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Cataclysm Classic (4.4.0)
Classic (1.15.0)
Updated:05-08-24 11:21 AM
Created:06-24-19 05:05 PM
Downloads:15,394
Favorites:38
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Categories:Classic - General, Cataclysm Classic

MageButtons (Classic)  Popular! (More than 5000 hits)

Version: 1.16
by: Moxey [More]

MageButtons
- Purpose: Adds "menu" buttons for mage spell categories: water, food, teleports, portals, mana gems, polymorph

WOTLK NOTE: If "Show all spell ranks" is not checked in your spellbook, tooltips of lower ranks will only display the spell name.
CATA NOTE: You can now drag/drop portal and teleport menus from you spellbook onto your action bars.

Features
- Consolidates spells into collapsible buttons to save bar space (like modern teleports/portals buttons)
- Horizontal or Vertical layouts
- Menu direction left/right/up/down
- Customizable button size, padding, background color, border
- Can specify button order
- Buttons can be keybound via standard bindings page (under Addons)

Other
- First time loading it will default to a set button order, need to go into Options and actually set them for them to save (will say "not set")

Known issues / TODO:
- Keybindings are wonky, probably because I'm doing something wrong, but they mostly work?
- Need to reload UI when new spells are learned from trainer so the addon will pick them up
- Not sure if the Polymorph button is worth it, was thinking it would be nice to easily switch from Sheep to Turtle to Pig

1.16 - ToC bump for Cata, increased started delay yet again
1.15 - Updated for Season of Discovery
1.14 - ToC bump for 30403
1.13 - Disabled backdrop colors for new API compatibility
1.12 - Fixed error when summon Water Elemental in combat (but disables button order showing in options)
1.11 - Fixed some incorrect WotLK spells and added more
1.10 - Added WotLK spells, finally added required levels option for food and water
1.04 - Hopefully fixed startup error
1.03 - Increased startup delay
1.02 - Updated with TBC spells
1.01 - Set menu button strata to HIGH, updated usage
1.00 - Added mouseover option, minimap icon will now default to on
0.99 - Fix to minimap button, slash commands
0.99 - Largely rewritten, most settings changes should now occur without needing to reload
0.90 - Added check to config file to not load if character isn't a mage
Archived Files (6)
File Name
Version
Size
Author
Date
1.15
133kB
Moxey
12-10-23 10:52 AM
1.14
133kB
Moxey
10-11-23 06:22 PM
1.13
132kB
Moxey
01-19-23 12:10 PM
1.11
133kB
Moxey
07-21-22 03:13 PM
1.10
168kB
Moxey
07-16-22 08:49 PM
1.04
132kB
Moxey
06-20-21 04:07 PM


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Unread 11-29-22, 07:28 PM  
hobox10
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So far so good with the Lua error fix that you posted to Github. Haven't had it happen since updating, will report back if it happens again.
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Unread 11-27-22, 11:54 AM  
hobox10
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Originally Posted by Moxey
Originally Posted by hobox10
In Wrath Classic, I am getting this Lua error any time I summon my Water Elemental. It might only be happening when I am in Battlegrounds (it mentions Raid Frames?):

Code:
Message: [ADDON_ACTION_BLOCKED] AddOn 'MageButtons' tried to call the protected function 'CompactRaidFrame1:Show()'.
	Time: Wed Nov  9 17:32:34 2022
	Count: 1
	Stack: [ADDON_ACTION_BLOCKED] AddOn 'MageButtons' tried to call the protected function 'CompactRaidFrame1:Show()'.
	[string "@Interface_Wrath\FrameXML\CompactUnitFrame.lua"]:291: in function `CompactUnitFrame_UpdateAll'
	[string "@Interface_Wrath\FrameXML\CompactUnitFrame.lua"]:124: in function <Interface_Wrath\FrameXML\CompactUnitFrame.lua:53>
	
	Locals: <none>
I think I figured this out (it was related to the options panel, oddly enough). I can't figure out how to mark an upload as beta here on WoWInterface, so I gave the github approach a try - assuming I did that right, you can try it from here: https://github.com/emildoc/MageButtons
Sorry I missed your response as well. Happy to try this out. Thank you for helping! And woo Github!
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Unread 11-17-22, 09:02 PM  
Moxey
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Originally Posted by hobox10
In Wrath Classic, I am getting this Lua error any time I summon my Water Elemental. It might only be happening when I am in Battlegrounds (it mentions Raid Frames?):

