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Compatible with Retail, Classic & TBC
Updated: 05-08-24 01:10 PM
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Compatibility:
Dark Heart (10.2.7)
Cataclysm Classic (4.4.0)
Classic (1.15.2)
WOTLK Patch (3.4.3)
TBC Patch (2.5.4)
Updated:05-08-24 01:10 PM
Created:unknown
Downloads:1,271,598
Favorites:3,569
MD5:
10.2.7

Clique  Popular! (More than 5000 hits)

Version: v3.6.3-release
by: Cladhaire [More]

Clique is a simple addon that enables powerful click-casting and hover-casting on your unit frames and in the 3D game world. You can bind virtually any mouse or keyboard combination to a spell or macro. In it's normal configuration this enables you to use the bindings over your unit frames in order to cast spells directly on that unit. This allows you to more quickly select both the spell to cast, and the target of the spell without requiring an extra click.

To begin with Clique, open your spellbook and click on the new tab that is shown there. You can also open the configuration GUI by running the /clique slash command. From this binding interface you can add, remove and alter any of your Clique bindings. You will be unable to make these changes when you are in combat due to limitations in the Blizzard API.

Binding a spell

Binding a spell is just a matter of finding the spell in your spellbook, putting your mouse over it, and performing the binding you would like to add. For example, if you'd like to set 'Regrowth' to activate on 'Shift-LeftButton', then you just find that spell in your spellbook and then Shift-LeftClick on it. You can also bind keyboard combinations, so you could do the same with Shift-R if you'd like.

Keep in mind when you are setting your bindings that they will override any bindings that are already set on the frame, for example the default bindings to 'Target unit' and 'Show unit menu'. You can override these bindings if you would like, but you should then set a new different combination that will activate the original functions

Binding the 'Target unit' or 'Show unit menu' actions

If you've rebound or lose these default bindings, you can re-bind them using the 'Bind other' button in the Clique configuration. Click on the button, and choose the correct action and you will be presented with a dialog box that allows you to set the binding for that action. Simply choose a new key combination, and you will be able to target units and open your menu again.

Binding a macro

Binding a macro can also be found on the 'Bind other' button. You'll be given a new window with instructions and suggestions about writing your macros, but other than that the process should seem very similar.

Managing click-sets

Each binding can belong to a number of binding-sets. These sets determine when the binding is active. The built-in binding-sets are as follows:

  • default - This set is always active on registered unit frames, unless overridden by another binding-set.
  • ooc - This set is only active when you are out of combat. Once you begin fighting, these bindings will no longer be active, regardless of what other bind-sets are selected.
  • friend - This set is only active when you are activating a binding on a friendly unit, i.e. one you can assist.
  • enemy - This set is only active when you are activating a binding on an enemy unit, i.e. one you can attack.
  • hovercast - These bindings will be available whenever you are over a unit frame, or a unit in the 3D world.
  • global - These bindings will be always available. They do not specify a target for the action, so if the action requires a target, you must specify it after performing the binding.
  • Talent: SpecName - When any talent bind set is selected, that binding will only be active when that talent specialization is active, regardless of other bind sets. A binding can be set for more than one talent spec at a time and it should function correctly.

Clique and dual talent specs
In addition Clique allows you to set up different profiles, and can automatically switch between them when your character changes talent groups. In order to set this up, click the 'Options' button, or navigate to the Clique options section of the Interface Options menu. Here you can create new profiles and change your options to activate different profiles depending on talent spec.

Bug reports:
If you are going to submit a bug report, please include the following information:
  1. What version of Clique you are using (/dump Clique.version)
  2. What unit frames you are using
  3. What specific bindings are not working

Some folks have asked for how they can donate money, and for many years I've enjoyed hearing about how my addons have helped other people enjoy World of Warcraft. If you would like to donate, I'd ask you to make a donation to the Colorectal Cancer Alliance, a worthy organisation that helped my sister immensely from her diagnosis through her final years. If you or a family member suspect you might have something not right in your butt, please have a doctor check it out. Colorectal cancer is one of the most preventable cancers in the world.

