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Updated: 09-23-06 10:09 AM
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Updated:09-23-06 10:09 AM
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Compare Stats *Discontinued*  Popular! (More than 5000 hits)

Version: 1.2-1.12
by: Dialos [More]

****I am no longer updating this mod. If you wish to get similar functionality I suggest looking at Ratings Buster which now does some similar stat Calculations to what I was trying to do here.

Ever loot a new item and it looks like it's better, but when you equipped it the stat changes weren't what you expected? Compare Stats will tell you the basic stat differences between an equipped item and one that you are moused over. Besides calculating the differences in the basic stats it will also calculate HP and mana gain/lose, attack power from strength and agility and dps based on attack power and ranged attack power.

Features:
* Calculates the difference between an equiped item's stats and one you moused over.
* Calculates HP and Mana gain or lose when either item has Stamina or Intellect. Also takes into account Tauran racial bonus of 5% to health.
* Calculates attack power gain or lose based on formulas for each class.
* Calculates the added DPS gained or lost from the attack power bonus.
* Shows attack power and DPS changes for all forms if you are a druid.
* Ranged Attack Power and DPS gained or lost.
* Compare to offhand slot by holding down the Alt key. This works with rings and trinkets as well.

Things to do/bugs:
I am working on adding more calculated stats to the tooltip; Crit%, dodge, parry, block, etc.
* Make it possible to switch between embedded data and having it's own tooltip.
* If the Gametooltip is above a certain number of lines CompareStats data will display in it's own tooltip regardless of selected mode.
* Create saved variables so user can set where the tooltip is anchored to.

Changes:
9/23/06 1.2 - Fixed the bug where the mod would not display info at first until the alt key was pressed. Should start working immediately now.
8/30/06 1.1 - Returned to embedding the data in the game tooltip for now.
Added Alt key functionality for comparing 1h weapons to the offhand. This works with rings and trinkets as well. The word "Alt" will appear in the tooltip to indicate this.
Offhand items will now compare to the main hand if a 2h weapon is equipped. The word "Main" will appear in the tooltip to indicate this.
2h weapons will now compare to both weapon slots if an offhand item is equipped. The word "Both" will appear in the tooltip to indicate this.
Confirmed that the latest version of Bagnon works without adding any additional code.
Druid stats for bear and cat form should now be correct.
Improved code to address data disappearing from the tooltip.
Using GFWTooltip.lua, GFWUtils.lua and GFWTable.lua from Fizzwidget's addons. They simplified a lot of the work I was doing. So a special thanks to Fizzwidget for some great mods and awesome work.
7/27/06 1.0 - New version number due to complete rewrite of the mod.
No longer dependent on EnhTooltip or Stubby.
Added Ranged Attack Power and Ranged DPS based on attack power.
Due to the new tooltip most should find the text to be a lot more readable at higher resolutions.
Also, the stats are grouped now, with basic stats appearing at the top of the tooltip and calculated stats coming after.
Lines of text are now colored red or a shade of red when they are negative and green or some shade of blue or yellow if they are positive.
Added a localization file.
Updated the screen shot.
Updated the TOC (no really, I did this time)
The only bug I know of deals with the tooltip when there is not an item equipped to compare to. Hopefully the author of BonusScanner gets back to me on this as I think I'm bypassing something in his mod that updates his tables.
7/23/06 0.3 - Changed the file name to reflect the current version of WoW. For some reason I put 1.10.
Changed the tooltip config to embedded to fix an issue with text going outside the tooltip. This may also fix the scaling issues some people are having. Let me know. I tested it at both 1024x768 (what I play at) and 1280x1024 and it looked good to me.
Added the latest version of EnhTooltip to the zip file. If you use Auctioneer then stay with the versions of Stubby and EnhTooltip you already have, CompareStats should work fine with any recent version.
7/21/06 0.2 - Added attack power calculations and dps based on basic stats. This only calculates dps based on attack power, it does not look at weapon stats.
7/21/06 0.1 - Initial release

Dependencies: BonusScanner (included in the zip file)

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Unread 07-30-06, 01:55 AM  
unabatedshagie
A Kobold Labourer

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I'm also getting the 3 second tooltip problem and also the tooltip gets displayed underneath the Auctioneer tooltip.
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Unread 07-29-06, 03:48 PM  
zool
A Kobold Labourer

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I'm using equip compare, tip buddy, droprate, discord unit frames & action bar, opium, raid buff tips, theory craft and probably a few more addons that's modifying the tooltip in one way or another and have no problem with the tooltip dissapearing at all...

and since I now know the ah, questlog and the other places not working was a mere oversight it's working wonderful and just as it should..
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Unread 07-29-06, 11:03 AM  
Dialos
A Deviate Faerie Dragon
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I downloaded and installed tinytip. I didn't have a problem with the tooltip disappearing at all except for the bug that is noted in the change log for 1.0.

The tooltip stayed for as long as I remained moused over an item. The only time there is a problem is when there is no item in the corresponding equipment location, then the tooltip will pulse the stat info every 1 second. This is a bug that I'm working to resolve but has nothing to do with tinytip. So far I've not had any problems with my mod working with tinytip or auctioneer. So there may be some other mod that's causing the issue.

Do you have any other addons that modify or display a tooltip?

(By the way, I love tinytip and it's replacing af_tooltip, which I've used forever.)
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Unread 07-29-06, 10:42 AM  
Dialos
A Deviate Faerie Dragon
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Originally posted by zool
My tooltip stays until I remove the mouse from over the item.
But it only seems to pop up on items already in my inventory... so can't really use it to decide on a purchace on ah or going after a quest reward.
Umm, yeah. I'll fix that. I forgot to add the additional function hooks for things like the auction house, quest reward, etc. I concentrated on getting one thing right and when I did was so excited that forgot there are other places that would benefit from this.

