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Updated: | 06-13-09 04:54 PM |
Created: | unknown |
Downloads: | 62,849 |
Favorites: | 566 |
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I am not currently working on TinyTip and cannot guarantee it will ever get updated for Cataclysm. I recommend Leatrix Tooltip for low resource usage and TipTac or TipTop for a more featureful option, but with more resource usage. Thank you for your patronage.
Comments Parsed 6-13-09
- Description Updated -
- Note: I do not maintain TinyTipOptions -
What is TinyTip? Well, it started out as just a simple upgrade over AF_Tooltip_Mini and exploded from there. Now it shares no code with what it used to be, becoming something more, while still staying true to its name. The core of TinyTip is basically just an upgrade over AF_Tooltip_Mini, a small file around 24KB. The more modules you allow to load, the more this value increases. The goal of TinyTip is to allow you to mix and match your modules while keeping the smallest memory footprint possible. All TinyTip addons are optional.
Anyway, as you can guess, TinyTip changes the look of your GameTooltip. Here are the features found in core:
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TinyTip
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- Required only for interoperability between TinyTip addons.
- Required by TinyTipOptions and nothing else so far.
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TinyTipBasic (core formating)
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- Name, backdrop, and border (optional) colouring by reaction (Hostile, Friendly, etc.)
- Class coloured with raid colours.
- Level coloured by difficulty.
- Creature Type (Imp, Cat) given for Pets.
- UnitClassification (Humanoid, Undead, etc.) given for NPCs.
- Elite Status (Elite, Rare, WorldBoss, Rare Elite) added when applicable.
- (Tapped) for Tapped, (Corpse) for Corpse
- Optional Guild Names displayed. (on by default)
- Optional backdrop coloring for friends and guildies. (on by default)
- Optional Honor Rank Name or Number. (on by default)
- Optional "Hostile", "Friendly", etc. reaction text for the colour-blind. (off by default)
- Optional Compact Tooltip mode.
- English, German, French, and Chinese localization, and partial support for other clients.
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TinyTipPositioning
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- Positioning Options (Anchoring, Offsets)
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TinyTipTargets
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- Who's targetting your tooltip mob?
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In LoadOnDemand Addon TinyTipOptions
GUI Options, use /tinytip or /ttip to bring up the menu.
Only loaded if you use that slash command.
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Troubleshooting
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Q: TinyTip is preventing another tooltip addon from working.
A: Go into that other addon's TOC file and add/change this line to include TinyTip.
## OptionalDeps:
Q: Help! I'm getting incredibly long / infinite load times with TinyTipExtras / TinyTipOptions!
A: There is a bug with Ace2 addons (specifically, AceLibrary) which was fixed in the latest revision. If possible, update your addons.
Q: I'm getting an error from TinyTip, or an option isn't working right.
A: 1) Disable all other addons and see if the problem still occurs.
2) Check my WoWI portal to see if it's a known issue, and for updates.
3) Maybe your files are corrupt. Delete TinyTip, TinyTipExtras, and TinyTipOptions, then re-download them and install from stratch.
4) Your Saved Variable database may have gotten corrupt somehow. Try using /tinytip default and then /tinytip confirm to reset it.
5) If resetting your options doesn't work, exit WoW, delete all your Saved Variable files for TinyTip (global and per character), then restart WoW.
6) Leave a bug report on my WoWI portal.
Q: Where's the secret cow option?
A: There is no secret cow option.
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Changelog (Release)
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Changes in v30100
- Updated TOC as the basic TinyTip modules have been confirmed working.
- Fixed a small bug in guild lines.
- Removed modules from TinyTip (core) as people expressed problems with them. Use the standalone versions.
Changes in v1.4.16
- Thanks to twobits and copystring, we now not only have full 3.x compatibility, but we also have a new TinyTipOptions. It's included in the zip as a separate addon.
Changes in v1.4.12
- Thanks to many people for updating this addon on the Wowace SVN while I was away. Here's the official release. It still has a few bugs in it that I'll sort out in the next few weeks, as I work on an overhaul with new features. I'll try to keep you people up-to-date.
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Jayblah |
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Golonator |
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Jayblah |
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Y3KPanic |
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Thrae |
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06-25-06, 06:21 PM | |
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Really nice so far, thanks. A couple feature requests:
MobInfo2 compatibility When mouse-over of unitframe, I get a different tooltip than mousing over an actual player Disabling Raidframe tooltips (and possibly check for some popular raidframe mods, like EasyRaid, Xraid, CTRaid, Blizzard default, Perfectraid) Anchoring non-unit tips to a specified location (possibly options for where)
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Devla |
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06-26-06, 03:34 AM | ||
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GreatStalin |
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06-26-06, 08:34 AM | |
A Murloc Raider
Forum posts: 6
File comments: 2
Uploads: 0
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Feature Request
is there a way i could modify the lua so that the tootip when anchored to the mouse moves down from the cursor? In other words instead of the cursor being at the bottom of the Tooltip frame its at the top.
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Nefas |
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06-26-06, 09:03 AM | ||
A Kobold Labourer
Forum posts: 1
File comments: 13
Uploads: 0
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But seems like You fixed the problem with 1.1.02. Works now. Starting to like this mod. But i tried to change the anchor to some special coordinates and failed. Me and Yayblah need a tutorial which describes changing the anchor. An I would like Target Frame Tooltips to be anchored somewhere else as the lower right corner.
Last edited by Golonator : 06-26-06 at 09:16 AM.
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Golonator |
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06-26-06, 09:14 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 2
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Error
With the actual Version, I'm getting the error:
Interface\AddOns\TinyTip\TinyTip.lua:311:bad argument #5 to `format' (string expected, got nil) but only when I mouseover these little pets like Whiskers the Rat or Menchanical Squirrel or something like that. Any Suggestion what I can do? Thx in advance. |
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DEmon |
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06-26-06, 04:06 PM | |
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All errors should now disappear with the new version.
Anchoring OTHER then the mouse, or changing the anchoring position around the mouse, will be in the next version. This version should add anchoring to the mouse ALWAYS when mouse-overing a unit in ANY frame, though. |
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Thrae |
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06-26-06, 05:51 PM | |
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Errors gone... Tips beautiful...
Great coding is a thing of beauty! Everything you need in a tip in <20k. Sweet job!
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OttoDeFe |
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06-26-06, 09:53 PM | |
A Murloc Raider
Forum posts: 8
File comments: 4
Uploads: 0
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Awesome tooltip add-on! I've tried other tooltip mods, but I like the ease of use, the compactness, and overall, just the clean look. Unfortunately, I've encountered one minor bug. For "rare" mobs, the color code (FF, etc) is showing instead of the word rare. I'm very happy with this tiny tooltip add-on, thank you!
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Rayfack |
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06-26-06, 11:44 PM | |
A Murloc Raider
Forum posts: 4
File comments: 84
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Any plans for mobinfo 2 support?
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Flak |
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06-27-06, 05:39 AM | |
Premium Member
Forum posts: 42
File comments: 34
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Couple small issues w/ 1.24:
I'm using default settings. 1. tooltip background/color doesn't change for reaction for some mobs. For example, in the barrens you have the plainstriders that are neutral close to xroads but there are hostile ones by ratchet (ornery plainstriders) but the tooltip still colors them as neutral. 2. Mobinfo doesn't seem to be working with this version, with 1.23 I would at least get the health numbers in the tooltip but nothing now. Otherwise great mod.
Last edited by rberry88 : 06-27-06 at 05:40 AM.
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rberry88 |
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