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Updated: 05-08-24 11:21 AM
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Compatibility:
Cataclysm Classic (4.4.0)
Classic (1.15.0)
Updated:05-08-24 11:21 AM
Created:06-24-19 05:05 PM
Downloads:15,412
Favorites:38
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Categories:Classic - General, Cataclysm Classic

MageButtons (Classic)  Popular! (More than 5000 hits)

Version: 1.16
by: Moxey [More]

MageButtons
- Purpose: Adds "menu" buttons for mage spell categories: water, food, teleports, portals, mana gems, polymorph

WOTLK NOTE: If "Show all spell ranks" is not checked in your spellbook, tooltips of lower ranks will only display the spell name.
CATA NOTE: You can now drag/drop portal and teleport menus from you spellbook onto your action bars.

Features
- Consolidates spells into collapsible buttons to save bar space (like modern teleports/portals buttons)
- Horizontal or Vertical layouts
- Menu direction left/right/up/down
- Customizable button size, padding, background color, border
- Can specify button order
- Buttons can be keybound via standard bindings page (under Addons)

Other
- First time loading it will default to a set button order, need to go into Options and actually set them for them to save (will say "not set")

Known issues / TODO:
- Keybindings are wonky, probably because I'm doing something wrong, but they mostly work?
- Need to reload UI when new spells are learned from trainer so the addon will pick them up
- Not sure if the Polymorph button is worth it, was thinking it would be nice to easily switch from Sheep to Turtle to Pig

1.16 - ToC bump for Cata, increased started delay yet again
1.15 - Updated for Season of Discovery
1.14 - ToC bump for 30403
1.13 - Disabled backdrop colors for new API compatibility
1.12 - Fixed error when summon Water Elemental in combat (but disables button order showing in options)
1.11 - Fixed some incorrect WotLK spells and added more
1.10 - Added WotLK spells, finally added required levels option for food and water
1.04 - Hopefully fixed startup error
1.03 - Increased startup delay
1.02 - Updated with TBC spells
1.01 - Set menu button strata to HIGH, updated usage
1.00 - Added mouseover option, minimap icon will now default to on
0.99 - Fix to minimap button, slash commands
0.99 - Largely rewritten, most settings changes should now occur without needing to reload
0.90 - Added check to config file to not load if character isn't a mage
Archived Files (6)
File Name
Version
Size
Author
Date
1.15
133kB
Moxey
12-10-23 10:52 AM
1.14
133kB
Moxey
10-11-23 06:22 PM
1.13
132kB
Moxey
01-19-23 12:10 PM
1.11
133kB
Moxey
07-21-22 03:13 PM
1.10
168kB
Moxey
07-16-22 08:49 PM
1.04
132kB
Moxey
06-20-21 04:07 PM


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Unread 09-22-19, 03:03 AM  
groin
A Cyclonian
AddOn Compiler - Click to view compilations

Forum posts: 45
File comments: 86
Uploads: 3
hi, for me is not working.
if i move the mouse on portals, for example, i can see all the portals i learned but if move the mouse to select one of this then the icons disappeared.
basically i can only click the first button.
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Unread 09-21-19, 10:30 PM  
Aavynlee
A Kobold Labourer

Forum posts: 0
File comments: 2
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Re: Re: Location reverting back to default

Originally Posted by Moxey
Originally Posted by Aavynlee
I love this addon! I'm having an issue where every time I log in or /reloadui the button location goes back to the default location instead of where I moved it. Is there a way to fix this?
I thought I had this fixed in the beta, are you having trouble with other settings saving? Are you on the latest version?
So far, its just the location changing back to default, my spell order preference is always the same, but beyond that I haven't changed many other settings that I can remember. Yes, most recent version is installed from this site.
Last edited by Aavynlee : 09-21-19 at 10:31 PM.
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Unread 09-21-19, 09:06 PM  
Caliandrah
A Kobold Labourer

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Re: Re: Location reverting back to default

Originally Posted by Moxey
Originally Posted by Aavynlee
I love this addon! I'm having an issue where every time I log in or /reloadui the button location goes back to the default location instead of where I moved it. Is there a way to fix this?
I thought I had this fixed in the beta, are you having trouble with other settings saving? Are you on the latest version?
I have the same issue. No settings are saved between sessions. This is with the latest version downloaded form here.
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Unread 09-21-19, 04:57 PM  
Moxey
A Kobold Labourer
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Forum posts: 0
File comments: 22
Uploads: 4
Originally Posted by hobox10
Another thing has come up for me, I can't change the spell over Questie's quest tracker because when the mouse touches the tracker between the spell icons, it closes the list. Is it possible to make the space between the icons still count as MageButtons addons space so it doesn't close?
If using the mouseover option, make sure the Background Frame Padding is at least 1/2 of the Button Padding. I can look into creating an invisible frame that goes behind all the buttons for a future release.
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Unread 09-21-19, 04:54 PM  
Moxey
A Kobold Labourer
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File comments: 22
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Re: Location reverting back to default

