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Updated: | 01-27-10 02:47 AM |
Created: | 09-27-09 04:09 AM |
Downloads: | 4,971 |
Favorites: | 11 |
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Whats New! "All Gold made in Game now Shown." Type /guildtax for Command List - common uses are, set tax on guild raids to raise funds for Guild Bank Repairs ect, will also handle donations.
IMPORTANT NOTE: You will need to remove anyother Guild Tax addons you use, or you will risk double taxation with out representaion.
HOW TO USE: Guild leaders need to add a line to the "Guild Message Of The Day, MOTD" with the amount you wish to tax, Must contain the word “tax” and an amount. It is NOT case sensitive.
Guildtax = 15%Tax - 86%GUILDtax: 25TaX 20
If there is an amount in both Guild MOTD and guild info the one in the guild MOTD will be used, the Officers Note overrides all other amounts. If no line is added to the Guild Message or guild infomation of the day then the default of 10% will be used.
Tax cannot be set above 100% or below 0%, if this happens it will be set at 10%.
The amount taxed will be saved up until a player visits the guild bank, at which point it will be deposited automatically when bank is opened.
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aktlingit |
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Drshow |
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11-01-09, 01:44 PM | |
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I may have missed the option, but is it possible to prevent the addon from posting to the Guild channel when it makes an auto deposit?
Thanks in advance for the help and a great new tool |
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Vis |
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10-30-09, 03:01 PM | |
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Whats New in Guild Tax 5.2.0
Not too much, fixed a few minor bugs and started a few new features.
Added option to set an individuals tax rate in the Officers Note, with format; tax = 25% or guildtax = 25% or tax = 25 or tax 25 Also Donations of gold are made easier now from Guild Tax.
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Drshow |
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10-30-09, 02:57 PM | ||
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Re: Minor Changes
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Drshow |
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10-24-09, 11:29 AM | |
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Minor Changes
Hey, slowly but surely getting the guild interested in the addon - thanks
I've made 3 minor edits to our version that'd like to see make it into the official version: 1. Fixed a typo - "Deposted" should be "Deposited" (approximately line 763) 2. Hide the extra info panels by default, starting approximately line 420 if (event == "ADDON_LOADED" and arg1 == "GuildTax") then LoadOptions(); GName(); GuildTaxMiniFrame:Hide(); --Hide extra info by default end 3. Remove some of the extra spam when you open guild bank but have no tax to pay by wrapping DepositMoneyInGuild with an if check function DepositMoneyInGuild() if (taxincopper_total > 0) then -- WRJ ... end |
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aktlingit |
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10-07-09, 04:16 AM | ||
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I will put in the dev plan to int....
2. Fubar, i will work with integration to fubar. Todate im the only dev working on this project and welcome anyone with experience to contribute or add other ideas for future releases. 3. Ideas and Developers welcome
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Last edited by Drshow : 10-07-09 at 04:41 AM.
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Drshow |
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09-30-09, 02:25 AM | |
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So if I understand correctly, if my guild isn't using this mod but I still want to contribute money to the guild bank automatically all I have to do is drop it in and it will donate 5% of all money earned to the guild bank? Also is there a way for someone like me who just wants to donate money to the guild bank without trying to lobby for this addon to become a required guild addon change the percentage to donate more or less? I really like the idea behind this addon, I am going to download it right now and check it out, I personally wouldn't want this to be a mandatory guild addon which is why I think it would be nice to be able to personally tweak it for my personal donation percentage. apologies if this doesnt make much sense im a bit tired atm. Also I apologize if my questions were answered on the download page, I may have missed them in the rush to read.
EDIT: Ok found out my answers to my questions. Another question though do you plan on adding LDB support or something like it (fubar) as I prefer those over my minimap buttons and would also be nice to have the display with the money I owe on a bar mod like fubar or fortress instead of a dragable frame.
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Last edited by Miralen : 09-30-09 at 02:33 AM.
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