Clique
v90005-1.0.1 (2021-04-07)
Full Changelog
  • Set up packaging for WowI and Curse
    Previously Curse stopped generating new files, so that version has
    been lagging behind slightly.
  • Update TOC for 9.0.5
  • Fix a taint issue relating to the spellbook
    This should prevent certain errors that show Clique as being blocked
    for showing action buttons and other odd behaviour.
  • Update TOC for 9.0.2
  • Fix an issue with nameplates
  • Fix TOC for 9.0.1 release
  • Add another backdrop template
  • Update for v90001 pre-patch
    - Fix an issue with backdrop inheritance
    - Stop using names to detect frame sub components
  • Fix issue with talent spec bindings
  • Shuffle some talent code
  • Fix issue with talent config
  • Update compat check to use WOW_PROJECT_ID
  • Add support for spell ranks
  • Attempt clean-up for Classic
  • Fixing a duplicate event registration issue
  • Update to 8.2
  • Update TOC for BfA
  • Fix option panel initialization
  • Update for 7.3
  • Don't try to enable nameplates or forbidden objects
  • Update for 7.2
  • Add a /clique profile <profileName> command
    This makes it possible to change profiles without navigating the GUI.
  • Ensure we don't try to register nameplates
  • Update for 7.1
  • Fire bindings changed on player entering world
    Some spec-based bindings are being lost in between instances, this
    should help to mitigate that. It's difficult to reproduce without the
    right character/instance which I'm not able to reproduce but this should
    fix some of those issues.
    It will cause Clique to do a slight bit more work when zoning between
    instances, but I don't think there are any crucial points where that
    happens.
  • Attempt to resolve the issue with "stuck" bindings
    There are some situations in which the mouseover unit can go away, and
    we're currently using this to detect if a frame might be obscuring the
    current one or if the current frame has been hidden.
    I have made this check smarter and it should be better at determining
    when to clear the bindings that have been set. If you want to view more
    information about when bindings are being clear (or not) you can run the
    following in-game:
    /run Clique.settings.debugUnitIssue = true
    /reload
    You can remove these messages later with the reverse:
    /run Clique.settings.debugUnitIssue = false
    /reload
  • Trigger bindings changed on P_E_W
  • Add support for automatically switching profiles on talent change
    These different profiles can be configured on the general options
    screen.
  • Update localization
  • Add support for new talent specializations
    This new version works a bit differently than the old one in that the
    same spell can be bound to multiple talent sets and it should work
    correctly. Basically if a talent bind set is selected then the bind will
    only be available when that spec is active, but it is no longer an ONLY
    bind set.
  • Fix an issue with nameplates
  • Auto-blacklist buttons without RegisterForClicks
    The new nameplates inherit from the compact raid frame templates, but
    don't have all of the methods needed to work with click-casting, so for
    now we'll auto-blacklist all of those frames.
  • Update TOC
  • Update TOC for 6.2.0
  • Update TOC for 6.1.x
  • Update AceDB3
  • Updates for WoD
    - Handle 1nil change for Region:IsEnabled()
    - Update TOC version
  • Update for 5.4
  • Enable status icon on compact raid frames
  • Temporarily fix an issue with unit menus
    After 5.2 when Blizzard switched to 'togglemenu', there is a bug with
    the dropdown code that requires raid frames to continue using 'menu'
    instead in order to work properly. This change should properly use the
    correct attribute until this bug has been fixed.
  • Fixing menu bindings
  • Updating TOC for 5.2
  • Make Clique PTR/Live compatible
  • Reduce the change of tainting with static popups
  • Update show menu binding
  • Update TOC for 5.1
  • Fix option for disabling target of target frame
    Fixes 82
  • Fix bindings for spells needing AOE targeting
    The 'stop casting fix' was being applied to global bindings in addition
    to hovercast bindings, which was breaking spells like Hurricane and
    Blizzard. This should resolve those issues.
  • Don't apply wrong-spec bindings
    Previously, if you were in your primary spec and you had a spell that
    was bound to secondary spec only, the binding would still be active
    (although it would not do anything). Simple test:
    1. Bind 'moonfire' to 1 on hovercast,secspec
    2. Verify it works
    3. Change to primary spec
    4. You will be unable to use your '1' normal binding
  • Update TOC correctly
  • Update for UIPanelButtonTemplate2 rename
  • Update for talent group changes
  • Updated TOC
  • BindConfig template fixes for mop
  • Fix targeting with the stop casting fix
  • Add an option to call /stopcasting before each spellcast
  • Update .toc for 4.3.0
  • Guard for corrupt saved variables
  • Add more unit tests for attributes
  • Add binding-sets for primary/secondary talent spec
  • Make the bindings list slightly more stable
  • Fix the setting/clearing of ooc bindings
  • Fix whitespace
  • Fix some whitespace/comments
  • Added a unit test framework for attributes
  • Enable mousewheel events as well as clicks
    This was previously only working on frames that registered using the
    RegisterFrame or ClickCastFrames mechanism.
  • Updating TOC for 4.2
  • Add missing Localization.ruRU.lua file
  • Revert "Use 'secure' registration for RegisterFrame"
  • Clarify license as All rights reserved
  • Use 'secure' registration for RegisterFrame
  • Update TOC to 40100
  • Fix support for compact party frames
  • Attempt to fix the dangling bindings issue
    If the player is over a frame that has key bindings active and that
    frame is hidden or obscured then those bindings will remain active until
    another Clique-enabled frame is moused over. This fix uses the attribute
    driver template to clear this dangling button when the player no longer
    has a 'mouseover' unit.
    This change could potentially cause problems for small corner cases
    where non-unit-frames are enabled for Clique casting, but I do not
    currently know of any uses where this is the case.
  • Add ruRU localization thanks to StingerSoft
  • Add support for the 'backspace' key, possibly
  • Fix a bug with arena frames integration
  • Fix group header template click applications
    There was a problem with some frames (Pitbull party frames, for example)
    that was causing out of combat bindings to not properly apply. This was
    due to a weird behaviour of the secure environment system.
  • Update AddonCore to re-include Printf
  • Fix a bug that was causing some bindings to fail
  • Add the blacklist code back in
  • Revamp of attribute calculation/setting
    The logic seems to be a bit more straightforward and it seems that the
    ooc/friend/enemy layering is working properly. The major changes are:
    * Clique will only calculate new attributes when you change bindings
    * Clique will apply the attributes when bindings change
    * If you have ooc bindings, then they will swap on enter/leave combat
    * Otherwise, they will not change, so there's no overhead from that
    out-of-combat bindings should now correctly be applied over any other
    type of binding with the same key. If this isn't the case, please report
    it to me.
  • Add an addon:Defer() function for deferral
    This function will defer the execution of a method or function until the
    player as exited combat.
  • Fix a bug in FireMessage argument checking
  • Make emergency debug mode more informative
  • Add support for buff/debuff on raid frames
  • Adding support for CompactParty pet frames
  • Add a pet header to the header test code
  • Fix hovercast/default combination to work properly
  • Move options panels around to be clearer
  • Allow for string = true in localization files
  • Fix a typo in blizzard frame options
  • Fix a bug in the blacklist editor due to prior change
  • Fix some issues with registering group-header-based frames
    This should fix the reported issues with 'AnyUp' and 'AnyDown'
    registration not happening properly on those frames.
  • Convert strings to frames
  • Try to run RegisterForCLicks on all frames during a full update
  • Fix modified special keys, like dash and backslash
  • Revert "Bind spells by spell id, see if this resolves the Blizzard issues"
  • Allow 'Backslash' to be used as a binding key
  • Fix enemy/friend bindings when used with default/hovercast.
    Thanks to JTrent82 for the thorough bug report that helped me track this
    one down.
  • Add friend/enemy attributes to remote snippet as well
  • Bind spells by spell id, see if this resolves the Blizzard issues
  • Update localization (added zhCN and zhTW)
  • Add a selection dropdown to the "options" button
  • Fix a bug that was causing edited macros to lose their binding
  • Add a basic test suite
  • Fix several bugs with mouse-button-based bindings
  • Add an addon-wide index/newindex debug mode
