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Compatibility: | Dragonflight (10.0.2) |
Updated: | 11-22-22 07:07 PM |
Created: | unknown |
Downloads: | 87,208 |
Favorites: | 559 |
MD5: |
BuyEmAll for Dragonflight 10.0.0
BuyEmAll enhances the shift-click interface at vendors.
Features
Type in the amount you want to buy
This is actually part of the default UI. Enough people don’t know about it due to the fact that there is no cursor and clicking in the box gives no feedback, that I decided to list it here.
Buy more than the stack size of the item at once
For instance, if you want to buy 80 pieces of Silk Thread, you currently have to shift-click the thread, enter 20, hit Okay, shift-click the thread, enter 20, hit Okay, shift-click the thread, enter 20, hit Okay, shift-click the thread, enter 20, and hit Okay.
With BuyEmAll, you shift-click the thread, enter 80, hit Okay, and confirm that you want to buy more than a stack if the confirm is turned on. While you can disable the confirmation, I wouldn't recommend it unless you're careful with your purchases.
To toggle the purchase confirmation box use the slash command: /buyemall confirm
Know how much you will be spending
Below the box where you enter the amount is a money display. This updates as you change the amount you are going to buy, showing you exactly how much your purchase will cost.
Quickly fill stacks or buy as much as you can
The BuyEmAll window has Stack and Max buttons which allow you to enter a full stack or as much as you can afford/fit. Hovering over the buttons shows a tooltip with the number of items you will be buying and how much it will cost. See Notes for information on the maximum you can buy.
If you already have some of an item, the first click of the Stack button will enter the amount you need to fill that stack. Subsequent clicks will add full stacks to your purchase. Also, right clicks will decrease the amount by one full stack.
Notes
Maximum Purchase
The amount you can enter is limited by:
The amount of free space in your bags. Partial stacks are included in this calculation, as are specialty bags (e.g. free slots in enchanting bags will be only be counted towards your free space if you are buying an essence, dust, or shard).
The amount you can afford.
The amount available from the vendor (for limited stock items). A breakdown of these numbers is included in the Max button’s tooltip.
If you can only buy one item for any of these reasons, shift-click behaves just like a left click, picking up one of the item onto your cursor. If you can’t buy any, then shift-click does nothing.
Cataclysm
Due to the API for purchasing items from vendors changing, preset stacks effectively are no different than normal items to addons. So, no need to worry about preset stacks anymore, whichever number you enter, is how many items you will get. Usually that is.
Bugs, problems, feature requests and questions
If you have a bug, problem, feature request or question, putting it in the comments is acceptable but using the official issue tracker over on CurseForge is preferred.
When reporting bugs, please ensure you are running the latest version of the addon, v3.5.12.
File Name |
Version |
Size |
Author |
Date |
3.5.15 |
18kB |
Jordy141 |
11-18-22 08:21 AM |
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Thortok2000 |
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Zidomo |
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06-13-07, 10:23 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 15
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UI problems in general
i have no idea what or why u guys (mod makers) need to update mods since like the other person said we have the load out of date addons button, but all i can say from personal experience since the latest patch, is that its my out of date add-ons that r causing a problem with my UI. if i dont use any add-ons, or only add-ons that are current i dont have any UI issues. as soon as i turn on the out of date ones though, my UI gets goofy. after about 5 minutes of game play i can no longer open any of my click open menus, ie player icon, stat menu in character sheet, other addons with drop down menus. i love all my addons including this one and will continue to use them even if my UI becomes partially unusable, but i personally would love to see an updated version of this if possible.
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smach8 |
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06-12-07, 06:42 AM | |
A Defias Bandit
Forum posts: 2
File comments: 22
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Don't let users like this get under your skin man. You make great mods, and there's no need to change the toc (in fact it's wrong to do so) if there are no changes to the code.
