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Updated:12-30-11 05:10 PM
Created:04-27-10 10:49 PM
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Barbol's UI  Popular! (More than 5000 hits)

Version: 4.6.7
by: barbol12 [More]


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This is a universal friendly UI that can be used for any class or role

Barbol's UI is meant to give a cool class look to your UI

This works for multiple resolutions(widescreen) ranging from 1280 x 800 to 1920 x 1080
If for some reason the scaling does not work, adjust the uiscale, or please let me know.

Special thanks to LUI for his help on some things. Also the people that have made the addons!

put changes in change log, take a look

small configuration file for panels now added.

Interface now features oUF and oUF_Barbol.
Frames Configured:

Focus
Party
Pet
Player
Target
ToTarget
Boss
Raid(25 and 40man)
arena(these ARE NOT tested by me)


Installation
1) Put interface folder into WoW folder
2) Login, make sure out of date addons is checked
3) Enjoy!

CONGRATULATIONS! Your setup and ready to go.

addons supported for skinning: DBM, Recount, Omen, Decursive

In-Game slash commands:
/defaultui
/barbolui ----- gives a list of commands in the chat frame... currently only unlock and lock
/rolecheck, /role




If you have any issues or problems please let me know via private message, or on the comment page for this UI. Thanks.
Also if you have any ideas, please let me know, i will gladly take them into consideration.
I thank you for using my interface


Addons:


!BugGrabber
Aurora
BarbolUI
BugSack
Deadly Boss Mods
Decursive
Omen
oUF
oUF_Barbol
oUF_Experience
oUF_Reputation
oUF_Totembar
pError
Recount
TipTacTalents

version4.6.7:
fixed action bars, nice and clean looking again
temporarily took out aurora, as problems have been occurring
fixed how raid frames show, should now show properly with less than 6 people for a raid group


version 4.6.6:
updated toc for 4.3
updated as many addons as possible(that were available for 4.3)
fixed damage text, redid how critical text works... much more noticeable for dmg/healing you do
cromulent taken out, for now

version 4.6.5:
fixed issue with incoming dmg/healing for damage text, i now have it filtered right(no matter what filtering you have for combat log)...
--thank you for your patience


version 4.6.4:
cool new stuff::
added in option for a new, clean floating combat text
(seperated into 2 grps:: 1, all ur dmg/healing that u do--right, the other grp: all dmg/healing done to u + ur dodges/absorbs -- left)

note: (damage you do) spell/ skill dmg(non white dmg) is colored yellow... crits are colored orange
also, is a option to auto disable blizzards default floating combat text(please have this option off, if wish to use features of blizz's floating combat text)

nameplates::
fixed few things with the castbars, also put border around the cast icon

bags::
moved the bank frame, now default is in center


version 4.6.3:
DBM::
added in all old content again

raid::
added option to auto color health bars based on their current health

bags::
fixed issue with not being able to buy bank slots
added options in bags... right click the close button
added item quality colors to item slots

version 4.6.2:
reconfigured raid frames a little.. took out initial borders(threat borders still show), took out health %'s cleaned up frames a bit... also centered name texts

unlock/lock feature has been added to all unitframes(only exception is raid25 man... always anchored to right raid panel) raid 40man is moveable...
oufconfig.lua has been updated to compensate the new moveable unlock/lock frames
default unitframes positons have been added into the /defaultui command
PLEASE TAKE A LOOK at the new in-game slash commands on my home page/description

version 4.6.1:
added class coloring to omen and recount..