  • Hide UI panel when spellbook is hidden and both are open
  • Fix another corner case where escape could get eaten
  • Fix the issue that was causing escape to be eaten
  • Disable button-based hovercast/global bindings on unit frames
  • Fix the 'Select None' button in the frame blacklist editor
  • Remove debug message
  • Ensure onenter/onleave attributes don't get 'stuck'.
  • Only register clicks on enabled, non-blacklisted frames
  • Some comment and text updates
  • Fix bindings with non-latin keys, such as รถ
  • Enabled frame unregistration
    Addons that are registering using ClickCastFrames should run
    ClickCastFrames[frame] = nil or ClickCastFrames[frame] = false.
    Addons that are using the group header, and are registering using
    the secure snippet method should do the following:
    local header = self:GetFrameref("clickcast_header")
    header:SetAttribute("clickcast_button", button)
    header:RunAttribute("clickcast_unregister")
    This code expect to be run on the header, but needs access to the
    button. This can probably be passed into your header via a frame
    reference, i.e:
    MyGroupHeader:SetFrameRef("foo", MyGroupHeaderUnitButton1)
    MyGroupHeader:Execute[[
    local button = self:GetFrameRef("foo");
    local header = self:GetFrameRef("clickcast_header")
    header:SetAttribute("clickcast_button", button)
    header:RunAttribute("clickcast_unregister")
    ]]
  • Hide the bindAlert if the spellbook frame isn't open
  • Fix an issue where backslash could not be bound
  • Add a notice when binding mode is active
  • Fix a critical bug, thanks for the reports
  • Try to guard all instances of bad input for listing, so user can fix their own problems
  • Change terminology from click-set to binding-set
  • Fix an issue where setting a new profile did not change profile on next reload
  • Allow the dash key to be bound without errors
  • Don't update the config if it is not visible
  • Add headers to each file to make viewing source a bit easier
  • Fix blizzard frames settings not saving
  • Throttle mousewheel bindings on the spellbook to prevent duplicates
  • Clear focus from editbox when mousing over binding button
  • Replace the 'Change binding' menu with 'Edit macro' for macros
  • Merge branch 'editmacro'
  • Ensure deletion actually deletes correct binding
  • Allow editing of macros, both binding and text
  • Fix error with registration queue
  • Do not allow AddBinding/DeleteBinding while in combat
  • Add 'hovercast' click set, to replace the old 'global'. New 'global' is truly global, with no target specified. These binding sets are mutually exclusive
  • Queue any frame registrations during combat until we leave combat
  • Change any stray instances of getglobal to _G
  • Updated .pkgmeta to properly include tools used
  • Use Ace3 for database management and associated cleanup
    * Fix an issue where a macro could be created without a binding
    * Widen profile dropdowns
  • Fix a bug in database upgrade/initialization
  • Hide the Clique spell tab when appropriate
  • Ensure attributed are updated when settings change.
    This fixes a bug where changign a binding via the menu did not update
    the actual bindings that were set on frames
  • Give out-of-combat clicks priority
    This does not fix the bug arising from conflicts between 'ooc' and
    'friend' clicks. That will come in a future update.
  • Added name-based frame blacklist and interface options panel
  • Hide spellbook/clique when opening options panel
  • Add an 'ooh-shiny' box when spellbook/clique are both open
  • Remove addon initialised message
  • Change window opening so it works on high-ui-scale screens
  • Force a saved variables reset to fix the 'blizzframes' issue
  • Remove database upgrade code for V3->V4.
  • Fixed an issue preventing you from using mousewheel for macro binds
  • Fix the issue with nil 'blizzframes'
  • Added options to limit Blizzard frame integration
  • Remove stale readme file
  • Remove HeaderTest code from TOC
  • Fix a number of stray globals
  • Fix a bug where options panel was not initialized properly
  • Update credits for icon images
  • Update icons to the contest winning icons by d87
  • Fix binding configuration to allow for delete and change binding
  • Add an option to trigger 'combat' changed based on party members
    This option, when enabled, will do a bit more work trying to check for
    when your party or raid members enter combat. When this happen, your
    click set will be changed and your 'ooc' clicks will be removed, even
    though you aren't strictly in combat. This feature is very experimental,
    and should be enabled with care.
  • Update BindConfig when changing profiles
  • Add options panel, spec-based profile swaps and profile support
  • Fix dialog so position is not saved
  • Formalize database layout, making way for full database profiles
  • Add spellbook tab to toggle Clique UI
  • Allow global bindings to also use friend/enemy
  • Sort click-sets when displaying in spell info
  • Added support for harm/help click-sets
  • Add support for 'global' clickset, as global bindings
  • Add support for the 'ooc' click set
  • Add dropdown menu toggles for basic click-sets
  • Use dark-background version of Jesse Talks's mouse
  • Added click-set indicator to binding config
  • Remove frames that are erroring, and delay arena frame registration
  • Change Blizzard frame registration to use names instead of frames
  • Added possible Clique portrait icon with CREDITS file
  • Support cleaning of attributes and add DeleteBinding() function
  • Add macro creation and bind deletion
  • Implemented macros, srsly.
  • Make the dialog mouse-enabled so it doesn't bleed down a level
  • Implemented target unit/show menu actions and binding captures
  • Rename files to remove over-namespacing
  • Add options panel, remove page3
  • Reorganize files to allow for options dialog
  • Abstract out frame registration
  • Add initial Blizzard frames integration
  • Continued revmap of Clique user interface
  • Add comments to Clique.lua about click-set priorities
  • Run xmllint on Clique.xml
  • Fix page2 and navigation between pages
  • Make columns clickable to sort by action text or binding
  • Massive advancements towards working version:
    * Fixed in-combat registration
    * Fixed out-of-combat registration
    * Adding bindings works properly
    * Attributes are updated properly after changes to bindings
    * Altered options screen to display
    * Changed display of BUTTONX and BACKSPACE, etc.
  • Working group header registration and attribute generation system
  • Working proof-of-concept implementation of in-combat registration
  • Add test function, fix spellbook binding, add comments
  • Add code for ClickCastFrames and group header registration
  • Initial commit of Clique revamp
  • Added an option to trigger spellcast on the down portion of a click
    This option can be found in the Clique UI, under the 'options' panel. When this option is active, any buttons that register for click-casting will be registered for 'AnyDown', which will cause spells to trigger on the down portion of the click. By default, Clique continues to function as usual, triggering spellcasts on the up portion of a click.
  • Fix click-casting for Target of Target frame, and add click casting for focus-target and boss frames
  • Removing leftover debug messages
  • Fix for out-of-combat helpful spell bug
  • TOC Update for 3.3
  • Fix a bug that was causing helpful/harmful bindings to override out-of-combat bindings
  • Fix a display issue for binding entries
  • Fix the sorting of higher button options
  • Added support for Steelseries MMO Gaming Mouse, with a few caveats and setup requirements:
    * You must open the Steelseries mouse configuration screen and set each button (except Left/Right/Middle/Button4/Button5) to "Disable/Clear". This ensures they don't try to send WoW commands, which it does by sending keyboard keys (like M to open the map).
    * You should disable "Enable in-game mode".
    * In-game you must open interface options, and go to the mouse configuration tab. There you need to select "Detect WoW Mouse". If it doesn't work, you'll need to play with things a bit.
    Then you should be able to use the mouse natively, taking advantage of all buttons in Clique and WoW in general (as buttons, not as keys).
  • Added support for extra mouse buttons
  • Fixing a localization issue when applying clicks in combat
  • Interface version update
  • Allow Clique to make changed in combat.. using frame:CanChangeAttribute()
  • Added preliminary support for Blizzard's arena frames
  • Fixed the code used to detect talent changes, should work correctly now
  • Fixed an error that could occur when mousing over empty slots in the spellbook
  • Updated Clique to use ACTIVE_TALENT_GROUP_CHANGED
  • * Fix profile switching system so it stores the options in 'char' rather than 'profile'.. duur
  • * Removed old "MAX" button, since the game no longer encourages downranking.
    * Added an "options" button that allows you to enable/disable profile switching when changing talent specs
