Intro
Small mod that calculates the time left until a boss is going die.
How?
The mod tracks the health of your current target and calculates the difference in its hp value from the first time seen till now. It then uses the rule of three to calculate (predict) all the other needed values. The longer the timespan, the more accurate will be the numbers. Make sure the "show_time_mobtype" variable is set to the correct value, otherwise you may see nothing. For testing set it to 3 and test on mobs.
Features
- shows time until the target is going to die
- option which mobtypes will be tracked (raidboss, hc boss, all mobs)
- option if dps should be shown
Config
Code:
--set your mobtype
--1 = raidboss only
--2 = raidboss and playerlevel + 3 mobs (hc instance bosses, 83 mobs etc.)
--3 = show add for every mob available
local show_time_mobtype = 2
--show dps?
local show_dps = 1
--show fight_length
local show_fightlength = 1
--position
local anchor = "TOP"
local posx = 0
local posy = -50
Git
https://github.com/zorker/rothui/blo....0/rTimeToDie/