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Updated: | 06-13-09 04:54 PM |
Created: | unknown |
Downloads: | 62,849 |
Favorites: | 566 |
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I am not currently working on TinyTip and cannot guarantee it will ever get updated for Cataclysm. I recommend Leatrix Tooltip for low resource usage and TipTac or TipTop for a more featureful option, but with more resource usage. Thank you for your patronage.
Comments Parsed 6-13-09
- Description Updated -
- Note: I do not maintain TinyTipOptions -
What is TinyTip? Well, it started out as just a simple upgrade over AF_Tooltip_Mini and exploded from there. Now it shares no code with what it used to be, becoming something more, while still staying true to its name. The core of TinyTip is basically just an upgrade over AF_Tooltip_Mini, a small file around 24KB. The more modules you allow to load, the more this value increases. The goal of TinyTip is to allow you to mix and match your modules while keeping the smallest memory footprint possible. All TinyTip addons are optional.
Anyway, as you can guess, TinyTip changes the look of your GameTooltip. Here are the features found in core:
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TinyTip
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- Required only for interoperability between TinyTip addons.
- Required by TinyTipOptions and nothing else so far.
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TinyTipBasic (core formating)
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- Name, backdrop, and border (optional) colouring by reaction (Hostile, Friendly, etc.)
- Class coloured with raid colours.
- Level coloured by difficulty.
- Creature Type (Imp, Cat) given for Pets.
- UnitClassification (Humanoid, Undead, etc.) given for NPCs.
- Elite Status (Elite, Rare, WorldBoss, Rare Elite) added when applicable.
- (Tapped) for Tapped, (Corpse) for Corpse
- Optional Guild Names displayed. (on by default)
- Optional backdrop coloring for friends and guildies. (on by default)
- Optional Honor Rank Name or Number. (on by default)
- Optional "Hostile", "Friendly", etc. reaction text for the colour-blind. (off by default)
- Optional Compact Tooltip mode.
- English, German, French, and Chinese localization, and partial support for other clients.
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TinyTipPositioning
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- Positioning Options (Anchoring, Offsets)
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TinyTipTargets
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- Who's targetting your tooltip mob?
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In LoadOnDemand Addon TinyTipOptions
GUI Options, use /tinytip or /ttip to bring up the menu.
Only loaded if you use that slash command.
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Troubleshooting
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Q: TinyTip is preventing another tooltip addon from working.
A: Go into that other addon's TOC file and add/change this line to include TinyTip.
## OptionalDeps:
Q: Help! I'm getting incredibly long / infinite load times with TinyTipExtras / TinyTipOptions!
A: There is a bug with Ace2 addons (specifically, AceLibrary) which was fixed in the latest revision. If possible, update your addons.
Q: I'm getting an error from TinyTip, or an option isn't working right.
A: 1) Disable all other addons and see if the problem still occurs.
2) Check my WoWI portal to see if it's a known issue, and for updates.
3) Maybe your files are corrupt. Delete TinyTip, TinyTipExtras, and TinyTipOptions, then re-download them and install from stratch.
4) Your Saved Variable database may have gotten corrupt somehow. Try using /tinytip default and then /tinytip confirm to reset it.
5) If resetting your options doesn't work, exit WoW, delete all your Saved Variable files for TinyTip (global and per character), then restart WoW.
6) Leave a bug report on my WoWI portal.
Q: Where's the secret cow option?
A: There is no secret cow option.
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Changelog (Release)
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Changes in v30100
- Updated TOC as the basic TinyTip modules have been confirmed working.
- Fixed a small bug in guild lines.
- Removed modules from TinyTip (core) as people expressed problems with them. Use the standalone versions.
Changes in v1.4.16
- Thanks to twobits and copystring, we now not only have full 3.x compatibility, but we also have a new TinyTipOptions. It's included in the zip as a separate addon.
Changes in v1.4.12
- Thanks to many people for updating this addon on the Wowace SVN while I was away. Here's the official release. It still has a few bugs in it that I'll sort out in the next few weeks, as I work on an overhaul with new features. I'll try to keep you people up-to-date.
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11-13-14, 08:46 AM | |
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Put it on GitHub and people might fix it with you, Thrae.
Last edited by Kabuto-eu : 11-13-14 at 08:47 AM.
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Kabuto-eu |
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Perrito |
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12-11-10, 04:39 PM | |
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Would be nice to change opacity in for in-combat
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twistdshade |
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05-18-10, 08:14 AM | |
A Murloc Raider
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I will pay you if you update
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eternalglory |
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05-01-10, 07:05 AM | |
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Seems I can't rely on the public.
