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Compatibility: | The Adventure Continues (6.1) Warlords of Draenor (6.0.3) Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 02-24-15 03:07 PM |
Created: | 05-31-10 01:50 PM |
Downloads: | 172,878 |
Favorites: | 340 |
MD5: | |
Categories: | Generic Compilations, Graphical Compilations, Class Compilations |
WITH PREFIX /sv or /svui --- SHOW CONFIG WINDOW /sv install --- SHOW INSTALLER WINDOW /sv move or /sv mentalo --- MOVE FRAMES /sv kb or /sv bind --- KEY BINDING /sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's /sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS WITHOUT PREFIX /jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER /kombat --- ??? /lolwut --- ???
File Name |
Version |
Size |
Author |
Date |
Type |
002 |
3MB |
06-29-11 08:29 AM |
Patch |
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SeverusInc |
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Munglunch |
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Cromax |
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09-23-14, 08:46 AM | |
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[quote=Munglunch]Sorry for the lack of responses everyone, I have been recovering from an injury recently so I wasn't able to get to my PC. I will have to go back and begin getting caught up on issues and then I will start replying to your posts.[/quote
Speedy recovery to you! Again, thank you so very much for all the work you put into this UI. I've been using it off and on since the beginning. Sad when you quit playing, on the verge of jumping up and down for joy when you came back to it. It's come a long way, and your efforts and hard work are appreciated by this WoW player, and I'm sure by everyone else that uses your UI. |
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lkj61 |
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09-23-14, 10:28 AM | |
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wished u well
"i wished u well from the wishing well"
c u s8n bro. |
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Pedrotic |
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09-23-14, 03:45 PM | |
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4.5
Erm... This isn't working so well... Skada isn't and won't dock. My bars are fixed at single small row. I can't move any of the movers. The movers themselves are reset to default without me doing it. I tried a full fresh install, no joy.
Hope you feel better!
Last edited by Doonga : 09-23-14 at 03:45 PM.
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Doonga |
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09-23-14, 05:20 PM | |
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WoD Readiness?
Simple question. With 6.0 on the horizon will this add-on be ready for it?
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Vargasguy |
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09-23-14, 06:34 PM | ||
A Kobold Labourer
Forum posts: 0
File comments: 3
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Re: 4.5
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amalgamas |
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09-23-14, 07:09 PM | |
A Kobold Labourer
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i guess i wont update then till its fixed
Last edited by Cromax : 09-23-14 at 07:09 PM.
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Cromax |
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09-23-14, 07:40 PM | ||
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Re: WoD Readiness?
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r8response |
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09-23-14, 10:47 PM | |
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Omen might be breaking SVUI
Hello I started using your UI a while back and everything was working great, but with this recent update something broke. I did an upgrade to the 9/22 build and some bars were moved around. When I tried to move them back none of them would move by clicking and dragging them with mentalo. The only way to move them was through the x,y axis box when you right clicked on them.
I have deleted my settings in the WTF folder and the cache to see if it would fix the problem but it did not. I then went and disabled all my addons except SVUI and then this happens. Slowly I turned them all back one by one and the one that returned it back to normal was the Omen mod. I tried the same thing on the WoD beta with nothing but SVUI and the same thing happened that is in the picture. The only way to fix it was to install Omen, but you still couldn't move anything with mentalo. This is the LUA error I get in WoD when you try to move something. Code:
Message: Interface\AddOns\SVUI\system\mentalo.lua:468: attempt to index field 'system' (a nil value) Time: 09/23/14 21:41:57 Count: 6 Stack: Interface\AddOns\SVUI\system\mentalo.lua:468: in function <Interface\AddOns\SVUI\system\mentalo.lua:466> Locals: this = LoC_MOVE { 0 = <userdata> Panel = <unnamed> { } parent = LossOfControlFrame { } text = <unnamed> { } SetFrameLevel = <function> defined =[C]:-1 overlay = true _texture = false textString = "Loss Control Icon" name = "LoC_MOVE" _noupdate = true snapOffset = -2 _color = "transparent" _template = "Transparent" _gradient = false } (*temporary) = nil (*temporary) = false (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index field 'system' (a nil value)" SV = <table> { SVTip = <table> { } AddonLaunched = true MediaInitialized = true SVPlate = <table> { } SetSVMovable = <function> defined =[C]:-1 ToggleMovables = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:645 ResetData = <function> defined @Interface\AddOns\SVUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:362 SetSVMovablesPositions = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:703 ___debugging = false RegisterMainDocklet = <function> defined @Interface\AddOns\SVUI\packages\dock\SVDock.lua:856 SVHenchmen = <table> { } RoleIsSet = true SVChat = <table> { } HexColor = <function> defined @Interface\AddOns\SVUI\system\media.lua:220 SVLaborer = <table> { } MentaloForced = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:588 class = "WARLOCK" FlushDisplayAudit = <function> defined @Interface\AddOns\SVUI\system\visibility.lua:50 ToastyKombat = <function> defined @Interface\AddOns\SVUI\scripts\comix.lua:151 SetSnapOffset = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:610 oUF = <table> { } bags = <table> { } SVMap = <table> { } ToggleComix = <function> defined @Interface\AddOns\SVUI\scripts\comix.lua:141 ConfigurationMode = true UpdateTotems = <function> defined @Interface\AddOns\SVUI\scripts\misc.lua:421 RefreshSystemFonts = <function> defined @Interface\AddOns\SVUI\system\media.lua:262 SaveMovableOrigin = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:616 SVLogs = <table> { } PushDisplayAudit = <function> defined @Interface\AddOns\SVUI\system\visibility.lua:60 SVAnswer = <table> { } ResetMovables = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:662 SVTracker = <table> { } SVStats = <table> { } ActiveAlerts = <table> { } MentaloFrames = <table> { } DisplayAudit = <table> { } ColorGradient = <function> defined @Interface\AddOns\SVUI\system\media.lua:208 MentaloFocus = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:778 ParseGearSlots = <function> defined @Interface\AddOns\SVUI\system\utilities.lua:384 ___schema = "Core" ___addonName = "SVUI" SVAOW = <table> { } SecureFadeRemoval = <function> defined @Interface\AddOns\SVUI\system\visibility.lua:193 db = <table> { } CurrentlyDocked = <table> { } SVStyle = <table> { } Setup = <table> { } SaveMovableLoc = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:602 RoleChangedCallback = <function> defined @Interface\AddOns\SVUI\packages\aura\SVAura.lua:427 Options = <table> { } AddonLoaded = true ActualWidth = 1920 SVBag = <table> { } Load = <function> defined @Interface\AddOns\SVUI\system\load.lua:111 SVUnit = <table> { } yScreenArea = 253.44 RefreshAllSystemMedia = <function> defined @Interface\AddOns\SVUI\system\media.lua:335 ImportProfile = <function> defined @Interface\AddOns\SVUI\SVUI.lua:210 SVDock = <table> { } StaticPopupSpecial_Hide = <function> defined @Interface\AddOns\SVUI\system\alerts.lua:548 TaintHandler = <function> defined @Interface\AddOns\SVUI\SVUI.lua:241 Snap = <table> { } xScreenArea = 450.56001342773 RegisterDocklet = <function> defined @Interface\AddOns\SVUI\ |
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inferno2113 |
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09-24-14, 01:09 AM | |
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Lua Error
I got this tonight with version 4.5
Message: Interface\AddOns\SVUI\scripts\spellbind.lua:224: attempt to index field 'SpellBinder' (a nil value) Time: 09/24/14 00:36:20 Count: 1 Stack: [C]: ? Interface\AddOns\SVUI\scripts\spellbind.lua:224: in function `BuildSpells' Interface\AddOns\SVUI\scripts\spellbind.lua:318: in function `ToggleButtons' Interface\AddOns\SVUI\scripts\spellbind.lua:388: in function <Interface\AddOns\SVUI\scripts\spellbind.lua:385> [C]: in function `Hide' Interface\FrameXML\UIParent.lua:1827: in function `SetUIPanel' Interface\FrameXML\UIParent.lua:1903: in function `HideUIPanel' Interface\FrameXML\UIParent.lua:1573: in function <Interface\FrameXML\UIParent.lua:1565> [C]: in function `SetAttribute' Interface\FrameXML\UIParent.lua:2302: in function `HideUIPanel' Interface\AddOns\SVUI\packages\map\SVMap.lua:736: in function <Interface\AddOns\SVUI\packages\map\SVMap.lua:685> Interface\AddOns\SVUI\packages\map\SVMap.lua:916: in function `Load' ...VUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:702: in function <...VUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:686> ...VUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:1144: in function `Launch' Interface\AddOns\SVUI\system\load.lua:138: in function `Launch' Interface\AddOns\SVUI\system\load.lua:196: in function <Interface\AddOns\SVUI\system\load.lua:187> Locals: |
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Dresden |
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09-24-14, 04:57 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 18
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Yep same here :P there is something wrong with 4.5 so i moved back to 4.4
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Lucrom |
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09-24-14, 07:36 AM | |
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Incoming
This is what happens when you code while under serious medication....