omen: player bar color and aggro bar color are colored, based on your current class
recount: recount colored for class... for the current class you are on

version 4.6.0:
threat status colors have been added to nameplates
option to also track just CC debuffs on units added to nameplates
fixed an apparent issue with omen positioning

version 4.5.9b:
fixed a quick issue with positioning of recount.. it now positions/anchors correctly. sorry for the trouble
fixed DBM position
fixed extra action bar, now enables/disables properly


version 4.5.9:
re anchored raid frames(25) to the actual raidpanel... so positioned properly now to it for higher res's
re anchored stance bar to topleft of barframe2
arena frames added(these ARE NOT tested, as i dont do arenas) -- added due to request
-- please msg with any problems, along with screenshots as well as any bugs associated with arena frames
re anchored player buffs/debuffs, properly placed in topleft corner now

version 4.5.8b:
took out shared medias, made it so recount/omen/dbm are enabled with my textures
--makes for much smaller file

version 4.5.8:
fixed issue with the bug for omni on load, now loads properly
incorporated my own action bars, with own bar cooldowns
--terribly sorry for everyone having trouble, and for taking so long to fix it--

version 4.5.7b:
re-did frames, how they are positioned(hoping this fixes multi res problem)

version 4.5.7:
reconstructed a few things.. fixed few misc errors
added in a rolecheck slash command( /rolecheck, /role)
reworked how the skinning addons work, now will function properly(if addons aren't loaded)
--this pertains to initial install and /defaultui command

added in role icons for raid frames(in up-right corner)
updated few addons to their latest version(mainly m_actionbars)
raidicon frame and world marker frame are now 100% visible, took off mouseover option

version 4.5.6:
WTF is taken out completely now... full auto installation now available
few addons taken out(gatherer, ratingbuster, !swatter, reflux, bchat)
added in full skinning and positioning for the following: recount, omen, DBM, omnicc, decursive

version 4.5.5:
took out all old DBM content addons.. must be downloaded SEPERATELY now(only including newer DBM content now)
new loot and lootroll system, took out xloot
new minimap, took out bgminimap
new bags, took out m_bags
fixed bug when hovering over friends datatext
took out in-game raid config raid 25/40 switching... now auto switches
moved minimap in TOPRIGHT corner.. put raid(25) in far right panel.. where minimap was
moved default DBM position in-between player and target frames
added in few things for scaling.. hopefully should be finally good to go and look better for higher res's
added in aurora addon.. for skinning windows/frames and buttons
took out MBF, no longer supported

version 4.5.4:
took out few addons, implemented new coding(within BarbolUI)
new nameplates
new classtimer system(no more fortexorcist)
reskinned few tooltips and few popup windows

version 4.5.3:
changed way autoscale works... hopefully it works better now
updated totem bar panel, shows up @ lvl 30 when you get recall/summon buttons
redid look on LFD icons, also on right side now(look is from ElvUI, thank you Elv)

version 4.5.2:
neksloot was causing problems with reflux, replaced with xloot

version 4.5.1:
added in custom ui scale option
reworded config for raid 25/40 layout
updated home page to in game configs

version 4.5.0:
updated for 4.2 patch - all bugs have been fixed due to patch
took out current experience bar, put in my own... no more bugs from that
re arranged data text file into seperate files

version 4.4.9:
updated for patch 4.1
re arranged few things(petbar, focus, raid icons+world icon)
switched few addons out with different ones


version 4.4.8:
target item level addon, added to tooltip
world flare bar added to top of screen(just under raid icons)
player buff/debuff borders now class colored(optional)

version 4.4.7:
moved DBM big bars
took out dock station... put in my own data texts.
switched bag addons, more compact addon

version 4.4.6:
fixed target castbar, icon now enables/disables properly
fixed custom coloring with unit frames, now works properly for all types of power color

version 4.4.5:
lua config file for ouf_barbol added
few other things added/changed to ouf_barbol

version 4.4.4:
raid frames now feature the following:
heal predictions
buffs(with a small whitelist filter, for healing)

version 4.4.3:
took out sbf, now using my own buffs/debuffs

version 4.4.2:
took out gearscore, no longer needed, was taking up space

version 4.4.2:
did some more small things to the raid frames
changed around the layout of the icons for player frame
put player health% into middle of frame

version 4.4.1:
slimmed the raid frames a little bit down.

