Download
(165Kb)
Download
Updated: 08-04-09 02:13 AM
Pictures
File Info
Updated:08-04-09 02:13 AM
Created:unknown
Downloads:241,052
Favorites:611
MD5:

SSPVP3  Popular! (More than 5000 hits)

Version: r20090804
by: Shadowed [More]

SSPVP3 is mostly improvements and recodes to sections of code, along with adding support for 3.0.x features.

Herald yells inside Alterac Valley are changed to be more consistant and will be colored by the faction that triggered it, you can also see how many resources are gained via the Mines inside the overlay along with chat alerts when the Captains are slain by a faction. Timers for how long until graveyards, bunkers and towers are included for Arathi Basin and Alterac Valley.

Includes match information like time left, nodes to win, final scores for Arathi Basin and Eye of the Storm. Along with flag carriers inside Warsong Gulch and Eye of the Storm, including coloring by flag carrier class and carriers health (when available). Other features are things like modifying the players arena panel to show both weekly and seasonal stats instead of having to toggle them as well as displaying team leader even if they're offline, or showing break down by server/class on the battlefield scoreboard and more, see configuration for a better list on all the features SSPVP3 has.

See, /sspvp ui for configuration, /arena for different data functions like games required to hit 30%, points -> rating or rating -> points conversions.

Thanks Narvinye on Die Argustwacht (EU) for German localization.

Note Post bug and feature requests on my issue tracker

Author: Shadowed <[email protected]>
Date: Tue Aug 4 00:31:23 2009 -0700
* Updated to use _G instead of getglobal

Date: Sun Aug 2 01:03:01 2009 -0700
* Fixed all leaked globals
* Removed all of the auto join code, 3.2 disables this (Blizzards fault not mine, I can't do anything about it)
* Updated EoTS and AB to use the new 1600 resource cap for calculations
* Updated time before port features to not divide by 1000 as it's not needed now
* Changed overlay to be unlocked by default
* Changed /sspvp to open up the configuration by default, /sspvp suspend still works thought
* Cleaned up localization
* Library update
* Updated TOC to 30200

Date: Sun May 3 05:39:44 2009 +0000
* Reverted the score request change, forgot that its actually used in a few things (Fixed flag carrier names not being colored)

Date: Mon Apr 27 23:38:38 2009 +0000
* Wintergrasp shows second to last in configuration now
* Fixed a bug with score/pvp frame positioning being messed up due to UI scale
* Removed RequestBattlefieldScoreData call as it's not needed anymore
* Fixed minor typo in status messages for joining an arena

Date: Sat Apr 25 15:20:42 2009 +0000
* Fixed an error in wg.lua if you're no in a WOTLK zone
* Added a Wintergrasp timer to the overlay for when the battle will start (Includes an option to only show it when the match is about to start within X minutes)

Date: Sun Apr 12 21:08:36 2009 +0000
* Fixed an error in battlefield.lua from API changes in 3.1
* TOC bump + library update

Date: Mon Dec 29 00:47:03 2008 +0000
* Fixed join priority not including strands
* Fixed queue overlay not hiding if you disable it while it's visible
* Fixed minimap checks for battlefields, uses the showBattlefieldMinimap CVar now
* Library update
* Added a failed warning to screenshots (Can screenshots even fail to be saved?)
* Added a bomb timer for Strands
* Removed some old code that isn't needed anymore with 3.0

Date: Sat Oct 18 20:36:43 2008 +0000
* Updated a bunch of libraries
* Fixed an error with AcceptBattlefieldPort
* Removed all of the WoTLK checks as 3.0 is live

Date: Sun Sep 21 17:10:57 2008 +0000
* Swapped back to our old method of rechecking the totals for overlays since the new fancy way was too buggy
* Fixed a possible error in score.lua at #103

Date: Fri Sep 19 17:07:53 2008 +0000
* Actually works with both now
* SSPVP (SHOULD) work with wrath and live now
* Fixed the auto release disabled text never showing if auto release is disabled
* Fixed battlefield window not working in WoTLK
* Fixed score not working in WoTLK
* Updated battlefield auto releasing, now supports Strand of the Ancients and Wintergrasp
* Added Strands of the Ancient module, all this does right now is hide the "X Defending" and "Y Attacking" world states
* Moved slash commands to config.lua
* Fixed rows not being shown if it was shown, removed, then shown again

