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Compatibility: | Return to Karazhan (7.1.5) |
Updated: | 11-20-16 01:21 PM |
Created: | 09-10-12 08:15 AM |
Downloads: | 41,427 |
Favorites: | 75 |
MD5: |
Hello Everyone!
SexyCooldown2 is back! I returned to the game, and I will release the addon again. Thank you for the hard work of kstange. I need some time to finish the work with the new items, but im on it
"SexyCooldowns is a logarithmic cooldown bar. What's that, you say? Well, most timer bars you're used to are linear. That is, the distance between 0 seconds and 10 seconds is the same as the distance between 50 seconds and 60 seconds. A logarithmic cooldown bar is somewhat different - it represents cooldowns on a compressed timeline, so that cooldowns that are closer to being ready are represented as more active on the bar. This lets you represent a large amount of data on a single bar, and have it remain useful.
In short, SexyCooldown is a single consolidated timer bar for all your spell, pet's spell, item, and proc cooldowns, as well as buffs, debuffs, and totem timers. It's very flexible, and can be customized to fit into your UI as best you see fit."
This rows written by Antiarc, when he first time release their addon, the SexyCooldown. But Antiarc is not update the original addon since 4.1.
== Features: ==
== Know Issues: ==
Its not a new addon, its a simple FAN UPDATE! ALL CREDITS GO TO ANTIARC FOR THE ORIGINAL SEXYCOOLDOWN!!!
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AlmaSebosa |
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09-22-12, 12:08 PM | ||||
A Defias Bandit
Forum posts: 2
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Pheochan |
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09-22-12, 01:34 PM | |
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Hey there!
Is there any way to click in a icon in sexycooldown bar and do a announce to group the time to end this buff/debuff/cooldown? |
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AlmaSebosa |
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09-22-12, 01:57 PM | ||
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Nargarot88 |
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10-30-12, 04:01 PM | |
A Kobold Labourer
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Hide out of combat
edit: nvm, found it!
Hello Nargarot88, Thank you for making such a WTF awesome addon! I just got a simple question: Can we let the bar disappear while out of combat and let it automatically appear when entering combat? I would really love to have my UI as clear as possible when OOC. If not, I would like to make a request to you to put this in as an option. Thank you for your time!
Last edited by Creamdream : 10-30-12 at 04:06 PM.
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Creamdream |
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12-01-12, 09:10 AM | |
A Kobold Labourer
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Hey, getting this error when loading up using ElvUI_AddonSkins. I assume its a problem with that addon rather than yours? Just thought i'd post it here anyway, I have no idea what I'm looking at to be honest.
Code:
bar = SexyCooldown2Spells { 0 = <userdata> settings = <table> {} optionsTable = <table> {} UpdateSingleIconLook = <func> =[C]:-1 splashAnchor = <unnamed> {} UpdateLabel = <func> =[C]:-1 durations = <table> {} grip = <unnamed> {} fade = <unnamed> {} fadeAlpha = <unnamed> {} optionsKey = "baroptions0" usedStrings = <table> {} cooldowns = <table> {} usedFrames = <table> {} UpdateBarLook = <func> =[C]:-1 UpdateBarBackdrop = <func> =[C]:-1 } label = <unnamed> { 0 = <userdata> } store = <table> { outline = "OUTLINE" fontColor = <table> {} splash_y = 503.99954223633 fontsize = 11 lock = true backgroundColor = <table> {} advancedOptions = true splash_x = 960.99975585938 borderColor = <table> {} width = 101 y = -486.49988174438 x = -149.99993896484 customTimings = "1,10,30,120" orientation = "BOTTOM_TO_TOP" height = 24.999923706055 font = "ElvUI Alt-Font" name = "Spells" timingDisplayFormat = "LITERAL" } AS = <table> { AddNonPetBattleFrames = <func> @ElvUI_AddOnSkins\..\core.lua:217 SetDefaultModuleLibraries = <func> @BigWigs\Libs\..\AceAddon-3.0.lua:383 ToggleOption = <func> @ElvUI_AddOnSkins\..\core.lua:201 FrameLocks = <table> {} datatext_font = "ElvUI\media\fonts\Continuum_Medium.ttf" EnableModule = <func> @BigWigs\Libs\..\AceAddon-3.0.lua:348 modules = <table> {} CancelTimer = <func> @ElvUI\libs\..\AceTimer-3.0.lua:311 IterateEmbeds = <func> @BigWigs\Libs\..\AceAddon-3.0.lua:458 Skins = <table> {} GenerateOptions = <func> @ElvUI_AddOnSkins\..\options.lua:250 EnableOption = <func> @ElvUI_AddOnSkins\..\core.lua:197 SetDefaultModulePrototype = <func> @BigWigs\Libs\..\AceAddon-3.0.lua:425 font = "ElvUI\media\fonts\Continuum_Medium.ttf" defaultModuleState = true EmbedOmen = <func> @ElvUI_AddOnSkins\skins\Omen.lua:5 RemoveNonPetBattleFrames = <func> @ElvUI_AddOnSkins\..\core.lua:225 ScheduleTimer = <func> @ElvUI\libs\..\AceTimer-3.0.lua:276 DisableModule = <func> @BigWigs\Libs\..\AceAddon-3.0.lua:366 register = <table> {} RegisterMessage = <func> @LibSharedMedia-3.0\..\CallbackHandler-1.0.lua:118 UnregisterMessage = <func> @LibSharedMedia-3.0\..\CallbackHandler-1.0.lua:181 EmbedRecountResize = <func> @ElvUI_AddOnSkins\skins\Recount.lua:12:128 EmbedRecount = <func> @ElvUI_AddOnSkins\skins\Recount.lua:133 EmbedRecountOmen = <func> @ElvUI_AddOnSkins\..\embed.lua:31 SkinBackdropFrame = <func> @ElvUI_AddOnSkins\..\core.lua:12:122 SetEnabledState = <func> @BigWigs\Libs\..\AceAddon-3.0.lua:440 enabledState = true RegisterEvent = <func> @LibSharedMedia-3.0\..\CallbackHandler-1.0.lua:118 pixelFont = "ElvUI\media\fonts\Homespun.ttf" Desaturate = <func> @ElvUI_AddOnSkins\..\core.lua:12:126 IterateModules = <func> @BigWigs\Libs\..\AceAddon-3.0.lua:453 Version = "1.05a" SkinFrame = <func> @ElvUI_AddOnSkins\..\core.lua:136 Enable = <func> @BigWigs\Libs\..\AceAddon-3.0.lua:315 UnregisterAllEvents = <func> @LibSharedMedia-3.0\..\CallbackHandler-1.0.lua:202 SkinFrameD = <func> @ElvUI_AddOnSkins\..\core [02:55] <in C code> ElvUI_AddOnSkins-1.05a\skins\SexyCooldown.lua:66: in function <ElvUI_AddOnSkins\skins\SexyCooldown.lua:64> <in C code> SexyCooldown2-1.0.2\prototype.lua:734: in function "SetBarFont" SexyCooldown2-1.0.2\prototype.lua:781: in function <SexyCooldown2\prototype.lua:768> <in C code> ElvUI_AddOnSkins-1.05a\skins\SexyCooldown.lua:97: in function "func" ElvUI_AddOnSkins-1.05a\core\core.lua:85: in function <ElvUI_AddOnSkins\core\core.lua:48> <in C code> ElvUI-5.04\core\core.lua:606: in function "InitializeModules" ElvUI-5.04\core\core.lua:641: in function "?" CallbackHandler-1.0\CallbackHandler-1.0-6.lua:12:127: in function <CallbackHandler-1.0\CallbackHandler-1.0.lua:12:127> <string>:"safecall Dispatcher[1]":4: in function <string>:"safecall Dispatcher[1]":4 <in C code> <string>:"safecall Dispatcher[1]":13: in function "?" CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function "Fire" BigWigs-r9595-release\Libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <BigWigs\Libs\AceEvent-3.0\AceEvent-3.0.lua:119> [02:55] bar = SexyCooldown2Spells { 0 = <userdata> settings = <table> {} optionsTable = <table> {} UpdateSingleIconLook = <func> =[C]:-1 splashAnchor = <unnamed> {} UpdateLabel = <func> =[C]:-1 durations = <table> {} grip = <unnamed> {} fade = <unnamed> {} fadeAlpha = <unnamed> {} optionsKey = "baroptions0" usedStrings = <table> {} cooldowns = <table> {} usedFrames = <table> {} UpdateBarLook = <func> =[C]:-1 UpdateBarBackdrop = <func> =[C]:-1 } label = <unnamed> { 0 = <userdata> } store = <table> { outline = "OUTLINE" fontColor = <table> {} splash_y = 503.99954223633 fontsize = 11 lock = true backgroundColor = <table> {} advancedOptions = true splash_x = 960.99975585938 borderColor = <table> {} width = 101 y = -486.49988174438 x = -149.99993896484 customTimings = "1,10,30,120" orientation = "BOTTOM_TO_TOP" height = 24.999923706055 font = "ElvUI Alt-Font" name = "Spells" timingDisplayFormat = "LITERAL" } AS = <table> { AddNonPetBattleFrames = <func> @ElvUI_AddOnSkins\..\core.lua:217 SetDefaultModuleLibraries = <func> @BigWigs\Libs\..\AceAddon-3.0.lua:383 ToggleOption = <func> @ElvUI_AddOnSkins\..\core.lua:201 FrameLocks = <table> {} datatext_font = "ElvUI\media\fonts\Continuum_Medium.ttf" EnableModule = <func> @BigWigs\Libs\..\AceAddon-3.0.lua:348 modules = <table> {} CancelTimer = <func> @ElvUI\libs\..\AceTimer-3.0.lua:311 IterateEmbeds = <func> @BigWigs\Libs\..\AceAddon-3.0.lua:458 Skins = <table> {} GenerateOptions = <func> @ElvUI_AddOnSkins\..\options.lua:250 EnableOption = <func> @ElvUI_AddOnSkins\..\core.lua:197 SetDefaultModulePrototype = <func> @BigWigs\Libs\..\AceAddon-3.0.lua:425 font = "ElvUI\media\fonts\Continuum_Medium.ttf" defaultModuleState = true EmbedOmen = <func> @ElvUI_AddOnSkins\skins\Omen.lua:5 RemoveNonPetBattleFrames = <func> @ElvUI_AddOnSkins\..\core.lua:225 ScheduleTimer = <func> @ElvUI\libs\..\AceTimer-3.0.lua:276 DisableModule = <func> @BigWigs\Libs\..\AceAddon-3.0.lua:366 register = <table> {} RegisterMessage = <func> @LibSharedMedia-3.0\..\CallbackHandler-1.0.lua:118 UnregisterMessage = <func> @LibSharedMedia-3.0\..\CallbackHandler-1.0.lua:181 EmbedRecountResize = <func> @ElvUI_AddOnSkins\skins\Recount.lua:12:128 EmbedRecount = <func> @ElvUI_AddOnSkins\skins\Recount.lua:133 EmbedRecountOmen = <func> @ElvUI_AddOnSkins\..\embed.lua:31 SkinBackdropFrame = <func> @ElvUI_AddOnSkins\..\core.lua:12:122 SetEnabledState = <func> @BigWigs\Libs\..\AceAddon-3.0.lua:440 enabledState = true RegisterEvent = <func> @LibSharedMedia-3.0\..\CallbackHandler-1.0.lua:118 pixelFont = "ElvUI\media\fonts\Homespun.ttf" Desaturate = <func> @ElvUI_AddOnSkins\..\core.lua:12:126 IterateModules = <func> @BigWigs\Libs\..\AceAddon-3.0.lua:453 Version = "1.05a" SkinFrame = <func> @ElvUI_AddOnSkins\..\core.lua:136 Enable = <func> @BigWigs\Libs\..\AceAddon-3.0.lua:315 UnregisterAllEvents = <func> @LibSharedMedia-3.0\..\CallbackHandler-1.0.lua:202 SkinFrameD = <func> @ElvUI_AddOnSkins\..\core I'll post this on Tukui forums too. Also, just noticed that some people are using TukUI_ElvUI_Skins mod which was defunct as of 5.0. Its been split into two mods - one for TukUI skins and one for ElvUI skins. Should fix most problems for anyone still using TukUI_ElvUI_Skins. |
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Yggy |
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12-03-12, 05:57 PM | ||
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Yeah, I know the 2 new addons for Tuk and ElvUI But this problem is with the skin addon, not the SexyCooldown 2, sorry |
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Nargarot88 |
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12-24-12, 01:06 PM | |
