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Compatibility: | Chains of Domination (9.1.0) |
Updated: | 08-24-21 01:09 PM |
Created: | 08-31-15 04:32 AM |
Downloads: | 41,735 |
Favorites: | 66 |
MD5: |
DuffedUI v9
Discontinued and Ended
The UI will no longer be developed further or handed over to other developers.
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07-30-16, 10:36 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 6
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I can't install the UI as an error pops up behind the install box and I can't move the install box area to close it. Have no other addons installed/activated
http://imgur.com/a/N8yT2
Last edited by Slirith : 07-30-16 at 10:37 AM.
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Slirith |
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liquidbase |
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07-30-16, 03:47 AM | ||
A Defias Bandit
Forum posts: 2
File comments: 70
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Last edited by Alekc : 07-30-16 at 03:48 AM.
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Alekc |
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07-29-16, 03:34 PM | |||
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Last edited by liquidbase : 07-29-16 at 03:35 PM.
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liquidbase |
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07-29-16, 08:32 AM | |
A Defias Bandit
Forum posts: 2
File comments: 70
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Some more bugs(?):
Honor talents SpellID doubled: and no ItemID on the item tooltips in bags: |
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Alekc |
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07-29-16, 05:13 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 5
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Hiyo! I'm playing a druid and I want to either swap bar 1 and 2 so the bottom bar pages. Or (so I don't have to write a ton of macros) get bar 2 to also page based on form. I'm not very versed in the dark arts of modding but tried adding RegisterStateDriver(bar, "page", "bonusbarstuff") to bar2.lua anyways. Didn't throw any errors, but didn't page either.
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Schlurcher |
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07-28-16, 06:35 AM | ||
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escape=>DuffedUI=>left side unitframes=>scroll right to Set UF-Layout (1, 2, 3 or 4, default = 1) (Don't forget to klick "OK" after you change the layout and before reload ui ) |
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Rav99 |
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07-27-16, 07:40 AM | |
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is there a way to sacle up the User player frame
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Kibaa12 |
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07-24-16, 09:30 AM | ||
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liquidbase |
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07-24-16, 05:29 AM | |
A Defias Bandit
Forum posts: 2
File comments: 70
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One more bag: can't change bags in bank, cause the buttons is unclickable... looks like some invisible frame is covering them (same thing with some cells inside the bank frame).
Last edited by Alekc : 07-24-16 at 05:30 AM.
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Alekc |
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07-24-16, 01:26 AM | |||
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If you mean the square minimapbuttons, you can config this in enhanced config.
Last edited by liquidbase : 07-24-16 at 01:28 AM.
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liquidbase |
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07-23-16, 07:23 PM | |
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Had a look thorugh but coudlnt find anything where is the option to turn the Micro Bar element back or or show hide it?
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Kibaa12 |
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07-23-16, 06:05 PM | |
A Kobold Labourer
Forum posts: 1
File comments: 32
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Hi Liquid. On my Feral druid it shows that it has 6 combo points instead of 5. Not sure if something has changed or its a bug.
http://imgur.com/a/8RQSi
Last edited by Broncin : 07-23-16 at 06:06 PM.
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Broncin |
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07-23-16, 12:57 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 47
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Error
Hello,
Here ist the error message my brother have with his frozen DK: Message: ...terface\AddOns\DuffedUI\modules\actionbars\style.lua:295: attempt to call method 'SetChange' (a nil value) Time: 07/23/16 20:30:27 Count: 1 Stack: ...terface\AddOns\DuffedUI\modules\actionbars\style.lua:295: in function <...terface\AddOns\DuffedUI\modules\actionbars\style.lua:277> [C]: in function `ActionButton_ShowOverlayGlow' Interface\FrameXML\ActionButton.lua:701: in function <Interface\FrameXML\ActionButton.lua:630> [C]: ? [C]: in function `ActionButton_OnEvent' Interface\FrameXML\ActionButton.lua:195: in function <Interface\FrameXML\ActionButton.lua:187> Locals: self = MultiBarBottomLeftButton1 { NormalTexture = MultiBarBottomLeftButton1NormalTexture { } HotKey = MultiBarBottomLeftButton1HotKey { } action = 61 buttonType = "MULTIACTIONBAR1BUTTON" Border = MultiBarBottomLeftButton1Border { } Flash = MultiBarBottomLeftButton1Flash { } Count = MultiBarBottomLeftButton1Count { } overlay = ActionButtonOverlay1 { } eventsRegistered = true flashtime = 0 checked = frame { } icon = MultiBarBottomLeftButton1Icon { } pushed = frame { } hover = frame { } feedback_action = 61 Name = MultiBarBottomLeftButton1Name { } rangeTimer = -1 isSkinned = true backdrop = <unnamed> { } FlyoutBorderShadow = MultiBarBottomLeftButton1FlyoutBorderShadow { } 0 = <userdata> NewActionTexture = <unnamed> { } FlyoutBorder = MultiBarBottomLeftButton1FlyoutBorder { } flashing = 0 NewProc = <unnamed> { } FlyoutArrow = MultiBarBottomLeftButton1FlyoutArrow { } cooldown = MultiBarBottomLeftButton1Cooldown { } zoneAbilityDisabled = false } NewProc = <unnamed> { 0 = <userdata> } Animation = <unnamed> { 0 = <userdata> } FadeOut = <unnamed> { 0 = <userdata> } (*temporary) = nil (*temporary) = <unnamed> { 0 = <userdata> } (*temporary) = -1 (*temporary) = "attempt to call method 'SetChange' (a nil value)" C = <table> { nameplate = <table> { } misc = <table> { } general = <table> { } media = <table> { } duffed = <table> { } datatext = <table> { } chat = <table> { } loot = <table> { } raid = <table> { } castbar = <table> { } tooltip = <table> { } classtimer = <table> { } merchant = <table> { } actionbar = <table> { } bags = <table> { } unitframes = <table> { } cooldown = <table> { } auras = <table> { } } ProcBackdrop = <table> { edgeSize = 1 insets = <table> { } edgeFile = "Interface\AddOns\DuffedUI\medias\textures\blank" } ShowOverlayGlow = <function> defined @Interface\AddOns\DuffedUI\modules\actionbars\style.lua:252 HideOverlayGlow = <function> defined @Interface\AddOns\DuffedUI\modules\actionbars\style.lua:270 That will come every time if he will be in fight. He use in this time Version 36. BR Ralf |
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potsrabe |
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07-23-16, 02:56 AM | |||
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Config for the Squareminimap-buttons can be found inside of Enhanced Config. Moving can be done via /moveui.
Open the config from DuffedUI and go to the sub section Raid Frames. There you disable the option Code:
Enale Raid Frames
Last edited by liquidbase : 07-23-16 at 02:58 AM.
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liquidbase |
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