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Created:04-21-09 01:35 PM
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TellMeWhen (Fan Update)  Popular! (More than 5000 hits)

Version: 1.2.1
by: Ooze [More]

TELLMEWHEN IS NO LONGER BEING UPDATED ON THIS PAGE, PLEASE REFER TO THE ORIGINAL ADDON PAGEFOR FUTURE UPDATES.

Version 1.2.1 (Fan Update)
- Bugfixes

Version 1.2.0 (Fan Update)
- Added options for targetoffocus and targetofpet
- Added "/tmw options" as a shortcut to options menu

(Major thanks to Oodyboo for the following changes)
- Changed how spec settings are saved
- Editbox for "Choose spell/buff/item" retains previous entered value
- Supports 8 bars instead of the old 4
- Added primary/secondary spec toggles for each bar
- Disabled bars and icons don't process everything

Version 1.1.6 (Fan Update)
- Fixed a bug where pets caused an endless stream of errormessages when dismissed/killed
- Fixed a bug where Buff/Debuff set to "Show when Absent" was acting as it was set to "Always Visible"

Version 1.1.5 (Fan Update)
- Buffs/Debuffs set to Always Visible now indicates if they are missing
- Icontextures should update correctly now

Version 1.1.4 (Fan Update)
- Dualspec Support Added

Version 1.1.3 (Fan Update)
- Rewrote Buffcheck to use UNIT_AURA instead of COMBAT_LOG_EVENT_UNFILTERED.
- Removed a bunch of variables that was created, but not used.

Version 1.1.1 (Fan Update)
- 3.1 Support (Calls to UnitAura Updated)
- Added support for showing multiple Buffs/Debuffs on a single icon, seperated them with ;
- Added support for spellIDs and itemIDs
- Added option "always" to BuffShowWhen & CooldownShowWhen

Version 1.1
- Added cooldown and buff/debuff timers. Compatible with OmniCC.

Version 1.0.1
- Updated for WoW 3.0

Version 1.0
- Hello world!
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Unread 12-01-09, 02:11 PM  
oody
A Kobold Labourer

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Re: Bug with pets !

Originally posted by apsy
I have set a cooldown for my pet's spell. This error occurs when i'm mounted, when my pet is dismissed. Hope you'll correct this quickly. I love your addon.
I am unable to reproduce this issue using my local copy, which has a fix for disabled icons that I sent to Ooze a few weeks back, and hence the line numbers don't match up.

I get no error when I mount, pet dismissed or not.

1) what version are you using?
2) does your Icon Settings differ from the following at all?
Name = "Spell Lock"
Enable Icon = Checked
Icon Type = Cooldown
Show Icon When = Unusable
Show Timer = Checked

The only annoying issue I see is that I have to unlock and relock the addon with my felhunter out in order to get it to find the "Spell Lock" ID in the first place. A lot of the "enable/disable" and other initialization code is handled in odd places and these little issues would best be resolved with an entire rewrite. Unfortunately I don't have time currently to sit down and do that.
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Unread 11-30-09, 06:48 AM  
apsy
A Kobold Labourer

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Bug with pets !

I have set a cooldown for my pet's spell. This error occurs when i'm mounted, when my pet is dismissed. Hope you'll correct this quickly. I love your addon.

Message: Interface\AddOns\TellMeWhen\TellMeWhen.lua:418: attempt to compare number with nil
Time: 11/30/09 13:46:48
Count: 1148
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
(tail call): ?
[C]: ?
Interface\AddOns\TellMeWhen\TellMeWhen.lua:418: in function <Interface\AddOns\TellMeWhen\TellMeWhen.lua:413>

Locals: self = TellMeWhen_Group1_Icon10 {
wpnEnchantType = "mainhand"
showTimer = true
presentAlpha = 1
0 = <userdata>
buffOrDebuff = "HELPFUL"
absentAlpha = 0
unit = "player"
unusableAlpha = 1
onlyMine = false
name = "Spell lock"
updateTimer = 0.1
usableAlpha = 0
countText = TellMeWhen_Group1_Icon10Count {
}
cooldown = TellMeWhen_Group1_Icon10Cooldown {
}
texture = TellMeWhen_Group1_Icon10Texture {
}
}
elapsed = 0.011000000871718
_ = nil
timeLeft = nil
_ = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to compare number with nil"
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Unread 11-23-09, 04:04 PM  
downset
A Deviate Faerie Dragon

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thx taigen

i never saw the enable option, new in this version and i did not notice i had to enable each button, everything works perfect now

thx for the help i spend hours trying to figure it out
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Unread 11-22-09, 11:52 PM  
Taigen
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@Downset---If you'll scroll down a bit in the comments, you'll see the author's response on why the error is ocurring.

The quick response is one of two possibilites. Based on your problems with the mod not showing anything for you, my guess is that you set up all your buff/debuffs/whatever and TMW recognizes them. However you failed to enable the buttons so not only is it erroring but it wont show you anything you ask it to show you. Basically you've told it "here, this is what I want you to show me but I'm not gonna turn you on so that you can do your job."