Date: Thu Sep 18 05:14:29 2008 +0000
* Fixed a possible error if RemoveRow is called before the category has been setup
* Fixed a few bugs with ACTIVE_CATS and ACTIVE_ROWS in overlay.lua causing weird-ness

Date: Wed Sep 17 20:59:07 2008 +0000
* Fixed an error in EoTS at line #74
* Recoded the overlay to fix horrible usage of tables, as well as fix an anchor to ourself error when configuring it

Date: Fri Sep 12 19:58:44 2008 +0000
* Removed a bunch of unused localizations
* Cleaned up queue overlay and the joining code a little bit
* Fixed overlays creating new tables for ids more than once if they had been removed
* Fixed a typo in the higher priority message
* Flag settings are actually saved now since I remembered to register it was a namespace not a new DB
* Removed some useless variable creation in in eots.lua and score.lua

Date: Wed Sep 10 23:59:04 2008 +0000
* Fixed flag positioning in EoTS
* Fixed error inside AV about compare nil value
* Fixed our chat filter in AV
* Fixed error on line #280 in flag.lua
* Cleaned up OOC updating, no longer creates a table EVERYTIME we register something
* Removed the option to release in battlegrounds, instead you can choose which battleground to release (and arenas)
* Removed the level option on score board
* Removed the leave confirmation when a match ends
* Configuration should be fully implemented now, the priorities are a little hackish but not sure how I want to clean them up yet
* Cleaned up av.lua, timer outputting should work better, removed most of the table usage, cleaned up Snowfall detection, changed our ChatFrame_OnEvent hook to a method thats friendly with both live and WoTLK
* Pulled in the Overlay and Flag configuration (Still more to do)
* Pulled in the SSFlags/ code
* Changed EoTS WorldStateAlwaysUpFrame_Update hook to a regular one instead of secure
* Cleaned up overlay.lua, no longer passing tables for OnClick handlers but a single string, you should also be able to switch between grow up and normal without reloading (NTS: Improve this)
* Removed AceConsole-3.0, OptionHouse, HousingAuthority usage
* Renamed lib/ -> libs/
* Removed arena.lua (split into SSArena)

Date: Tue Sep 9 13:57:23 2008 +0000
* Fuck it, I can't get the other method to a way I like so I'll just continue SSPVP3 as it is.
Optional Files (0)


Post A Reply Comment Options
Unread 01-07-08, 05:26 PM  
Aiolos
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Can't make it working on a french client?
What does i have to modify for at least it can work?
In localization-frFR ? Wich line ?
Can you help me plz? Thanks
Report comment to moderator  
Reply With Quote
Unread 01-07-08, 05:22 PM  
Coldfeet
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
ERROR DOWNLOADING

I downloaded this and cant extract the sub folders, getting file or folders not found issues.
Report comment to moderator  
Reply With Quote
Unread 01-07-08, 01:28 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
Depends on the actual part you're localizating, but in that case just do "(.+) (.+) flag was dropped", should work.
Report comment to moderator  
Reply With Quote
Unread 01-07-08, 07:41 AM  
yoropico
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 0
Question

Flags section cant check Horde or Alliance?

im translating to korean but Flags section cant check Horde or Alliance

english client name at last but korean client name at first

ex) The Alliance Flag was dropped by Yoro! (english)
Yoro Horde flag was dropped (korean)

then like this post "Yoro Horde" at PvP objective

Ps. my eglish is not good >_< i hope you can understand
Report comment to moderator  
Reply With Quote
Unread 01-05-08, 06:55 PM  
yoropico
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 0
Originally posted by Shadowd
That would be, theirs no Korean translation so you're going to get that error.
no more err thx now translating but lots of words >_<
Report comment to moderator  
Reply With Quote
Unread 01-05-08, 01:59 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
Originally posted by yoropico
all BG , arena and im at IF , almost default , not afk

i found english client no err but im using korean client got err >_<
That would be, theirs no Korean translation so you're going to get that error.
Report comment to moderator  
Reply With Quote
Unread 01-05-08, 04:41 AM  
yoropico
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 0
Originally posted by Shadowd
Again, I can't replicate it so it doesn't tell me much.

