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Updated: | 10-11-12 08:27 AM |
Created: | 10-05-11 08:25 AM |
Downloads: | 4,703 |
Favorites: | 8 |
MD5: | |
Categories: | Graphical Compilations, Minimalistic Compilations |
File Name |
Version |
Size |
Author |
Date |
Type |
2.35 |
5MB |
09-02-12 05:15 AM |
Addon |
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Facktotum |
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11-21-12, 11:14 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 13
Uploads: 0
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Dont know if its just me but the Munk donts dont work for me
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BornOne |
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Facktotum |
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dickloraine |
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11-06-12, 05:03 PM | |
A Kobold Labourer
Forum posts: 1
File comments: 36
Uploads: 0
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Is this still being updated?
The vehicle bar and other related bars needed for vehicles or fighting are not showing up. I have to disable the UI. |
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Facktotum |
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09-21-12, 11:48 AM | ||
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dickloraine |
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09-21-12, 10:34 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 11
Uploads: 0
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Stop me when you get tired =)
Somewhere in Wotlk, near dalaran. Code:
2x nioUI-2.351\Map\m_Map.lua:-1: script ran too long nioUI-2.351\Map\m_Map.lua: in function "Show" FrameXML\WorldMapFrame.lua:1864: in function "WorldMapFrame_DisplayQuests" FrameXML\WorldMapFrame.lua:1933: in function "WorldMapFrame_UpdateMap" FrameXML\WorldMapFrame.lua:245: in function <FrameXML\WorldMapFrame.lua:231> <in C code> FrameXML\WorldMapFrame.lua:201: in function <FrameXML\WorldMapFrame.lua:191> <in C code> FrameXML\UIParent.lua:1738: in function "SetUIPanel" FrameXML\UIParent.lua:1543: in function "ShowUIPanel" FrameXML\UIParent.lua:1469: in function <FrameXML\UIParent.lua:1465> <in C code> FrameXML\UIParent.lua:2179: in function "ShowUIPanel" FrameXML\UIParent.lua:2163: in function "ToggleFrame" <string>:"TOGGLEWORLDMAP":1: in function <string>:"TOGGLEWORLDMAP":1 Locals: selectQuestId = nil |
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Felspalm |
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09-20-12, 05:12 PM | |||
A Kobold Labourer
Forum posts: 0
File comments: 11
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Felspalm |
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09-20-12, 12:24 PM | ||
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dickloraine |
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09-20-12, 11:41 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 11
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Hi =)
Is there any way to open micromenu with click, not mouseover ? |
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Felspalm |
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09-16-12, 12:50 PM | |||
A Kobold Labourer
Forum posts: 0
File comments: 11
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Unfortunately I do not know what I did wrong, so I turned off your frames. By the way, the bartender looks familiar with the masque :P And thanks for the tip about the raidframe. |
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Felspalm |
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09-15-12, 10:20 AM | |||
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The first of your errors: oMovableFrames is integrated in the UI and works without problems, so I don't know, why you have an error. The second error looks like you changed something and broke it. The last error looks very cryptic and I have no clue, where it comes from. Hopefully it is related to ncHoverbind. Otherwise, if the actionbars work even with this error, just ignore it. The Blizzard Interface seems to just block a single action without specifying it, so it should not destroy the functionality.
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dickloraine |
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09-15-12, 08:58 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 11
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Hi! Today, after several tests, Bugsack recorded these errors, I divided them with "*****".
https://docs.google.com/open?id=0Bzx...VVsbEFJYm8xOGs What im doing wrong with action bars? ) Installed bt4 for now. Btw: anyway to change raidframe style ? (wanna 1 column at the left side of screen, and growing from down to top) =) If it is not too difficult you
Last edited by Felspalm : 09-15-12 at 09:27 AM.
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Felspalm |
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09-14-12, 04:16 PM | ||
A Kobold Labourer
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File comments: 11
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Last edited by Felspalm : 09-14-12 at 04:16 PM.
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Felspalm |
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09-14-12, 01:43 PM | |
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Okay, now I know the problem. It's easy. The combo points for rogues and druids are anchored on the portrait. If you removed the portrait, then you need to change that anchor. Just take a look in nioUI \ Unitframes \ oUF_Niodrk\lib.lua at lines 404-418. You will need to change that anchor. Just use "self.Health" instead. The you just will need to find the correct x- and y-offsets for the combo points in the SetPoint functions:
SetPoint("CENTER", self.Portrait, "CENTER", x-offset, y-offset) So it should look something like this: Lua Code:
That should solve the problem. Maybe I will look into that in the near future and will add an option in the ingame config to remove the portrait. You seem to be not the only one, who does not want to see the protraits I think it will be in, when MoP comes out. Since nearly all bugs from the patch are removed now, I like to wait until then, to post another update.
Last edited by dickloraine : 09-14-12 at 01:53 PM.
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dickloraine |
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