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Battle for Azeroth (8.0.1)
Updated:09-25-18 02:31 PM
Created:08-06-14 06:06 PM
Downloads:69,071
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Categories:oUF: Layouts, Unit Mods

oUF Abu  Popular! (More than 5000 hits)

Version: 8.0-3
by: sticklord [More]

Requires oUF 8.0.2

My personal Unitframe layout, based (heavily) on oUF_Neav. No plugin is supported as for now, except those that does not require support from the layout. Feel free to ask if you'd like one supported. Basic units including boss and arena frames are supported, but not raid frames. I've grown found of the blizzard ones, when they work that is.

Features

  • Aura Filter
  • Flashy castbar with channeling ticks
  • Threat glow
  • Portrait Timers
  • Absorb bar (0 - 100% of HP)
  • Set/Clear focus hotkey
  • Coloring of frames
  • Weakened Soul bar
  • Warrior Enrage bar
  • Vengance bar for tanks
Configuration
  • Use "/ouf" or "/oufabu" to access the ingame configuration.
  • Party, Arena & boss frame can be moved by using "/oufabu lock".
  • Player, Target & Focus can be moved by using the right click menu.
There are also 3 different aura filter, you can click on auras with CTRL+ALT
down or use the spell ID in the option panel to edit them.
  • Boss Frames: A whitelist were you can add debuffs to show, for example your own dots.
  • Arena Frames: A whitelist for buffs, some are included.
  • Rest: For the rest of the frames it works like this: On npc's the default is to only show your auras,
    on players everything it shown. Some are included here aswell, you can find them in the file "oUF_Abu/Aurafilter.lua"
Notes
  • I've tested it for a while now so shouldn't be any big bugs, but probably a taint every now and then, can't get away from them.
  • If you wanna report a bug, thanks, I would prefer if you could do it here however.
  • You can also find it on github
Supported Locales
  • Chinese Simplified, thanks to yaoenqi
  • Chinese Traditional, thanks to yaoenqi again
  • German, thanks to bullsei
Big thanks to
Neal & Renstrom for oUF_Neav, Phanx for her layout, P3lim, Haste, Tuller & Jaliborc.
FAQ
What other addons are you using?
Most of the other addons that you can see in the screenshots are my own addons found on my github.

8.0-3
- Fixed combopoint disabling hopefully
- Combat fade pet frame fix

8.0-2
- Made monk class bars more appealing(objectivly)
- Portrait timers should work again
- Some frames hide when out of combat, can be turned off.
Not quite sure i like it, open to suggestions:)
- Changed the way the absorb bar works, where it adds to the healthbar and only overflows show.

8.0-1
- Updated for BFA
- Changed some default settings.

7.0-5
- Various bug fixes
- Added power prediction/builderspender
- Option to show the flashy statusbar for some classes
- Check github if curious of everything.

7.0-4
- Fixed offline icon
- Added Prestige PvP thing
- Hide level on certain events
- Petframe fix
- Changed buffs abit

7.0-3
- Added a aura bar above the player frame used to track spells, set the spell in the config

7.0-1
- Updated for legion

6.2-1
- Fixed some pet funkiness
- German localization
- New option for a more standard border.

6.1-3
- Bug fixes

6.1-2
- Focus castbar is released from the focus frame
- Warlocks should no longer be blinded by the Doom Bolt castbar
- Option for disabling ToT frames
- Partyframes should hide in small raidgroups with "Show party in raid" disabled.

6.1-1
- Fixed missing texture for portraittimers.

6.1
- Hopefully fixed priest tick timers
- Maybe I've fixed script ran to long on portraittimers
- toc update

6.0.3-6
- Added Alt Power bar for boss frames, might be overlapping something though.
- Auras: Fixed blinking icon on "invalid" units
- Portraittimers: Now filters by spellID
- Localization: Thought I uploaded this earlier but oh well. Fixed some confusion between bar colors. Thanks again yaoenqi!

6.0.3-5
- Added Chinese Simplified/Traditional thank to yaoenqi

6.0.3-4
- Tried to fix stealable
- Reduced level size text
- Fixed disabling of SnD bar
- Changed some old auras

6.0.3-3
- Can now turn on class modules again!

6.0.3-2
- Font/statusbar picker no longer bugs out with some special files.
- Lightened up manabar abit.
- Option to disable blizzard class modules.
- Fixed issue moving frames again..
- Changed purgeable aura border.
- Added partyframe buffs.

