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Updated: | 04-15-09 06:06 PM |
Created: | 02-25-09 03:11 PM |
Downloads: | 15,541 |
Favorites: | 43 |
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Main purpose of creating this UI was to create a lightweight interface that runs on my shitty PC, without losing to much utility and without looking like crap.
The name simply comes from my oUF layout. This UI is build around it.
The UI basically doesn't need a setup ingame, since version 1.9. All custom settings can be done by lua.
oUF_Asym UI is made to work for 1440x900, it works out of the box for 1680x1050 and 1920x1200, ... should work for all widescreen resolutions.
It comes with A LOT of different bartextures and fonts, see oUF_Asym fonts/texture folder and dArt folder.
There is also some nice art to play around with located in dArt/Art.
i.e.
I don't use any UI scale at all. I don't have this option checked. Or in other words this UI is basically build around an UI scale of 1.0. If you are using another resolution as 1440x900, you might have to adjust your UI scale until it fits. |
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03-21-09, 04:52 AM | |
A Kobold Labourer
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How can I add timers to my target debuffs?
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zecxx |
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03-20-09, 09:30 PM | |
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Well, here are some videos of what's possible with buffed. I don't know it's not that you really need that, but it's just something .... you see and want it - at least it has this impact on me
http://www.wegame.com/watch/buffedtest/ http://www.wegame.com/watch/buffed_animation_testing/ http://www.wegame.com/watch/buffed_combat_testing2/ I don't know, if I will use it for the UI, but ... maybe I use it for myself. It still needs some bugfixing, but it's updated frequently and comes along fast. |
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Dawn |
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ashopedies |
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Dawn |
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03-20-09, 08:42 AM | |
A Fallenroot Satyr
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hmmm doesnt soun to positive..
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demitri |
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ashopedies |
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03-20-09, 07:11 AM | |
A Fallenroot Satyr
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so is nmainbar worth it? is it better than dominos?
wots the pros and cons.. |
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demitri |
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03-19-09, 06:29 PM | |
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@ ashopedies
Mhm, thanks for the info, I'll see if I can reproduce this. @Lobrau Since 2.0 all panels should be gone on bars. Which means your DK is "bugged" the mage is not. Seriously I removed the panels for bars from dArt when I added nMainbar instead of rActionBarStyler. Are you using an older version? |
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Dawn |
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03-19-09, 03:40 PM | |
A Defias Bandit
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Hey, everything is working fine now except for on my mage the two main bars (the main and dBar) won't show the panels on them, but they are shown on my DK.
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Lobrau |
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03-19-09, 02:38 PM | |
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since latest update nbuff or omniCC bugs out sometimes during a raid. couldn't track down why but sometimes the cooldown numbers on buffs and debuffs on nbuff disappear while still ok on oUF frames and actionbars. numers get back on /rl only.
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ashopedies |
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03-19-09, 05:17 AM | |||
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However, I dumped rActionBarStyler in 2.0. Just to make sure - and because I didn't really like how it came out with all those - that everything works fine. I changed over to nMainbar, which has a lot of options for everyone to be satisfied. Update is pending.
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Dawn |
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03-19-09, 04:32 AM | |
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I reread the description of ractionbarstyler and switching to vehicles should work properly. I hope I can try this tonight on malygos when we do some tries to get the hoverboard achievement for healers.
As far as petbar goes: the problem might be that it is anchored to MultiBarBottomRightButton1 which is hidden and showed only on mouseover in your edited ractionbarstyler version. I'm very curious about the next step you'll take with bar arrangement. How many bars do you use yourself? Most of the time I think 2x12 buttons is totally fine. But using only mainbar and your dbar leaves a kinda strange gap where the the mouseover activted bars should be and kinda doesn't fit the whole layout. |
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ashopedies |
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03-19-09, 03:28 AM | |
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Like I said some comments before, I have an option to show the mouseover bars on keypress. That means if you hit i.e. ALT or Shift all mousover bars that have "showonkeypress" set to true... well, show. Which means "finding" and unbound key on such a bar will be just fine.
Regarding rActionBarStyler and vehicle/pet/stances. I need to test this. To be honest, I wouldn't try it on your <6min Malygos, yet. At least try it on some vehicles i.e. Wintergrasp, Strand of Ancients or so. Just to make sure. I'm not so happy with the whole bar solution. I just couldn't come up with something better for now. I don't need much options for my bars. But the few I need are only part of "heavy" barmods. And working around this leaves me with the small addons that rearrange blizz bars and add code to them. And I suck at coding. |
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Dawn |
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03-19-09, 02:46 AM | ||
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I absolutely agree that your UI should always represent the UI you're actually using and never the one you think the broad mass would like. I think everyone who pushes others in the direction of trying to clean up his/her UI does a great job.
Nevertheless I liked the approach you went with in the very beginning: offering a little handful of options actionbar-wise. Disabling actionbar hiding is really not hard so everyone should be able to do that, but I'd very much welcome something like an optional background panel that fits two or all three actionbars (which of course I could do by myself, I know). Be it only as temporary workouround for classes with stances. I guess I'll do a background panel for two actionbars and bind it to the second actionbar not affected by stances and give dfader a try and see how I like it. On keybinding and actionbar hiding: I think your layout will push me definitively in the direction of 4-5 more keybinds and maybe using 1 actionbar less. With my shaman I would do perfectly fine with your layout. The only thing that kinda bugs me about autohiding actionbars is that if you click abilities (not worth keybinding) or use a potion or something you will often loose a split second just because it is a tiny bit clumsier to find a button that autohides. On ractionbarstyler: I haven't used rothars bars since rbar at the beginning of Wotlk and then it was really annoying with pets/vehicles. Is this now save to use with vehicles? I'd love to use it tonight on malygos but I wouldn't want to f*ck up malygos <6 min.
Last edited by ashopedies : 03-19-09 at 02:52 AM.
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ashopedies |
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03-19-09, 02:21 AM | |
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Very nice UI. I took nBuff and nClock from it and they are very good addons.
The only thing is that I'm having issues between Carbonite and nBuff I just can't have a working nBuff with Carbonite enabled. Edit: after changing some Carbonite options it seems they can work together
Last edited by Soeters : 03-19-09 at 02:26 AM.
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Soeters |
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