Code:
Message: [ADDON_ACTION_BLOCKED] AddOn 'MageButtons' tried to call the protected function 'CompactRaidFrame1:Show()'.
	Time: Wed Nov  9 17:32:34 2022
	Count: 1
	Stack: [ADDON_ACTION_BLOCKED] AddOn 'MageButtons' tried to call the protected function 'CompactRaidFrame1:Show()'.
	[string "@Interface_Wrath\FrameXML\CompactUnitFrame.lua"]:291: in function `CompactUnitFrame_UpdateAll'
	[string "@Interface_Wrath\FrameXML\CompactUnitFrame.lua"]:124: in function <Interface_Wrath\FrameXML\CompactUnitFrame.lua:53>
	
	Locals: <none>
I think I figured this out (it was related to the options panel, oddly enough). I can't figure out how to mark an upload as beta here on WoWInterface, so I gave the github approach a try - assuming I did that right, you can try it from here: https://github.com/emildoc/MageButtons
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Unread 11-14-22, 11:03 AM  
Moxey
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Originally Posted by hobox10
In Wrath Classic, I am getting this Lua error any time I summon my Water Elemental. It might only be happening when I am in Battlegrounds (it mentions Raid Frames?):

Code:
Message: [ADDON_ACTION_BLOCKED] AddOn 'MageButtons' tried to call the protected function 'CompactRaidFrame1:Show()'.
	Time: Wed Nov  9 17:32:34 2022
	Count: 1
	Stack: [ADDON_ACTION_BLOCKED] AddOn 'MageButtons' tried to call the protected function 'CompactRaidFrame1:Show()'.
	[string "@Interface_Wrath\FrameXML\CompactUnitFrame.lua"]:291: in function `CompactUnitFrame_UpdateAll'
	[string "@Interface_Wrath\FrameXML\CompactUnitFrame.lua"]:124: in function <Interface_Wrath\FrameXML\CompactUnitFrame.lua:53>
	
	Locals: <none>
Hey, sorry just saw this. I think I have a frost mage somewhere, I'll see if I can reproduce.
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Unread 11-09-22, 05:42 PM  
hobox10
A Kobold Labourer

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File comments: 15
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In Wrath Classic, I am getting this Lua error any time I summon my Water Elemental. It might only be happening when I am in Battlegrounds (it mentions Raid Frames?):

Code:
Message: [ADDON_ACTION_BLOCKED] AddOn 'MageButtons' tried to call the protected function 'CompactRaidFrame1:Show()'.
	Time: Wed Nov  9 17:32:34 2022
	Count: 1
	Stack: [ADDON_ACTION_BLOCKED] AddOn 'MageButtons' tried to call the protected function 'CompactRaidFrame1:Show()'.
	[string "@Interface_Wrath\FrameXML\CompactUnitFrame.lua"]:291: in function `CompactUnitFrame_UpdateAll'
	[string "@Interface_Wrath\FrameXML\CompactUnitFrame.lua"]:124: in function <Interface_Wrath\FrameXML\CompactUnitFrame.lua:53>
	
	Locals: <none>
Last edited by hobox10 : 11-09-22 at 05:42 PM.
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Unread 08-16-22, 11:32 PM  
hobox10
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Hey @Moxey

I noticed you updated this addon recently (July) while the Github people started below is from January. Have you implemented a lot of the bug fixes people implemented in Github and/or the comments here?

Secondly any particular reason you don't just put this addon onto a Github yourself so we can help you fix issues with Pull Requests?
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Unread 01-27-22, 09:46 PM  
endymon
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As a note to anyone who is interested. You can get the version hosted on my github and have it installed via the wowup client if you use the following steps:
1) Open Wowup
2) Go to Get Addons tab
3) Install from URL
4) paste the following: https://github.com/matthewhively/Mag...ases/tag/v1.05
5) Press import
6) Press install

Sometimes the import/install step gets stuck. If that happens try restarting wowup.
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Unread 12-24-21, 05:25 PM  
endymon
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If anyone has specific issues. Please post them in the github issues tab.
I haven't looked here in quite a long time.
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Unread 10-08-21, 10:37 PM  
WoWEyE
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Re: Re: Re: Re: Re: Re: Re: Lua Error

Originally Posted by endymon
Originally Posted by Himitsu1990
I tried lasted version from github and it still has same error, unfortunately.
All I can say is... DANG. That was my best idea and it seemed to resolve the issue on my end

Since the issues other mods have been having seem to be related to drop down menus, maybe could try deleting the entire options panel (including the dropdowns) and see if that resolves the problem?
Yeah, its like using a machete, but at least maybe we could use that to narrow down what part of the code is causing the taint errors?
Ohhh Yes, @endymon, Please take this over. it would be a WoW life saver!
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Unread 10-05-21, 06:52 PM  
bterrik
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Same issue

I've been having the same issue. Grabbed a gif of what's happening, both with all addons enabled and with all disabled except MageButtons.