I was hoping someone else will pick up this project for me, as it's public domain, or make a sensible replacement that's non-borg (100000 options or just bad code).
Alas, that hasn't happened. And so many things have changed that I'll have to strip TinyTip down to its TinyBits and re-code it. Not all of it, mostly just the architecture, removing the god-awful hacks people put in. My time grows short as of late so we'll see how it goes.
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Thrae |
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01-01-10, 01:32 AM | |
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I've moved both Interface and WTF folders to my desktop and installed only TinyTip (to make sure there were no conflicts). Neither /ttip or /tinytip will work.
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Petrah |
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11-15-09, 05:52 AM | |
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Had some time, did some more resource usage testing on a few mods recently. Found a regression with TinyTip.
The r30100 version here on WowInterface contains a unique, updated version of TinyTipTargets. A version which unfortunately uses a massive ton more CPU time than the older version on WoWAce (r25/33) does. TinyTip r30100, WoW 3.2.2.10505 live, USEnglish client/server. Tested with Option House, CPU profiling enabled. TinyTipTargets eats 0.4 to 0.5 CPU/second continually when idle & when mousing over something, this spikes to 0.9-1.1 CPU/second. Which is very high. Next, replace TinyTipTargets r30100 with r33 from WowAce (from link above). Retest: it uses 0 CPU when idle and only 0.03-0.04 CPU/second when mousing over a target. The Ace3 library (standalone) consumption doesn't change. So the "color" & "mouseover hack" LUA updates to TinyTipTargets r30100 may not have been worth it. r33 seems to show targeters properly in the tooltip while using far less CPU. Mousing-over-target CPU usage seems to be an issue with several tooltip mods that show targets in the tooltip (TipTop, for example, spikes to 4-5 CPU/second mousing over targets). Hopefully the next release version of TinyTip (if there is one, crossing fingers ) reverts TinyTipTargets back to its formerly efficient nature. |
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Zidomo |
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10-02-09, 09:28 AM | ||
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Re: talents
If you really have some valid reason to see a person's chosen talents in your tooltip (why not just inspect them?), there is TipTacTalents which can work with any tooltip addon. But look out for problems. |
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Zidomo |
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08-17-09, 08:03 AM | |
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talents
can i assk 1 thing be added? to show tallents, thanks. Other then that i love this simple yet easy mod ...
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Grilor |
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08-05-09, 12:25 PM | |
A Kobold Labourer
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Error: Usage: InterfaceOptionsFrame_OpenToCategory("categoryName" or panel)
File: Interface\FrameXML\InterfaceOptionsFrame.lua Line: 436 Count: 1 ^ Error in 3.2, making the options mess up.
Last edited by affix : 08-05-09 at 10:30 PM.
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affix |
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07-10-09, 05:15 PM | |
A Kobold Labourer
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Titles
Hi, is there any option, how can I add titles in names? I'd like to see 'Gladiator' before name for example in the tooltip. There is option to do this in CowTip putting
[(if [IsPlayer or [IsEnemy and not IsPet]] then ClassColor end) NameRealmvprank] instead of normal name, but I'd like to use rather TinyTip. Can you help me how to edit .lua to reflect this? Thanks. |
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Seopthi |
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06-17-09, 11:04 AM | ||
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Its some poorly designed mod you have installed doing (excessive) onUpdates/scanning/etc. when you mouse over things. |
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Zidomo |
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06-16-09, 04:56 PM | |
A Kobold Labourer
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I can't find Smart anchoring option in the latest version of tinytip
I've gone back to the previous one I've been using for now since it works perfectly if you don't mess with the options |
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Devius |
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06-15-09, 02:37 PM | |
A Murloc Raider
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btw.. dunno if anyone noticed.. but I've got some odd fps drops when hovering my mouse over stuff while using TinyTip...
fps drops with like 10-15 fps don't know if it's just me or not.. but it's slightly frustrating no error msg or anything though besides the ones I've already mentioned |
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Litvan |
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06-15-09, 12:13 PM | ||
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My plan is two-fold.
1) Allow changes in StandAloneConfig.lua to overwrite TinyTipDB if they have a value. That way you can easily just change the values in StandAloneConfig.lua. I bet you noticed this file in the TinyTipBasic, etc. directories. 2) Very simple slash command interface. /ttip <option> <value> Hopefully someone will pick up TinyTipOptions before I get to it, which will not be anytime soon. There's a lot of bugs I need to sort through with TinyTip itself and optimizations to be done. Note that in TinyTip 2.0, modules will no longer be integrated into TinyTip. This confused people and eventually went against the ideals of TinyTip. They will be separate, independent, simple addons. Above all else, TinyTip is supposed to be a SIMPLE addon hierarchy.
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Thrae |
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