I'll get those added here soon, probably some time next week as my weekend is already shot.
Last edited by Dialos : 07-29-06 at 10:42 AM.
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Unread 07-29-06, 10:37 AM  
Dialos
A Deviate Faerie Dragon
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Originally posted by Lacindas
i can confirm the 3 second disappear error (i also am using tinytip, 3 modules)
in addition to that, im running auctioneer,enhtooltip,stubby etc before i even found this mod and am still using them, since they were removed as deps in this version, im getting the compare tooltip quite large and hidden behind the games tooltip / auctioneer tooltip
Ok, I will download tinytip and see what's going on.

I use auctioneer, but in embedded mode. I really had a hard time anchoring the CS tooltip to the gametooltip somewhere that would be out of the way of other addons without having to do a lot of checks. If you want to move the anchor position you can modify the following line in the xml file:

Code:
<Anchor point="TOPRIGHT" relativeTo="GameTooltip" relativePoint="BOTTOMRIGHT">
The anchor point is the CS tooltip and the relativepoint is the gametooltip. Or if you need to adjust the spacing left/right or up/down modify the x or y coordinates in this line.

Code:
<AbsDimension x="0" y="-5"/>
Hopefully I'll have a resolution for the tinytip thing.
Last edited by Dialos : 08-04-06 at 09:22 PM.
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Unread 07-28-06, 02:26 PM  
Lacindas
An Aku'mai Servant

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i can confirm the 3 second disappear error (i also am using tinytip, 3 modules)
in addition to that, im running auctioneer,enhtooltip,stubby etc before i even found this mod and am still using them, since they were removed as deps in this version, im getting the compare tooltip quite large and hidden behind the games tooltip / auctioneer tooltip
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Unread 07-28-06, 09:30 AM  
zool
A Kobold Labourer

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My tooltip stays until I remove the mouse from over the item.
But it only seems to pop up on items already in my inventory... so can't really use it to decide on a purchace on ah or going after a quest reward.
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Unread 07-28-06, 09:05 AM  
Rackartussen
A Defias Bandit

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Seems to work great, but there's a problem with the fading out too quickly. I have no chance at all to actually consider the values. My tooltip with your information fades out in about 3 seconds.

Is there a way to modify it to never fade until I stop mousing over the item?

EDIT: I use tinytip all three of the modules.
Last edited by Rackartussen : 07-28-06 at 09:40 AM.
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Unread 07-28-06, 04:57 AM  
zool
A Kobold Labourer

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no tip in quest rewards and so on?

Is it just me that's not getting the tooltip window when mouseovering things in questreward window and other places like that?

Figured it's either a bug.. or one of my other addons messing.
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Unread 07-26-06, 11:37 AM  
Cilraaz
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Just an FYI, the lastest package (0.3-1.11) still has the TOC set to 11000. Since everything is obviously for 1.11, I set the TOC properly on my own, but just posting this as it may be showing out of date on some people's setups.
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Unread 07-26-06, 08:46 AM  
Dialos
A Deviate Faerie Dragon
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Originally posted by NorthernPlato
maybe it's another addon, but nothing displays in the 'stubby' part of the tooltip. It just dawned on me to check if there's a keybinding to get it to show up in place of the auctioneer data, but my server's queued and it's too late for me to want to wait in line.

Plato
My data should appear below auctioneer's data. I use auctioneer in embedded mod. If you have auctioneer in the non-embedded mod then my data should appear directly under the last line of the normal tooltip followed by auctioneer's seperate tooltip. I'll check that out myself, but I'm in the middle of rewriting the mod to get away from stubby and EnhTooltip.
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Unread 07-25-06, 10:13 PM  
NorthernPlato
A Deviate Faerie Dragon

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maybe it's another addon, but nothing displays in the 'stubby' part of the tooltip. It just dawned on me to check if there's a keybinding to get it to show up in place of the auctioneer data, but my server's queued and it's too late for me to want to wait in line.

Plato
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Unread 07-25-06, 03:18 PM  
Dialos
A Deviate Faerie Dragon
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Hey great catch Revv, I'll get that added in for all the hunters out there.

Also Ranged Attack Power is coming. The fomulas should be good. The problem I was having with it I probably fixed when I got Attack Power working right. Just need to clean the code up a bit and test it. Will probably have it in place in the next version.
Last edited by Dialos : 07-25-06 at 03:19 PM.
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Unread 07-24-06, 01:45 PM  
katana
A Cyclonian
 
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Originally posted by Dialos
Katana, I'll work on adding a localization Lua soon. [/b]
Great, if you need any french string, just ask ^^
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Unread 07-24-06, 12:38 PM  
Revv
A Kobold Labourer

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Interesting mod.

Being a survival specced hunter, I went to check if you were considering Lightning Reflexes. (5 ranks, add 3% to agility [items, buffs, base]).

Basically, something like:

Code:
    local _, class = UnitClass("player");

    if class == "HUNTER" then
        local _, _, _, _, currentRank = GetTalentInfo(3, 15);

        CompareStats_hunterAGIbonus = 1.0 + currentRank * 0.03
    end
will determine the bonus, then when looking at old and moused over items, multiply with this value if it's set; truncating any fractions.

RAP I noticed is commented out .. I assume this is an up & coming feature? That's cool, it's what I would be looking for (obviously, being a hunter)

Looks like this will be a very useful mod.
Last edited by Revv : 07-25-06 at 06:29 AM.
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