The other possibility is that you did indeed enable most of your buttons but not all of them and the reason it isn't showing you anything is unrelated to the error you posted. However, those buttons you did not enable ARE causing the error you posted. Basically I am saying it could be 2 separate problems but I suspect my first guess is the correct one. Hope it helps.
Last edited by Taigen : 11-23-09 at 12:00 AM.
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Unread 11-20-09, 10:07 AM  
downset
A Deviate Faerie Dragon

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i love the new additions to the original tmw and am very glad someone took over this great add-on

however i just installed 1.2.0 on a clean wow install (also installed bagnon, dominos, titan panal and shadowed unit frames) and i can configure tmw, i see all the frames, tmw recognizes the buffs i add but it doesn't work (it never shows anything)

then when i relog i get following lua error immediately upon logging in, i have this on multiple chars, also with all other add-ons disabled.

Message: Interface\AddOns\TellMeWhen\TellMeWhen.lua:567: Usage: TellMeWhen_Group1_Icon4:SetAlpha(alpha 0 to 1)
Time: Fri Nov 20 16:49:05 2009
Count: 2
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
[C]: in function `SetAlpha'
Interface\AddOns\TellMeWhen\TellMeWhen.lua:567: in function `TellMeWhen_Icon_BuffCheck'
Interface\AddOns\TellMeWhen\TellMeWhen.lua:479: in function `TellMeWhen_Icon_StatusCheck'
Interface\AddOns\TellMeWhen\TellMeWhen.lua:461: in function `TellMeWhen_Icon_Update'
Interface\AddOns\TellMeWhen\TellMeWhen.lua:245: in function `TellMeWhen_Group_Update'
Interface\AddOns\TellMeWhen\TellMeWhen.lua:184: in function `TellMeWhen_Update'
Interface\AddOns\TellMeWhen\TellMeWhen.lua:95: in function <Interface\AddOns\TellMeWhen\TellMeWhen.lua:81>

Locals: (*temporary) = TellMeWhen_Group1_Icon4 {
wpnEnchantType = "mainhand"
showTimer = false
0 = <userdata>
buffOrDebuff = "HELPFUL"
unit = "player"
onlyMine = false
name = "aspect of the dragonhawk"
updateTimer = 0.2
countText = TellMeWhen_Group1_Icon4Count {
}
cooldown = TellMeWhen_Group1_Icon4Cooldown {
}
texture = TellMeWhen_Group1_Icon4Texture {
}
}
(*temporary) = nil
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Unread 11-17-09, 12:09 AM  
Dajova
A Wyrmkin Dreamwalker
 
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Originally posted by Ooze
4. It doesn't track totems u say?
It tracks the buff itself (if any), but it doesn't give a timer nor can it detect totems that doesnt give a buff (like magma totem)

and thx for the reply about buttonfacade/ractionbuttonstyler and i hope it works well
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Unread 11-14-09, 04:09 PM  
Ooze
A Kobold Labourer
 
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Originally posted by richerich
Do you plan a feature that enables you to drap-drop a spell/ability to each button available? Sure makes it easier than to type in each spell necessary, specially when u have a lot of alts.

EDIT: or at least add spells via SpellID, since spells with the same name (like Sacred Shield) does different things and have different IDs.

EDIT2: Would like to see rActionBarStyler or ButtonFacade support

EDIT3: Sry for the many edits, but i always thinking of new stuff as it work with it more and more and with different characters

... but it doesnt seems to be able to track totem buff timers. any plans to be able to track specific "untimely" timers?

EDIT4: and one last thing...
for example, on my DK, i want to track death and decay for its own cooldown, but instead it gets tracked everytime my runes is on cooldown :S very annoying...
1. Been thinking about that
2. You can add by spellid
3. Working on ButtonFacade support, but it's a pain in the arse
4. It doesn't track totems u say?
5. Odd.. Need to check that D&D thing with my DK alt



PS: To everyone. Trying my hardest to add ButtonFacade support at the moment, but it's being a total pain because of the way the Buttons in TellMeWhen where originally designed. Hope to sort it out today or tomorrow so i can post a new Version up.. If not i will just post a bugfixed version.
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Unread 11-10-09, 10:18 PM  
Dajova
A Wyrmkin Dreamwalker
 
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Do you plan a feature that enables you to drap-drop a spell/ability to each button available? Sure makes it easier than to type in each spell necessary, specially when u have a lot of alts.

EDIT: or at least add spells via SpellID, since spells with the same name (like Sacred Shield) does different things and have different IDs.

EDIT2: Would like to see rActionBarStyler or ButtonFacade support

EDIT3: Sry for the many edits, but i always thinking of new stuff as it work with it more and more and with different characters

... but it doesnt seems to be able to track totem buff timers. any plans to be able to track specific "untimely" timers?