First time, error happens on hitting "g" for the guild pane. Second time, the error happens after I sort the guild list by name.

https://imgur.com/a/9z8WFK9
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Unread 10-01-21, 07:10 AM  
Himitsu1990
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Re: Re: Re: Re: Re: Re: Re: Lua Error

Originally Posted by endymon
Originally Posted by Himitsu1990
I tried lasted version from github and it still has same error, unfortunately.
All I can say is... DANG. That was my best idea and it seemed to resolve the issue on my end

Since the issues other mods have been having seem to be related to drop down menus, maybe could try deleting the entire options panel (including the dropdowns) and see if that resolves the problem?
Yeah, its like using a machete, but at least maybe we could use that to narrow down what part of the code is causing the taint errors?
What do you mean? What part of code or files should i delete to try that?
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Unread 09-30-21, 07:30 AM  
Moxey
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Re: Re: Re: Re: Re: Lua Error

Originally Posted by endymon
I created a new repo to host this addon.
https://github.com/matthewhively/MageButtons
I'm not going to worry about license issues.

I have backfilled the full version history of this addon starting from version 0.9 all the way up through 1.04 and my own personal changes that seem to have fixed bugs.
Anyone who has additional fixes or improvements to the way this addon loads or behaves, feel free to submit issues or make forks and pull requests to add fixes.
I have not tagged any of my changes as an actual version in this repo.

And @Moxey if you would like to take over this repo, by all means I'll transfer it to you.
You can even grant other persons commit access if you want to take a quasi-hands-off approach to maintenance.
You have my blessing to run with it! Thank you for doing this, as I'm not really playing anymore it's great to see that people want to keep this alive, since it's something I really just made for myself and wanted to share.
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Unread 09-30-21, 01:55 AM  
endymon
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Re: Re: Re: Re: Re: Re: Lua Error

Originally Posted by Himitsu1990
I tried lasted version from github and it still has same error, unfortunately.
All I can say is... DANG. That was my best idea and it seemed to resolve the issue on my end

Since the issues other mods have been having seem to be related to drop down menus, maybe could try deleting the entire options panel (including the dropdowns) and see if that resolves the problem?
Yeah, its like using a machete, but at least maybe we could use that to narrow down what part of the code is causing the taint errors?
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Unread 09-29-21, 11:31 AM  
Himitsu1990
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Re: Re: Re: Re: Re: Lua Error

Originally Posted by endymon
I created a new repo to host this addon.
https://github.com/matthewhively/MageButtons
I'm not going to worry about license issues.

I have backfilled the full version history of this addon starting from version 0.9 all the way up through 1.04 and my own personal changes that seem to have fixed bugs.
Anyone who has additional fixes or improvements to the way this addon loads or behaves, feel free to submit issues or make forks and pull requests to add fixes.
I have not tagged any of my changes as an actual version in this repo.

And @Moxey if you would like to take over this repo, by all means I'll transfer it to you.
You can even grant other persons commit access if you want to take a quasi-hands-off approach to maintenance.
I tried lasted version from github and it still has same error, unfortunately.
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Unread 09-25-21, 10:03 PM  
endymon
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Re: Re: Re: Re: Lua Error

I created a new repo to host this addon.
https://github.com/matthewhively/MageButtons
I'm not going to worry about license issues.

I have backfilled the full version history of this addon starting from version 0.9 all the way up through 1.04 and my own personal changes that seem to have fixed bugs.
Anyone who has additional fixes or improvements to the way this addon loads or behaves, feel free to submit issues or make forks and pull requests to add fixes.
I have not tagged any of my changes as an actual version in this repo.

And @Moxey if you would like to take over this repo, by all means I'll transfer it to you.
You can even grant other persons commit access if you want to take a quasi-hands-off approach to maintenance.
Last edited by endymon : 09-25-21 at 10:05 PM.
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