settings manually.

2. Suggestions for modules
a) Add a detail tooltip to Absorb module.
Currently the module only display the summary number without any tooltips.

b) Do not clear death log after player resurrected.
Currently Death count is displayed on label but no death log or only the recent death log is in detail. I think removing the detail health change log between two death is ok but removing all logs include the death log make the UI confused. In addition, this module has a bug that counts priest with Spirit of Redemption talented twice.

3. Suggestions for addon framework
a) Let modules manage their resource themselves.
Currently all data of modules are put in the same table and all localization files are managed by core. If a new module added use a duplicated key, the data of both modules will be corrupted. It occurred when I tried to add a new module for Skada.

b) Add new handlers to notice modules that a segment starts, suspends or stopped.
Currently module cannot know when to update UI and when to refresh data, even don't know if the combat log is monitored now. I think the 'Tick' solution is not very good.
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Unread 01-15-10, 10:18 AM  
zarnivoop
A Murloc Raider
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Originally posted by Papphatt
One question, since Skada and Recount only show the same dmg and not dps. The differens seems to be 500ish more or less. Which one is showing the correct numbers?
Both. They each have their own way of calculating DPS. Skada's is very simple and you can see it if you mouse-over a player in the DPS mode.
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Unread 01-14-10, 09:45 AM  
Papphatt
A Kobold Labourer

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One question, since Skada and Recount only show the same dmg and not dps. The differens seems to be 500ish more or less. Which one is showing the correct numbers?
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Unread 01-13-10, 11:46 AM  
breor
A Murloc Raider

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Is there a possibility of changing the way the text is created so that the shadow color/offset can be changed(and an even bigger plus would be to add outline and shadow options in the actual config window).
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Unread 01-11-10, 09:31 AM  
kithe
A Murloc Raider

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Re: Re: Save tries

Originally posted by zarnivoop
Yes - there is an option to only save boss segments. Make sure you also have it set to save more than 1 segment.
Yes I found that option, but after a wipe when I go back to check it, I only see Current and the last killed boss as saved segments. Also, sometimes the segments are grayed out so I can't mark them, but that might just be some other option I poke by misstake.
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Unread 01-11-10, 01:42 AM  
zarnivoop
A Murloc Raider
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Re: Save tries

Originally posted by kithe
My guild is atm wiping on ICC new bosses and I been looking for a way to see more then the last try and still not have to save trash segments, is there a way to see all boss tries we done but still not get the trash?

I tried to search but I couldn't really find a way to search comments I'm afraid.
Yes - there is an option to only save boss segments. Make sure you also have it set to save more than 1 segment.
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Unread 01-10-10, 03:05 PM  
kithe
A Murloc Raider

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Save tries

My guild is atm wiping on ICC new bosses and I been looking for a way to see more then the last try and still not have to save trash segments, is there a way to see all boss tries we done but still not get the trash?

I tried to search but I couldn't really find a way to search comments I'm afraid.
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Unread 01-09-10, 04:40 PM  
Zidomo
A Cliff Giant
 
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Encountered a serious problem with this recently.

Twice in the past week in two different raid runs (with r287), the fight segment selection in the tooltip has been totally grayed out and "stuck" on Current Fight. It could not be changed from Current Fight to Total (or any other segment), thus was essentially useless for the runs.

Happened during VOA25 and ICC10 runs. Accessing the tooltip out of combat (with the default 10 fight segments showing), all of the segments, Current Fight & Total were greyed out and could not be selected. I tried resetting the data, changing the number of fight segments and so on. No change, it was stuck on both runs on Current Fight through the entirety of the runs.

So it was essentially useless for data for those two runs. Other runs, no problems. Can't take a chance in future runs of the tooltip bugging out, so no longer using it. Hopefully the problem can be fixed.
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