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Updated: | 03-09-10 01:56 AM |
Created: | 07-16-09 06:14 PM |
Downloads: | 6,488 |
Favorites: | 3 |
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This is yet another oUF Layout. It requires oUF by Haste.
Note: If you've used 2.0, type /noob reset to activate new options (this will however reset any settings you have changed and reload the UI).
Another Note: the other addons shown in the pictures UI with party and UI with raid are not included, this is not a full UI compilation, it only handles the unit frame layout. the UI used in them is SpartanUI.
What this does: Replaces the Blizz Unit Frames
Unit frames:
Player
Pet
Pet Target
Target
ToT
Focus
Focus Target
Party
Party Pets
Party Target
Raid
Raid Pets
Supported Plugins:
oUF_CombatFeedback
oUF_DebuffHighlight
oUF_DruidHots
oUF_Experience
oUF_Reputation
oUF_PowerSpark
oUF_ReadyCheck
oUF_TotemBar
oUF_Smooth
oUF_SpellRange
oUF_MoveableFrames (this actually integrates itself now, no need for layouts to include anything.)
Slash Commands:
/noob for list of options
Required Addons:
oUF by Haste: http://www.wowinterface.com/downloads/info9994-oUF.html
Recommended Addons:
oUF_MoveableFrames: http://www.wowinterface.com/download...bleFrames.html
Dominos / Bartender / Something else that moves the action bars. (by default, some frames may be covered a little by the crap on the bottom.)
Credit where it's due (I am not a pro, most of this is remade using the following):
Most of the code is from oUF_Aion UI, all switched around and changed quite a bit.
Some code from:
oUF_Nivaya
oUF_Caellian
AFK Icon from oUF_Aion UI
normTex.tga from oUF_Caellian (renamed to texture.tga to make this all easier for me, even though after cleaning up the code a lil the name is only in one line... it was in a lot before lol)
Thanks go out to all those authors for all their work, I wouldn't have been able to get these working without you guys.
Of corse, Thanks to Haste for making oUF!
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07-16-09, 06:20 PM | |
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Feedback Welcome!
Please feel free to post feedback or suggestions.
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Aerials |
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Aerials |
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07-18-09, 12:01 AM | |
A Defias Bandit
Forum posts: 2
File comments: 24
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looks good
will focus target frame be added in next version? |
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alrit |
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Aerials |
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08-19-09, 04:12 PM | |
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Moveable Frames
Hi, If you like having the ability to make your frames moveable, but don't want it to be as easy as holding alt, you can do the following:
I suggest changing the lines: :: Code:
--only move keys when alt key is down if IsAltKeyDown() then Code:
--only move keys when the ctrl + alt + shift keys are down if IsAltKeyDown() and IsControlKeyDown() and IsShiftKeyDown() then if you dont have that addon, dont worry about it. I use that change because I use Clique for healing / buffing and often use alt as a click modifier.
Last edited by Aerials : 08-19-09 at 04:13 PM.
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Aerials |
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08-19-09, 04:18 PM | |
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small FYI
Hi, just a small FYI here, Today (8/19/2009) is my last paid day of WoW. I'm unsure if I'll come back to WoW or not. If someone likes this addon and wants to remake it or continue it or w/e, go for it (preferably with another name) but if I come back to WoW I'll begin working on this again. just wanted to post a updated version that's working with 3.2 and had the extra work I had done before leaving.
I'll probably post another version later that's got all the comments in to make changing the addon easy (this has actually been a goal since I started making the addon but never got around to it. |
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Aerials |
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08-31-09, 10:43 PM | |
A Murloc Raider
Forum posts: 4
File comments: 84
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Runebar doesn't seem to be working for me, it never shows up on the playerframe. The default blizz runebar is visible instead.
*don't get experience either...
Last edited by Flak : 08-31-09 at 10:54 PM.
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Flak |
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09-01-09, 09:29 PM | ||
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also, do you have oUF_Experience installed?
Last edited by Aerials : 09-01-09 at 09:31 PM.
