Go to Page... |
Compatibility: | The Adventure Continues (6.1) Warlords of Draenor (6.0.3) Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 02-24-15 03:07 PM |
Created: | 05-31-10 01:50 PM |
Downloads: | 172,867 |
Favorites: | 340 |
MD5: | |
Categories: | Generic Compilations, Graphical Compilations, Class Compilations |
WITH PREFIX /sv or /svui --- SHOW CONFIG WINDOW /sv install --- SHOW INSTALLER WINDOW /sv move or /sv mentalo --- MOVE FRAMES /sv kb or /sv bind --- KEY BINDING /sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's /sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS WITHOUT PREFIX /jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER /kombat --- ??? /lolwut --- ???
File Name |
Version |
Size |
Author |
Date |
Type |
002 |
3MB |
06-29-11 08:29 AM |
Patch |
![]() |
Comment Options |
ancynt |
View Public Profile |
Send a private message to ancynt |
Find More Posts by ancynt |
Add ancynt to Your Buddy List |
Bipsic |
View Public Profile |
Send a private message to Bipsic |
Find More Posts by Bipsic |
Add Bipsic to Your Buddy List |
![]() |
|
A Kobold Labourer
Forum posts: 0
File comments: 17
Uploads: 0
|
This UI does not manage combat text. See with WOW options.
|
![]() |
![]() |
marabunt |
View Public Profile |
Send a private message to marabunt |
Find More Posts by marabunt |
Add marabunt to Your Buddy List |
![]() |
|
A Kobold Labourer
Forum posts: 0
File comments: 3
Uploads: 0
|
Awesome UI....
.... but i have some issues. It doesn't show me dmg text. On any char. And most of times I'm tank, and name plates confuse me. SOmetimes they work fine but most of time they are always red nevermind if i have aggro on that target or not. Any solution? Ty
![]() |
![]() |
![]() |
Bipsic |
View Public Profile |
Send a private message to Bipsic |
Find More Posts by Bipsic |
Add Bipsic to Your Buddy List |
![]() |
||
A Kobold Labourer
Forum posts: 0
File comments: 267
Uploads: 0
|
Yeah, I remember. I'm glad you liked the idea, because it looks good!!
If you're set on only having six, and them be the ones on the bottom, then the ones you have there are fine as the "most important". I feel like if you don't have a couple at the top, people won't really realize you CAN put them up there... but that's just personal opinion. If you want just the six on the bottom, it looks a little lopsided to have 3 bars on one side and then text on the other. Maybe turn the durability to the text option and reshuffle like this: ![]()
|
|
![]() |
![]() |
penguinsane |
View Public Profile |
Send a private message to penguinsane |
Find More Posts by penguinsane |
Add penguinsane to Your Buddy List |
![]() |
|
A Kobold Labourer
Forum posts: 0
File comments: 170
Uploads: 0
|
![]() my bad i downloaded old version lmao.. but now with new test version as you can see theres bad call of argument on debug and it doesnt show docks to me on right bottom
Last edited by Cromax : 11-01-14 at 09:17 PM.
|
![]() |
![]() |
Cromax |
View Public Profile |
Send a private message to Cromax |
Find More Posts by Cromax |
Add Cromax to Your Buddy List |
![]() |
||
|
Regarding auras, your welcome but I do believe that was your idea so thank YOU.
The stats default order isn't set in stone I just wanted to keep fresh installs as baseline as possible. I would like to get feedback on what the starting 6 stats should be.
|
|
![]() |
![]() |
Munglunch |
View Public Profile |
Send a private message to Munglunch |
Find More Posts by Munglunch |
Add Munglunch to Your Buddy List |
![]() |
||
|
Umm I didnt.... The micro menu bar should be in the upper left corner on fresh install. Don't forget though you can always move it using "/sv move"
|
|
![]() |
![]() |
Munglunch |
View Public Profile |
Send a private message to Munglunch |
Find More Posts by Munglunch |
Add Munglunch to Your Buddy List |
![]() |
||
|
Re: great work
Go into options (/sv) then click on "NamePlates" on the left, now un-check the box labeled "Enable"
Last edited by Munglunch : 11-01-14 at 08:43 PM.
|
|
![]() |
![]() |
Munglunch |
View Public Profile |
Send a private message to Munglunch |
Find More Posts by Munglunch |
Add Munglunch to Your Buddy List |
![]() |
|
A Kobold Labourer
Forum posts: 0
File comments: 170
Uploads: 0
|
Why did you moved back the micro menu in middle again .. i actually liked the change...
![]() Code:
21x SVUI_ConfigOMatic\components\dock.lua:219: attempt to index field 'BankFrame' (a nil value) SVUI_ConfigOMatic\components\dock.lua:219: in function <SVUI_ConfigOMatic\components\dock.lua:213> (tail call): ? [C]: ? [string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5> (tail call): ? ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0-59.lua:799: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614> ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0-59.lua:851: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:839> (tail call): ? [C]: ? [string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5> (tail call): ? ...ddOns\AckisRecipeList\libs\AceGUI-3.0\AceGUI-3.0-34.lua:314: in function `Fire' ...List\libs\14AceGUI-3.0-34\widgets\AceGUIWidget-Slider.lua:70: in function <...List\libs\AceGUI-3.0\widgets\AceGUIWidget-Slider.lua:60> Locals: nil
Last edited by Cromax : 11-01-14 at 06:42 PM.
|
![]() |
![]() |
Cromax |
View Public Profile |
Send a private message to Cromax |
Find More Posts by Cromax |
Add Cromax to Your Buddy List |
![]() |
||
A Kobold Labourer
Forum posts: 0
File comments: 267
Uploads: 0
|
New dummy auras during install are great. I can finally see what settings do what.
