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Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:11-04-17 06:48 AM
Created:09-02-12 05:10 PM
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PhotoRobot  Popular! (More than 5000 hits)

Version: 0.3.12
by: OUGHT, Sauerkraut

Updated with the permission of the original author OUGHT

Tracks CC, big offensive cool downs, immunities and several other important buffs/debuffs in the character portrait window. In the middle of batttefield it is difficult to notice that your target had gone in bubble or that you are disarmed. PhotoRobot will help you.

PhotoRobot is based on the PortraitTimers by Killakhan.

Version History:
v0.3.7
Updated for Legion Pre-Patch 7.0.3
v0.3.6
- Solved the raid-problem by brute force.
v0.3.4
- Fixed annoying message when aura breaks. =-)
- Revamped spel-list a bit.
v0.3.4
- Fixed a sack of bugs. Recasting of CC now works properly.
v0.3.3
- Fixing my forgetfulness-bug. =-)
v0.3.2:
- Updating of the spell-list completed. A lot of new cooldowns were added.
- Fixed a minor bug.
v0.3.1:
- Tried to fix a bug with CCs, breaking from damage. Couldn't repeat it on my computer, added blindly emergency timer to handle this bug.
v0.3:
- Fixed a bug with not showing crowd controls on targets.
- Fixed a more complex bug with auras lasting forever on target frame. =-)
v0.2.1:
- Minor fix.
v0.2:
- Fixed a bug with auras lasting forever on target frame.
- Fixed a bug with wrong timing auras after switching target.
- Restored graphic customization.
v0.1:
Rewritting of the main code ended. Addon is working, but all graphics customization and part of old non-portraits features is cut.

v0.3.12 - ToC update still working on lockouts :(
v0.3.10 - Working on showing lockouts from kicks
v0.3.9 - Update for 7.1.0
v0.3.8 - Spell list update
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Unread 11-17-12, 06:39 PM  
OUGHT
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OK, I'll make an option to hide the text countdowns.
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Unread 11-17-12, 05:24 PM  
kkot
A Deviate Faerie Dragon
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I know, but it'd be nice to have only 1 timer.

OmniCC just adds timer text to icons; it's not functionally similar to PhotoRobot.
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Unread 11-17-12, 01:06 PM  
OUGHT
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PhotoRobot has config about the position of timer, you can select such a position, whele numbers won't overlap.
Also, I don't understand, if OmniCC has such feature like PhotoRobot, why do you use PhotoRobot? =-)
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Unread 11-17-12, 05:00 AM  
kkot
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PhotoRobot's timer is often on top of OmniCC's and the cooldown model is hidden from view. Also, the cooldown model will bleed outside of the portrait, but I'm not sure if there's anything you can do about that.



why you don't want to use internal config of countdowns
There's no way to turn OmniCC on/off on a per add-on basis.
Last edited by kkot : 11-17-12 at 09:46 AM.
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Unread 11-16-12, 10:18 PM  
OUGHT
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If you will explain me, what exactly is "Support of OmniCC" and why you don't want to use internal config of countdowns, I will think about it =-)
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Last edited by OUGHT : 11-16-12 at 10:18 PM.
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Unread 11-16-12, 12:46 PM  
kkot
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Any plans to support OmniCC?

Cheers
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Unread 11-16-12, 07:14 AM  
Gix82
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great!
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Unread 11-16-12, 04:29 AM  
OUGHT
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Done.
It is strange, how I constantely forget to remove debug messages =-)
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Unread 11-16-12, 03:11 AM  
Gix82
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it is possible to remove the message in chat "aura has broken"? please.
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Unread 11-11-12, 08:23 AM  
OUGHT
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Sorry, had a lot of work. I will try to make update till next Sunday.
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Unread 11-08-12, 04:03 PM  
dlf1987
A Defias Bandit

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Your addon works fine with SUF (Shadow unit frames) on party members, except when i enable "show player in party" through SUF options.

For example, if my party1 gets rooted it shows that my player gets rooted on the the party frames. It needs to skip the first person on the party frames. If you dont want to implement it, could you hep me out on accomplishing it?

thanks



EDIT: I may have figured it out... i changed...

local frame = _G["SUFHeaderpartyUnitButton"..i]
to
local frame = _G["SUFHeaderpartyUnitButton"..i + 1]

and that moved the portrait cc down one.

Two problems that i dont know how to fix are
1. fix the portrait cc order if "show player in party" is enabled.
2. show the same cc on player frame and the top party player portrait when "show player in party" is enabled (insided the red circle above).
Last edited by dlf1987 : 11-08-12 at 06:27 PM.
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Unread 11-05-12, 12:15 PM  
Dazeyolo
A Kobold Labourer

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we gonna see an update soon :> ?
nice work btw keep it up
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Unread 10-20-12, 01:13 PM  
OUGHT
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Thanks for reporting, shall try to write the fix =-)
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Unread 10-09-12, 12:11 AM  
stako
A Deviate Faerie Dragon
 
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Originally Posted by Spiattalo
I keep getting this when I'm PvP'ing in a BG:



I get it also for other functions. Is it an addon-conlflict issue? I never experienced this in cata.

Also, the portrait changes only once per fight, the addon won't work twice or more.
This happens because the addon tries to change the scale of the arena frames while in combat - screwing with most stuff while in combat will create problems.

For author:
1. Instead of creating an event handler for ARENA_OPPONENT_UPDATE to create aura icons and scale arena frames, you could do it when Blizzard_ArenaUI is loaded via your ADDON_LOADED event handler. This will stop the scaling of frames in combat.

2. In your ListAuras() function you have some vars in the global namespace:
Code:
name, _, texture, _, _, _, eTime = UnitBuff(unit, i)
name, _, texture, _, _, _, eTime = UnitDebuff(unit, i)
3.
a) When reapplying the same aura a second time(ie. polymorphing again after it had broken), the cooldown icon does not appear the 2nd time. Fix is to clear up the frame.auras table in your addon.HideAll(unit) function, same as you do when PLAYER_TARGET_CHANGED and PLAYER_FOCUS_CHANGED are triggered.

b) When reapplying the same aura a second time *before the first aura has expired* (ie. re-sapping before the first sap expires), the time remaining is incorrect. Fixes itself when dropping and re-targeting the affected unit.
Last edited by stako : 10-16-12 at 07:30 PM.
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Unread 10-04-12, 12:36 PM  
Spiattalo
A Kobold Labourer

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I keep getting this when I'm PvP'ing in a BG:

8x [ADDON_ACTION_BLOCKED] AddOn "PhotoRobot" tried to call the protected function "ArenaEnemyFrame5PetFrame:SetScale()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
PhotoRobot\PhotoRobot-0.1.lua:197: in function <PhotoRobot\PhotoRobot.lua:188>
(tail call): ?

Locals:
nil
I get it also for other functions. Is it an addon-conlflict issue? I never experienced this in cata.

Also, the portrait changes only once per fight, the addon won't work twice or more.
Last edited by Spiattalo : 10-08-12 at 07:53 AM.
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