Download
(78Kb)
Download
Updated: 10-23-10 07:05 AM
Pictures
File Info
Updated:10-23-10 07:05 AM
Created:07-13-10 06:45 AM
Downloads:2,861
Favorites:7
MD5:

oUF Kamii

Version: v3.14159265
by: kkam [More]

oUF_Kamii - a set of minimalistic unitframes
! read this please report any bugs you find :3.
ouf_kamii vπ has embedded oUF and oUF_smooth, AuraWatch and DebuffHighlight!

The unitframes are a visual recreation of Sovereignty's own, with a few modifications of personal preference.

The addon features
- player, target, focus, pet, party and raid frames (target of target is a textstring on top of target frame)
- player buffs, debuffs and temporary enchants (poisons, etc.) NOTE! canceling buffs does not work for now
- target buffs and debuffs (timers for player buffs and debuffs and target debuffs will be shown if you use a cooldown count addon, such as omniCC)
- castbars for player and target (a small spark acting as a castbar replacement on focus frame)



The main credits for this layout go to
Sovereignty - for the visual inspiration
Haleth - layout's code is now based on freeUI's unitframes! thanks <3


Have fun and don't forget to comment and give feedback (especially if something isn't working)!


- layout rewritten using haleth's code
Optional Files (0)


Post A Reply Comment Options
Unread 12-05-10, 05:52 AM  
kkam
A Deviate Faerie Dragon
 
kkam's Avatar
AddOn Author - Click to view AddOns

Forum posts: 14
File comments: 37
Uploads: 3
Re: Moving?

unitframes.lua, find
Code:
	self:Spawn"focus":SetPoint('CENTER',UIParent,'CENTER', 143, -225)
	self:Spawn"pet":SetPoint('CENTER',UIParent,'CENTER', 143, -277)
	self:Spawn"player":SetPoint('CENTER',UIParent,'CENTER', 0, -279)
	self:Spawn"target":SetPoint('CENTER',UIParent,'CENTER', 0, -225)
	spawnHelper(self, 'focus', 'CENTER',UIParent,'CENTER', 143, -225)
	spawnHelper(self, 'pet', 'CENTER',UIParent,'CENTER', 143, -277)
	spawnHelper(self, 'player', 'CENTER',UIParent,'CENTER', 0, -279)
	spawnHelper(self, 'target', 'CENTER',UIParent,'CENTER', 0, -225)
and there you have it, play around with the x and y values
Last edited by kkam : 12-05-10 at 05:52 AM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: