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Compatibility: | Shadowlands patch (9.0.2) |
Updated: | 11-26-20 06:12 AM |
Created: | 06-07-10 02:11 PM |
Downloads: | 45,460 |
Favorites: | 160 |
MD5: |
oUF Lumen
Before I used oUF and started writing my own layout and small addons, Pitbull, Grid and ClassTimer were a big part of the functionality of my UI. Since then I tried to cut down on the number of addons while trying to retain its functionality. oUF_lumen using the power of oUF tries to accomplish this by creating a customized set of unit frames tha replace Pitbull, Grid and ClassTimer while being light and functional.
Compact config: https://i.imgur.com/34Yilqx.jpg
If you're interested in my UI it's here.
This is a PERSONAL Layout. What this means is that most of the functionalities will be implemented because I need it. I can eventually add some features If I see the utility in them, but I will never change the layout radically or add unnecessary and complicated features just because. The beauty of oUF layouts is that there are plenty for all tastes and it is easy to customize if you want to dwellve into code!
- Features
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Trixie1971 |
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09-06-10, 05:32 PM | ||
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Re: Re: Re: Icon indicators
I will implement such thing, might take a couple more major builds (1.x Builds).
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My oUF Layout: oUF Lumen |
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neverg |
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09-06-10, 04:53 PM | ||
A Defias Bandit
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Re: Re: Icon indicators
Thanks, Trixie |
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Trixie1971 |
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09-05-10, 07:50 AM | ||
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The Damage font is the default used on MSBT. The Timer? You mean the CastBar? The CastBar is part of my oUF layout and it uses Myriad Pro.
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neverg |
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09-05-10, 02:52 AM | |
A Defias Bandit
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hi, great addon^^
btw , which fonts are you using on the screenshot? the timer and the damage text look cool. |
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el labero |
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08-23-10, 09:23 AM | ||
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Re: Icon indicators
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neverg |
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08-16-10, 12:51 PM | |
A Defias Bandit
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Icon indicators
Hi, love the layout...just have one question - is there a way to display icon indicators such as in-combat, pvp, resting, etc? As a healer, I heavily rely on the in-combat to determine when I can begin resurecting the dead - I noticed not having it last night in raid. Please let me know!
Thanks, Trixie |
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Trixie1971 |
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08-09-10, 02:44 AM | ||
A Kobold Labourer
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But after a lot of research and some test I know what to do to make it work now, but don't have do it on your layout. When you do : self:SetAttribute("initial-height", xxxxxxx) You must be sure dans xxxxxx is the height of your frame. And xxxxxx will be the size of your frame which begins with the element you put on TOP of self. Here you set : self.Health:SetPoint("TOP") All that is above (on top) of Health (Portrait for example) wil not be in the area which have 'initial-height' height and then will not be clickable. I hope to be clear as english is not my native tongue. |
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Trollinou |
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08-08-10, 06:43 AM | ||
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And the mod looks nice!
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neverg |
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08-08-10, 05:20 AM | |
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http://screenshot.xfire.com/s/102288457-4.jpg
Tweaked it for my liking, if you don't mind that i release it |
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Dajova |
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08-06-10, 06:17 AM | ||
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EDIT - You'll have to tell me if that works, my pre-paid time ended today and since I'm on vacations I won't resubscribe till the end of the month. Will still update the code where needed.
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My oUF Layout: oUF Lumen
Last edited by neverg : 08-06-10 at 07:04 AM.
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neverg |
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08-06-10, 03:45 AM | ||
A Kobold Labourer
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The Portrait is in the InfoBar, and for the InfoBar you call your SetBackDrop function which set SetFrameStrata("BACKGROUND") to the frame. But when a Frame as a frameStrata equals to BACKGROUND it doesn't receive mouseEvent. (http://www.wowwiki.com/FrameLevel) Hope this help. I will try putting a self.InfoBar:SetFrameStrata("LOW") after your call of SetBackDrop when I'm back home. |
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Trollinou |
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08-05-10, 07:56 PM | ||
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Probably tomorrow will release a version with a complete (or almost) Whitelist for the Buffs/Debuffs displayed on the Bar Timers.
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neverg |
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08-05-10, 07:51 PM | |
A Kobold Labourer
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Ok .. get it .. @@
Code:
" self.Debuffs:SetWidth((self.Debuffs.size+2) * 4) self.Debuffs.num = 4 " |
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Areul |
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08-05-10, 03:37 PM | ||
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EDIT - Just fixed it. On the Whitelist I wrote DEADKNIGHT Instead of DEATHKNIGHT! :P EDIT2 - Just fixed the bug and submitted the new version. @Areul: I'm still adding more debuffs and buffs. I have a pretty big list to submit so I need to do it in stages. I'm kinda of on vacation. I will most probably submit the "final" Whitelist Buff/Debuff list till Sunday (August 8th) since after that I'm making a more or less big break from WoW since I won't be home to play or code (/Vacations mode on).
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My oUF Layout: oUF Lumen
Last edited by neverg : 08-05-10 at 03:51 PM.
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