This is exactly the sort of thing that got under Saien's skin, and I loved his unapologetically intolerant handling of the users that complained about this sort if non-issue. Keep up the good work guy. |
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Somnifer |
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05-29-07, 07:21 PM | ||
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So as you may have noticed, Patch 2.1.0 went live last week and changed the interface number from 20003 to 20100, thus I don't know whether anything changed that could create issues with this mod (as I haven't had time looking through your code searching for stuff that might have changed). Don't get me wrong, I'm a software developer myself and I know about the hassles you told me about when all you need to do is updating some version number, but it's the kind of thing you gotta deal with when you release software to the public - at least as long as you don't say "here it is, as it is, I'm not responsible for any maintenance"... I fully understand if you don't feel the need to update something when there's no other need for an update than to make it "compliant" with the current interface number. But as you said, the "out of date" notice is a warning, the checkbox however is more of an "I don't care"-thing in my book, like saying "I don't care, it might stop working or not, but don't bug me anymore". But I do care and that's why I don't use that checkbox, I'd rather fix the problem by updating the mod or - if there's no update necessary code-wise - update the TOC myself - this way only the really out of date mods that wont work anymore are highlighted and kept from loading. Again - no offense, all I needed to know was whether or not any changes to the LUA were necessary or not, as this is not the case, updating the TOC is pure maintenance and I don't want to push you into anything, as we're all doing these things in our spare time. |
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Ministry |
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05-29-07, 04:34 PM | ||||
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The whole purpose of having the interface number is to let you know that you should look for an update if something stops working. But it didn't stop working. The patch simply unchecked your load out of date addons box so it didn't load up when you expected it to.
-- EDIT -- Now that I think about it a bit more, there WEREN'T any new ## Interface numbers past 20003. They only change the interface number when they make substantial changes to the APIs which they haven't done since the 2.0.3 patch. There's no such thing as a 20012 toc entry. -- END EDIT --
Last edited by Cogwheel : 05-29-07 at 04:36 PM.
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Cogwheel |
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05-29-07, 04:15 PM | ||
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Ministry |
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05-29-07, 07:43 AM | ||
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This mod works just fine with the 2.1 patch. The "Load Out Of Date AddOns" checkbox is there for a reason... The only reason to update it when nothing needs to be changed but the TOC entry would be to boost my download stats, and I'm not that kind of guy. Actually, I was only able to test it on the last PTR patch before release since I was away on vacation last week so there's a minuscule chance that something in it broke. If you are actually having some problem, please submit a bug report using the button under the big Download button above. |
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Cogwheel |
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05-28-07, 07:18 PM | |
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Is this mod now officially dead or can we expect an update for the new patch and TOC?
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Ministry |
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03-27-07, 09:41 AM | |
A Deviate Faerie Dragon
Forum posts: 11
File comments: 20
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This is just what i've been looking for!
Thanks! |
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Narlash |
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12-21-06, 09:36 AM | |
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Thanks for the update. It sounds like it might be that blizzard changed the way bullets are reported by the APIs. Unfortunately, I haven't had a chance to look at it in any depth since your first report, but I'll try to get something worked out before the end of the year.
Edit: Confirmed Blizzard's fault: --never mind --
Last edited by Cogwheel : 12-21-06 at 11:59 PM.
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Cogwheel |
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12-20-06, 04:04 PM | ||
A Kobold Labourer
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Jolls |
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12-19-06, 08:55 AM | ||
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Cogwheel |
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12-15-06, 02:22 PM | |
A Kobold Labourer
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Since this update, filling the ammo pouch seems to not be working correctly for me. Shift-Click on Impact Shot only brings up the default stack of 200 and not the display of what is needed to fill the ammo pouch (1600 to fill pouch typical ammo-refill run).
Perhaps it is because Impact Shot is a new ammo as of 2.0? Thanks |
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Jolls |
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12-05-06, 09:24 AM | ||
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Re: localization update koKR
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Cogwheel |
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