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Updated: 04-18-11 11:12 AM
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Updated:04-18-11 11:12 AM
Created:02-24-11 11:21 AM
Downloads:16,496
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Categories:Plug-Ins & Patches, Discontinued and Outdated Mods

Archy 1.6.3 Fix  Popular! (More than 5000 hits)

Version: 3.2
by: zealvurte [More]

Description:
This is a fan made patch to fix various aspects of Archy 1.6.3 -- the last stable release -- created by daihenka.

It updates Archy to work with 4.0.6, and fixes some performance and graphical issues left behind while daihenka is forced to deal with his own real life issues.

No new features or developments will be made by me on this version, it is simply to fix bugs as and when they are found.

If you wish to download a newer version based on daihenka's 1.7 beta, that is being actively developed by others, please download Archy bugfix instead.

Latest changes:

  • Fixed bug where multiple clicks to loot an articfact node while already looting it would be counted.
  • Improved minimap digsite draw code to correctly handle minimap zooming. Also increased digsite radius to handle larger sites.

Donation: Click here to lend your support!
Daihenka is the orignal author of Archy, so if you want to help out, please donate to him instead if you enjoy using this patch.

  • Fix 3.2
    • Fixed bug where multiple clicks to loot an articfact node while already looting it would be counted.
    • Improved minimap digsite draw code to correctly handle minimap zooming. Also increased digsite radius to handle larger sites.
  • Fix 3.1
    • Fixed minimap digsite proximity drawing code to correctly handle multiple digsites in a zone and zone-in transitions.
  • Fix 3
    • Replaced tick based minimap updates with OnUpdate code, to create a smooth redraw while moving, similar to other addons.
    • Moved digsite blobs drawn on the minimap down a frame level so they're below other elements on and around the minimap, but on top of the minimap texture itself.
    • Added new code to try and prevent digsites being drawn across the rest of the screen far outside the minimap.*
    • * This is currently set to draw digsites when the player is twice the diameter of the minimap modified by the zoom setting from their center. It should be okay for most average sized digsites, but some larger/longer/wider digsites may not appear when you are inside them until you get closer to the center/zoom out. Please let me know your experiences with and suggestions for this feature and i will try to adjust the distance and other factors in a later update.
  • Fix 2.1
    • Fixed incorrect continent listed for Terrorweb Tunnel Digsite and Plaguewood Digsite
    • Tidied up code to produce a cleaner diff and instructions from scratch.
  • Fix 2
    • Updated Astrolabe library.
    • Deleted redundant Astrolabe library in LibArchaeology.
    • Fixed GetCurrencyInfo usage.
    • Fixed fragment handling code to work with 4.0.6 API changes.
    • Reduced performance issues LibArchaeology when in an out of bound area of the game determined current map with the battlemap open on the same incorrect map.*
    • Improved performance of Archy digsite distance calculation code.
    • Reduced tick rate of Archy minimap and distance updates.
    • Fixed performance issues in Astrolabe when in an out of bound area of the game determined current map with the battlemap open on the same incorrect map.*
    • Added code in Astrolabe to counteract the Blizzard UI spamming WORLD_MAP_UPDATE when in an out of bound area of the game determined current map with the battlemap open on the same incorrect map.*
    • * Because the cause of the mapping related performance issues mentioned above are actually in Blizzard's own UI, a performance drop will still be experienced when the bug appears, but it is no longer as significant as it once was and will cease very quickly now thanks to the Astrolabe additions.
  • Fix 1
    • Updated Ace3 libraries to fix various UI bugs.
    • Fixed GetArchaeologyRaceInfo usage.
    • Fixed Northridge Fossil Field typos.
    • Added new 4.0.6 digsites to LibArchaeology.
    • Added enUS localizations for new 4.0.6 digsites to LibArchaeology.
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Unread 02-24-11, 04:41 PM  
Cidrei
A Fallenroot Satyr
 
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Correct. This is based on the the last stable release with the old minimalist interface that many people prefer to the newer interface of the 1.7 line.

Zealvurte has been working on and releasing this version over in the Archy comments on Curse for nearly as long as I've been working on the bugfix project over here, and I'm glad to see an "official" release of sorts.
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Unread 02-24-11, 01:33 PM  
Xrystal
nUI Maintainer
 
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Reading the description I believe they did. This patch is based on the last stable release whereas as the other one is based on the last beta release.
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Info Panel IDs : http://www.wowinterface.com/forums/s...818#post136818
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Unread 02-24-11, 12:35 PM  
help137
An Aku'mai Servant
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Did you see...

Please don't take this wrong, but did you see Archy Bugfix here before you did all this work?

-A
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