6.0.3-1
- You might wanna delete the folder, removed some files
- Fixed anchors finally, and they now save position with profiles. Also added a config tab for it.
- OmniCC should now have full control of the aura timers.
- Added/fixed druid mushrooms

6.0.2-4
- Now using the blizzard dropdown that I just found.
This means you can set focus/dismiss pet from rightclick menu, but need to move frames with "/ouf lock"
- Moved petframe abit and disabled the name
- Fixed nil name color
- Added sweeping strikes bar

6.0.2-3
- option for name color
- Fixed backdrop for power bar
- Improved resolve and aurabars
- Improved combopoints and removed druid module
- Changed the way the tag system works, less customization but easier to work with
- Added boss icon instead of "??"
- Added target sounds
- Fixed raid icon for boss frames and arena frames
- Added some localization, only englis now though. Feel free to edit.

6.0.2-2
- Fixed gap icon
- Changed some auras
- Fixed bug with castbar hidden

6.0.2-1
- Should work with 6.0.2 now!
- You might wanna enable the inbuilt aura timer now to remove blizzards.
- Changed Vengeance to Resolve.
- Added Aurabars modules:
- SlicenDice, Enrage, WeakenedSoul.
- Unlocking now shows the full frames for party/arena/boss
- Added Class Portraits Option

5.4.8.8
- Should show dispellable buffs now
- Can change color of backdrops
- Added PvP Icons

5.4.8.7
- Now with 2 different layouts for player, target/focus, pet & party frames
- Added Animating Arcane Orbs for mages (can be disabled).
- Changed AuraFilter again! Also, the arena buffs are now shown in the editor. However you must reset your profile if you want em enabled.
- Changed the fuckin absorb texture again.
- Probably some more changes i forgot..
-- r2
- - Fixed scaling of player frame in combat
-- r3
- - Now supports druids..
- - Option for clickthrough frames
- - Can also use middle button for focus
-- r4
- - Small bars are above threat glow
- - Fixed the AuraOrbs module
- - Added Buffs for focus
- - Fixed art location
- - Corrected arena frames art

5.4.8.6
- Bug fixes
- $perc now includes "%"
- Can now change safezone color
- No longer hide consolidate buffs on enemies
- Maybe made aura timer more effiecent, i dunno
- Also shows decimal when less than 2.5 sec
- Castbar safezone fix
- Weakened soul fix

5.4.8.5
- This will also reset you settings but not your aura filters.
- Added profiles, one for aurafilters and one for general settings.
- Fixed combatfeedbacktext error
- Fixed error with font size
- Auras on target frame can now be disabled.
- Can move the castbars abit more freely.
- Can now view hidden auras with CTRL + ALT, clicking an aura will add it to the aura filter
- Changed the way aura filters work, default it show all auras on player and only own on NPC's

5.4.8.3
- Fixed wierd divided by zero

5.4.8.2
- Improved castbar
- Option to position auras on target frame
- Improved absorbbar abit + options
- Options now won't load in combat to prevent script ran to long
- Latency bar is now actually visible

5.4.8.1
- Initial release
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Unread 10-04-16, 08:28 AM  
deadmau
A Kobold Labourer

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Can't get my Config to match, help pls!

Hello I found a rogue with a Unit Frame I wanted to copy, but I can't get it to match, maybe some help?

http://imgur.com/a/29vjy

I'm the paladin, my Zzz is standard yellow instead of blue, and I don't have an Alliance (Faction) icon...any idea why?


This Mage was able to at least get the blue Zzz, I would love to have both that and faction icon, for me Alliance.

http://i.imgur.com/9ldGU1k.jpg

This other mage was able to get nicer Horde + Alliance icons, how to get?

http://i.imgur.com/otgVapx.jpg

Again, thanks for your time and help.

Edit: I got the Faction Icon to appear, I had to turn on PvP flag -- but the Icon still look crappier the one I'm trying to replicate, also still the Blue Zzz don't work.

http://i.imgur.com/qb8VEda.jpg
Last edited by deadmau : 10-04-16 at 10:12 AM.
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Unread 10-02-16, 12:46 PM  
sticklord
A Wyrmkin Dreamwalker
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File comments: 121
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Originally Posted by chrislue
is it possible to make the rest icon "zzz" glowing like default?
That's a neat idea, didn't know the default did that.

Originally Posted by TokyoGhost
When in Arena Skirmishes, I am unable to see opponent team composition before match starts. Only when I enter arena, frames show on the right.

Is this intended to be like this? I noticed my partners are able to see who we are playing against, but I see nothing on the right. Help!
Waiting on oUF to include it, might manually include it though.
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Unread 10-01-16, 03:02 AM  
chrislue
A Defias Bandit

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is it possible to make the rest icon "zzz" glowing like default?
Last edited by chrislue : 10-01-16 at 03:55 AM.
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Unread 10-01-16, 01:38 AM  
TokyoGhost
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When in Arena Skirmishes, I am unable to see opponent team composition before match starts. Only when I enter arena, frames show on the right.

