Go to Page... |
Compatibility: | The Adventure Continues (6.1) Warlords of Draenor (6.0.3) Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 02-24-15 03:07 PM |
Created: | 05-31-10 01:50 PM |
Downloads: | 173,199 |
Favorites: | 340 |
MD5: | |
Categories: | Generic Compilations, Graphical Compilations, Class Compilations |
WITH PREFIX /sv or /svui --- SHOW CONFIG WINDOW /sv install --- SHOW INSTALLER WINDOW /sv move or /sv mentalo --- MOVE FRAMES /sv kb or /sv bind --- KEY BINDING /sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's /sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS WITHOUT PREFIX /jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER /kombat --- ??? /lolwut --- ???
File Name |
Version |
Size |
Author |
Date |
Type |
002 |
3MB |
06-29-11 08:29 AM |
Patch |
Comment Options |
Munglunch |
View Public Profile |
Send a private message to Munglunch |
Find More Posts by Munglunch |
Add Munglunch to Your Buddy List |
09-29-14, 06:34 PM | |
|
4.6.9
So far so good...
edit: Nope! Code:
3x ...faceArchy\Libs\AceTimer-3.0\AceTimer-3.0-16.lua:41: script ran too long ...faceArchy\Libs\AceTimer-3.0\AceTimer-3.0-16.lua:41: in function <...faceArchy\Libs\AceTimer-3.0\AceTimer-3.0.lua:36> Locals:
Last edited by Doonga : 09-29-14 at 07:02 PM.
|
|
Doonga |
View Public Profile |
Send a private message to Doonga |
Find More Posts by Doonga |
Add Doonga to Your Buddy List |
09-29-14, 04:29 PM | ||
|
Edit: Nope, I'm in a 5 man soloing and SVUI is up to 65 megs. It grows like crazy in combat until about that 60-65 mark, then it gets garbage collected back to 7ish. Code:
2x ...faceArchy\Libs\AceTimer-3.0\AceTimer-3.0-16.lua:41: script ran too long ...faceArchy\Libs\AceTimer-3.0\AceTimer-3.0-16.lua:41: in function <...faceArchy\Libs\AceTimer-3.0\AceTimer-3.0.lua:36> Locals:
Last edited by Doonga : 09-29-14 at 05:57 PM.
|
|
|
Doonga |
View Public Profile |
Send a private message to Doonga |
Find More Posts by Doonga |
Add Doonga to Your Buddy List |
09-29-14, 03:04 PM | ||||
|
same for me
|
|||
|
boogiepop2000 |
View Public Profile |
Send a private message to boogiepop2000 |
Find More Posts by boogiepop2000 |
Add boogiepop2000 to Your Buddy List |
09-29-14, 02:57 PM | ||
|
When you get a new version, load your game and see the installer... click the red ("Pretend We Did This Already!") button.
|
|
|
Munglunch |
View Public Profile |
Send a private message to Munglunch |
Find More Posts by Munglunch |
Add Munglunch to Your Buddy List |
09-29-14, 02:56 PM | |||
|
I believe I have found the issue...
In the file: ~/AddOns/SVUI/packages/unit/frames.lua @ line#: 23 Code:
--This line local math = _G.math, math.ceil; --Should be like this local math = _G.math;
|
||
|
Munglunch |
View Public Profile |
Send a private message to Munglunch |
Find More Posts by Munglunch |
Add Munglunch to Your Buddy List |
09-29-14, 02:55 PM | |
|
irrelevant question:
NPCScan addon makes an annoying "yellow circle" around the player in my minimap, how to disable this circle WITHOUT disabling the addon ? :} edit1: with every new version of SVUI all my frame moves/changes and some options are lost can i retain them...cus new versions are coming fast and its a good thing but...
Last edited by Pedrotic : 09-29-14 at 02:56 PM.
|
|
Pedrotic |
View Public Profile |
Send a private message to Pedrotic |
Find More Posts by Pedrotic |
Add Pedrotic to Your Buddy List |
09-29-14, 01:29 PM | ||
A Kobold Labourer
Forum posts: 0
File comments: 267
Uploads: 0
|
Looking forward to this very much!
Last night I was running Ramps on a lowbie and I had something freaky happen. Stuttering lag, SVUI memory usage was climbing: It actually climbed up to about ~86mb shortly after that screenshot. And then the memory usage for SVUI fell back down to ~15mb after I got this error, but the stuttering lag persisted until I did a /reloadui: Code:
11x DataStore\libs\AceTimer-3.0\AceTimer-3.0-16.lua:41: script ran too long DataStore\libs\AceTimer-3.0\AceTimer-3.0-16.lua:41: in function <DataStore\libs\AceTimer-3.0\AceTimer-3.0.lua:36> |
|
|
penguinsane |
View Public Profile |
Send a private message to penguinsane |
Find More Posts by penguinsane |
Add penguinsane to Your Buddy List |
09-29-14, 10:34 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 8
Uploads: 0
|
Is there any documentation on the plugins? Specifically for the answering service?
|
|
Eccentrikit |
View Public Profile |
Send a private message to Eccentrikit |
Find More Posts by Eccentrikit |
Add Eccentrikit to Your Buddy List |
09-28-14, 11:37 PM | ||
|
Still wowinterface mostly, but for the super testers (Doonga, Daigan, Cromax and of course you) there will be a secondary system implemented. I will go over those details when the time draws near.
|
|
|
Munglunch |
View Public Profile |
Send a private message to Munglunch |
Find More Posts by Munglunch |
Add Munglunch to Your Buddy List |
09-28-14, 11:35 PM | ||
|
Got it this time!
v4.6 -- Adjusted the way that plugins load to avoid "missing function" errors (ie the SVUI_Laborer bug) -- Unitframe tag error fixed -- More removal of unused code, the core is looking so clean these days -- Part 2 of the Altoholic fix -- Gold stats are saving across characters again
|
|
|
Munglunch |
View Public Profile |
Send a private message to Munglunch |
Find More Posts by Munglunch |
Add Munglunch to Your Buddy List |
09-28-14, 09:54 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 267
Uploads: 0
|
Hey, Mung! Looks like the fix you made to the Altoholic style error didn't stick. Getting the same error (10x in a row) when clicking on "Grids":
Code:
10x ...Ons\SVUI_StyleOMatic\addons\thirdparty\Altoholic-r146.lua:44: attempt to index local 'Backdrop' (a nil value) ...Ons\SVUI_StyleOMatic\addons\thirdparty\Altoholic-r146.lua:44: in function <...Ons\SVUI_StyleOMatic\addons\thirdparty\Altoholic.lua:40> [C]: in function `Show' Altoholic_Grids\TabGrids.lua:262: in function `Update' Altoholic_Grids\TabGrids.lua:208: in function `OnShow' [string "*:OnShow"]:1: in function <[string "*:OnShow"]:1> [C]: in function `Show' Altoholic\Core.lua:284: in function <Altoholic\Core.lua:281> Altoholic\Core.lua:333: in function `OnClick' [string "*:OnClick"]:1: in function <[string "*:OnClick"]:1> Locals: (*temporary) = AltoholicFrameGridsEntry1Item1 { 0 = <userdata> border = <unnamed> { } _color = "transparent" Panel = <unnamed> { } _noupdate = true SetFrameLevel = <function> defined =[C]:-1 _texture = false _template = "Transparent" _gradient = false } (*temporary) = <function> defined =[C]:-1 |
|
penguinsane |
View Public Profile |
Send a private message to penguinsane |
Find More Posts by penguinsane |
Add penguinsane to Your Buddy List |
09-28-14, 09:52 PM | |
|
Seems the Gold indicator along the bottom of the screen isn't showing any other character except for the one you are playing.
|
|
r8response |
View Public Profile |
Send a private message to r8response |
Find More Posts by r8response |
Add r8response to Your Buddy List |
09-28-14, 08:07 PM | ||
|
Re: Re: Re: WoD
Thanks! I will add these to the list.
|
|
|
Munglunch |
View Public Profile |
Send a private message to Munglunch |
Find More Posts by Munglunch |
Add Munglunch to Your Buddy List |
09-28-14, 07:50 PM | |
|
Re: Re: WoD
Thanks for fixing things Mung. Here are some other things that I've noticed :P
1. The garrison report minimap button. 2. The huge WoD zone specific skill button. 3. The green borders around talents have reverted back to default ones. 4. The rarity color borders around pets in pet tab is staying while scrolling down to the pets you don't have. Can best be seen when you filter pets pets you have collected. 5. Icons for bonus Objectives on the map look like they are cut off. Also when in the full screen map the tooltips for bonus objectives are showing behind the map. 6. Loot/Alert frames are always moving up no matter where you move the bar to. 7. The coloring on icons for the action bar when a GCD is triggered or when it is on a timer is white. 8. The sort bags button does not work. 9 When you search for an item on your bag the item stays grayed out. And when you finish the items stay grayed out until you open and close your bags again. 10. When you get a new item in your bag the glow does not go away when you hover over it only when you click or right click on it. 11. When you have chat log enabled and time stamps all the previous chat message's time stamps get changed to whatever the time is when you log in or reload ui. 12. Reagent bank not working. 13. This error when enabling or disabling Hyperlink Hover in the chat settings. Code:
Message: Interface\AddOns\SVUI_ConfigOMatic\modules\chat.lua:82: attempt to call method 'ToggleHyperlinks' (a nil value) Time: 09/28/14 18:42:32 Count: 2 Stack: Interface\AddOns\SVUI_ConfigOMatic\modules\chat.lua:82: in function <Interface\AddOns\SVUI_ConfigOMatic\modules\chat.lua:82> (tail call): ? [C]: ? [string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5> (tail call): ? ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:799: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614> (tail call): ? [C]: ? [string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5> (tail call): ? ...Ons\SVUI_ConfigOMatic\libs\AceGUI-3.0\AceGUI-3.0.lua:314: in function `Fire' ...ic\libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:68: in function <...ic\libs\AceGUI-3.0\widgets\AceGUIWidget-CheckBox.lua:57> Locals: <none>
Last edited by inferno2113 : 09-28-14 at 07:58 PM.
|
|
inferno2113 |
View Public Profile |
Send a private message to inferno2113 |
Find More Posts by inferno2113 |
Add inferno2113 to Your Buddy List |
http://supervillainui.com/img/Supporter.png
You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.