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Aerials |
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09-02-09, 01:39 PM | ||
A Murloc Raider
Forum posts: 4
File comments: 84
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oUF_Noob - 1.6 oUF_Experience - 30200.3 Release oUF_RuneBar - 30200.2 Beta *grabbed this when the runebar didn't show up without it.... Still didn't show up with it... |
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Flak |
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09-02-09, 04:18 PM | ||
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The XP bar is working on mine though, check bottom center of the screen. -------------- seems like Haste changed naming from self.runes to self.Runes and changed the way we need to tell it the width. Fixed for next release (should be today). |
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Aerials |
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09-02-09, 07:53 PM | |
A Murloc Raider
Forum posts: 4
File comments: 84
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Sorry, the XP bar is there in v1.6. Was being covered by a hotkey bar I keep at the bottom of the screen.
In v1.7 the experience bar has grown substantially in length. And I'm not sure if this is meant or not, I see the moveable frames is set at the end of the frame creation but the XP bar is not moveable for me. Have tried clicking all over the bar. All the other frames move fine though. Also the health and mana bars on the raid frames overlap each other now. And the following error pops well in raids: Code:
Message: Interface\AddOns\oUF_Noob\Main.lua:331: attempt to index local 'colorz' (a nil value) Time: 09/02/09 21:00:26 Count: 2 Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4> [C]: ? Interface\AddOns\oUF_Noob\Main.lua:331: in function `PostUpdatePower' Interface\AddOns\oUF\elements\power.lua:103: in function `func' Interface\AddOns\oUF\ouf.lua:506: in function <Interface\AddOns\oUF\ouf.lua:501> [C]: in function `Show' Interface\FrameXML\SecureStateDriver.lua:72: in function <Interface\FrameXML\SecureStateDriver.lua:62> Interface\FrameXML\SecureStateDriver.lua:111: in function <Interface\FrameXML\SecureStateDriver.lua:81> Locals: self = oUF_Raid4UnitButton2Pet { Combat = <unnamed> { } AFKIconTexture = "Interface\AddOns\oUF_AFKIcon\Icon.tga" UNIT_MAXFOCUS = <function> defined @Interface\AddOns\oUF\elements\power.lua:51 Leader = <unnamed> { } inRangeAlpha = 1 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\oUF\elements\health.lua:48 __elements = <table> { } UNIT_LEVEL = <function> defined @Interface\AddOns\oUF_Noob\Main.lua:150 UNIT_MANA = <function> defined @Interface\AddOns\oUF\elements\power.lua:51 Spark = <unnamed> { } UNIT_NAME_UPDATE = <function> defined @Interface\AddOns\oUF_Noob\Main.lua:181 UNIT_ENERGY = <function> defined @Interface\AddOns\oUF\elements\power.lua:51 DebuffHighlight = <unnamed> { } DebuffHighlightFilter = false UNIT_HAPPINESS = <table> { } ignoreBanzai = false UNIT_FOCUS = <function> defined @Interface\AddOns\oUF\elements\power.lua:51 Health = <unnamed> { } MoveableFrames_RuneOnce = true SetAuraPosition = <function> defined @Interface\AddOns\oUF\elements\aura.lua:184 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\oUF\elements\ricons.lua:9 unit = "raidpet17" isChild = true Debuffs = <unnamed> { } Resting = <unnamed> { } Name = <unnamed> { } UNIT_DISPLAYPOWER = <function> defined @Interface\AddOns\oUF\elements\power.lua:51 UNIT_MAXENERGY = <function> defined @Interface\AddOns\oUF\elements\power.lua:51 MoveableFrames = true Auras = <unnamed> { } Level = <unnamed> { } UNIT_MAXRAGE = <function> defined @Interface\AddOns\oUF\elements\power.lua:51 UNIT_RUNIC_POWER = <function> defined @Interface\AddOns\oUF\elements\power.lua:51 PARTY_LEADER_CHANGED = <function> defined @Interface\AddOns\oUF\elements\leader.lua:6 outsideRangeAlpha = 0.3 RaidIcon = <unnamed> { } UNIT_AURA = <function> defined @Interface\AddOns\oUF\elements\aura.lua:221 PvP = <unnamed> { } PARTY_MEMBERS_CHANGED = <function> defined @Interface\AddOns\oUF\elements\leader.lua:6 