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Compatibility: | The Adventure Continues (6.1) Warlords of Draenor (6.0.3) Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 02-24-15 03:07 PM |
Created: | 05-31-10 01:50 PM |
Downloads: | 173,200 |
Favorites: | 340 |
MD5: | |
Categories: | Generic Compilations, Graphical Compilations, Class Compilations |
WITH PREFIX /sv or /svui --- SHOW CONFIG WINDOW /sv install --- SHOW INSTALLER WINDOW /sv move or /sv mentalo --- MOVE FRAMES /sv kb or /sv bind --- KEY BINDING /sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's /sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS WITHOUT PREFIX /jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER /kombat --- ??? /lolwut --- ???
File Name |
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Size |
Author |
Date |
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002 |
3MB |
06-29-11 08:29 AM |
Patch |
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Munglunch |
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06-18-14, 01:30 PM | ||
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Re: main error i keep getting
This is fixed in tonights update.
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Munglunch |
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06-18-14, 01:19 PM | ||
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The raid/group frame bug will be fixed in tonights update.
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Munglunch |
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06-18-14, 01:19 PM | ||
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Something odd about this one...
Code:
1x SVUI-3.999\packages\bag\SVBag.lua:333: Usage: GetContainerNumSlots(index) <in C code> All other issues have been fixed and will be available in tonights update.
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Munglunch |
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06-18-14, 12:17 PM | |
A Kobold Labourer
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Hi,
1. I have a little problem with the bigwigs http://www.imgur.com/zMnav9t 2. raid Frame covered with Group Frame. After leaving a raid I see myself in a raidframe alone. And when I invite some ppl to a GROUP (or I was invited) I still see a Raid Frame overlapped with a Group Frame. It lasts untill /reload
Last edited by Khandas : 06-18-14 at 12:46 PM.
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Khandas |
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06-18-14, 11:51 AM | |
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hey munglunch,
thx for this nice ui, lovin' it a whole new wow experience the hearthstone button works like a charm ^^ i've encountered some lua errors Code:
1x SVUI-3.999\packages\bag\SVBag.lua:333: Usage: GetContainerNumSlots(index) <in C code> SVUI-3.999\packages\bag\SVBag.lua:333: in function "RefreshBagSlots" SVUI-3.999\packages\bag\SVBag.lua:635: in function <SVUI\packages\bag\SVBag.lua:616> <in C code> FrameXML\StaticPopup.lua:26: in function "OnAccept" FrameXML\StaticPopup.lua:3854: in function "StaticPopup_OnClick" <string>:"*:OnClick":1: in function <string>:"*:OnClick":1 Locals: self = SVUI_ContainerFrame { 0 = <userdata> ContainerHolder = SVUI_ContainerFrameContainerHolder { } Bags = <table> { } vendorButton = <unnamed> { } stackButton = <unnamed> { } ShadowPanel = <unnamed> { } editBox = SVUI_ContainerFrameEditBox { } holderFrame = <unnamed> { } totalSlots = 92 currencyButton = <unnamed> { } SetBackdropBorderColor = <function> defined =[C]:-1 RefreshBagSlots = <function> defined @Interface\AddOns\SVUI\packages\bag\SVBag.lua:332 sortButton = <unnamed> { } bottomOffset = 8 detail = <unnamed> { } template = "Pattern" SkinPanel = <unnamed> { } transferButton = <unnamed> { } goldText = <unnamed> { } SetBackdrop = <function> defined =[C]:-1 RefreshCD = <function> defined @Interface\AddOns\SVUI\packages\bag\SVBag.lua:342 RefreshBagsSlots = <function> defined @Interface\AddOns\SVUI\packages\bag\SVBag.lua:358 closeButton = SVUI_ContainerFrameCloseButton { } bagsButton = <unnamed> { } BagIDs = <table> { } Panel = <unnamed> { } RefreshSlot = <function> defined @Interface\AddOns\SVUI\packages\bag\SVBag.lua:282 SetBackdropColor = <function> defined =[C]:-1 topOffset = 65 } bag = nil (*temporary) = 1 Code:
1x SVUI-4.0\scripts\mounts-Mounts.lua:103: attempt to concatenate local "creatureName" (a nil value) SVUI-4.0\scripts\mounts-Mounts.lua:103: in function <SVUI\scripts\mounts.lua:97> SVUI-4.0\scripts\mounts-Mounts.lua:266: in function "fn" SVUI-4.0\system\classes\Registry.lua:179: in function "Load" SVUI-4.0\system\system.lua:370: in function <SVUI\system\system.lua:354> (tail call): ? <in C code> <string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5 (tail call): ? Skada-1.4-19\lib\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function "EnableAddon" Skada-1.4-19\lib\AceAddon-3.0\AceAddon-3.0-12.lua:651: in function <Skada\lib\AceAddon-3.0\AceAddon-3.0.lua:636> <in C code> <in C code> FrameXML\UIParent.lua:306: in function "UIParentLoadAddOn" FrameXML\UIParent.lua:380: in function "TimeManager_LoadUI" FrameXML\UIParent.lua:740: in function <FrameXML\UIParent.lua:705> Locals: nil Code:
3x SVUI-4.0\scripts\raid-Raid.lua:96: attempt to index global "RaidUtility_ShowButton" (a nil value) SVUI-4.0\scripts\raid-Raid.lua:96: in function <SVUI\scripts\raid.lua:81> Locals: Code:
4x [ADDON_ACTION_BLOCKED] AddOn "Skada" tried to call the protected function "RaidFrame:Show()". !BugGrabber-r198-release\BugGrabber.lua:552: in function <!BugGrabber\BugGrabber.lua:552> <in C code> FrameXML\FriendsFrame.lua:81: in function "FriendsFrame_ShowSubFrame" FrameXML\FriendsFrame.lua:310: in function "FriendsFrame_Update" FrameXML\FriendsFrame.lua:257: in function <FrameXML\FriendsFrame.lua:254> <in C code> FrameXML\UIParent.lua:1843: in function "SetUIPanel" FrameXML\UIParent.lua:1687: in function "ShowUIPanel" FrameXML\UIParent.lua:1569: in function <FrameXML\UIParent.lua:1565> <in C code> FrameXML\UIParent.lua:2286: in function "ShowUIPanel" FrameXML\FriendsFrame.lua:1154: in function "ToggleFriendsFrame" <string>:"TOGGLESOCIAL":1: in function <string>:"TOGGLESOCIAL":1 Locals: nil Code:
8x SVUI-4.0\system\alerts.lua:455: attempt to call global "SysPop_Size" (a nil value) SVUI-4.0\system\alerts.lua:455: in function <SVUI\system\alerts.lua:453> Locals:
Last edited by Vyntrox : 06-18-14 at 12:23 PM.
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Vyntrox |
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06-18-14, 09:25 AM | ||
A Kobold Labourer
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File comments: 43
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Re: Re: Fonts!
Yes, I tested it before posting here
Last edited by Viterzgir : 06-18-14 at 09:26 AM.
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Viterzgir |
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06-18-14, 08:39 AM | ||
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Re: Fonts!
First of all... DAMN GOOD JOB finding these!!!
Have you tested these? Do they actually have all the necessary characters? The only reason I ask is simply because I discovered that a LOT of fonts claim to have full language support while only offering a fraction of locale specific glyphs required to be considered truly "supported". I will give them a try tonight and if they are good then I'll figure out a way to distribute them to everyone who needs them. Again... well done!
Last edited by Munglunch : 06-18-14 at 08:42 AM.
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Munglunch |
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06-18-14, 07:28 AM | |
A Kobold Labourer
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File comments: 43
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Fonts!
here're some more comic fonts with cyrillic Add it, please, to your UI. Players from russian realms would realy appreciate that
https://www.dropbox.com/s/bgf7eup7iv74iit/Meanwhile.rar https://www.dropbox.com/s/uaus9ubv7ttp3ie/BadaBoom.rar P.S. I don't know in what language will open DropBox so ,please, click smaller, blue button
Last edited by Viterzgir : 06-18-14 at 07:36 AM.
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Viterzgir |
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06-18-14, 07:01 AM | ||
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You got it.
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Munglunch |
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06-18-14, 07:00 AM | ||
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Re: Combat Font
Just updated, I noticed the comic popups werent popping up as well, so that is now fixed.
For the damage font, have you tried dropping the "Fonts" folder into your "World of Warcraft" directory? Be sure to let them overwrite any fonts already in that folder (if it exists)
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Munglunch |
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06-18-14, 04:25 AM | |||||
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Works perfectly! Thanks for the tip!
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Aedan |
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06-18-14, 04:17 AM | |
A Kobold Labourer
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Combat Font
Hi,
I've been banging my head against this for a while and can't seem to make up nor down of it. I saw in your promotional video (which sold me on this UI, kudos to you.) showing new combat damage text, and also the whoosh and crack business with the Boomkin section. Well I've no clue how to get the combat font/text component to work for enemies, I have it working fine for myself in the way of heals and such but for damage output its that dirty old pixelated rubbish that comes standard with WoW. And no whooshing or cracking to be seen. Unless I've been played, I'm being played aren't I? |
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fixit |
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06-18-14, 12:59 AM | |
A Kobold Labourer
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I love the UI.
But i am having a issue where when ever i go to the map or tab out of the game the quest box becomes empty and it looses what you are doing. The only fix i can see at the moment is doing a /reload but when leveling and needing to use the map its a pain to keep having to do the reload. Is this a bug or am i missing a setting somewhere? Thanks
Last edited by Husker : 06-18-14 at 01:09 AM.
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Husker |
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06-18-14, 12:29 AM | ||
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Fixed
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Munglunch |
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