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Updated:10-15-10 04:52 PM
Created:07-21-10 08:11 AM
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oUF Gdx

Version: r7
by: Guardix [More]

Description
This is my personal layout for oUF (1.5+). The player and target frames are highly inspired by Tukz' layout.
The layout itself suits best for healers, as the raid and party frames are almost centered to
provide an easy and friendly interface for healing. It is highly recommended to install gxMedia
together with this layout (unless you want some odd looks). It is found in the zip file.
I currently don't play arena, so I have no use for arena frames.
If you really want arena frames, let me know.

The frames may be misplaced with a resolution other than 1920x1200.


Supported frames
Player
Pet
Target
Targettarget
Focus
Party
Raid
Partypets
Raidpets
Boss


Supported plug-ins
oUF_ResComm (only on raid frames, self cast resurrections are ignored)
oUF Smooth Update (not active on raid/party frames)
oUF SpellRange
oUF Experience
oUF WeaponEnchant


Git repository
http://github.com/Guardix/oUF_Gdx


Ankhesa of Stormreaver-EU

r7
- Removed support for runebar, combo points and whatever power additions the game offer.
- Fixed for 4.0.1.
- Fixed for oUF 1.5.

r6
- Make the deathknight runebar actually function!
- Rune colors can be found on line 1096.
- Tag fix, the name tags sometime caused an error.
- Minor adjustment to the debuff icons, they are now two pixels taller and wider.

1.1 (r5)
- Changed the size of the raid frames to be more wide.
- Added new debuffs for the debuff icon.
- Modified the priority of the pvp debuff abilities a little, also added Vampiric Touch and Unstable Affliction.
- Fixed wrong duration count on reversed castbars.
- Hide Blizzard's buff frames.

1.0c (r4)
- Parent and set healcomm correctly.
- Fix a tag error, caused by a missing power token.

1.0b (r3)
- An ugly fix for weapon enchant icons.

1.0a (r2)
- Minor fixes to tags so all of them actually works. (Earth shield indicator)

1.0 (r1)
- Initial release
Optional Files (0)


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Unread 08-14-10, 10:39 AM  
Murdokk
A Kobold Labourer

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Also, these unitframes are the thing I've been looking for. I haven't found anything else that I had liked.
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Unread 08-14-10, 11:29 AM  
Guardix
A Cyclonian
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Originally posted by Murdokk
Also, these unitframes are the thing I've been looking for. I haven't found anything else that I had liked.
Hehe, I'm glad to hear that
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Unread 08-14-10, 04:09 PM  
Murdokk
A Kobold Labourer

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Ok, so I realize I'm having some issues here lol. But I am unable to see the party frames. Is it just me? Maybe they're anchored off my screen due to a resolution difference?

Edit: I'm using 1600x900 resolution atm. It may not be the reason at all.
Last edited by Murdokk : 08-14-10 at 04:12 PM.
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Unread 08-15-10, 03:51 AM  
Guardix
A Cyclonian
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Originally posted by Murdokk
Ok, so I realize I'm having some issues here lol. But I am unable to see the party frames. Is it just me? Maybe they're anchored off my screen due to a resolution difference?

Edit: I'm using 1600x900 resolution atm. It may not be the reason at all.
The party frames are shown like, when you're in a raid group.
If the frames are off the screen, you could try replacing them at line 1529:
group:SetPoint("CENTER", UIParent, "CENTER", 0, -275)

Try reset the y-coordinate to 0, that should plant it in the exact center of the screen.
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Unread 08-19-10, 04:50 PM  
psyco
A Murloc Raider

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Hello,

Thx a lot for this Layout but can you add oUF Debuff Highlight and oUF Combat Feedback into the OptionalDeps because i try to add it but i can't do this :/

Thx a lot
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Unread 08-20-10, 09:20 AM  
Guardix
A Cyclonian
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Originally posted by psyco
Hello,

Thx a lot for this Layout but can you add oUF Debuff Highlight and oUF Combat Feedback into the OptionalDeps because i try to add it but i can't do this :/

Thx a lot
I assume you mean that you have difficulties adding the plugins' features to the layout. I guess I can add it, but it will be as a optional feature, so you will probably have to set a variable to true. (Due to there is no in-game configuration)
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Unread 08-20-10, 09:49 AM  
psyco
A Murloc Raider

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Originally posted by Guardix
I assume you mean that you have difficulties adding the plugins' features to the layout. I guess I can add it, but it will be as a optional feature, so you will probably have to set a variable to true. (Due to there is no in-game configuration)
No problem =) Thx a lot
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Unread 09-03-10, 04:57 AM  
Rayinne
A Kobold Labourer

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whats raid frames work with this layout?
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Unread 09-08-10, 03:52 AM  
Deadmau5
A Murloc Raider
 
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Raid/Party Frames

Hi

I really like this Layout, one question thou, what are the 3 little dots on top of every Raid/Party Frame?