    * Fixed a taint issue due to using UIFrameFlash
  • * Fix an error that caused custom pet actions to have a display error
    * The Clique configuration window will now properly be visible on the pet tab
  • Make ruRU locale only apply when the user is using a ruRU client
  • Added ruRU localization courtesy of gzukka
  • * Added localization for esES and esMX thanks to iflores23
  • * Fix an issue with the new profile dialog when clicking the "Accept" button
  • Fixed an error when mousing over an empty spellbook slot
  • Removed conditional WoTLK code
  • * Fixed deprecated use of 'this' in a number of places
    * Fixed an issue where the icon selection screen gave an error
    * Added a tooltip to the dropdown selector button and the Clique tab button
    * Fixed the toggling behavior of Clique when entering combat
    * Altered frame levels of the Clique UI so the windows should be usable in all situations
    * Double-clicking an entry will edit it
    * Rephrased "Stop Casting" to "Cancel Pending Spellcast", since it reflects what the option does
  • Only specify a spell rank when the "Show all spell ranks" button is selected
  • Make the spellbook tab/button disappear when we're on the glyph screen
  • Update table of contents
  • Added reference to IsWrathBuild()
  • Added code to fix the scroll and dropdown frames in WoTLK
  • Fixed an issue with mousing over a spellbook button in WoTLK
  • Fixed a number of issues with the edit UI
  • Remove a stray SetMultiline(true)
  • Make the one-line argument boxes not accept the enter character
  • * Added wowi:dirname so zips are generated properly
  • * Fixed tooltip bindings so there are no more duplicates
    * Added a /clique showbindings command that will show a draggable window that shows the current clique bindings. This window will not update when your bindings change and currently doesn't retain its position on-screen.
  • * Removed old database upgrading code
    * Added version field to table of contents
  • * Updated .toc
  • * Fixed an issue relating to Polymorph (Rank 1: Pig) and the way the rank text was changed. The system should now work for any ranks, numeric or not.
    * Renamed the "Options" button to "Frames"
  • Added COPYING and LICENSE.
  • * .toc update
  • * Updated to Dongle-1.1
  • * Currently in patch 2.2 Blizzard changed the unit attribute resolution. As a result, a unit attribute of "nil" is different from a unit attribute that has never been set. This release works around this issue by only setting the attribute if you've set it in your configuration.
    * If you set the "unit" argument for a given custom type, and then clear it, you will need to reload your UI in order to get teh change applied. This should not affect the average user in any way.
  • * Update to fix issues with TargetUnit and other attributes
  • * .TOC update
  • * Fix for the 2.2 issue with odd cast targets
  • * Updated localisations and altered the .toc file to ensure they load properly
  • * Update to Dongle-1.0-r871 to fix the profile issue
  • * .toc update for 2.1.0
  • * Guard the sv conversion code to prevent an error
  • * Updating to Dongle-1.0-r863
  • * Updated to Dongle-1.0-r859
  • * Base the options title off Clique.rev, which is pulled from Clique.luq
  • * Removed a number of debug procedures
  • * Changed the upgrade procedure to be more rigid, based on revision number
  • * Fixing issue 44, with PROFILE_RESET localisation
  • * Updated localisation for deDE and pulled out the custom help and labels.
  • * Updated the logic for rank parsing. Should be more robust and work with other locales.
  • * Fixed logic so you can assign clicks on PTR
  • * Updated to Dongle-r849
  • * Menu no longer requires an arg, so remove that from the options code.
  • * Updating to Dongle-r315 to fix an issue with logout errors
  • * Added error checking to the macro type
  • * tostring() on entry.arg2
  • * Trying to fix a clique macro issue
  • * Attempt to fix an issue with numeric macro indices
  • * Fixed an issue where macros would fail if they had no text, and no index.
  • * Fix to sv conversion code
  • * Dongle-1.0
  • * Due to changes in Dongle, added a script to convert savedvariables, to retain profiles
  • * Corrected locale string in frFR (closes issue 28)
  • * Tooltip lines are only added when we're mousing over a frame.
    * Added an option for /clique tooltip, which toggles the listing of clique-bindings in the unit tooltips
  • * Initial work on tooltip listing of bindings
  • * When a user learns a new spell tab, the Clique button will reposition accordingly.
  • * Updated to Dongle-Beta1
  • * Added support for changing profiles on commandline.
  • * Updated to use Dongle-Beta1
  • Resolved an issue where custom edited macros were not saving harm/help buttons properly.
  • Added a small debug function for troubleshooting that can be activated using /clique debug.
  • Fixed a stray character
  • * Resolved an issue where helpful and out-of-combat clicks could conflict, with the helpful click taking prescendence.
  • Removed a stray "frame" argument in PLAYER_REGEN_ENABLED() that was causing clicks to not be set properly. Thanks [Ammo]!!!
  • Fixed an issue where clicks weren't applying after the MAX or EDIT buttons were used
  • Updated to Dongle-Beta0. Updated .toc file for 2.0.3.
  • Updated to Dongle-Beta0
  • Fixed a typo
  • Added version checks and warnings for Dongle
    Removed clique "special" mode
  • Fixed a typo, appears to have resolved any clickset issues we've had
  • Updated to work with Dongle-Beta0, at least in spirit
  • * Updated to remove some stray globals from Copy/Paste of Blizzard code.
  • * Urgent update to Dongle-0.5.1-Alpha
  • * Fixed an issue where frames were registering too early
  • * Fixed an issue where framed wouldn't unregister properly if deselected
  • * Dongle-0.5.0-Alpha
  • * Cleaned up a TON of attribute nastiness, which appears to have resolved any outstanding issues.
  • * Trying to debug the ooc issue.
  • * Updated to use new Dongle events for database/profiles
  • * Fixed an issue where spells were not being masked properly due to 1 ~= "1"
  • * Added helpful clicks to the masking process, so they are applied ooc.
  • * Removed random test code
  • * Fix for custom macros, which wouldn't work after editing
  • * Updated to Dongle-0.4.2-Alpha
  • * Fixed an issue with profile changes due to empty blacklist
  • * Update to the clickset functionality to improve the logic and speed. Should greatly improve loadtimes when large raid mods (RDX) are loaded
  • * Fixed an issue where attributes were being deleted on blacklisted frames
  • * Updated to Dongle-0.3.1-Alpha
  • * Resolved another outstanding issue with out-of-combat clicks
  • * Updated to Dongle-0.3.0-Alpha
  • Clique:
    * Change API to reflect changes to Dongle
  • * Resolved some outstanding issues with click priority, required signifgant changes
    * Out-of-combat clicks should now have the highest priority, followed by harm/help, followed by default
    * Resolved an issue with "Click Button"
    * Identified an issue with the left click binding not working across reloads on the default blizzard raid frames. Do not have a fix for this yet, waiting on Blizzard
    * Fixed an issue where the blacklist was not properly being applied. Blacklisted frames will no longer have attributes applied to them.
  • Clique:
    * Fixed icon issues, all non-set icons should now properly use the questionmark
    * Added custom radio buttons, courtesy Beladona
  • Clique:
    * Moved some localisation around
    * Added an edit box for macrotext when making a custom macro
    * Removed outdated Print() function
    * Added a "menu" action which will show the unit menu, if stored in the frame.menu variable
  • * Updated to Dongle-0.2.2-Alpha to fix a potential issue with missing libraries
  • * Fixed an issue with the new profile static pop-up, where clicking the "Accept" button would cause an error
  • * Updated to Dongle-0.2.1-Alpha
  • * Fixed an issue where the based actions would not display properly, and would error in the UI
  • * Fixed a typo when leaving combat
    * Added some separation to the potential bug in CliqueOptions.lua
  • Clique:
    * Too many updates to list
    * Added a profile window where you can change/set profiles
    * Added an options window where you can disable click-casting for named frames
  • Clique: Some basic change to the profile system
  • Clique: Changed line-ending bits, just to be done with it
  • Clique: Removed truncating of profile names, and re-anchored. Trying to get the nested delete working properly
  • Clique: Initial commit from old svn
  • Initial directory structure.
Beta Files (8)
File Name
Version
Hits
Size
Author
Date
v90001-0.1.0-beta
3,686
103kB
Cladhaire
08-16-20 12:47 PM
v40000-1.2.7-7e91cea
2,931
79kB
Cladhaire
10-16-10 10:31 AM
2.0.0-abfbb36
2,410
43kB
Cladhaire
10-11-10 04:34 PM
r129
2,800
67kB
Cladhaire
11-14-09 11:55 AM
r125
2,474
67kB
Cladhaire
11-14-09 11:46 AM
r127
2,383
67kB
Cladhaire
11-03-09 01:54 AM
r121
2,701
67kB
Cladhaire
04-17-09 01:49 AM
r108
3,590
58kB
Cladhaire
10-13-08 02:55 PM


