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Updated: 03-27-19 02:36 PM
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Compatibility:
Zandalari and Kul Tiran (8.1.5)
Tides of Vengeance (8.1.0)
Battle for Azeroth (8.0.1)
Updated:03-27-19 02:36 PM
Created:05-18-16 08:25 PM
Downloads:46,965
Favorites:39
MD5:
Categories:Unit Mods, Battle for Azeroth Beta
8.1.5

Plater Nameplates  Popular! (More than 5000 hits)

Version: v8.1.5.248
by: Tercioo [More]

Plater is a handsome and light addon for nameplates!

Plater and Details! are made by the same author!


Features:
- New nameplates for friendly characters.
- Unlock configs to modify the new personal health bar/power bar in the middle of the screen.
- Allows to change the size of the resource indicators such as the runes for Death Knights.
- Indicates when a npc is an objetive of a quest.
- Highlight detector npcs inside Suramar city.
- Color change by aggro and by player role (tank or dps).
- Dynamic sizing allowing to have two sets of size, one for combat and other out of combat.
- Allows full modification of textures.
- Allows to modify the clickable area of the plate.
- Unlock separate config for each type of unit: Friendly Player, Enemy Player, Friendly Npc, Enemy Npc.
- Show your buffs and debuffs, allowing to black list some of them.

Important: by default the health bar of enemy nameplates has a height 2 pixel when out of combat, but do not be fooled by that, each nameplate has by default 45 pixels of clickable area (vertical) and both the health bar and the clickable area can be modified.

Archived Files (43)
File Name
Version
Size
Author
Date
v8.1.5.245
1MB
Tercioo
03-24-19 05:02 PM
v8.1.5.237
1MB
Tercioo
03-16-19 02:03 PM
v8.1.5.233
1MB
Tercioo
03-12-19 08:24 PM
v8.1.0.228
1MB
Tercioo
03-08-19 12:04 PM
v8.1.0.225.zip
1MB
Tercioo
03-06-19 08:51 AM
v8.1.0.222.zip
1MB
Tercioo
03-03-19 08:36 PM
v8.1.0.218.zip
1MB
Tercioo
03-03-19 11:46 AM
v8.1.0.216.zip
1MB
Tercioo
03-02-19 01:10 PM
v8.1.0.207.zip
1MB
Tercioo
02-19-19 02:20 PM
v8.1.0.203.zip
1MB
Tercioo
02-17-19 12:21 PM
v8.1.0.191.zip
1MB
Tercioo
01-27-19 05:49 PM
v8.1.0.186
1MB
Tercioo
01-25-19 06:03 PM
v8.0.1.153
961kB
Tercioo
11-17-18 03:44 PM
v8.0.1.121
883kB
Tercioo
09-05-18 09:56 AM
v8.0.1.117
876kB
Tercioo
09-01-18 05:46 PM
v8.0.1.115
856kB
Tercioo
08-29-18 08:06 PM
v8.0.1.111
855kB
Tercioo
08-23-18 04:53 PM
v8.0.1.109
854kB
Tercioo
08-22-18 08:09 AM
v8.0.1.102
845kB
Tercioo
08-11-18 10:26 AM
v8.0.1.100
846kB
Tercioo
08-10-18 07:02 PM
v8.0.1.099
843kB
Tercioo
08-07-18 05:20 PM
v8.0.1.087
757kB
Tercioo
07-23-18 07:25 AM
v8.0.1.081
754kB
Tercioo
07-18-18 07:54 PM
v8.0.1.072.Alpha.V19
732kB
Tercioo
07-16-18 08:01 PM
v8.0.1.072.Alpha.V18
728kB
Tercioo
07-15-18 05:10 PM
v8.0.1.072.Alph
728kB
Tercioo
07-12-18 06:28 PM
v8.0.1.072.Alph
698kB
Tercioo
06-26-18 06:21 PM
v8.0.1.072.Alph
687kB
Tercioo
06-17-18 05:42 PM
v8.0.1.072.Alph
683kB
Tercioo
06-15-18 07:12 PM
v8.0.1.072.Alph
682kB
Tercioo
06-14-18 11:09 AM
v8.0.1.072.Alph
681kB
Tercioo
06-11-18 03:42 PM
v8.0.1.072.Alph
680kB
Tercioo
06-10-18 12:36 PM
v8.0.1.072.Alph
679kB
Tercioo
06-10-18 11:32 AM
v8.0.1.072.Alph
692kB
Tercioo
06-09-18 01:19 PM
v8.0.1.072.Alph
691kB
Tercioo
06-08-18 06:59 PM
v8.0.1.072.Alph
689kB
Tercioo
06-04-18 11:23 AM
v8.0.1.072.Alph
688kB
Tercioo
06-02-18 06:46 PM
v8.0.1.072.Alph
670kB
Tercioo
05-21-18 06:34 AM
v8.0.1.072.Alph
1MB
Tercioo
05-07-18 03:05 PM
v8.0.1.072.Alph
1MB
Tercioo
05-03-18 07:32 AM
v8.0.1.072.Alph
1MB
Tercioo
04-21-18 07:49 AM
v8.0.1.072
1MB
Tercioo
04-20-18 01:25 PM
v7.3.5.072
1MB
Tercioo
04-14-18 09:30 AM


