>>>> HeadShot Addon <<<<
It plays random sound effects on spell damage events.
All sounds were extracted from Counter Strike 1.6, Counter Strike Source, Day of Defeat and Half Life 2
7 soundFX on Ranged/Spell blocked (bullet hitting metal)
7 soundFX on Ranged/Spell critical (headshot or flesh hit)
3 soundFX on Ranged/Spell missed (bullet whizzing)
7 soundFX on Ranged/Spell resisted (bullet ricochet)
5 soundFX on Ranged/Spell absorbed (bullet hitting helmet and kevlar)
6 soundFX on Ranged/Spell overkill (death sounds)
Usage:
Type /HSSound and then the command that you wish to use
/HSSound enable - Turn ON the addon
/HSSound disable - Turn OFF the addon
/HSSound critical - Toggles the critical sounds ON/OFF
/HSSound resisted - Toggles the resisted sounds ON/OFF
/HSSound blocked - Toggles the blocked sounds ON/OFF
/HSSound absorbed - Toggles the absorbed sounds ON/OFF
/HSSound missed - Toggles the missed sounds ON/OFF
/HSSound killingblow - Toggles the killingblow sounds ON/OFF
/HSSound debug - Toggles the debug system ON/OFF
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>>>> Gun Silencer/Suppressor modification <<<<
Change the default weapons shot and reload sounds.
The sounds were extracted from Counter Strike 1.6 Sound library.
#Usage:
Included in this mod is the following:
- 3 Silenced Gun Shot (M4A1 Carbine)
- 3 Unique Reload Sounds
Installation is simple; Extract the .ZIP and copy the "Sound" folder into your World of Warcraft's "DATA" Folder. For example;
Before: \World of Warcraft\Data\
After: \World of Warcraft\Data\Sound\
This mod works for guns only, and can be used for other classes as well, as long as you are able to use a gun.
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>>> Version 1.4.40200 - 26/10/2011
- TOC update.
- Code fixed event triggers. (Special thanks to "Dridzt" from CurseForge Forums)
>>> Version 1.4.40000 - 11/12/2010
- TOC update.
- Code fixed for latest changes.
- Sound files converted to MP3 format.
>>> Version 1.4.30300 - 09/05/2010
- TOC update.
- Fixed Absorbed Hit event bug.
- Code optimizing.
>>> Version 1.3.30200 - 14/08/2009
- Critical now trigger event on both Ranged Damage and Spell Damage.
- Blocked now trigger event on both Ranged Damage and Spell Damage.
- Overkill now trigger event on both Ranged Damage and Spell Damage.
- Missed now trigger event on both Ranged Damage and Spell Damage.
>>> Version 1.2.30200 - 14/08/2009
- Added /HSSound killingblow and debug menu option.
- Added debug system
- Added 6 soundFX on Spell overkil (death sounds)
>>> Version 1.1.30200 - 13/08/2009
- Added /HSSound critical, resisted, blocked, absorbed and missed menu options.
- Added 5 more soundFX on Spell critical (headshot or flesh hit).
- Added 7 soundFX on Spell absorbed (bullet hitting helmet and kevlar).
- Added 4 soundFX on Spell blocked (bullet hitting metal).
- Added 9 soundFX on Spell critical (headshot or flesh hit).
- Added 6 soundFX on Spell missed (bullet whizzing).
- Added 7 soundFX on Spell resisted (bullet ricochet) .
- Changed Gun Silencer soundFX (CS 1.6 and CS Source)
>>> Version 1.0.30200 - 13/08/2009
- Official release.