version 4.4.0:
re-did configuration file layout for panels

version 4.3.9:
raid frames added!!!!
small in-game config for raid layouts... 25 or 40 man

version 4.3.8:
re-skinned unit frames
added auto load function
redid layout for panels and unit frames
rearranged some addons
fixed pally class icons
added boss frames

version 4.3.7:
updated few addons
fixed font size problem
updated/re-did power bar bg
added small config file for the panels
fixed the /rl for reloading ui

version 4.3.6:
fixed oUF threat elements bug
changed alpha on recount/omen, to show the class icons a little

version 4.3.5:
cool new class icons on recount/omen panels
reconfigured some the panel coding..
small lua configuration for enabling/disabling class icons

version 4.3.4:
took out DXE and put back in DBM
added in micromenu in top right corner
switched out time clock with new addon
added in new scaling system

version 4.3.3:
added threat/aggro system to party frames, as well as player frame
added role + ready checks to party frame
threw in a range fader, for party frame
added buff/debuff icons on the target frame( had a chance to, so i did it)
took out SLDataText, switched back with docking station
took out wanderlust, added new minimap
new install slash command
took out tomtom and tourguide, just seemed to be taking up space

version 4.3.2:
took out auto scaling, for multi resolutions( to many issues)
officially fixed issue with party frames

version 4.3.1:
fixed coloring problem with party frames
customized focus frame
recolored cast bars, looks nicer now
took out DBM and replaced with DXE

version 4.3:
fixed issue with stance frame
now featuring oUF_Barbol... took out pitbull(entirely)
took out few misc addons for classes, due to they were replaced by oUF

version 4.2:
took out the sbf bars that were on your target... replaced with fortexorcist. much cleaner now

version 4.1b:
fixed an issue with stance frame, pertaining to druids. fixed the frame update, going from balance/resto spec to feral

version 4.1:
took out grid addon, using default raid frame
added 3 new panels, pet,stance/class, totem. totem and stance auto change size, based on how many buttons.... all panels are shown/hiden, based on whether the bars are shown
all frames have been changed to a black background with class colored borders
using SLDataText as the new info addon

version 4.04:
fixed class coloring frame border for priests.
updated pitbull unit frames, was having some issues with party frames.

version 4.03:
added an option to change the coloring of the panels.
new look to the options frame.

version 4.02:
took out kgpanels, using my own panels now.

version 4.01:
now offers multiple resolutions

version 4.0:
class colored panels are now solid
new castbar for player and target
new look for combo points/holy power/soul shards/windfury charges/etc
new class colored XP bar
SBF now replaces Bison for buffs/debuffs
new addon for rune system
now includes a quest leveling guide addon
now using grid addon for raid frames

version 3.3:
new class colored panels
new info panel
new layout for buff/debuffs on target
a cool new look

verion 3.3.1:
updated alot of miscelaneous addons due to some errors. thank you to those that caught these situations.
moved the info panel down.
changed the chatbox, no longer using gchat, switched back to chatter. which took out the side buttons, including the social/friends button. works much better.
repositioned the runes for DKs
Post A Reply Comment Options
Unread 02-24-11, 06:45 AM  
Desmodis
A Deviate Faerie Dragon

Forum posts: 18
File comments: 23
Uploads: 0
a screeny from raid ui?

hello
i use your ui since a fwweeks and it looks great. now i see, there are raidframes integrated. can you post a screenshot to take a look, please - for the moment i use shadow, cause it works great with clique.
if the look is nice i would chance completly to your addons
thanks and thanks for your great addon pack!!!

Desmo
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Unread 02-07-11, 05:19 PM  
barbol12
A Cyclonian
 
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action bar moving..

the addon used for the action bars is m_actionbars... unfortunately there is no in-game configuration, and all configuring of the actionnars is done in the lua file..

if you don't have a lua editor, download one... i highly recommend notepad+++... its free and works perfect. once you have a lua editor, go into the addons folder and open the m_actionbars folder and inside will be a file named cgf.lua

open it(easiest way to open is to open directly with the lua editor itself).

the 4 main(player) action bars i use... are the mainbar,bottomleft,left,right.

to move them, towards the top of the cfg.lua file, you will see a cfg.frame.positions.... there is where you can move them.