Post A Reply Comment Options
Unread 07-10-16, 10:02 PM  
Tercioo
An Aku'mai Servant
 
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Forum posts: 38
File comments: 240
Uploads: 18
Some requests got implemented on the latest update, some still need to get in.
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Unread 07-09-16, 02:56 PM  
Tercioo
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Forum posts: 38
File comments: 240
Uploads: 18
Originally Posted by Nnogga
I finally found out what has been bugging me for about 2 weeks now.
The indicator for the stealth Detecting in Suramar City is as i assume mouse scroll enabled. I use my mouse wheel as a keybind that i use very frequently in combat. I always wondered why sometimes my cobra shot would not fire in suramar city. The issue is that when my mouse is over one of these frames it tries to scroll in the frame instead of firing my keybind. Plz fix? ^^
That's bad, thanks for reporting.
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Unread 07-09-16, 11:28 AM  
Nnogga
A Kobold Labourer

Forum posts: 0
File comments: 7
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I finally found out what has been bugging me for about 2 weeks now.
The indicator for the stealth Detecting in Suramar City is as i assume mouse scroll enabled. I use my mouse wheel as a keybind that i use very frequently in combat. I always wondered why sometimes my cobra shot would not fire in suramar city. The issue is that when my mouse is over one of these frames it tries to scroll in the frame instead of firing my keybind. Plz fix? ^^
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Unread 07-07-16, 04:05 AM  
Sslith
A Kobold Labourer

Forum posts: 0
File comments: 64
Uploads: 0
What I mean is being able to set up like all classes big defensives or offensives in a larger icon so you know its there and its obvious when they do that. So maybe my disable might be small but when a rogue evasions i can make it bigger so it stands out.

Hope that makse sense

Oh didn't see the only damaged part Thanks!


Originally Posted by Tercioo
Originally Posted by Sslith
Yeah this addon at least for me is one of the most critical since I don't use unit frames to play I watch the action.

All i want now is customizable debuffs/buffs with sizing, numerical cooldowns and the ability to have no nameplate show if the target is not hurt or damaged
There is a size multiplier for debuffs, should have more options?
I believe the cooldown number can be added with OmniCC, but i didn't tested.
The last one about full health, there is a checkbox on the main panel called "Only Damaged".
Last edited by Sslith : 07-07-16 at 04:05 AM.
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Unread 07-06-16, 10:30 PM  
Tercioo
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Forum posts: 38
File comments: 240
Uploads: 18
Originally Posted by ceylina
There is no way this is your fault (totally blizzard's stupid in combat protection). So when you set the Y axis the first time for the personal health and mana bars introduced in R8 while in combat (since you can only see it in combat), it will move it up or down. The bad thing is when you are out of combat it may reset to the original location if you exit then go back into combat. Now the setting will still show the numerical value you changed if you go back into settings.