What battleground, what zone were you in, whats your priorities set to, were you afk.
all BG , arena and im at IF , almost default , not afk

i found english client no err but im using korean client got err >_<
Last edited by yoropico : 01-05-08 at 04:46 AM.
Report comment to moderator  
Reply With Quote
Unread 01-04-08, 09:49 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
Again, I can't replicate it so it doesn't tell me much.

What battleground, what zone were you in, whats your priorities set to, were you afk.
Report comment to moderator  
Reply With Quote
Unread 01-04-08, 08:59 AM  
hansa
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Same error as Yoropico, auto join bugs.
I tried previous versions, got the same problem. I thought there was a compatibility problem with other addons, but it still bugs when i desactivate them.
Report comment to moderator  
Reply With Quote
Unread 01-04-08, 04:34 AM  
yoropico
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 0
Originally posted by Shadowd
yoropico: When you were doing what? It was working 10 minutes ago when I was using it to auto join battlegrounds.

Acirac: Unable to replicate, try latest version.
just waing BG join pop up window then got err after 10sec

using 486 Option House dispay it 484 and zip file 486
Last edited by yoropico : 01-04-08 at 04:35 AM.
Report comment to moderator  
Reply With Quote
Unread 01-04-08, 03:08 AM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
yoropico: When you were doing what? It was working 10 minutes ago when I was using it to auto join battlegrounds.

Acirac: Unable to replicate, try latest version.
Report comment to moderator  
Reply With Quote
Unread 01-04-08, 03:06 AM  
yoropico
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 0
[2008/01/04 17:54:25-426-x1]: SSPVP2\SSPVP2.lua:547: attempt to compare number with nil
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceTimer-3.0\AceTimer-3.0.lua:138: in function <...face\AddOns\SSPVP2\lib\AceTimer-3.0\AceTimer-3.0.lua:112>

got err Ver 486
Report comment to moderator  
Reply With Quote
Unread 01-03-08, 09:41 PM  
Acirac
A Defias Bandit

Forum posts: 2
File comments: 56
Uploads: 0
Go these errors when doing /av status
[2008/01/03 21:37:06-1344-x1]: SSPVP2\modules\avsync.lua:870: attempt to index local 'row' (a nil value)
SSPVP2\modules\avsync.lua:301: in function `UpdateRecord'
SSPVP2\modules\avsync.lua:355: in function `UpdateGroup'
SSPVP2\modules\avsync.lua:591: in function <Interface\AddOns\SSPVP2\modules\avsync.lua:585>
<in C code>: in function `Show'
SSPVP2\modules\avsync.lua:82: in function `?'
Interface\FrameXML\ChatFrame.lua:3071: in function `ChatEdit_ParseText':
Interface\FrameXML\ChatFrame.lua:2800: in function `ChatEdit_SendText':
Interface\FrameXML\ChatFrame.lua:2821: in function `ChatEdit_OnEnterPressed':
<string>:"*:OnEnterPressed":1: in function <[string "*:OnEnterPressed"]:1>

[2008/01/03 21:37:06-1344-x2]: SSPVP2\modules\avsync.lua:870: attempt to index local 'row' (a nil value)
SSPVP2\modules\avsync.lua:301: in function `UpdateRecord'
SSPVP2\modules\avsync.lua:355: in function `UpdateGroup'
SSPVP2\modules\avsync.lua:604: in function <Interface\AddOns\SSPVP2\modules\avsync.lua:597>

---

[2008/01/03 21:37:06-1344-x5]: SSPVP2\modules\avsync.lua:870: attempt to index local 'row' (a nil value)
AceEvent-3.0\AceEvent-3.0.lua:69: in function <...dOns\SSArenaFrames\lib\AceEvent-3.0\AceEvent-3.0.lua:68>

---

[2008/01/03 21:37:21-1344-x7]: SSPVP2\modules\avsync.lua:857: attempt to index local 'self' (a nil value)
Interface\FrameXML\UIPanelTemplates.lua:237: in function `FauxScrollFrame_OnVerticalScroll':
SSPVP2\modules\avsync.lua:729: in function <Interface\AddOns\SSPVP2\modules\avsync.lua:729>
<in C code>: in function `SetVerticalScroll'
<string>:"*:OnValueChanged":1: in function <[string "*:OnValueChanged"]:1>
<in C code>: in function `SetValue'
Interface\FrameXML\UIPanelTemplates.lua:158: in function `ScrollFrameTemplate_OnMouseWheel':
<string>:"*:OnMouseWheel":1: in function <[string "*:OnMouseWheel"]:1>

---
Report comment to moderator  
Reply With Quote
Unread 01-03-08, 06:53 PM  
drumbum
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
I've been getting some taint errors while using the latest version of SSPVP2 (r476). This happens while in combat, even though I'm not in a PVP environment.

I really have no idea what this means, but if there's additional information I can gather then please let me know.

Excerpt from taint.log:

Code:
1/3 18:36:35.108  An action was blocked in combat because of taint from SSPVP2 - MultiBarRight:SetPoint()
1/3 18:36:35.108      Interface\FrameXML\UIParent.lua:2287
1/3 18:36:35.108      securecall()
1/3 18:36:35.108      Interface\FrameXML\UIParent.lua:2342 UIParent_ManageFramePositions()
1/3 18:36:35.108      Interface\FrameXML\QuestLogFrame.lua:688 QuestWatch_Update()
1/3 18:36:35.109      Interface\FrameXML\QuestLogFrame.lua:67 QuestLog_OnEvent()
1/3 18:36:35.109      QuestLogFrame:OnEvent()
1/3 18:36:35.109  An action was blocked in combat because of taint from SSPVP2 - ShapeshiftBarFrame:SetPoint()
1/3 18:36:35.109      Interface\FrameXML\UIParent.lua:2287
1/3 18:36:35.109      securecall()
1/3 18:36:35.109      Interface\FrameXML\UIParent.lua:2342 UIParent_ManageFramePositions()
1/3 18:36:35.109      Interface\FrameXML\QuestLogFrame.lua:688 QuestWatch_Update()
1/3 18:36:35.109      Interface\FrameXML\QuestLogFrame.lua:67 QuestLog_OnEvent()
1/3 18:36:35.109      QuestLogFrame:OnEvent()
1/3 18:36:35.109  An action was blocked in combat because of taint from SSPVP2 - VoiceChatTalkers:SetPoint()
1/3 18:36:35.109      Interface\FrameXML\UIParent.lua:2287
1/3 18:36:35.109      securecall()
1/3 18:36:35.109      Interface\FrameXML\UIParent.lua:2342 UIParent_ManageFramePositions()
1/3 18:36:35.109      Interface\FrameXML\QuestLogFrame.lua:688 QuestWatch_Update()
1/3 18:36:35.109      Interface\FrameXML\QuestLogFrame.lua:67 QuestLog_OnEvent()
1/3 18:36:35.109      QuestLogFrame:OnEvent()
1/3 18:36:35.109  An action was blocked in combat because of taint from SSPVP2 - MultiBarBottomLeft:SetPoint()
1/3 18:36:35.109      Interface\FrameXML\UIParent.lua:2287
1/3 18:36:35.109      securecall()
1/3 18:36:35.109      Interface\FrameXML\UIParent.lua:2342 UIParent_ManageFramePositions()
1/3 18:36:35.109      Interface\FrameXML\QuestLogFrame.lua:688 QuestWatch_Update()
1/3 18:36:35.109      Interface\FrameXML\QuestLogFrame.lua:67 QuestLog_OnEvent()
1/3 18:36:35.109      QuestLogFrame:OnEvent()
1/3 18:36:35.109  An action was blocked in combat because of taint from SSPVP2 - PossessBarFrame:SetPoint()
1/3 18:36:35.109      Interface\FrameXML\UIParent.lua:2287
1/3 18:36:35.109      securecall()
1/3 18:36:35.109      Interface\FrameXML\UIParent.lua:2342 UIParent_ManageFramePositions()
1/3 18:36:35.109      Interface\FrameXML\QuestLogFrame.lua:688 QuestWatch_Update()
1/3 18:36:35.109      Interface\FrameXML\QuestLogFrame.lua:67 QuestLog_OnEvent()
1/3 18:36:35.109      QuestLogFrame:OnEvent()
Last edited by drumbum : 01-03-08 at 06:55 PM.
Report comment to moderator  
Reply With Quote
Unread 01-02-08, 11:49 PM  
Morax
A Cyclonian
AddOn Author - Click to view AddOns

Forum posts: 40
File comments: 23
Uploads: 1
pvp objectives anchor..

it is stuck at the top of my screen.. even if i lock / unlock objectives it is still there.. and when locked i can still move them.. downloaded latest version today just before i started playing..
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.