Archived Files (34)
File Name
Version
Size
Author
Date
v3.6.3-release
236kB
Cladhaire
05-08-24 11:44 AM
v3.6.2-release
236kB
Cladhaire
05-08-24 12:28 AM
v3.6.1-release
236kB
Cladhaire
05-02-24 09:50 AM
v3.6.0-release
235kB
Cladhaire
04-29-24 12:32 AM
v3.5.7-release
234kB
Cladhaire
03-21-24 12:45 PM
v3.5.6-release
234kB
Cladhaire
01-17-24 01:13 AM
v3.5.5-release
234kB
Cladhaire
11-09-23 03:25 PM
v3.5.4-release
234kB
Cladhaire
09-08-23 01:08 PM
v3.5.3-release
234kB
Cladhaire
08-30-23 04:05 AM
v3.5.2-release
235kB
Cladhaire
07-12-23 12:33 PM
v3.5.1-release
234kB
Cladhaire
05-03-23 09:47 AM
v3.5.0-release
234kB
Cladhaire
04-01-23 04:55 AM
v3.4.15-release
234kB
Cladhaire
03-22-23 12:35 PM
v3.4.14-release
234kB
Cladhaire
01-25-23 09:26 AM
v3.4.13-release
234kB
Cladhaire
01-21-23 02:39 AM
v3.4.12-release
234kB
Cladhaire
11-29-22 01:55 AM
v3.4.11-release
234kB
Cladhaire
11-28-22 06:32 AM
v3.4.10-release
234kB
Cladhaire
11-06-22 02:25 PM
v3.4.7-release
233kB
Cladhaire
11-02-22 02:28 AM
v3.4.6-release
233kB
Cladhaire
10-27-22 04:08 AM
v3.4.5-release
233kB
Cladhaire
10-26-22 07:55 AM
v3.4.4-release
232kB
Cladhaire
10-26-22 01:05 AM
v3.4.2-release
233kB
Cladhaire
10-25-22 01:18 PM
v3.4.1-release
232kB
Cladhaire
10-25-22 08:52 AM
v3.4.0-release
233kB
Cladhaire
10-25-22 08:47 AM
v3.3.0
154kB
Cladhaire
09-02-22 06:36 AM
v3.2.1
153kB
Cladhaire
08-31-22 11:13 AM
v3.2.0
151kB
Cladhaire
08-21-22 08:26 AM
v3.1.5
105kB
Cladhaire
08-17-22 11:13 AM
v3.1.4
105kB
Cladhaire
06-02-22 11:53 AM
v3.1.3
105kB
Cladhaire
02-22-22 04:40 PM
v3.1.2
105kB
Cladhaire
11-04-21 01:13 PM
v3.1.1
105kB
Cladhaire
06-30-21 06:15 AM
v3.1.0
105kB
Cladhaire
06-01-21 04:05 AM