The thing I think is happening is it does not let you save to config (the first time) unless out of combat. So to work around this, I found just to set the Y axis to your liking on a training dummy. Then exit combat and go back into settings and nudge the settings down or up one then back to your desired settings. This seems to fix the issue.
I couldn't reproduce this issue here. I was using mage though.
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Unread 07-06-16, 10:29 PM  
Tercioo
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Forum posts: 38
File comments: 240
Uploads: 18
Originally Posted by Sslith
Yeah this addon at least for me is one of the most critical since I don't use unit frames to play I watch the action.

All i want now is customizable debuffs/buffs with sizing, numerical cooldowns and the ability to have no nameplate show if the target is not hurt or damaged
There is a size multiplier for debuffs, should have more options?
I believe the cooldown number can be added with OmniCC, but i didn't tested.
The last one about full health, there is a checkbox on the main panel called "Only Damaged".
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Unread 07-06-16, 10:26 PM  
Tercioo
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Forum posts: 38
File comments: 240
Uploads: 18
Originally Posted by mollify
Feature requests:

* Copy/paste functionality that can copy the bar dimensions (width/size) and settings (font/size/shadow/etc) between each category.
* Larger text in the config menu: it's very small on high-res screens (e.g. 1440p on 27")
Next version has a slider at the top right to adjust the scale.
The high amount of options is a concern, but isn't a priority now, but we are aware that having to change a font face or size in 12 different place isn't okay.
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Unread 07-06-16, 09:00 PM  
Tercioo
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Forum posts: 38
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Uploads: 18
Originally Posted by Nnogga
I realize that, but isn't the texture on this particular mob a bit fucked up?
Yes, it's on our plans to make options for that.
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Unread 07-06-16, 08:59 PM  
Tercioo
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Forum posts: 38
File comments: 240
Uploads: 18
Originally Posted by Viper_0000
- please add class coloring for the player name text in pvp
I need context, for instance, is the color of enemies of friendly players? and how this would help in a battleground or arena.
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Unread 07-05-16, 10:55 AM  
Nnogga
A Kobold Labourer

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Originally Posted by Tercioo
It's intended, but not configurable at the moment.
Happens when the npc has detection (those who can detect your illusion buff).
I realize that, but isn't the texture on this particular mob a bit fucked up?
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Unread 07-04-16, 04:42 PM  
mollify
A Kobold Labourer

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Feature requests:

* Copy/paste functionality that can copy the bar dimensions (width/size) and settings (font/size/shadow/etc) between each category.
* Larger text in the config menu: it's very small on high-res screens (e.g. 1440p on 27")
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Unread 07-04-16, 03:42 PM  
Tercioo
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Forum posts: 38
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Originally Posted by Nnogga

happened while questing in the elite area of suramar
It's intended, but not configurable at the moment.
Happens when the npc has detection (those who can detect your illusion buff).
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Unread 07-04-16, 02:16 PM  
Viper_0000
A Kobold Labourer
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- please add class coloring for the player name text in pvp
Last edited by Viper_0000 : 07-04-16 at 02:17 PM.
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Unread 07-04-16, 02:12 PM  
Sslith
A Kobold Labourer

Forum posts: 0
File comments: 64
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Yeah this addon at least for me is one of the most critical since I don't use unit frames to play I watch the action.

All i want now is customizable debuffs/buffs with sizing, numerical cooldowns and the ability to have no nameplate show if the target is not hurt or damaged
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Unread 07-04-16, 01:34 PM  
Nnogga
A Kobold Labourer

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File comments: 7
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happened while questing in the elite area of suramar
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