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Compatibility: | The Adventure Continues (6.1) Warlords of Draenor (6.0.3) Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 02-24-15 03:07 PM |
Created: | 05-31-10 01:50 PM |
Downloads: | 172,865 |
Favorites: | 340 |
MD5: | |
Categories: | Generic Compilations, Graphical Compilations, Class Compilations |
WITH PREFIX /sv or /svui --- SHOW CONFIG WINDOW /sv install --- SHOW INSTALLER WINDOW /sv move or /sv mentalo --- MOVE FRAMES /sv kb or /sv bind --- KEY BINDING /sv bg or /sv pvp --- SHOW/HIDE PVP STATS IN BG's /sv reset or /sv resetui --- COMPLETE RESET OF CONFIGS WITHOUT PREFIX /jenkins --- 3-2-1 PULL COUNTER/ANNOUNCER /kombat --- ??? /lolwut --- ???
File Name |
Version |
Size |
Author |
Date |
Type |
002 |
3MB |
06-29-11 08:29 AM |
Patch |
Comment Options |
Bellita |
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Aedan |
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herve666 |
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02-22-14, 02:22 PM | |
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With the exception of screen resolution issues (widescreen resizing), you should all be good to go with todays update. grab it as soon as its available and enjoy!
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Munglunch |
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herve666 |
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Bellita |
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risien |
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02-21-14, 05:07 AM | |
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Scale
Tried the 3.97 update on my 1600x900 resolution and it still is not scaling correct. As aforementioned, it is a really minor issue, just unchecking the autoscale option and setting the scale manual to .78 does the job. Reporting it in case you are interested in fixing it in the future.
Everything else, as far as I could tell, works fine. |
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spiros83 |
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02-21-14, 02:40 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 19
Uploads: 0
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ty for the update.
1. in this new update can we use the old profiles because I couldn't do it any way. 2. how I can fix the button bar fonts. see the screenshoot please. it is look like fade it. the same thing for plate bar.. here is Ver 3.7. 3. in ur screen shoot number 6. how we can make the party and raid frames like it. cause until now the class colours didn't work with me anyway. I really love it. I know how suck my english. sorry for that |
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Sesco |
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02-20-14, 11:54 PM | ||
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I will check it out soon enough
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Munglunch |
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02-20-14, 11:17 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 15
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What about my problem with nameplate's threat colors? I can't seem to solve it no matter what I try
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Bellita |
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02-20-14, 10:57 PM | ||
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Every issue you have posted today is fixed in this update.
Last edited by Munglunch : 02-20-14 at 10:57 PM.
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Munglunch |
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02-20-14, 08:16 PM | |
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+2 this when I learned cooking with newly created Druid
51x Interface\AddOns\SVUI_LogOMatic\common\overrides.lua:250: Usage: GetItemInfo(itemID|"name"|"itemlink") [C]: in function `GetItemInfo' Interface\AddOns\SVUI_LogOMatic\common\overrides.lua:250: in function <Interface\AddOns\SVUI_LogOMatic\common\overrides.lua:247> Interface\AddOns\SVUI_LogOMatic\common\overrides.lua:410: in function `?' Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0-7.lua:90: in function <Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:87> [C]: ? [C]: ? [C]: ? [C]: in function `SetTrainerService' [string "*:OnEnter"]:3: in function <[string "*:OnEnter"]:1> Locals: self = <table> { SetDefaultModuleLibraries = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:398 Enable = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:325 NewModule = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:266 EnableModule = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:363 modules = <table> { } GetModule = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:241 IterateEmbeds = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:473 baseName = "SVUI" SecureHook = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:339 defaultModuleLibraries = <table> { } TimeLeft = <function> defined @Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:187 PackageIsLoaded = true UnregisterAllEvents = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:202 RawHookScript = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:398 ScheduleRepeatingTimer = <function> defined @Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:143 CancelAllTimers = <function> defined @Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:175 Disable = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:345 SetDefaultModulePrototype = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:440 GameTooltip_OnTooltipSetSpell = <function> defined @Interface\AddOns\SVUI\packages\tip\SVTip.lua:437 UnhookAll = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:480 MODIFIER_STATE_CHANGED = <function> defined @Interface\AddOns\SVUI\packages\tip\SVTip.lua:414 name = "Alånore_SVTip" ShowInspectInfo = <function> defined =[C]:-1 IsEnabled = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:482 orderedModules = <table> { } ScheduleTimer = <function> defined @Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:108 DisableModule = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:381 GameTooltip_OnTooltipSetItem = <function> defined @Interface\AddOns\SVUI_LogOMatic\common\overrides.lua:410 CancelTimer = <function> defined @Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:161 GameTooltip_OnTooltipSetUnit = <function> defined @Interface\AddOns\SVUI\packages\tip\SVTip.lua:234 GameTooltip_ShowStatusBar = <function> defined @Interface\AddOns\SVUI\packages\tip\SVTip.lua:392 RegisterMessage = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:118 HookScript = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:369 INSPECT_READY = <function> defined @Interface\AddOns\SVUI\packages\tip\SVTip.lua:190 GameTooltip_ShowCompareItem = <function> defined @Interface\AddOns\SVUI\packages\tip\SVTip.lua:135 IsHooked = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:496 GameTooltip_SetDefaultAnchor = <function> defined @Interface\AddOns\SVUI\packages\tip\SVTip.lua:137 hooks = <table> { } IsModule = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:248 db = <table> { } SetDefaultModuleState = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:418 SendMessage = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:87 UnregisterMessage = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:181 SetEnabledState = <function> defined @Interface\AddOns\Ace3\AceAddon-3.0\AceAddon-3.0.lua:455 Hook = <function> defined @Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:277 enabledState = true defaultModuleState = true RegisterEvent = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:118 UnregisterAllMessages = <function> defined @Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:202 GameTooltipStatusBar_OnValueChanged = <function> defined @Interface\AddOns\SVUI\packages\tip\SVTip.lua:355 SetUnitAura = <fun |
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herve666 |
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02-20-14, 07:53 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 15
Uploads: 0
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Well, I didn't get any major problems since this last update. I just need some advice about about the nameplate. I don't know if it's meant to be like this, but it seems the color change for aggro just isn't right. Like, when I'm on my healer and I get aggro from a mob, this mob's nameplate is still green, like it's attacking the tank instead of me. And when I'm playing my tank, they all stay red, even though omen states that the aggro is all on me
Here's a image from my nameplate threat configuration. Let me know if I'm noobing somewhere |
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Bellita |
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02-20-14, 07:25 PM | |
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+1 when I tried to enable outlined chat font
2x Interface\AddOns\SVUI\packages\chat\SVChat.lua:514: attempt to index local 'dropDown' (a nil value) Interface\AddOns\SVUI\packages\chat\SVChat.lua:514: in function `RefreshChatFonts' Interface\AddOns\SVUI_ConfigOMatic\modules\chat-Discussion.lua:159: in function <Interface\AddOns\SVUI_ConfigOMatic\modules\chat.lua:159> (tail call): ? [C]: ? [string "safecall Dispatcher[2]"]:9: in function <[string "safecall Dispatcher[2]"]:5> (tail call): ? ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0-58.lua:799: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614> (tail call): ? [C]: ? [string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5> (tail call): ? Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0-34.lua:314: in function `Fire' ...ns\Ace3\12AceGUI-3.0-34\widgets\AceGUIWidget-DropDown.lua:442: in function <...ns\Ace3\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:433> (tail call): ? [C]: ? [string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5> (tail call): ? Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0-34.lua:314: in function `Fire' ...3\6AceGUI-3.0-34\widgets\AceGUIWidget-DropDown-Items.lua:351: in function <...3\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:341> Locals: nil
Last edited by herve666 : 02-20-14 at 07:25 PM.
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herve666 |
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