Post A Reply Comment Options
Unread 10-17-10, 08:26 AM  
Cladhaire
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There's a beta version of Clique up on the Beta tab. I would appreciate some testers, to ensure I push a working version of the addon. Thank you. Changes include:

* Ensure onenter/onleave attributes don't get 'stuck'.
* Only register clicks on enabled, non-blacklisted frames
* Some comment and text updates
* Fix bindings with non-latin keys, such as ๖
* Enabled frame unregistration
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Last edited by Cladhaire : 10-17-10 at 08:33 AM.
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Unread 10-17-10, 11:43 AM  
mborman
A Kobold Labourer

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Case For Mouse Button Binds On Global

Originally posted by Cladhaire
The answer is pretty simple. MiddleButton is one of those that cannot be globally bound. Global binds should _ALWAYS_ be keypresses to ensure they don't conflict with any of the default World of Warcraft bindings or operations. I bound this to 'shift-p' and it works brilliantly.
Cladhaire,

I understand your position on binding mouse buttons to global. If supporting mouse clicks on global is outside the scope of your design, I can work around it. But... read my use case to see if it changes your opinion at all.

I like to run with as few addons as possible. I was hoping to replace Healbot & Bindpad addons with Clique. Everything is great except for instant spells (holy nova for example). I tend to bind those types of spells to mouse buttons so I can easily cast them while moving. For example I might want to bind holy nova to MiddleMouse so I can spam it on the move. On my warlock I might want to bind Corruption and Curse of Agony to mouse buttons for easy use while moving in a boss encounter. If I bind those spells to a key press it is likely that I'll have to take my finger off one of my movement keys. If I need to keep my mouse over a specific frame or unit I lose my mouse for controlling my direction for that time. Either way I would briefly lose a little movement control. If I can simply click my mouse button anywhere I can maintain complete movement control and still cast a few things while moving.

As a work around I can use my mouse software (SetPoint) to map my mouse buttons to key presses. But for whatever reason SetPoint does not let you configure the middle mouse for application specific behavior. You can globally change the middle mouse button to a keypress but then it breaks the middle mouse for every other program... /sigh.