Originally Posted by Aavynlee
I love this addon! I'm having an issue where every time I log in or /reloadui the button location goes back to the default location instead of where I moved it. Is there a way to fix this?
I thought I had this fixed in the beta, are you having trouble with other settings saving? Are you on the latest version?
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Unread 09-19-19, 09:29 PM  
hobox10
A Kobold Labourer

Forum posts: 0
File comments: 15
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Another thing has come up for me, I can't change the spell over Questie's quest tracker because when the mouse touches the tracker between the spell icons, it closes the list. Is it possible to make the space between the icons still count as MageButtons addons space so it doesn't close?
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Unread 09-15-19, 12:31 PM  
Aavynlee
A Kobold Labourer

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File comments: 2
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Question Location reverting back to default

I love this addon! I'm having an issue where every time I log in or /reloadui the button location goes back to the default location instead of where I moved it. Is there a way to fix this?
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Unread 09-09-19, 11:37 PM  
lulzkev
A Kobold Labourer

Forum posts: 0
File comments: 4
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Love the addon! Hopefully you keep up the good work.

Would it be possible to have it collapse into a single button when not in use? Hopefully with the ability to select our own icon for the single button.

Also, would love to see buffs added (AI, Mage Armors, Dampen Magic, etc)
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Unread 09-07-19, 02:03 PM  
Moxey
A Kobold Labourer
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File comments: 22
Uploads: 4
Originally Posted by Aisenfaire
Suggestion: Would it be possible to put the rank number or level requirement (for food, gems, drinks) on the lower left corner of the icons? So that you know at a glance which to click on.
Yes, this should be possible, I will add it to the TODO list. Same with reagent numbers. Still busy leveling but will hopefully have time to do some work soon.
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Unread 09-07-19, 04:53 AM  
Aisenfaire
A Murloc Raider

Forum posts: 6
File comments: 394
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Suggestion: Would it be possible to put the rank number or level requirement (for food, gems, drinks) on the lower left corner of the icons? So that you know at a glance which to click on.
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Unread 08-31-19, 03:07 PM  
hobox10
A Kobold Labourer

Forum posts: 0
File comments: 15
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Can we get the base teleport and portal spells to show the number of runes we have left for each one? The default spell icons on the bars currently show this for Classic as in this image:


Also, I expected that the addon would let you mouse-over the spell to expand the list and then simply click the spell you want to cast. This works best for portals and teleports also. Maybe right-clicking should be the action that sets it as the actionbar slot action and left-clicking just performs the action immediately?

One final thing I noticed is that the icons don't darken when I lack the mana for the spells on the slot.
Last edited by hobox10 : 09-01-19 at 12:03 AM.
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Unread 08-31-19, 10:14 AM  
Moxey
A Kobold Labourer
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Uploads: 4
Originally Posted by Cr8o
I might suggest setting the button strata to HIGH (around L628 in MageButtons.lua) so that they don't end up behind elements that the base buttons stay on top of. For example, I have the base buttons positioned over a couple of buttons on my action bars, but when I right click them, the other buttons end up expanding behind my other action bars, and are hence inaccessible. One line fix, and might save some folks a headache!
Thanks for the suggestion, I've made the change locally and will test it out today (almost through queue...), and then push it up.
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Unread 08-31-19, 10:07 AM  
Moxey
A Kobold Labourer
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Uploads: 4
Re: options and config

Originally Posted by vampyricus
I am wanting to use this addon however I am not seeing any minimap button to access the config section.
I have read the readme file and everything listed on the download page here and see nothing about the correct slash command to access the options.
Hi, I'm not sure why the minimap button isn't defaulting on, I just made a new mage to check and it seems to be working. For now, you can use "/magebuttons minimap 1" to get the button back, or "/magebuttons config" to open the options page.
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Unread 08-30-19, 11:51 PM  
Cr8o
A Kobold Labourer

Forum posts: 0
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I might suggest setting the button strata to HIGH (around L628 in MageButtons.lua) so that they don't end up behind elements that the base buttons stay on top of. For example, I have the base buttons positioned over a couple of buttons on my action bars, but when I right click them, the other buttons end up expanding behind my other action bars, and are hence inaccessible. One line fix, and might save some folks a headache!
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Unread 08-28-19, 02:24 PM  
vampyricus
A Kobold Labourer

Forum posts: 0
File comments: 2
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options and config

I am wanting to use this addon however I am not seeing any minimap button to access the config section.
I have read the readme file and everything listed on the download page here and see nothing about the correct slash command to access the options.
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