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Updated: | 04-16-10 07:29 AM |
Created: | 10-25-09 07:27 AM |
Downloads: | 95,614 |
Favorites: | 417 |
MD5: | |
Categories: | Unit Mods, Discontinued and Outdated Mods |
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suicidalkatt |
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05-29-10, 02:37 PM | |
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Is it possible to turn off the gradient outline that's around the healthbar?
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doxxx |
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05-29-10, 06:41 AM | |
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I don't know if what I'm about to suggest is possible with the information WoW provides, but I figured this would be worth bringing up in case it is. From unit frame addons, it seems pretty clear you can identify which player has aggro from a given mob, or at least who they're targetting, which at least on paper sounds like half the battle.
When dual tanking, which is most raids, it's tricky to see on the fly if that mob with the scary huge healthbar is attacking something it shouldn't be (a healer or DPS), or if it's simply attacking the other tank. I'd love a command to flag a player (or players) as the "other tank", and have the healthbars of mobs attacking them also display as small. Ideally, small but also with something like a blue glow to differentiate from the "small with green glow" layout of mobs attacking you. This setup might even optionally work when you're in a dps or healer role - define the tanks, make the bars small if the mob is on one of the tank targets, large and red not only if they're after you, but if they're after any non-tank.
Last edited by trclocke : 05-29-10 at 06:42 AM.
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trclocke |
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05-28-10, 08:54 PM | |
A Kobold Labourer
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Totems/Class Colors
Are the totem and class colors going to be migrated to this addon?
Amazing work by the way! EDIT - Checked out the Beta, looks like this should give me what I need. This mod helps me immensely in PvP and makes my PvE look so much prettier. Thank you for all the work!
Last edited by ineb : 05-28-10 at 08:59 PM.
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ineb |
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05-15-10, 11:26 AM | |
A Kobold Labourer
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Nameplate Alpha - Line of Sight/Range
Thank you very much for this wonderful addon. One thing I especially like is being able to have nameplates for individual totems! On the the meat:
Is there a way to adjust the alpha of the nameplates based on if the unit is within line of sight as well as when the unit is out of range of x spell or perhaps 35 yards? What I am after for as an arena healer is this: -target border shows up and frame is 100% alpha for target -non target friendlies are 100% alpha when in line of sight and range otherwise they are 85% alpha -non target enemies are 85% alpha when in line of sight and range otherwise they are 70% alpha I am comfortable editing LUA files as long as I know what and where I am supposed to edit them. Thank you for your time, ~Dub |
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dub42 |
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05-11-10, 10:08 AM | |
A Kobold Labourer
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Could Raging Spirit be added to the Special name plates list please.
Used the beta, no issues. Will the Beta work with the latest build of Tidy Plates (5.11.5) ? Like the way this addon is progressing. Thank you for creating it.
Last edited by Coldberg : 05-11-10 at 07:28 PM.
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Coldberg |
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05-07-10, 11:58 PM | |
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Awsome!
This is just awsome, thank you!
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Mondeox |
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05-07-10, 05:35 AM | ||
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Re: MMmmm....exclusion list feat?
Just check your keybindings. |
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suicidalkatt |
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05-01-10, 11:52 AM | |
A Kobold Labourer
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MMmmm....exclusion list feat?
Ok, i know there is a system to exclude MARKED targets from the system, then i wold like to know if there is a way to exclude mobs that are targeting Xplayer, let me put an example:
ICC25 trash: With the settings, i see dimmed bars on what i´m tanking, with a red border on them, another one solid red bordered for my target AND 2187191 thousand SOLID yellow bordered bars for the the ones that my fellows are OT, so i cannot distinguish in a clear way if that mob is goin for the stupid DPS who cannot watch Omen properly, OR if its only tanked by the little bear to my left see?. The idea would be something on the config menu that i wpuld open before stating the raid and say: "exclude enemy mobs targeting": and a "add player" button with a line to write, or a list of the players in my current group to select from. Those bars would look like if they were tanked by me, dimmed and red bordered, or dimmed with a secondary border color, say blue for example, for distinguish them from my own. I`m not sure if I explained myself ok, but try to grasp the idea. |
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TrollBasher |
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04-29-10, 06:47 PM | ||
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Anyway I've replaced the border image with an empty image and it's working more or less. Elite unit frames look perfect exactly how I want them(0 border), but normal units/out of combat still have that dark black box around them ;/ Thanks for the explanations. Looking forward to more updates
Last edited by Avitus : 04-29-10 at 06:47 PM.
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Avitus |
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04-29-10, 06:55 AM | |||||||
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The target texture has a frame level slider. This slider allows you to change the layering of the texture's frame. I currently am using the texture at 18, which is just above the threat glows, yet under the name text. I can add an option for the name text to include some side arrows.
Hope they inspire others to create even more intuitive addons. |
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suicidalkatt |
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04-29-10, 04:07 AM | |
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Hey there,
I just switched to your addon after many years of using Aloft. There are a few things I'd like to ask about however: -Borders: Any chance of including an option to turn off the borders in some way? An option to set the Alpha for the different borders would be sufficient (0% border when not in combat, and then higher depending on threat). At the moment I only see an option for to completely dim the whole bar frame which I'd rather not. Even if the threat colors are selected at low alpha, the base border is always there. -A more elegant border design: Adding "soft glow" type border option for threat rather than thick crayon colors would be amazing (I believe Aloft had a glow type border design for "threat".) -Targetted indicator: This is actually pretty major. At the moment there's no way to have indicated which mob you actually have targetted since as soon as you get in combat the orange selection border is replaced by the threat border. There are many easy options to change this, adding 2 red >> indicators next to the name or allowing you to change the name color of the selected unit would do the trick. -Bar width? Is there any option to increase the bar width (while scale is maintained)? -DPS vs. Tank colors: I find the default arrangement to switch the colors around depending on my DPS or Tank role somewhat counter intuitive. I'd much rather have colors always mean the same thing: Green = Low Threat = I want to hit this Mob (applies regardless whether DPS or tank) Red = High Threat = I need to/can easy off on this mob (applies regardless whether I'm DPS or tank) Anyway it's not a big issue since you do provide the option to set the profile to be used for each spec (so I simply select DPS profile for both cases, dps and tank to get the coloring system I prefer) Note: Switching colors manually in the different role profiles doesn't really work as you still get the red spikes around the frame regardless of color chosen. -Verbose text off: A toggle to hide messages please :S It was nice the first time it welcomed me back, but a way to turn it off would be appreciated. Same goes for the spec/profile switching messages as in my case they don't make sense (since I use the DPS profile for tanking as I think the colors make more sense as mentioned). Switching to my tanking spec I'm now greeted by a nonsensical message that I'm now a dps/healing role. A way to turn off such messages entirely would be best. The above said (which is hopefully taken as constructive criticism/suggestions), thanks for an awesome mod and all the effort put in so far. I was amazed by the much smaller memory footprint.
Last edited by Avitus : 04-29-10 at 04:13 AM.
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Avitus |
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04-29-10, 01:28 AM | ||
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suicidalkatt |
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04-28-10, 10:48 AM | ||
A Kobold Labourer
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Vanderdander |
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04-27-10, 10:08 PM | ||
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suicidalkatt |
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