DebuffHighlightAlpha = 0.7 UNIT_RAGE = <function> defined @Interface\AddOns\oUF\elements\power.lua:51 Power = <unnamed> { } ignoreDruidHots = false SpellRange = true UNIT_FACTION = <table> { } PostUpdateHealth = <function> defined @Interface\AddOns\oUF_Noob\Main.lua:211 PostUpdatePower = <function> defined @Interface\AddOns\oUF_Noob\Main.lua:317 Experience = oUF_Raid4UnitButton2Pet_Experience { } menu = <function> defined @Interface\AddOns\oUF_Noob\Main.lua:116 UNIT_MAXMANA = <function> defined @Interface\AddOns\oUF\elements\power.lua:51 0 = <userdata> AFKIcon = <unnamed> { } CombatFeedbackText = <unnamed> { } UNIT_MAXRUNIC_POWER = <function> defined @Interface\AddOns\oUF\elements\power.lua:51 } event = nil unit = "raidpet17" bar = <unnamed> { frequentUpdates = true 0 = <userdata> colorPower = true colorClass = true unit = "raidpet17" disconnected = true colorHappiness = false colorDisconnected = true value = <unnamed> { } colorTapping = true bg = <unnamed> { } Smooth = true } min = 0 max = 0 _ = 0 ptype = "" colorz = nil dp = -1.#IND (*temporary) = <function> defined =[C]:-1 (*temporary) = <unnamed> { 0 = <userdata> } (*temporary) = "oUF_Raid" (*temporary) = "oUF_Raid" (*temporary) = -1.#IND (*temporary) = -1.#IND (*temporary) = "attempt to index local 'colorz' (a nil value)" Uni
Last edited by Flak : 09-02-09 at 08:03 PM.
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09-02-09, 08:23 PM | ||
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Fixed for next release, gonna do 1.7.1 tonight for bug fix release so their useable in raid.
Last edited by Aerials : 09-02-09 at 11:26 PM.
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Aerials |
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01-12-10, 12:24 PM | |
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OK, i the xp and rep bars currently shouldn't show. it's mainly because i can't figure a decent place to put them on the unit frame and i dont want to have them in any certain spot on the screen because everyone's ui is different.
if i happen to decide where on the unit frames they work out well, i'll add it back in, but for now i just dont think they fit well on them. other than that, there have been a ton of changes, you can look in change log for all that. if you have suggestions, let me know
Last edited by Aerials : 01-12-10 at 12:26 PM.
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Aerials |
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01-20-10, 07:48 AM | |
A Kobold Labourer
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Dear Aerials:
I used oUF_MovableFrames to adjust frames position. But it can't work. I type /mvf and unlock the frames, hold down alt key w/ mouse-click, but i can't drag any frame. Can you help me ? |
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Seireimai |
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01-22-10, 02:57 AM | ||
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mmkay, problem is that the Moveable Frames plugin has changed quite a bit. it's nothing in oUF_Noob, you just need to do /omf then drag the boxes that the plugin makes. when done, type /omf again. I haven't tested this plugin in raids since the update, so not entirely sure if it's working well for raid frames. but the plugin is made by Haste, so it should work great. the change log for this addon does have old info about moving the frames, just ignore it and make sure you have the version of MoveableFrames that's made by haste, i'll put the link below Thanks. Here's the link: http://www.wowinterface.com/download...bleFrames.html also, very very soon there's going to be a update for this layout, I added the xp / rep bar back, and made slash commands for moving it and doing some other things as well (can't move it with MoveableFrames). I'm just finishing up testing / bug fixing on it (should be pretty much done, just want to get a good nights sleep to have a clear head to test it all with).
Last edited by Aerials : 01-22-10 at 03:07 AM.
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Aerials |
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