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Updated: | 10-18-11 02:12 PM |
Created: | 07-28-11 05:29 AM |
Downloads: | 4,045 |
Favorites: | 9 |
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This is a heavy modification of Tukui v13 by Tukz.
What is Tukui?
Tukui is an extreme light-weight user interface for World of Warcraft dedicated to replace the one provided by Blizzard. A single addon, complete package, minimalistic look, pixel perfect, good looking, fit automatically to your resolution and uses approx 1mb memory according to your settings.
What is the minimum requirement?
A resolution equal or greater than 1280 pixels in width and World of Warcraft.
New Features:
v1.5.2 - PetCastingBarFrame is now hidden - LFD Frame should be now visible v1.5.1 - Uploaded Tukui_Raid_Healing (sorry i have forgotten it) - Updated Codes of Tukui v1.5 - Fixed Altpowerbar - Added bigger Actionbar (Config) - Added Locales - Toggle Option for ProfessionBars - Other Things~ v1.4.3 - Focus Layout Edit - Name should be displayed now on ToT Frame - Pet Name should be display now on Pet Frame (Level Display is removed) - Fixed FrameStrata Issue - Added Health Spark (Credits: Nevian) - Moved De/Buffs a bit - Spacing should be now OK (Profession Bars) - Old Texture added (Only via Config) - Added Locales (TukuiConfig_UI) v1.4.2 - Mhm forgot everything what I've done. :) v1.4.1 - New Layout - New Look - Added ProfessionBars (Credits: Smelly&Hydra) - Only 3 Datatexts now - Bottom Panel - Chat Position fixed - Bug Fixed (Druid) v1.4 - New Statusbartexture (Credits: pHishr) - Guild Reputationbar is now hidden - Edited Unitframes a bit - Added Locales - Edited Tukui_ConfigUI a bit (Added Minimap+sThreatMeter Config) - New Screenshot v1.3.2.2 - DPS Layout Bug Fix v1.3.2.1 - Quick Bug Fix v1.3.2 - Player Castbar can be now in the Datatext Panel (Config) - sThreatMeter is now dragable (Alt + Shift + Left Mouse) - Totemtimer (on Unitframes) should be look ok for High Res User - Resized Castbar Text on Target Bar. v1.3.1 - Bug Fixes v1.3 - Added sThreatMeter2 (Skinned + Config) - Added ncCooldownFlash - Nameplates has now 1 Pixel Borders. - Fixed Actionbar Issue - Fixed Blizzard Skin Bug - Fixed Gridonly Bug (Config) - Movers has now a normal font. - Other Things~ v1.2 - Sidebars/Shapeshift/PetBar can be now on Mouseover (<b>Config</b>) - You can enable Player/Group-Raid Frame(s) Aggro now and not all in one (<b>Config</b>) - Edited Unitframes and Bags a little bit - Minimap fades out if you aren't in Combat (<b>Config</b>) v1.1 - Added a Small Panel under the Chatframe (Is for Altpowerbar) - Added Threathightlight - Skinned TinyDps - Fixed Druid Bug - Added a Option (Show HP on Player Frame) - Other Things~ v1.0 - Initial Release |
File Name |
Version |
Size |
Author |
Date |
Type |
1.4 |
2kB |
08-22-11 01:07 PM |
Addon |
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08-11-11, 11:50 AM | ||
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Sniffles |
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08-11-11, 11:02 AM | |
A Kobold Labourer
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File comments: 28
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I like this UI, too bad it's full of bugs. :/
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Badzilla |
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Sniffles |
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murzoo |
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08-08-11, 02:50 AM | |
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couldn't check the UF bug yet, but this evening is raid again
in the meantime, it seems that low res ****s up the chat chat is moved out of screen, the tabs are a bit to far up, (normally they are a bit closer to the text afaik) and what is that black bar? greets =) Edit: the screenshot shows initial state after a fresh install moving the chat frame manually fixed the out of screen problem (obviously) and the tab thingy still, what is that bar?^^ edit2: and just noticed, that the 2 right action bars are overlapping each other meaning, most of the time the 2nd is seen, move the cursor some pixel to the right, and at some point the 1st is displayed (there are actually 3 bars overlapping each other) edit3: Code:
Message: Interface\AddOns\Tukui\core\functions.lua:807: attempt to index field 'value' (a nil value) Time: 08/08/11 13:12:22 Count: 128 Stack: Interface\AddOns\Tukui\core\functions.lua:807: in function `UpdateDruidMana' ...ce\AddOns\Tukui\modules\unitframes\layouts\tukui.lua:208: in function <...ce\AddOns\Tukui\modules\unitframes\layouts\tukui.lua:208> Locals: self = TukuiPlayer { 0 = <userdata> MasterLooter = <unnamed> { } __tags = <table> { } PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:134 Leader = <unnamed> { } UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:170 UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:102 ECLIPSE_DIRECTION_CHANGE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\eclipsebar.lua:86 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60 __elements = <table> { } UPDATE_SHAPESHIFT_FORM = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\eclipsebar.lua:34 Power = <unnamed> { } UNIT_POWER_BAR_SHOW = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\power.lua:81 UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:116 DruidMana = <unnamed> { } SmoothBar = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_Smooth\oUF_Smooth.lua:18 Health = <unnamed> { } UNIT_COMBAT = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_CombatFeedback\oUF_CombatFeedback.lua:65 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\ricons.lua:19 PARTY_LOOT_METHOD_CHANGED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\masterlooter.lua:30 UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:154 UNIT_MAXPOWER = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\power.lua:81 UNIT_CONNECTION = <table> { } UNIT_DISPLAYPOWER = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\power.lua:81 menu = <function> defined @Interface\AddOns\Tukui\core\functions.lua:337 UNIT_POWER = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\eclipsebar.lua:11 UNIT_FACTION = <table> { } UNIT_HEALTH_FREQUENT = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60 UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:14 unit = "player" UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:130 PLAYER_REGEN_ENABLED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\combat.lua:12 PLAYER_REGEN_DISABLED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\combat.lua:12 PARTY_LEADER_CHANGED = <table> { } Status = <unnamed> { } RaidIcon = <unnamed> { } UNIT_AURA = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\eclipsebar.lua:60 UNIT_SPELLCAST_CHANNEL_STOP = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:247 PARTY_MEMBERS_CHANGED = <table> { } UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:223 Castbar = TukuiPlayerCastBar { } EclipseBar = <unnamed> { } Combat = <unnamed> { } UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\castbar.lua:151 UNIT_SPELLCAST_INTERRUPTED = <function> defined @Interface\Add
Last edited by Baine : 08-09-11 at 03:05 AM.
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08-05-11, 05:09 PM | ||
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Please, download the newest Version.
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Sniffles |
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08-05-11, 02:15 AM | ||
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hope you'll be able to reproduce and fix it^^ |
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Baine |
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08-05-11, 12:06 AM | |||
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2. If you get Lua Errors, then post them, please.
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Sniffles |
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08-04-11, 08:00 PM | |
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hey
if your going to update a UI, why not make improvement for feral druid (shapeshift) too much LUA crushes down my system
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chumchum |
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08-04-11, 02:14 PM | |
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getting this in raid
Code:
Message: Interface\AddOns\Tukui\core\functions.lua:834: attempt to index field 'Power' (a nil value) Time: 08/04/11 22:13:39 Count: 10 Stack: Interface\AddOns\Tukui\core\functions.lua:834: in function `func' ...ace\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:143: in function `UpdateAllElements' ...ace\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:74: in function <...ace\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:59> [C]: in function `SetAttribute' Interface\FrameXML\SecureGroupHeaders.lua:195: in function <Interface\FrameXML\SecureGroupHeaders.lua:115> Interface\FrameXML\SecureGroupHeaders.lua:457: in function <Interface\FrameXML\SecureGroupHeaders.lua:381> [C]: in function `Show' Interface\FrameXML\SecureStateDriver.lua:100: in function <Interface\FrameXML\SecureStateDriver.lua:95> Interface\FrameXML\SecureStateDriver.lua:164: in function <Interface\FrameXML\SecureStateDriver.lua:146> [C]: in function `SetAttribute' Interface\FrameXML\SecureStateDriver.lua:11: in function `RegisterAttributeDriver' ...ace\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:526: in function `SpawnHeader' Interface\AddOns\Tukui_Raid\oUF_Tukz_Raid01_25.lua:98: in function `func' ...AddOns\Tukui\modules\unitframes\core\oUF\factory.lua:17: in function <...AddOns\Tukui\modules\unitframes\core\oUF\factory.lua:13> (tail call): ? Locals: self = oUF_TukuiDpsRaid05101525UnitButton10 { 0 = <userdata> UNIT_ENTERED_VEHICLE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:154 Range = <table> { } UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710 UNIT_PET = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:154 UNIT_HEALTH_FREQUENT = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60 __elements = <table> { } UNIT_THREAT_SITUATION_UPDATE = <function> defined @Interface\AddOns\Tukui\core\functions.lua:824 READY_CHECK = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\readycheck.lua:89 style = "TukuiDpsP05R10R15R25" UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:154 UNIT_CONNECTION = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60 SmoothBar = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_Smooth\oUF_Smooth.lua:18 Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699 unit = "raid9" SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715 RaidIcon = <unnamed> { } PLAYER_TARGET_CHANGED = <function> defined @Interface\AddOns\Tukui\core\functions.lua:824 LFDRole = <unnamed> { } WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704 UNIT_THREAT_LIST_UPDATE = <function> defined @Interface\AddOns\Tukui\core\functions.lua:824 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\ricons.lua:19 id = "9" ReadyCheck = <unnamed> { } UNIT_FACTION = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\health.lua:60 PLAYER_TALENT_UPDATE = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_RaidDebuffs\oUF_RaidDebuffs.lua:112 PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:134 READY_CHECK_FINISHED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\readycheck.lua:89 colors = <table> { } READY_CHECK_CONFIRM = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\elements\readycheck.lua:89 CHARACTER_POINTS_CHANGED = <function> defined @Interface\AddOns\Tukui\modules\unitframes\plugins\oUF_RaidDebuffs\oUF_RaidDebuffs.lua:112 PARTY_MEMBERS_CHANGED = <table> { } Health = <unnamed> { } menu
Last edited by Baine : 08-04-11 at 04:36 PM.
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08-03-11, 05:44 PM | |
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thanks i have no idea where to look lol. ive been skimming through it all for like 3 days now.
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Xul |
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08-03-11, 07:51 AM | ||
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Sniffles |
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08-02-11, 04:20 PM | |
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i use elv ui how did you make the borders 1px black line i want to do that....
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Xul |
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08-02-11, 07:36 AM | ||
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I'll change the position of the Altpowerbar. Just wait for the new Version E: The Side/Shapeshift/Pet Bar(s) are on Mouseover (Config) Sniffles~
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Last edited by Sniffles : 08-02-11 at 07:42 AM.
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Sniffles |
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08-02-11, 06:30 AM | |
A Kobold Labourer
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I just see updates.
Thanks, I found it. I shared the UI to my friends, they are all love it. And I think maybe altpowerbar on "bottom" is better. Now this location is too inconvenient. Do you take bar6 and bar7 hidden? Can not see .. I covered up the old version. I have a code from my friend, non-combat hidden, maybe you will use to get. Code:
local MyAddOn = CreateFrame("Frame") MyAddOn:RegisterEvent("PLAYER_ENTERING_WORLD") MyAddOn:RegisterEvent("PLAYER_REGEN_DISABLED") MyAddOn:RegisterEvent("PLAYER_REGEN_ENABLED") MyAddOn:SetScript("OnEvent", function(self, event) if event == "PLAYER_ENTERING_WORLD" then for i=1, 12 do _G["MultiBarBottomLeftButton"..i]:SetAlpha(0) end end if event == "PLAYER_REGEN_DISABLED" then for i=1, 12 do _G["MultiBarBottomLeftButton"..i]:SetAlpha(1) end elseif event == "PLAYER_REGEN_ENABLED" then for i=1, 12 do _G["MultiBarBottomLeftButton"..i]:SetAlpha(0) end end end)
Last edited by CO_summer : 08-02-11 at 07:34 AM.
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CO_summer |
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