Im guesing is range? or something

And how can i change the color of the Casting bar to something a little bit darker, or get rid of it so i can see the text (Health, DPS, Mana)

Thanks
Last edited by Deadmau5 : 09-08-10 at 04:01 AM.
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Unread 09-09-10, 04:53 AM  
Guardix
A Cyclonian
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Re: Raid/Party Frames

Originally posted by Deadmau5
Hi

I really like this Layout, one question thou, what are the 3 little dots on top of every Raid/Party Frame?

Im guesing is range? or something

And how can i change the color of the Casting bar to something a little bit darker, or get rid of it so i can see the text (Health, DPS, Mana)

Thanks
The dots are missing buffs, pw:d, divine spirit and shadow protection.

To change the color of the castbar edit line 802 and 805.

Accepts values from 0 to 1.

red, green, blue
bg:SetVertexColor(.2, 1, 1)
cb:SetStatusBarColor(.2, 1, 1)
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Unread 09-09-10, 03:23 PM  
Deadmau5
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Re: Re: Raid/Party Frames

Thanks change t to black with blue, is there a way to move/remove the casting bar? cause i wanna see the text on the status bar ( mana, hp, dps)
think thats pretty neat to have visible at all times.
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Unread 09-20-10, 08:53 AM  
psyco
A Murloc Raider

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Hi Guardix

You ask me you can add oUF Debuff Highlight and oUF Combat Feedback into the OptionalDeps but i wait 1 mont and you don't do it :/

Plz can you di it ? thx a lot
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Unread 09-23-10, 10:57 AM  
Guardix
A Cyclonian
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Aight.. I'm afraid you will have to wait a little longer, I am currently rather busy and working on my cd addon whenever I have spare time. This layout should be second on my todo list.
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Unread 09-25-10, 04:00 AM  
psyco
A Murloc Raider

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Oki thx a lot.

I have add Combat Feedback but i have got it on all the frame but for heal the spam on the raid frame is omg.

For the Debuff Highlight if you can change the color with a glow color and an icon ont the right of the heal bar thats great.

Thx
Last edited by psyco : 09-25-10 at 04:00 AM.
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Unread 10-04-10, 01:51 PM  
Murdokk
A Kobold Labourer

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Ok, so I had posted a comment here about the screen filling with a large grey box and I was able to get the error from it.



Message: Interface\AddOns\oUF\ouf.lua:448: Attempted to use invalid tag [Vigilance].
Time: 10/04/10 14:48:35
Count: 1
Stack: [C]: in function `error'
Interface\AddOns\oUF\elements\tags.lua:523: in function `Tag'
Interface\AddOns\oUF_Gdx\layout.lua:1450: in function `styleFunc'
Interface\AddOns\oUF\ouf.lua:448: in function <Interface\AddOns\oUF\ouf.lua:414>
(tail call): ?
Interface\FrameXML\SecureTemplates.lua:686: in function <Interface\FrameXML\SecureTemplates.lua:683>
[C]: in function `securecall'
Interface\FrameXML\SecureTemplates.lua:693: in function `SetupUnitButtonConfiguration'
Interface\FrameXML\SecureTemplates.lua:775: in function <Interface\FrameXML\SecureTemplates.lua:729>
Interface\FrameXML\SecureTemplates.lua:1024: in function <Interface\FrameXML\SecureTemplates.lua:905>
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:93: in function <Interface\FrameXML\SecureStateDriver.lua:81>

Locals: (*temporary) = "Attempted to use invalid tag [Vigilance]."

I had a few other errors pop up and they all looked similar to this one.

This was popping up with all addons disabled except your layout and oUF. I am running the current version of oUF and of your layout.

EDIT: Lol, nvm got it. Found the tag.lua fix and replaced the code and it worked.
Last edited by Murdokk : 10-04-10 at 03:59 PM.
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