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I've been occasionally experiencing a bug with the cooldown bars. Sometimes the bars will disappear mid-combat until all of my abilities are off cooldown or I reload my UI. I use 3 Sexycooldown bars: 1 for main ability cooldowns, another for temporary buffs, and a third for target debuffs. My debuff bar will sometimes disappear as well, but it will reappear if I switch targets. I have been unable to reproduce the bug on demand.
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Jake88 |
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12-26-12, 09:20 PM | ||
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http://kepfeltoltes.hu/121227/WoWScr...toltes.hu_.jpg I will update the libs to 5.1 soon, I hope its help You too. |
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Nargarot88 |
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01-07-13, 02:11 PM | |
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The profiles are simply not working. Not only does switching profiles get rid of all skinning options and render them unchangeable, but also puts the timer in the position of the first profile I ever made, and makes it immovable no matter what setting the Lock option is on.
I also never know whats going to happen on reloading the UI. |
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TiaMaster |
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02-21-13, 12:04 AM | |||||
A Kobold Labourer
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Sayre |
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02-21-13, 11:39 AM | ||||||
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You are right! I forgot this one Thank you |
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Nargarot88 |
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06-21-13, 10:39 AM | |
A Kobold Labourer
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LUA Error:
Code:
1x AceLocale-3.0-6: SexyCooldown2: Missing entry for "Removed %s from the SexyCooldown blacklist" SexyCooldown2-1.0.5\options.lua:264: in function <SexyCooldown2\options.lua:263> (tail call): ? <in C code> <string>:"safecall Dispatcher[2]":9: in function <string>:"safecall Dispatcher[2]":5 (tail call): ? AceConfigDialog-3.0\AceConfigDialog-3.0-57.lua:799: in function <AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614> (tail call): ? <in C code> <string>:"safecall Dispatcher[3]":9: in function <string>:"safecall Dispatcher[3]":5 (tail call): ? Ace3-Release-r1086\AceGUI-3.0\AceGUI-3.0-33.lua:314: in function "Fire" Ace3-Release-r1086\20AceGUI-3.0-33\widgets\AceGUIWidget-DropDown.lua:439: in function <Ace3\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:430> (tail call): ? <in C code> <string>:"safecall Dispatcher[3]":9: in function <string>:"safecall Dispatcher[3]":5 (tail call): ? Ace3-Release-r1086\AceGUI-3.0\AceGUI-3.0-33.lua:314: in function "Fire" AceGUI-3.0-33\widgets\AceGUIWidget-DropDown-Items.lua:351: in function <AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:341> Locals: nil |
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Vejj |
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06-21-13, 06:57 PM | ||
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What do you want to do with the addon when you get this error, and which spell generated it? |
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Nargarot88 |
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06-23-13, 08:39 PM | |||
A Kobold Labourer
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Vejj |
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