![]() Just wondering if the ordering of what's visible for stats on a fresh installation is finalized? Here's what mine looks like on a fresh profile: ![]() It's a little strange, but it's prob because I'm used to the old setup. I appreciate that I can move them around to different positions to make it resemble the old way, thanks a bunch for that! What happens to the XP field when you're at max level? Previously it would disappear, but can't test it right now since it's enabled for characters until level 100 currently. The little docks that have a bar (xp/rep/durability) look good w/o the background, but the others not as much. I know there is an option to put the background back, but it's a global on/off for all stats. It's not important, but might be worth considering letting a person toggle background per stat element that they want. Other bugs/issues I put on the github. ![]()
Last edited by penguinsane : 11-01-14 at 06:13 PM.
|
|
![]() |
![]() |
penguinsane |
View Public Profile |
Send a private message to penguinsane |
Find More Posts by penguinsane |
Add penguinsane to Your Buddy List |
![]() |
|
|
great work
great work in progress bro:
this is from Tidy Plates author: SVUI provides its own plates. If you like the nameplates that SVUI provides, you don't need Tidy Plates. If you prefer Tidy Plates, you'll have to figure out how to turn off SVUIs nameplates. source: http://wow.curseforge.com/addons/tid...ror-report/#p1 ... so my question is where in SUVI is the option to turn off the nameplates or make it compatible with Tidyplates...something like that. |
![]() |
![]() |
Pedrotic |
View Public Profile |
Send a private message to Pedrotic |
Find More Posts by Pedrotic |
Add Pedrotic to Your Buddy List |
![]() |
|
|
NOTICE: The following notes are ONLY for the SVUI version for my testers! USE AT YOUR OWN RISK.
Get the test version Added/Redesigned -- Installer updated. Now when making aura layout selections you will see dummy aura icons and bars to help visualize the changes. -- Docks have undergone more changes. -- NOTE 1: I have added an alt-click menu to each dock icon that allows you to re-order its position in it's current dock. -- NOTE 2: All movement changes are now being saved and retained per character. Fixes -- Inventory coin icons are fixed -- Profession dock buttons alt+right click bug fixed -- Added dock option to change dock button sizes -- Removed out of place gear icon
Last edited by Munglunch : 11-01-14 at 02:18 PM.
|
![]() |
![]() |
Munglunch |
View Public Profile |
Send a private message to Munglunch |
Find More Posts by Munglunch |
Add Munglunch to Your Buddy List |
![]() |
|
A Kobold Labourer
Forum posts: 0
File comments: 16
Uploads: 0
|
GJ!
First of all, like many before me, i'd like to say good job on this addon. I've tried a few full interface replacements in the past, but i've always gone back to default Blizzard UI after a short period of time. I think this time i might actually stick with one.
Here's some extra feedback and questions I have, hope you have time to read this. - Garrison report button seems to be broken for me. It appears in the middle of minimap. - I find the option to remove the top panel very convenient. However, I was wondering if there's an option to remove the Arrow at top as well. - Would it be possible to add an option to remove the shadow under the unit frames (where the health numbers usually are), and instead place that inside the frame? - The castbar has 3 options so far, but there's no Max only option (only Current - Max, which makes it look a but weird and it gets crouded). I usually use Max only with castbars, as i only like to check the possible cast time reductions due to haste procs. - Dungeon Journal looks bugged, the tab with boss skills seems to be missing, and the general information tab is a bit broken, with graphics not being complete. - Craft-o-matic - double right click set fire doesn't work for me - Actionbar problems - once you use Mentalo to move AB1 or AB2, you cannot position AB1 and AB1 as close together (vertically) after witout finetune position option. That by itself is not that big a deal, however, it appears that in order to be able to use the rightclick move option, you need to first move the "bars" window and pet bar, otherwise you cannot interact with the exact positioning window of actionbar(s). - Dual spec switching - there appears to be a toggle for dual spec profile swithing, but other than that toggle there doesn't seem to be any other setting. I could very well have missed it ofcourse. How does that work exactly? - Nameplates - auras on nameplates don't show/update unless it's an active target. So for example, Fire mage spreading dots won't see the dots on secondary targets
Last edited by Ianes : 11-01-14 at 01:48 PM.
|
![]() |
![]() |
Ianes |
View Public Profile |
Send a private message to Ianes |
Find More Posts by Ianes |
Add Ianes to Your Buddy List |
![]() |
|
A Kobold Labourer
Forum posts: 0
File comments: 17
Uploads: 0
|
I do'nt know how fight-o-matic scanner works, but it is not very efficient, i am afraid. It seems that you must target the enemy to see him appear on scanner.
I am using PVP scan, and it works with game logs to detect ennemy PCs. Far more efficient. Perharps you could have a look at it ![]()
Last edited by marabunt : 11-01-14 at 03:45 AM.
|
![]() |
![]() |
marabunt |
View Public Profile |
Send a private message to marabunt |
Find More Posts by marabunt |
Add marabunt to Your Buddy List |
![]() |
http://supervillainui.com/img/Supporter.png
You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.