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Updated:04-23-10 02:50 PM
Created:11-22-09 10:48 AM
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ncUI  Popular! (More than 5000 hits)

Version: 2.1a
by: nightcracker [More]


ncUI is an extreme light-weight user interface with a nice minimalistic look. This UI has less than 350 kB memory usage! I'm in love with this UI, and I hope you will fall in love with it too. Almost all config(which is currently nearly none) is found in the .lua files. Open them with Notepad and start editing! Warning: if you edit the wrong parts it will break the UI.

How to install:
Rename (if existent) your "Interface" and "Fonts" folders to "Interface_backup" and "Fonts_backup". Extract the Interface and Fonts folders to the folder which contains WoW.exe(default is "C:\Program Files\World of Warcraft\"). On first login you will be prompted to auto-install, click yes and ur done!

Usage:
Once installed, when you enter the game the UI will auto-configure. Then your ready to begin!
The navigation in ncUI is a little bit different than in the default UI. To bind use /hb and you can bind your actionbars, spells in the spellbook and macros.
Rightclick on the minimap is for tracking.
To get 25 extra actionbutton, open the default keybindings frame(Escape > Bindings), scroll all the way down and bind something to "Extra Buttons". If you now press and HOLD the keybinding, 25 extra buttons will become visible under your mouse.

Config is in the lua file "config.lua" found in the ncUI addon folder. The settings are well commented and easy to edit.

Upcoming features/todo list:
- Gametooltip quest info
- Clock and guild to ncDatatext
- My own unitframes
- Rewrite of CoolLine to ncCooldownline
- Totem bar
Suggest features! My todo list that constantly updates can be found here.

Credits:
- Tukz
- FatalEntity
- TotalPackage
- Cidrei
- Industrial
- Cael
- Evl
- p3lim
- haste
- Zork
- Tekkub

Bugs:
Please report all bugs here.

2.1
--
Too big to put in this log :D

2.0a, 2.0b
--
Fixed issue with the raid frames.

2.0
--
Fixed partyframe, fixed debufftimer, added cooldown flasher and most importantly, ncUI is out of the beta phase!

1.14
--
Added 2 bar layout, some fixes and added ncHoverName and ncKillingBlow. Also ncHoverFocus.

1.13
--
Major pixelperfect overhaul and debufftimer caching system added

1.12
--
Added a basic raid frame lay-out, fixed some bugs, fixed crash bug on zone and added debufftimer

1.11
--
Major update, done UF and layout completely overhauled

1.10
--
Font fix and minimap fix, also fixed vehicle exit button

1.9
--
Font changed

1.8
--
Increased the font size of the UF, removed the outline and fixed extrabuttons.lua

1.7
--
3.3 patch version pre-release, no new content, just bugfixes of 3.3

1.6
--
Added vehicle exit button

1.5
--
Small bugfix with druid bonus action bar and removed some unused textures.

1.4
--
Added pet and changed the look a little. Also added the font again, forgot to add it in 1.3.

1.3
--
And now it's a suite! Major changes under the hood and fixed with the resolution. Also more config possibilitys are added.

1.2
--
Another ncBags fix, and ncBindings modified.

1.1
--
Fixed ncBags and added bag bar, plus global config for color scheme.

1.0
--
Initial upload.
Optional Files (0)


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Unread 11-22-09, 03:28 PM  
nightcracker
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Originally posted by Diagnostics
Ha ha, ok. Its fine since I swap UIs for whatever toon im playing. Also, was having issues opening bags with B and Shift B. Wouldnt open at all when I switched from one toon to another.
Weird, really weird.
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Unread 11-22-09, 03:38 PM  
Coldblooded
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Im so looking forward for your oUF_layout Cant wait
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Unread 11-22-09, 04:32 PM  
Baine
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nice looking ui, indeed
but still got a few reports^^
ncExtraButtons doesn not work (yes, bound it to different keys, nothing happened)
opening bags causes mini lag -> nothing i'd continue to use
bag sorting seems kinda off (like displayed in wrong order, ncBags and Normal Bags)
spacing seems kinda off as well, like different margins, button sizes etc (hope that's understandable ^^)
+ being able to see and manipulate the bags would be great (like changing bag slots, putting on new ones and so on)
won't use your ui for normal use, since I need full 3 bars (main, bottom left/right), meaning 36 buttons
still, nice work you did here, keep it up =)
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Unread 11-22-09, 04:39 PM  
Dajova
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Originally posted by nightcracker
Eehm, that about the bag's frame I shall fix, the totem bar I'm not sure about because I don't play a shaman :P
Take a look at aTotemBar if u wanna add it in, i use it
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Unread 11-22-09, 04:40 PM  
Lucar
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OMG man very good!!!
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Unread 11-22-09, 05:02 PM  
Ferous
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Hey there, I want to suggest something, although you may or may not like it :P