note: after editing the lua file(and you save it) you need to reload the ui. just type /rl
Last edited by barbol12 : 02-07-11 at 05:21 PM.
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Unread 02-07-11, 12:11 PM  
kithera
A Kobold Labourer

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hiya,great UI but just one niggle for me,how do i unlock the bars to move spells etc etc about?

cheers in advance.
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Unread 01-24-11, 05:47 PM  
barbol12
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scaling problem???

hi guys, i added in a new scaling system. hope it works

PLEASE, PLEASE if you have any problems let me know.

uiscale bar should work much better now, incase there is any problems that you need to use it.
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Unread 01-24-11, 04:04 AM  
Darkbrood
A Kobold Labourer

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i downloaded the newest version but this looks very bad. i use 1680x1050 Widescreen and had no problems with the older versions of ur UI. i hope u can fix it soon.



Uploaded with ImageShack.us
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Unread 01-21-11, 05:50 PM  
barbol12
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Originally posted by Darkbrood
really nice ui but i miss the button to write a ticket and why i don't see who is the tank, healer and the dd in a random dungeon group now? is it a bug or did u removed it?
what version are u running??? if you havent downloaded the newest version, please do.... and follow the new install instructions, as they changed..

also. with the newest version, i added back in the roles of the party members(in random dungeons, you will see it on the far left of the party frames.

as for writing tickets. that is actually on the micro menu, and i don't have the micro menu showing. if you have an lua editor, ( i recommend notepad ++) you can show the micro menu... just open the m-actionbars.lua file, and enable the micro menu.
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Unread 01-21-11, 05:13 PM  
Darkbrood
A Kobold Labourer

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really nice ui but i miss the button to write a ticket and why i don't see who is the tank, healer and the dd in a random dungeon group now? is it a bug or did u removed it?
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Unread 01-20-11, 06:04 PM  
barbol12
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oh, lol... dont worry. i gave you credit for it... i put it right at the top of the file, itself. basically stating that i used yours as a "stepping stone" or starting point and took it from there.
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Unread 01-20-11, 03:38 PM  
Elen'
A Murloc Raider
 
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I just say you take my lua (with minor modifications) and say its yours. I think its not pretty cool.
Last edited by Elen' : 01-20-11 at 03:39 PM.
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Unread 01-20-11, 12:02 PM  
barbol12
A Cyclonian
 
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Originally posted by Elen'
how to solve this problem?
what you mean?
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Unread 01-20-11, 08:12 AM  
Elen'
A Murloc Raider
 
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That's really strange. When I look at ouf_Barbol I see ouf_Elen, how to solve this problem?
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Unread 01-19-11, 04:33 PM  
barbol12
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sorry for all the inconvenience guys. but i have taken out the auto scaling. it is now back to just being a 1440 x 900 resolution UI ... unless you know how to config the addons. i do apologize for the wait, to get back to you guys.
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Unread 01-18-11, 02:07 PM  
barbol12
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ok, I will look into this then, and see if i can't get this fixed, thank you... Now that i know there is a problem i will look into this.
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Unread 01-18-11, 12:00 PM  
Khaja
A Murloc Raider

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Re: Re: Re: Somethings off

Originally posted by volgrim
Hmm... Don't know what is wrong then. Here is what the UI looks like when I play at my usual resolution of 1920x1080. UI scale is turned on by default and already set to what you see in the screenshot. I can change it so that the panels look better (other elements are still off though) but when I /rl it reverts back to being offset.

Just wanted to give you the heads up. Thanks for the quick response.

Mine is the exact same way and it has been that way ever since the first release of this pack. It actually loaded fine until I refluxed and then it became messed up.
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Unread 01-18-11, 11:57 AM  
Khaja
A Murloc Raider

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Scaling Problems

I still have the same scaling problems as soon as I use reflux the scale gets messed up and does not stay set everytime I log on. Also there is still a lot of bugsack action with Wanderlust and a few other addons (SLData).
Last edited by Khaja : 01-18-11 at 12:03 PM.
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