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Updated: | 08-04-09 02:13 AM |
Created: | unknown |
Downloads: | 241,115 |
Favorites: | 611 |
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SSPVP3 is mostly improvements and recodes to sections of code, along with adding support for 3.0.x features.
Herald yells inside Alterac Valley are changed to be more consistant and will be colored by the faction that triggered it, you can also see how many resources are gained via the Mines inside the overlay along with chat alerts when the Captains are slain by a faction. Timers for how long until graveyards, bunkers and towers are included for Arathi Basin and Alterac Valley.
Includes match information like time left, nodes to win, final scores for Arathi Basin and Eye of the Storm. Along with flag carriers inside Warsong Gulch and Eye of the Storm, including coloring by flag carrier class and carriers health (when available). Other features are things like modifying the players arena panel to show both weekly and seasonal stats instead of having to toggle them as well as displaying team leader even if they're offline, or showing break down by server/class on the battlefield scoreboard and more, see configuration for a better list on all the features SSPVP3 has.
See, /sspvp ui for configuration, /arena for different data functions like games required to hit 30%, points -> rating or rating -> points conversions.
Thanks Narvinye on Die Argustwacht (EU) for German localization.
Note Post bug and feature requests on my issue tracker
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Seyss |
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05-26-10, 02:09 PM | |
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Very rarely do they work. As I said, it's not going to be continued.
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Shadowed |
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Sykotic13 |
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05-25-10, 12:04 PM | |
A Deviate Faerie Dragon
Forum posts: 14
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cmon shadow, you know when rated bg's come out youll want to start raping again.
or just let the alli win guiz. |
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weavil |
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Shadowed |
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05-23-10, 10:58 PM | ||
A Kobold Labourer
Forum posts: 1
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Sykotic13 |
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05-23-10, 08:51 PM | |
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Any sort of distribution of the files is breaking the license, I haven't (and won't) grant anyone else the ability to redistribute it besides Curse and WoWI.
SSPVP is dead, I'm not going to fix it or bless any sort of fixed version. I won't stop people from posting edits to keep it working, but anything beyond that I will. |
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Shadowed |
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05-21-10, 05:54 PM | ||
A Kobold Labourer
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Code:
8x SSPVP3\modules\eots.lua:38: bad argument #2 to 'match' (string expected, got nil) SSPVP3\modules\eots.lua:38: in function `?' CallbackHandler-1.0-5:146: in function <...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146> <string>:"safecall Dispatcher[13]":4: in function <[string "safecall Dispatcher[13]"]:4> <in C code>: ? <string>:"safecall Dispatcher[13]":13: in function `?' CallbackHandler-1.0-5:91: in function `Fire' AceEvent-3.0-3 (TomTom):120: in function <...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:119> --- Code:
1x SSPVP3\modules\eots.lua:40: bad argument #2 to 'match' (string expected, got nil) SSPVP3\modules\eots.lua:40: in function `?' CallbackHandler-1.0-5:146: in function <...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146> <string>:"safecall Dispatcher[13]":4: in function <[string "safecall Dispatcher[13]"]:4> <in C code>: ? <string>:"safecall Dispatcher[13]":13: in function `?' CallbackHandler-1.0-5:91: in function `Fire' AceEvent-3.0-3 (TomTom):120: in function <...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:119> --- Code:
1x SSPVP3\modules\eots.lua:71: bad argument #2 to 'match' (string expected, got nil) SSPVP3\modules\eots.lua:71: in function <SSPVP3\modules\eots.lua:67> SSPVP3\modules\sota.lua:50: in function <SSPVP3\modules\sota.lua:49> SSPVP3\modules\flag.lua:392: in function `WorldStateAlwaysUpFrame_Update' Interface\FrameXML\WorldStateFrame.lua:108: in function <Interface\FrameXML\WorldStateFrame.lua:101>: <in C code>: in function `SetBattlefieldScoreFaction' Interface\FrameXML\WorldStateFrame.lua:922: in function `WorldStateScoreFrameTab_OnClick': <string>:"*:OnShow":3: in function <[string "*:OnShow"]:1> <in C code>: in function `Show' Interface\FrameXML\UIParent.lua:1582: in function `SetUIPanel': Interface\FrameXML\UIParent.lua:1387: in function `ShowUIPanel': Interface\FrameXML\UIParent.lua:1313: in function <Interface\FrameXML\UIParent.lua:1309>: <in C code>: in function `SetAttribute' Interface\FrameXML\UIParent.lua:1980: in function `ShowUIPanel': Interface\FrameXML\WorldStateFrame.lua:516: in function <Interface\FrameXML\WorldStateFrame.lua:460>: <in C code>: ? <in C code>: in function `WorldStateScoreFrame_Update' <string>:"*:OnEvent":4: in function <[string "*:OnEvent"]:1> Locals: Orig_WorldStateAlwaysUpFrame_Update = <function> @ Interface\FrameXML\WorldStateFrame.lua:112: L = <table> { Screenshot saved as WoWScrnShot_%s.%s. = "Screenshot saved as WoWScrnShot_%s.%s." Eye of the Storm = "Eye of the Storm" Lock overlay = "Lock overlay" Alert interval = "Alert interval" Capture bar anchor = "Capture bar anchor" (.+) has taken the flag! = "(.