EDIT4: and one last thing...
for example, on my DK, i want to track death and decay for its own cooldown, but instead it gets tracked everytime my runes is on cooldown :S very annoying...
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Last edited by Dajova : 11-12-09 at 05:05 AM.
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Unread 11-09-09, 10:58 AM  
Ooze
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Sorry been busy last week and will be this week aswell.. Will post a fix aswell as a new feature i have been working on this weekend i hope =)
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Unread 11-09-09, 05:31 AM  
oody
A Kobold Labourer

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Re: Re: Re: Error

Originally posted by Taigen
For me, Grp 3 icon 1 is supposed to show a debuff thrown off by the Mistresses during the Lord Jaraxxus encounter in TOC10 heroic. Now that you mention it, I do believe it is disabled and that would explain why it wouldn't show up the other day during the fight, LOL.

Also, does this bug also cover the little resizing triangles showing up randomly on the screen upon login? I commented about it earlier... not sure if you noticed it. Typing /tmw /tmw does fix that issue also, but it's pretty annoying to keep doing that if i have to switch a few times from my alt.

Overall though--loving this addon and hope you continue the updates. Thanks =)
Yea I already sent the fix for this to Ooze. For now just don't use disabled icons.
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Unread 11-09-09, 01:08 AM  
Taigen
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Re: Re: Error

Originally posted by oody
Group3 Icon1 is a disabled reactive icon?

If so, this bug is known and the fix will be released in next version.

For now just type /tmw /tmw to "fix" it , or clear the disabled icon settings.
For me, Grp 3 icon 1 is supposed to show a debuff thrown off by the Mistresses during the Lord Jaraxxus encounter in TOC10 heroic. Now that you mention it, I do believe it is disabled and that would explain why it wouldn't show up the other day during the fight, LOL.

Also, does this bug also cover the little resizing triangles showing up randomly on the screen upon login? I commented about it earlier... not sure if you noticed it. Typing /tmw /tmw does fix that issue also, but it's pretty annoying to keep doing that if i have to switch a few times from my alt.

Overall though--loving this addon and hope you continue the updates. Thanks =)
Last edited by Taigen : 11-09-09 at 01:13 AM.
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Unread 11-08-09, 07:55 PM  
oody
A Kobold Labourer

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Originally posted by Tinuviel
My icons are resetting to a different position for my primary spec every time I switch specs on my druid. There are no errors being thrown.
What version are you using?
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Unread 11-08-09, 07:54 PM  
oody
A Kobold Labourer

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Re: Maelstrom

Originally posted by Taigen
Yes, yes, of course... it does track Maelstrom. But it tracks it from the first stack and I am asking the author/updater to have it ONLY track at 5, as the talent intends. At this point I am still having to look closely at the icon to see how many stacks there are. Thanks for trying to help though--appreciate it.
I noticed this also when trying to set this up for an enh shaman friend of mine. Would be useful logic to add in the rewrite which needs to handle customizable logic rules.
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Unread 11-08-09, 07:52 PM  
oody
A Kobold Labourer

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Re: Error

Originally posted by Taigen
Got this error today every time I logged onto my main, but didn't get it on my alt. Made me wonder if it had something to do with dual-spec or the fact that i have some frames set for the first spec and some frames set for the other?

Date: 2009-11-03 02:27:51
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\TellMeWhen\TellMeWhen.lua line 567:
Usage: TellMeWhen_Group3_Icon1:SetAlpha(alpha 0 to 1)
Debug:
[C]: ?
[C]: SetAlpha()
TellMeWhen\TellMeWhen.lua:567: TellMeWhen_Icon_BuffCheck()
TellMeWhen\TellMeWhen.lua:479: TellMeWhen_Icon_StatusCheck()
TellMeWhen\TellMeWhen.lua:461: TellMeWhen_Icon_Update()
TellMeWhen\TellMeWhen.lua:245: TellMeWhen_Group_Update()
TellMeWhen\TellMeWhen.lua:184: TellMeWhen_Update()
TellMeWhen\TellMeWhen.lua:95:
TellMeWhen\TellMeWhen.lua:81
Group3 Icon1 is a disabled reactive icon?

If so, this bug is known and the fix will be released in next version.

For now just type /tmw /tmw to "fix" it , or clear the disabled icon settings.
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Unread 11-05-09, 11:42 AM  
Taigen
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In addition to getting the same erorr I posted below, I am now having problems with the bars when i switch specs. They stay hidden except for the resizing triangle--it just appears on the screen and I have to unlock and lock TMW in order to get them to disappear again. The errors seem totally to have to do with dual-spec as my single-specced warlock never has an issue but my resto/enh shaman does.

I usually disable new addons that give me this much trouble but this one is defintely unique and very handy so I want to stick with it but the errors are giving me a headache. Please look into fixing the bugs ( and if you have time doing something about Maelstrom weapon =P )
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