Simple Action Sets 0.70beta by Brodrick (aka Kirov)
Someone has taken over this project on Curse, please head there for updates.
(sorry for the off site link Cairenn)
Overview
Save action bars as sets that can be swapped out.
Description
Do you find yourself reshuffling your spells around on your action bars when ever you PvP or PvE? Are you finding that you have a custom main bar with 48 spells in it and 6 side bars and still need more buttons to hold all your spells, items and macros? Have some special case spells or macros setup you wish you didn't have to keep dragging on and off your action bar?
This addon will save all 120 actions, or just 1, and anywhere inbetween and let you swap them in at any time.
Features
- Save actions in to sets. Save all 120, or just 1.
- Swap those sets out at any time through a UI, dropdown menu, or macro.
- Save new sets directly from your action bars, alter those sets independant of the default UI, or create them from scratch. Spells, macros, items, even dragged from the action bars, can be dropped in to the Simple Action Sets setup frame actions.
- Action sets can swap out up to all 120 actions regardless of the bar mods used.
- If the player doesn't have an item at the time they swap in a set that includes it, automatically add the item to the bar when the player gets more (if the action button hasn't been used by that time).
- Titan Panel support.
Planned Features- Better support for mutliple macros with the same name and texture.
- Allow per-action button control of clearing the current action bar when swapping (currently just an all or nothing feature).
- Setup auto switching for pally auras, druid forms, and rogue stealth.
- Access to sets saved to other characters on the same account.
- More informative help file, possibly with diagrams!
- Some method of transfering action sets through WoW to allow trading of action setups.
- superlative - Proper pickup / drop sounds for items.
Versions
Version 0.57beta
- Fixed missing items getting re-applied permenantly
- Fixed bug with missing "current set"
- Included Fubar and Titan plugins!
Version 0.53beta
- Added ability to specify empty button behavior on a per-button basis.
Version 0.52beta
- Fixed dragging items from anywhere but the action bars causing errors or inconsistent results.
- Fixed error with sets using missing items or macros.
- Re-enabled fake "Missing Item" action button.
- Further optimizations.
Version 0.5beta
- Updated for 2.0 patch
- Swapping sets while in combat will delay the swap until after the player leaves combat.
- About 200% faster (yay new blizzard functions!)
Version 0.46beta
- Fix for 'This addon has been blocked' due to a bad hooking method.
Version 0.45beta
- Fixed for titan panel bug (and includes required TitanSAS addon again).
Version 0.44beta
- Fixed macros not getting applied to the action bars.
- Fix for bad items in sets caused by 0.42b.
Version 0.43beta
- Fixes for 1.10 patch.
- Fixed bug where saving sets from the minimap / titan bar drop downs would improperly save items.
- Fixed a bug where the save button wouldn't highlight when enabling / disabling bars.
- Possibly fixed issue with empty buttons in the set not clearing.
Version 0.42beta
- Fixed error when trying to swap sets using drop down menus or macros.
Version 0.41beta
- Fixed error adding macros or mousing over them in the SAS frame.
Version 0.4beta
- Fixed "missingitems" nil error new users encounter.
- Completely rewrote the save format, uses about 1/3rd of the memory to save sets now. (Your existing set data will be converted to the new format when you log in the first time).
- Added new feature to auto-save your action bars when you log off to a backup. If you log in and your action bars have changed, it'll attempt to reconfigure them back to how you had them.
- Slightly better support for macros.
Version 0.373beta
- Fixed error caused when saving a set with an item not in your inventory and then picking up the item.
Version 0.372beta
- Fixed error after deleting a set that had a missing item after it'd been applied to the action bars.
Version 0.371beta
- Fixed error when trying to bring up the warning frame.
Version 0.37beta
- Fixed issues with swapping using CT_BarMod and Nurfed_ActionBars. More thorough testing of all bar mods.
- Better checks for enabling / disabling Save button.
- Minor updates to various help texts.
- Better display of which action buttons are actually going to be applied in a set when using 'Don't apply' options.
Version 0.36beta
- Fixed nil error at line 16 and line 157 when using generated item links.
Version 0.35beta
- Fixed Save button not always enabling.
- Fixed Save button enabling when not supposed to.
- Disconnected values for current set from set loaded in SAS frame (won't change the currently applied set until actually applied).
- Fixed annoying flicker on generated item actions when used with another mod that shows item sell value.
- The Apply Set button also saves set.
- Current set saved when logging off.
- Textures of spells that change (ie: Attack) are auto updated.
- Added check to attempt to get item link info from LootLink or ItemSync / ItemMatrix if available.
- Added behavior to get and use the highest rank of a spell if the listed rank does not exist. Especially useful for rogues, warriors, and druid feral spells.
- Fixed Titan Panel support, broke out to seperate mod (included with this zip).
Version 0.3beta
- Fixed issue with actions not getting swapped, or put in the wrong place when using items on the bar.
- Added system to automatically re-add items to the action bar if they are not on the player at the time of a set swap.
- Added system to add a fake empty item action on action bar if an item is not available at the time of swap.
- Added action bar information.
- Fixed scroll bar issues caused by 1.9 patch.
- Updated toc for 1.9 patch.
Version 0.2beta
- Titan Panel support.
- Fixed an error when you clicked in the 3d view if a set bar was picked up and the SAS frame was closed.
Version 0.1beta
Known Issues- If you have a multiple macros with the same name and texture when the set is saved directly from the action bars it will use the macro that was created first for all of those macros. They can be changed in the setup for the correct ones, but swapping two macros on the same button with the same name and texture will not cause a swap.