Features
* easily customizable, with lots of options - fonts, textures, enable/disable features ...
* set/clear Focus via Shift + Left Click (set/clear focus are removed from right click menu to prevent errors)
* player, target, focus portrait (can be disabled via config)
* player, focus and target castbar
* moveable frames - via oUF_MoveableFrames plugin by haste
* boss and main tank frames
* Soul Shards, Holy Power, Druid mana, Evangelism/Dark Evangelism, Shadow Orb and Maelstrom tracking
- separately moveable via oUF_MoveableFrames by haste (pClassPoints frame)
* movable combo points (pClassPoints frame)
* Rune and Eclipse bar
* Totembar support (via oUF_TotemBar plugin)
* health value's color changes for low health
- current health value is colored yellow between 35% and 25% health
- current health value is colored orange between 25% and 20% health
- current health value is colored red below 20% health
* built-in aggro highlight
* built-in debuff highlight
* advanced raid and party frames, Grid style, with aura filtering, buff indicators and more ...
* vehicle support (incl. raid and party)
* featured hankthetank's raid icon textures
* optionally hides blizzards raid frame manager
Videos
1) release1
2) older version (no portraits)
Supported Frames
* player
* player pet
* target
* target of target
* target of target of target
* focus
* target of focus
* target of focus target
* party
* raid
* boss frames
* main tank - can be set via /maintank, /ma
* main tank target
ToDo
* maybe add arena frames
* add some more plugin support (combat feedback, weapon enchants)
* add some options, frame size, etc.
* add eclipse bar support
* add additional raid groups 6-8
Plugin Support
* oUF_SpellRange - highly recommended
* oUF_MoveableFrames - highly recommended
* oUF_TotemBar
* oUF_Smooth Update - a customized version is embedded (included)
* oUF_BarFader - a customized version is embedded (included)
Known Issues
* Interface action failed because of an AddOn. - Caused by UIFrameFadeIn, used to smoothly fade in player and pet. It's not game breaking, affecting performance or something. It's just a little taint, caused by blizzards own code.