You should make this whole interface, in the future, 1 code, much like nUI, that would be cool, cause alot of people like nUI and SpartanUI and all that, only 1 code UIs, they are neat

-Ferous
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Unread 11-22-09, 06:03 PM  
confedsg
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Mmm ive got this error where the fonts don't show up properly anywhere -.-

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Unread 11-22-09, 06:10 PM  
Diagnostics
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Did you /configure when you loaded for the first time?
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Unread 11-22-09, 11:58 PM  
nightcracker
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Originally posted by confedsg
Mmm ive got this error where the fonts don't show up properly anywhere -.
I suggest trying /configure and if that doesn't work, could you please post the CoolLine.lua file found in "World of Warcraft/WTF/Account/<Your account name here>/SavedVariables"?
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Unread 11-23-09, 12:03 AM  
Ferous
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Originally posted by nightcracker
I suggest trying /configure and if that doesn't work, could you please post the CoolLine.lua file found in "World of Warcraft/WTF/Account/<Your account name here>/SavedVariables"?
He wasn't referring to the cooline but rather the bottom text of the screenshot :P It looks all fuzzy and weird :O

-Ferous
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Unread 11-23-09, 12:28 AM  
nightcracker
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Originally posted by Ferous
He wasn't referring to the cooline but rather the bottom text of the screenshot :P It looks all fuzzy and weird :O

-Ferous
I know, that's weird, but also his cooldown line was in the middle of the screen which suggested that he didn't use /configure yet which also sets the UI scale and thereby maybe affect the fonts :P

And if that doesn't work, try replacing slkscr.TTF in ncMedia with an other font of your liking.
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Unread 11-23-09, 12:30 AM  
nightcracker
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Originally posted by Baine
nice looking ui, indeed
but still got a few reports^^
ncExtraButtons doesn not work (yes, bound it to different keys, nothing happened)
opening bags causes mini lag -> nothing i'd continue to use
bag sorting seems kinda off (like displayed in wrong order, ncBags and Normal Bags)
spacing seems kinda off as well, like different margins, button sizes etc (hope that's understandable ^^)
+ being able to see and manipulate the bags would be great (like changing bag slots, putting on new ones and so on)
won't use your ui for normal use, since I need full 3 bars (main, bottom left/right), meaning 36 buttons
still, nice work you did here, keep it up =)
Ok, that ncExtrabuttons part I'm unaware of, I'll check that out, but the bag addon I am aware of, the code ain't finished yet, still need for example a bag bar, and to be honest, the code is pretty dirty and unstable.
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Unread 11-23-09, 01:49 AM  
nightcracker
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Originally posted by richerich
Take a look at aTotemBar if u wanna add it in, i use it
I'm going to implement it, just going to rip out all configuration and "compability" things and rewrite some of the core code to my needs after that. And it will be ncTotembar ofcourse :P
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Unread 11-23-09, 02:00 AM  
nightcracker
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Originally posted by Ferous
Hey there, I want to suggest something, although you may or may not like it :P

You should make this whole interface, in the future, 1 code, much like nUI, that would be cool, cause alot of people like nUI and SpartanUI and all that, only 1 code UIs, they are neat

-Ferous
During the BETA stage I will keep all addons apart for easy feedback and easy developing. But once BETA is behind us I will put it all together in one addon and move this UI from "Minimalistic Compilations" to "Suites" because this ain't a compilation, all code is written by me(well, not all code, some parts are copied or based on someone else's, but most of it).
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Unread 11-23-09, 03:36 AM  
alimjocox
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what is the specifc resolution of this UI (if exists)?
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