v4.5.3 -- Fixed 4.5 issues NOTE: If you find yourself having issues still you may want to try running the in-game command "/sv reset". |
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Munglunch |
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09-24-14, 07:45 AM | |
A Kobold Labourer
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File comments: 21
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Updated yesterday
updated yesterday, got this when i logged in today. not sure if its fixed already or not
Message: Interface\AddOns\SVUI\scripts\spellbind.lua:224: attempt to index field 'SpellBinder' (a nil value) Time: 09/24/14 09:44:27 Count: 1 Stack: Interface\AddOns\SVUI\scripts\spellbind.lua:224: in function `BuildSpells' Interface\AddOns\SVUI\scripts\spellbind.lua:318: in function `ToggleButtons' Interface\AddOns\SVUI\scripts\spellbind.lua:388: in function <Interface\AddOns\SVUI\scripts\spellbind.lua:385> [C]: in function `Hide' Interface\FrameXML\UIParent.lua:1827: in function `SetUIPanel' Interface\FrameXML\UIParent.lua:1903: in function `HideUIPanel' Interface\FrameXML\UIParent.lua:1573: in function <Interface\FrameXML\UIParent.lua:1565> [C]: in function `SetAttribute' Interface\FrameXML\UIParent.lua:2302: in function `HideUIPanel' Interface\AddOns\SVUI\packages\map\SVMap.lua:736: in function <Interface\AddOns\SVUI\packages\map\SVMap.lua:685> Interface\AddOns\SVUI\packages\map\SVMap.lua:916: in function `Load' ...VUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:702: in function <...VUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:686> ...VUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:1144: in function `Launch' Interface\AddOns\SVUI\system\load.lua:138: in function `Launch' Interface\AddOns\SVUI\system\load.lua:196: in function <Interface\AddOns\SVUI\system\load.lua:187> Locals: self = SVUI_SpellBinder { 0 = <userdata> TitleText = SVUI_SpellBinderTitleText { } portrait = SVUI_SpellBinderPortrait { } DeleteSpell = <function> defined @Interface\AddOns\SVUI\scripts\spellbind.lua:322 leftBorderBar = SVUI_SpellBinderLeftBorder { } _noupdate = false SheduleUpdate = <function> defined @Interface\AddOns\SVUI\scripts\spellbind.lua:359 _template = "Action" Panel = <unnamed> { } UpdateAll = <function> defined @Interface\AddOns\SVUI\scripts\spellbind.lua:350 SetBackdrop = <function> defined =[C]:-1 topBorderBar = SVUI_SpellBinderTopBorder { } title = <unnamed> { } BuildSpells = <function> defined @Interface\AddOns\SVUI\scripts\spellbind.lua:206 _gradient = "special" tab = <unnamed> { } _extended = <table> { } ToggleButtons = <function> defined @Interface\AddOns\SVUI\scripts\spellbind.lua:302 topLeftCorner = SVUI_SpellBinderTopLeftCorner { } __registered = true BuildList = <function> defined @Interface\AddOns\SVUI\scripts\spellbind.lua:294 TextureNeedsUpdate = true sbOpen = false TopTileStreaks = SVUI_SpellBinderTopTileStreaks { } portraitFrame = SVUI_SpellBinderPortraitFrame { } _texture = "action" _color = "default" SetBackdropBorderColor = <function> defined =[C]:-1 spellbuttons = <table> { } CloseButton = SVUI_SpellBinderCloseButton { } list = SVUI_SpellBinderSpellList { } SetFrameLevel = <function> defined =[C]:-1 _skin = <unnamed> { } SetBackdropColor = <function> defined =[C]:-1 Inset = SVUI_SpellBinderInset { } BackdropNeedsUpdate = true } delete = true oldb = nil spellName = nil scroll = <unnamed> { 0 = <userdata> } (*temporary) = <function> defined =[C]:-1 (*temporary) = nil (*temporary) = "_cbs" (*temporary) = 300 (*temporary) = <userdata> (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index field 'SpellBinder' (a nil value)" _G = <table> { ContainerFrame5Item7 = ContainerFrame5Item7 { } MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown { } MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock { } GetTrainerServiceTypeFilter = <function> defined =[C]:-1 UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names." UNIT_NAMEPLATES_TYPE_TOOLTIP_3 = "This method avoids overlapping nameplates by spreading them out horizontally and vertically." Recount_MainWindow_Bar6 = Recount_MainWindow_Bar6 { } SetTrainerServiceTypeFilter = <function> defined =[C]:-1 EventTraceFrameButton7HideButton = EventTraceFrameButton7HideButton { } SPELL_FAILED_CUSTOM_ERROR_71 also when I tried to /sv reset this happened Message: Interface\AddOns\SVUI\SVUI.lua:195: attempt to call method 'Reset' (a nil value) Time: 09/24/14 09:48:33 Count: 7 Stack: Interface\AddOns\SVUI\SVUI.lua:195: in function <Interface\AddOns\SVUI\SVUI.lua:186> [C]: in function `ResetAllUI' Interface\AddOns\SVUI\system\alerts.lua:177: in function `OnAccept' Interface\AddOns\SVUI\system\alerts.lua:371: in function <Interface\AddOns\SVUI\system\alerts.lua:358> Interface\AddOns\SVUI\system\alerts.lua:863: in function <Interface\AddOns\SVUI\system\alerts.lua:862> Locals: self = <table> { SVTip = <table> { } AddonLaunched = true MediaInitialized = true SVPlate = <table> { } SetSVMovable = <function> defined =[C]:-1 ToggleMovables = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:645 ResetData = <function> defined @Interface\AddOns\SVUI\libs\LibSuperVillain-1.0\LibSuperVillain-1.0.lua:362 SetSVMovablesPositions = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:703 ___debugging = false RegisterMainDocklet = <function> defined @Interface\AddOns\SVUI\packages\dock\SVDock.lua:856 SVHenchmen = <table> { } RoleIsSet = true SVChat = <table> { } HexColor = <function> defined @Interface\AddOns\SVUI\system\media.lua:220 SVLaborer = <table> { } MentaloForced = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:588 class = "WARRIOR" FlushDisplayAudit = <function> defined @Interface\AddOns\SVUI\system\visibility.lua:50 ToastyKombat = <function> defined @Interface\AddOns\SVUI\scripts\comix.lua:151 SetSnapOffset = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:610 oUF = <table> { } bags = <table> { } SVMap = <table> { } ToggleComix = <function> defined @Interface\AddOns\SVUI\scripts\comix.lua:141 ConfigurationMode = false UpdateTotems = <function> defined @Interface\AddOns\SVUI\scripts\misc.lua:421 RefreshSystemFonts = <function> defined @Interface\AddOns\SVUI\system\media.lua:262 SaveMovableOrigin = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:616 SVLogs = <table> { } PushDisplayAudit = <function> defined @Interface\AddOns\SVUI\system\visibility.lua:60 SVAnswer = <table> { } ResetMovables = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:662 SVTracker = <table> { } SVStats = <table> { } ActiveAlerts = <table> { } MentaloFrames = <table> { } DisplayAudit = <table> { } ColorGradient = <function> defined @Interface\AddOns\SVUI\system\media.lua:208 MentaloFocus = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:778 ParseGearSlots = <function> defined @Interface\AddOns\SVUI\system\utilities.lua:384 ___schema = "Core" ___addonName = "SVUI" SVAOW = <table> { } SecureFadeRemoval = <function> defined @Interface\AddOns\SVUI\system\visibility.lua:193 db = <table> { } CurrentlyDocked = <table> { } SVStyle = <table> { } Setup = <table> { } SaveMovableLoc = <function> defined @Interface\AddOns\SVUI\system\mentalo.lua:602 RoleChangedCallback = <function> defined @Interface\AddOns\SVUI\packages\aura\SVAura.lua:427 Options = <table> { } AddonLoaded = true ActualWidth = 1920 SVBag = <table> { } Load = <function> defined @Interface\AddOns\SVUI\system\load.lua:111 SVUnit = <table> { } yScreenArea = 253.44 RefreshAllSystemMedia = <function> defined @Interface\AddOns\SVUI\system\media.lua:335 ImportProfile = <function> defined @Interface\AddOns\SVUI\SVUI.lua:210 SVDock = <table> { } StaticPopupSpecial_Hide = <function> defined @Interface\AddOns\SVUI\system\alerts.lua:548 TaintHandler = <function> defined @Interface\AddOns\SVUI\SVUI.lua:241 Snap = <table> { } xScreenArea = 450.56001342773 RegisterDocklet = <function> defined @Interface\AddOns\SVUI\packages\dock\SVDock.lua:843 SVBar = <table> { } Animate = <table> { } SystemAlert = <table> { } RefreshEverything = <function> defined @Interface\AddOns\SVUI\system\load.lua:91 CurrentSpec = 1 AddTool = <function> defined @Interface\AddOns\SVUI\packages\dock\SVDock.lua:772 UnitRole
Last edited by Nitro_Turtle : 09-24-14 at 07:48 AM.
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Nitro_Turtle |
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