Thanks for the great work!
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Unread 10-17-10, 12:00 PM  
Cladhaire
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Re: Case For Mouse Button Binds On Global

Originally posted by mborman
Cladhaire,

I understand your position on binding mouse buttons to global. If supporting mouse clicks on global is outside the scope of your design, I can work around it. But... read my use case to see if it changes your opinion at all.


It's not a position. This is a Blizzard limitation, and there is no way that I am aware of to get around it.

I like to run with as few addons as possible. I was hoping to replace Healbot & Bindpad addons with Clique. Everything is great except for instant spells (holy nova for example). I tend to bind those types of spells to mouse buttons so I can easily cast them while moving. For example I might want to bind holy nova to MiddleMouse so I can spam it on the move. On my warlock I might want to bind Corruption and Curse of Agony to mouse buttons for easy use while moving in a boss encounter. If I bind those spells to a key press it is likely that I'll have to take my finger off one of my movement keys. If I need to keep my mouse over a specific frame or unit I lose my mouse for controlling my direction for that time. Either way I would briefly lose a little movement control. If I can simply click my mouse button anywhere I can maintain complete movement control and still cast a few things while moving.

As a work around I can use my mouse software (SetPoint) to map my mouse buttons to key presses. But for whatever reason SetPoint does not let you configure the middle mouse for application specific behavior. You can globally change the middle mouse button to a keypress but then it breaks the middle mouse for every other program... /sigh.

Thanks for the great work!
I understand the use-case, but if you were allowed to re-bind left-click and right-click, then you would never be able to use unit frames to target or open menus. You would not be able to select a target in the 3-D world in order to target them. This is precisely why WoW does not allow the re-binding of these actions, in precisely the same way they are not allowed to be re-bound in the 'Key Bindings' dialog.

I can look into why the MODIFIED left/right button clicks are not working, that may indeed be a bug, but I am really not sure that is the case. I am not sure that you can bind shift-right click in the key binding interface.
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Unread 10-17-10, 12:25 PM  
mborman
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Re: Re: Case For Mouse Button Binds On Global

oh... I don't want to tinker with the left and right mouse buttons at all. I only want to bind MiddleMouse, Mouse4, Mouse5, etc. to global. So maybe you could allow all mouse buttons other than left and right buttons to work on global binds? I have a pretty good work around to fit my needs so don't sweat it too much.

Thanks
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Unread 10-17-10, 07:56 PM  
yaroot
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Can you setup a repo on github so that we can localize it easier?
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Unread 10-18-10, 12:28 AM  
sjones321
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Hi, so I have been having issues with the hovercast binding set. I am not sure if there are limitations I am not aware of, but it only seems to work under very specific circumstances. When I set the binding to Alt-Shift-F (or some combination like that of just keyboard keys) and do a heal spell like rejuvenation it seems to work fine (though not on my 3d model but I feel like thats normal.) However no combination of keys+any mouse button seems to work. Also just having one key such as 1 set doesn't seem to work. When I set it to a hostile spell such as Moonfire it also doesn't work. Hostile spells do work on actual unit frames when bound safely (by safely I mean some long combination key press) Again this part might be me but when I have it set for the Alt-Shift-F and on hovercast with any other indicator such as enemy or friend it doesn't work. Ideally I would like to set it up for my warlock to be able to dot a few things without having to change targets and my druid to cast some hots with just looking at nameplates. I was at first testing this with all my mods active but since have disabled them all except Clique with the same results.

On another note I just want to say thank you and I love your work. I recently purchased your WoW Programing book and am working my way through it having a good time. Thanks for all the time and effort.

P.S. Sorry if my post is confusing, its late and I am trying to be as concise as possible, but I am not the best writer under normal conditions so again sorry.
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Unread 10-18-10, 02:53 AM  
cazin
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Profile copying

In the older version I could copy profiles using "/clique profile copy" commands.

Is there any equivalent way to do that using the new version? Or do I have to just create new profiles from scratch?

This is useful to me because often it is easier to use an existing profile (eg. Discipline PVE) as a starting point for a similar one (eg. Discipline PVP) etc.
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Unread 10-18-10, 03:31 AM  
Cladhaire
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Re: Profile copying

Originally posted by cazin
In the older version I could copy profiles using "/clique profile copy" commands.

Is there any equivalent way to do that using the new version? Or do I have to just create new profiles from scratch?

This is useful to me because often it is easier to use an existing profile (eg. Discipline PVE) as a starting point for a similar one (eg. Discipline PVP) etc.
You can replace those calls with the following basic format:

/run Clique.db:CopyProfile("Profile to Copy")

This will copy everything from "Profile to Copy" into your current profile. You can do the old Set Profile with the same syntax:

/run Clique.db:SetProfile("Profile to Set")

Hope that helps!
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Unread 10-18-10, 03:31 AM  
Cladhaire
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Originally posted by mborman
oh... I don't want to tinker with the left and right mouse buttons at all. I only want to bind MiddleMouse, Mouse4, Mouse5, etc. to global. So maybe you could allow all mouse buttons other than left and right buttons to work on global binds? I have a pretty good work around to fit my needs so don't sweat it too much.

Thanks
Try download the latest beta. Also, I suspect you should be using 'hovercast', not 'global'. The global bind set is really only meant for spells like 'Hurricane' which require an AOE target on the ground. If your spell requires a target, like any buff/heal/debuff, then you want hovercast. Specifically, you want 'hovercast' and 'default' and then the bind will work both in the 3D world and on your unit frames.