Is this intended to be like this? I noticed my partners are able to see who we are playing against, but I see nothing on the right. Help!
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Unread 09-30-16, 01:06 PM  
sticklord
A Wyrmkin Dreamwalker
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Forum posts: 57
File comments: 121
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Newest update should fix some of the bugs, but I also found a bug with the profiles i should fix soon.

And I'm thinking of redoing the aura filters in some way, if anyone got an idea I'm all ears.

Originally Posted by TokyoGhost
How do I copy current profile and rename it, so I can have 2?
It still aint possible
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Unread 09-29-16, 09:48 AM  
TokyoGhost
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How do I copy current profile and rename it, so I can have 2?
Last edited by : 09-29-16 at 09:59 AM.
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Unread 09-29-16, 12:03 AM  
adawong
A Murloc Raider
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Thank you for the update, cant wait to use it ! Literally the only addon i cant play without.
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Unread 09-28-16, 03:39 AM  
adawong
A Murloc Raider
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hey sticklord,

stumbled upon an error in arenas

Code:
Message: Interface\AddOns\oUF_Abu\Modules\oUF_Trinkets.lua:33: attempt to call global 'CooldownFrame_SetTimer' (a nil value)
Time: 09/28/16 11:38:08
Count: 2
Stack: Interface\AddOns\oUF_Abu\Modules\oUF_Trinkets.lua:33: in function <Interface\AddOns\oUF_Abu\Modules\oUF_Trinkets.lua:19>
(tail call): ?

Locals: self = oUF_AbuArenaFrame1 {
 0 = <userdata>
 UNIT_PORTRAIT_UPDATE = <function> defined @Interface\AddOns\oUF\elements\portraits.lua:75
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <table> {
 }
 mouseovers = <table> {
 }
 UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @Interface\AddOns\oUF_Abu\Modules\oUF_CCastbar.lua:164
 UNIT_PET = <function> defined @Interface\AddOns\oUF\ouf.lua:175
 CCastbar = oUF_AbuArenaFrame1Castbar {
 }
 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\oUF\elements\health.lua:145
 __elements = <table> {
 }
 Texture = <unnamed> {
 }
 Power = <unnamed> {
 }
 UNIT_POWER_BAR_SHOW = <function> defined @Interface\AddOns\oUF\elements\power.lua:220
 UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @Interface\AddOns\oUF_Abu\Modules\oUF_CCastbar.lua:176
 UNIT_HEALTH = <function> defined @Interface\AddOns\oUF\elements\health.lua:145
 style = "oUF_AbuArena"
 UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\oUF\ouf.lua:38
 UNIT_CONNECTION = <table> {
 }
 Portrait = <unnamed> {
 }
 UNIT_POWER = <function> defined @Interface\AddOns\oUF\elements\power.lua:220
 SmoothBar = <function> defined @Interface\AddOns\oUF_Abu\Modules\oUF_Smooth.lua:18
 UNIT_SPELLCAST_CHANNEL_STOP = <function> defined @Interface\AddOns\oUF_Abu\Modules\oUF_CCastbar.lua:249
 UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\oUF_Abu\Modules\oUF_CCastbar.lua:69
 unit = "arena1"
 UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\oUF_Abu\Modules\oUF_CCastbar.lua:188
 UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @Interface\AddOns\oUF_Abu\Modules\oUF_CCastbar.lua:332
 UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\oUF_Abu\Modules\oUF_CCastbar.lua:274
 PortraitTimer = <unnamed> {
 }
 UNIT_SPELLCAST_INTERRUPTED = <function> defined @Interface\AddOns\oUF_Abu\Modules\oUF_CCastbar.lua:147
 PvP = <unnamed> {
 }
 ARENA_OPPONENT_UPDATE = <table> {
 }
 UNIT_SPELLCAST_STOP = <function> defined @Interface\AddOns\oUF_Abu\Modules\oUF_CCastbar.lua:221
 UNIT_SPELLCAST_FAILED = <function> defined @Interface\AddOns\oUF_Abu\Modules\oUF_CCastbar.lua:127
 UNIT_AURA = <table> {
 }
 PostUpdate = <function> defined @Interface\AddOns\oUF_Abu\LayoutArena.lua:6
 COMBAT_LOG_EVENT_UNFILTERED = <function> defined @Interface\AddOns\oUF_Abu\Modules\oUF_Trinkets.lua:19
 id = "1"
 Trinket = <unnamed> {
 }
 UNIT_FACTION = <table> {
 }
 UNIT_ENTERED_VEHICLE = <function> defined @Interface\AddOns\oUF\ouf.lua:38
 Health = <unnamed> {
 }
 cUnit = "arena"
 Name = <unnamed> {
 }
 UNIT_MAXPOWER = <function> defined @Interface\AddOns\oUF\elements\power.lua:220
 UNIT_DISPLAYPOWER = <function> defined @Interface\AddOns\oUF\elements\power.lua:220
 Buffs = oUF_AbuArenaFrame1Buffs {
 }
 UNIT_POWER_BAR_HIDE = <function> defined @Interface\AddOns\oUF\elements\power.lua:220
 UNIT_MODEL_CHANGED = <function> defined @Interface\AddOns\oUF\elements\portraits.lua:75
}
event = "COMBAT_LOG_EVENT_UNFILTERED"
_ = true
instanceType = "arena"
_ = 1475055488.569
eventType = "SPELL_CAST_SUCCESS"
_ = false
sourceGUID = "Player-580-06E2DA3D"
_ = "Lichmaster-Blackmoore"
_ = 66888
_ = 0
_ = ""
_ = nil
_ = -2147483648
_ = -2147483648
spellID = 59752
(*temporary) = nil
(*temporary) = <unnamed> {
 0 = <userdata>
}
(*temporary) = 834740.357
(*temporary) = 120
(*temporary) = 1
(*temporary) = "attempt to call global 'CooldownFrame_SetTimer' (a nil value)"
trinketSpells = <table> {
 7744 = 45
 59752 = 120
 42292 = 120
}
GetTrinketIcon = <function> defined @Interface\AddOns\oUF_Abu\Modules\oUF_Trinkets.lua:11
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Unread 09-26-16, 07:22 AM  
ThSno
A Kobold Labourer