+) has taken the flag!" Sound file to play when a queue is ready, this must be located inside Interface/AddOns/SSPVP before WoW is opened. = "Sound file to play when a queue is ready, this must be located inside Interface/AddOns/SSPVP before WoW is opened." Captain Balinda Stonehearth = "Captain Balinda Stonehearth" All Arenas = "All Arenas" Suspension has been removed, you will now auto leave again. = "Suspension has been removed, you will now auto leave again." Isle of Conquest = "Isle of Conquest" Lock battlefield score board = "Lock battlefield score board" Auto use soul stone on death = "Auto use soul stone on death" Text color = "Text color" 30 seconds = "30 seconds" Warsong Gulch = "Warsong Gulch" Base Final: %d = "Base Final: %d" Enable capture timers = "Enable capture timers" Classes = "Classes" Bases: ([0-9]+) Victory Points: ([0-9]+)/2000 = "Bases: ([0-9]+) Victory Points: ([0-9]+)/2000" Skirmish = "Skirmish" Auto leave has been suspended for the next 5 minutes, or until you log off. = "Auto leave has been suspended for the next 5 minutes, or until you log off." Flag Respawn: %s = "Flag Respawn: %s" Auto release from corpse while inside = "Auto release from corpse while inside" Failed to save screenshot. = "Failed to save screenshot." Background color = "Background color" Alterac Valley = "Alterac Valley" Auto release disabled, %d %s until release = "Auto release disabled, %d %s until release" Show queue overlay inside battlefields = "Show queue overlay inside battlefields" Will pop the battlefield window back up after it's been closed occasionally until the queue expires. = "Will pop the battlefield window back up after it's been closed occasionally until the queue expires." Flags = "Flags" Alliance = "Alliance" Auto queue = "Auto queue" Fifteen seconds = "Fifteen seconds" -%d Reinforcements = "-%d Reinforcements" Scoreboard = "Scoreboard" Overlay = "Overlay" Timers = "Timers" Drek'Thar = "Drek'Thar" Bases: ([0-9]+) Resources: ([0-9]+)/2000 = "Bases: ([0-9]+) Resources: ([0-9]+)/2000" Entry window = "Entry window" Lock node capture bar = "Lock node capture bar" %s (%dvs%d) = "%s (%dvs%d)" Filthy Frostwolf cowards = "Filthy Frostwolf cowards" Shows the time left to join a battlefield in the battlefield entry dialog. = "Shows the time left to join a battlefield in the battlefield entry dialog." Show flag capture times on overlay = "Show flag capture times on overlay" Match Info = "Match Info" Frame anchors = "Frame anchors" You are about to leave the active or queued arena %s (%dvs%d), are you sure? = "You are about to leave the active or queued arena %s (%dvs%d), are you sure?" Background opacity = "Background opacity" Announcement channel = "Announcement channel" Hide class icons = "Hide class icons" Horde = "Horde" claims the ([^!]+) = "claims the ([^!]+)" Show carrier health when available = "Show carrier health when available" Blade's Edge Arena = "Blade's Edge Arena" General = "General" Servers = "Servers" Color carrier name by class = "Color carrier name by class" Auto group queue when grouped and leader = "Auto group queue when grouped and leader" Lock PvP objectives = "Lock PvP objectives" Show bomb explosion timers = "Show bomb explosion timers" claims the Snowfall graveyard = "claims the Snowfall graveyard" Bases to win: %d = "Bases to win: %d" Show flag carrier = "Show flag carrier" Enable modified battlefield join dialog = "Enable modified battlefield join dialog" Show flag respawn time on overlay = "Show flag respawn time on overlay" Bomb: %s = "Bomb: %s" Nagrand Arena = "Nagrand Arena" Rated Arena = "Rated Arena" The Horde has reset Captain Balinda Stonehear --- |
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Sykotic13 |
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05-15-10, 11:16 AM | |
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What size of donation will keep you working on this de facto pvp addon
In the meantime, Thank you zarnyeq2, works great and does anyone know how to get opacity to work on the overlay background and border? |
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karmamuscle |
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04-24-10, 06:29 PM | |
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Hey people,
Now that SSPVP3 is dead (author said he won't update it anymore) can you guys suggest an alternative to SSPVP? Thank you |
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Seyss |
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03-23-10, 11:52 AM | |
A Deviate Faerie Dragon
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thanks zarnyeq2.
shadowed was in ab the other day asking how many we need to win. |
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weavil |
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03-08-10, 03:20 PM | |
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i fixed up the addon to (hopefully) work now, it corrects wsg flag carrier name things... re enables the time to cap in ab and ioc, and time to win in ab and eots, until i have permission to post the file heres how you edit it yourself... in flag.lua change
Code:
buttons[1].type = "Alliance" self.Alliance = buttons[1] buttons[2].type = "Horde" self.Horde = buttons[2] Code:
self:CreateButton(3) if(self.activeBF == "wsg") then buttons[2].type = "Alliance" self.Alliance = buttons[2] buttons[3].type = "Horde" self.Horde = buttons[3] else buttons[1].type = "Alliance" self.Alliance = buttons[1] buttons[2].type = "Horde" self.Horde = buttons[2] end finally copy ab.lua to ioc.lua, within ioc.lua replace all "ab" with "ioc" and "AB" with "IOC" (this might not be needed but i was being thorough... the only thing i left out of ioc is the timer for siege engine being ready (which is 3 minutes) dont forget to add ioc.lua to your sspvp.toc |
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zarnyeq2 |
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02-16-10, 08:39 AM | ||
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Some people are using your mod since WoW 1.0, when we had to PvP all day long to get a rank and get 2 stupid blues... don't let it die please. |
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Seyss |
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02-16-10, 07:38 AM | |
A Deviate Faerie Dragon
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one more update just to make it complete imo
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weavil |
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12-28-09, 04:41 PM | ||
A Defias Bandit
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Wisprunner |
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