Originally posted by yaroot
Can you setup a repo on github so that we can localize it easier?
There is a repository on Wowinterface.com, but access to it is limited right now. I'm not interested in putting it up at Github at the moment, because this code has a restricted license. Feel free to set up a local git repository and submit localization patches via email or any other mechanism. As soon as I can, I will make the repository read only on Wowinterface, but I will not be opening write access to the repository. Luckily I'm a responsive developer so this will not slow things down.

Originally posted by sjones321
Hi, so I have been having issues with the hovercast binding set. I am not sure if there are limitations I am not aware of, but it only seems to work under very specific circumstances. When I set the binding to Alt-Shift-F (or some combination like that of just keyboard keys) and do a heal spell like rejuvenation it seems to work fine (though not on my 3d model but I feel like thats normal.)


Correct, you are not allowed to interact with your own 3D model.

However no combination of keys+any mouse button seems to work.
Mouse button hovercast bindings are not enabled in the live build, download the latest Beta and test it out.

Also just having one key such as 1 set doesn't seem to work. When I set it to a hostile spell such as Moonfire it also doesn't work. Hostile spells do work on actual unit frames when bound safely (by safely I mean some long combination key press) Again this part might be me but when I have it set for the Alt-Shift-F and on hovercast with any other indicator such as enemy or friend it doesn't work. Ideally I would like to set it up for my warlock to be able to dot a few things without having to change targets and my druid to cast some hots with just looking at nameplates. I was at first testing this with all my mods active but since have disabled them all except Clique with the same results.
I am unable to reproduce this. I just took my warlock and create the following bindings (again, using the latest Beta code which fixed some issues in this regard):

I - Immolation (default, hovercast)
C - Corruption (default, hovercast)

I then ran around and tagged 9 mobs with corruption without targeting a single one of them.

On another note I just want to say thank you and I love your work. I recently purchased your WoW Programing book and am working my way through it having a good time. Thanks for all the time and effort.

P.S. Sorry if my post is confusing, its late and I am trying to be as concise as possible, but I am not the best writer under normal conditions so again sorry.
Great, thanks for all the good feedback!

Originally posted by cazin
In the older version I could copy profiles using "/clique profile copy" commands.

Is there any equivalent way to do that using the new version? Or do I have to just create new profiles from scratch?

This is useful to me because often it is easier to use an existing profile (eg. Discipline PVE) as a starting point for a similar one (eg. Discipline PVP) etc.
Originally posted by cazin
In the older version I could copy profiles using "/clique profile copy" commands.

Is there any equivalent way to do that using the new version? Or do I have to just create new profiles from scratch?

This is useful to me because often it is easier to use an existing profile (eg. Discipline PVE) as a starting point for a similar one (eg. Discipline PVP) etc.
You can replace those calls with the following basic format:

/run Clique.db:CopyProfile("Profile to Copy")

This will copy everything from "Profile to Copy" into your current profile. You can do the old Set Profile with the same syntax:

/run Clique.db:SetProfile("Profile to Set")

Hope that helps!
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 10-18-10, 09:10 AM  
drakull
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Tried the last beta (v40000-1.2.7-4e50106), got this:
Code:
Message: Interface\AddOns\Clique\Clique.lua:249: bad argument #1 to 'insert' (table expected, got nil)
Time: 10/18/10 12:07:55
Count: 1
Stack: [C]: in function `insert'
Interface\AddOns\Clique\Clique.lua:249: in function `?'
...ade\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...ade\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[3]"]:4: in function <[string "safecall Dispatcher[3]"]:4>
[C]: ?
[string "safecall Dispatcher[3]"]:13: in function `?'
...ade\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...ace\AddOns\ButtonFacade\Libs\AceDB-3.0\AceDB-3.0.lua:217: in function <...ace\AddOns\ButtonFacade\Libs\AceDB-3.0\AceDB-3.0.lua:206>
Interface\AddOns\Clique\Clique.lua:50: in function `Initialize'
Interface\AddOns\Clique\AddonCore.lua:58: in function `handler'
Interface\AddOns\Clique\AddonCore.lua:47: in function <Interface\AddOns\Clique\AddonCore.lua:43>

Locals: <none>
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Unread 10-18-10, 09:12 AM  
Cladhaire
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What were you doing when this happened? I can't see how this is possible, to be completely honest. Also, your line number does not match mine. Please give me the output of /dump Clique.version
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Unread 10-18-10, 12:03 PM  
cazin
A Kobold Labourer

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Re: Re: Profile copying

Originally posted by Cladhaire
You can replace those calls with the following basic format:

/run Clique.db:CopyProfile("Profile to Copy")

This will copy everything from "Profile to Copy" into your current profile. You can do the old Set Profile with the same syntax:

/run Clique.db:SetProfile("Profile to Set")

Hope that helps!
It certainly does. Thanks a lot.
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Unread 10-18-10, 02:54 PM  
DragonWin
A Kobold Labourer

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I'm trying to get Global binding (no target) to work for the priest spell "Power Word: Barrier", and bind it to Alt-Shift-RightButton.

No matter what I do I can't get it to work with mouse buttons (just pointing on the ground in IF).

If I use eg , then it works as expected.

As far as I can see I'm using the latest beta version.
/dump Clique.version = "4e50106"


I hope you can help me figure this one out.

Ps. Thanks for a great addon.
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Unread 10-18-10, 04:22 PM  
Cladhaire
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It can't be done. Left and Right button are not available for binding, even in the default user interface. You can use higher mouse button or keybinds.
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 10-18-10, 04:35 PM  
Helim
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Don't ask me why but today during the raid my right mouse button stopped to cast Circle Of Healing. I have tryed to rebind it, but nothing... also if I see it correctly assigned to the spell it doesn't cast anything.

I guess that I have to wipe savedvariables

If you need my setup for investigation, let me know how I can send it .
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