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Hello,

The window to recruit followers in my class hall or for work orders in my garrison is hidden by unit frames. Is it possible to fix it, please ?

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Unread 09-25-16, 10:50 AM  
sticklord
A Wyrmkin Dreamwalker
AddOn Author - Click to view AddOns

Forum posts: 57
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Originally Posted by taiya
it it possible to get the default ui power textures on these frames for each class instead of the solid color bar? such as demon hunter fury purple textured power and elemental shamans swirly blue power bar texture
It's planned, just waiting on oUF to support it.
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Unread 09-24-16, 03:40 PM  
taiya
A Kobold Labourer

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it it possible to get the default ui power textures on these frames for each class instead of the solid color bar? such as demon hunter fury purple textured power and elemental shamans swirly blue power bar texture
Last edited by taiya : 09-24-16 at 03:41 PM.
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Unread 09-19-16, 03:00 PM  
sticklord
A Wyrmkin Dreamwalker
AddOn Author - Click to view AddOns

Forum posts: 57
File comments: 121
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Originally Posted by TokyoGhost
I asked you to make us able to scale it. When you push next update, ill have to make it bigger again, right?
Oh I didn't read it all, but not gonna add a pvp icon scale option either. An yes, if you change it, and then download it and replace your version then yeah of course you gotta change it.

And I agree with adawong, you did sound demanding. Sometimes we need dicks to change people, you even put in a please Look i do this in my spare time for free, which means I mainly do it for myself and can't make it perfect for everyone.
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Unread 09-19-16, 02:00 PM  
TokyoGhost
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Originally Posted by sticklord
I'll repeat myself, I'm gonna keep the PvP icon small.
I asked you to make us able to scale it. When you push next update, ill have to make it bigger again, right?
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Unread 09-19-16, 01:48 PM  
sticklord
A Wyrmkin Dreamwalker
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I'll repeat myself, I'm gonna keep the PvP icon small.
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Unread 09-19-16, 12:52 PM  
TokyoGhost
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Originally Posted by adawong
Originally Posted by TokyoGhost
Then let me know how can I increase its size myself as it irritates me to the very core.
not the author but:

i deleted everything to do with any pvp icons (why do you even need it) by deleting everything with "pvp" in the laylout.lua file if you want

if you want to change the size there are parameters under ---PVP ICON--- you can fiddle around with.

based on your demanding tone ill leave a little comment as following:

if this is too hard for you try ElvUI, wank
There is name for behaving like that: being a dick.

But its easier to be a dick than to think a bit and realise not everyone are developers nor native English speakers.

As for icon size, yes I changed it. But I don't want to change it every time this addon updates. Dev, can you please make this an option to change in settings? Thank you.
Last edited by : 09-19-16 at 01:00 PM.
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