If you have error:
1) Check latest version. Current version 13.8.2
2) Turn off all addons except MoveAnything and try again. If you still have error post it.
3) If you use old setting(from 12.3.x) pls reset all setting if you want work with new version(13.1.x)
I'm finished with wow. No more updates from me. Thx you.
13.8.2:
Fix taint, Added Minimap Border Show/Hide
13.8:
UIParent:GetChildren(): Stack overflow
13.7.9:
ArenaFrames on/off fix from blizzardUI
13.7.7:
ArenaFrames hooks. Request reset/repoint
Removed StanceBar hookfunc. Need report if hided buttons show while in combat.
13.7:
ArenaPrepFrames/ArenaEnemyFrames:CleateAllPoint() forcelocking. May cuz errors with others addons. Need reports
Added Heal/damage text hider for player frame
Added From Left-to-Right Buffs/Debuffs sort
Added DigsiteCompleteToastFrame, ArcheologyDigsiteProgressBar
Added Quesl Log Scale.
13.5.1 attempt to fix escape key
13.5.0 toc file
13.4.0 Boss1-5 Frame Fix, ArenaEnemyCastBar1-5.
13.3.0 Add LossOfControlFrame/ ItemUpgradeFrame
13.2.5 Old groupLootFrame Movers
13.2.3 Black Market Mover(Miscellaneous - Black Market Auction). GroupLootFrameMovers fix(need reset old one and repoint). Loot/MoneyAlertMovers ReScale
13.2.0 Loot/Money Alerts Movers some rework. WatchFrame fix( ??).
13.1.17 Add Some PetBattleFrames, Loot/Money Alerts Movers. Fix issue with ChatFrameEditBoxes(another one)
13.1.9 Add ScenarioAlertFrames, LevelUpDisplay. Fix issue with ChatFrameEditBoxes(i hope so)
13.1.8 ScaleH for WatchFrame via mover. Fix issue with ArenaFrames
13.1.7 fix WatchFrame(Tracker mover)
13.1.6 GuildInfoFrame mover removed. Go to Custom Frames and reset GuildInfoFrame then /reload or /reloadui
29x MoveAnything-13.0.19\AutoHideFrame.lua:10: attempt to index field "?" (a nil value)
MoveAnything-13.0.19\AutoHideFrame.lua:10: in function <MoveAnything\AutoHideFrame.lua:4>
MoveAnything-13.0.19\AutoHideFrame.lua:73: in function <MoveAnything\AutoHideFrame.lua:71>
<in C code>
FrameXML\StanceBar.lua:46: in function <FrameXML\StanceBar.lua:19>
<in C code>
FrameXML\ActionBarController.lua:90: in function "ActionBarController_UpdateAll"
FrameXML\ActionBarController.lua:53: in function <FrameXML\ActionBarController.lua:42>
Locals:
PlayerInNotComb = true
CheckFrameStat = <func> @MoveAnything\AutoHideFrame.lua:4
]You need to get rid of the global _ variables and make them local, and the taint will go away.
I think Blizz is supposed to not be so anal retentive about this in the next patch, but who knows how far out THAT is, and since it's driving people (me, for one) nuts having to disable addons to mess with glyphs, it'd be nice if all the lovely addon authors just made the correction. <3
I don't actually know lua or I'd have let you know all that needs changing, I just happened to stumble across comments made here:
"Yeah, I've definitely seen taintLog errors since 5.0 that mention a tainted global _ when getting a Glyph UI action blocked error. Making sure all your _ variables are local seems to have become even more necessary now."
Last edited by kittykatmax : 09-01-12 at 10:47 PM.
Hi.
In the new patch they seem to have merged the pvp/lfg icons near the minimap. They also seem to have a newtooltip, as when I try to select the LFG queue status tooltip (I think that's what it's called) nothing happens, and it just so happens that the tooltip is underneath a few icons.
Thanks for updating it. This is one of the addons that you don't think about after you finish using it to get things where you want but once its broken, you remember how important it is.
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