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Updated: | 04-02-08 09:27 AM |
Created: | unknown |
Downloads: | 147,319 |
Favorites: | 360 |
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This addon adds a HUD to your UI, showing all the information normally displayed by the Player and Target frames and more.
Always thought it was a shame that Drathal's HUD was given up on the way it was so, I have taken the core of that code and MetaMorphed it.
Added some features which I thought were pretty useful, and removed some of the excess stuff. Decided to release it, as no doubt there are others who enjoyed this as much as me.
Full credit to the original author of course, for the initial code.
Features:
=========
Health/Mana Bars colour levels.
All Bars are animated.
Shows Level, Name, Class and Elite/Boss, Pet, NPC.
4 Alpha Settings for: Combat/Target selected/No Target/Player is regging.
4 Displaymodes for Health/Mana.
Many positioning and Scaling Options.
Hide Blizzard Player/Targetframe.
Target Menu with Leftclick on Targetname.
Player Menu with Rightclick on Playername.
Castingbar with Cast-time.
Option to hide Petbars.
Option to hide Targetbars/Text.
Load-on-Demand configuration display.
Target's Target display - click to switch to that target.
Aggro alert - audible and visual warnings.
Target PvP status.
Self PvP status.
Status icons for Rested, Combat, Raid leader, and Loot Master.
Target distance display.
Support for Mobhealth, Mobinfo2, and Mobhealth2.
FlightMap support.
FuBar_ToFu support.
myAddons Support.
FuBar Support.
See included Readme for patch history.
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Lindalas |
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It'd be nice if the aggro notification didn't fire off when I am solo.
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Malreth |
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Vandermint |
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A Kobold Labourer
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This bug and probably many of the others that others are reporting are because RangeCheck requires BabbleSpell to be installed as well. The latest version (posted yesterday) tries to fix this, but it doesn't quite. The problem is that BabbleSpell requires the AceLocale-2.2 library, which isn't included in the mod. You can solve the problem by going to http://files.wowace.com and downloading the complete Ace2 library and install it in your AddOns directory. However, MetaHawk may also want to fix this so that MetaHud can be used as a standalone mod.
Last edited by nate6s : 12-01-07 at 11:55 PM.
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nate6s |
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vash3100 |
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Shaten |
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zyphercore |
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Ookami.kun |
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A Kobold Labourer
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Bar Error
When I am using a focus to shackle a mob, my MetaHud bars stop updating my health/mana and the health/mana of my target. Once I clear focus, things start working properly again.
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Kandorr |
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A Kobold Labourer
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40 Buffs/Debuffs for 20300-4
here is a patch to enable 40 buffs/debuffs.
updated for MetaHud20200-2.zip File: MetaHud.lua Line: 2121 Action: Change --- Buffs / Debuffs for i = 1, 16 do to --- Buffs / Debuffs --- these go to 40 to hide any buff frames that fell off the end --- so jumping out early you would have to see if the frame is --- already hidden for i = 1, 40 do File: MetaHud.lua Line: 2141 Action: Change --- Debuffs for i = 1, 16 do to --- Debuffs for i = 1, 40 do File: MetaHud.lua Line: 3071 Action: Insert "MetaHud_Buff17", "MetaHud_Buff18", "MetaHud_Buff19", "MetaHud_Buff20", "MetaHud_Buff21", "MetaHud_Buff22", "MetaHud_Buff23", "MetaHud_Buff24", "MetaHud_Buff25", "MetaHud_Buff26", "MetaHud_Buff27", "MetaHud_Buff28", "MetaHud_Buff29", "MetaHud_Buff30", "MetaHud_Buff31", "MetaHud_Buff32", "MetaHud_Buff33", "MetaHud_Buff34", "MetaHud_Buff35", "MetaHud_Buff36", "MetaHud_Buff37", "MetaHud_Buff38", "MetaHud_Buff39", "MetaHud_Buff40", File: MetaHud.lua Line: 3110 Action: Insert "MetaHud_DeBuff17", "MetaHud_DeBuff18", "MetaHud_DeBuff19", "MetaHud_DeBuff20", "MetaHud_DeBuff21", "MetaHud_DeBuff22", "MetaHud_DeBuff23", "MetaHud_DeBuff24", "MetaHud_DeBuff25", "MetaHud_DeBuff26", "MetaHud_DeBuff27", "MetaHud_DeBuff28", "MetaHud_DeBuff29", "MetaHud_DeBuff30", "MetaHud_DeBuff31", "MetaHud_DeBuff32", "MetaHud_DeBuff33", "MetaHud_DeBuff34", "MetaHud_DeBuff35", "MetaHud_DeBuff36", "MetaHud_DeBuff37", "MetaHud_DeBuff38", "MetaHud_DeBuff39", "MetaHud_DeBuff40", File: MetaHud.lua Line: 3199 Action: Insert ["MetaHud_Buff17"] = { "Buff" , "RIGHT" , "MetaHud_Buff9" , "LEFT" , 20 , -21 , 20 , 20 }, ["MetaHud_Buff18"] = { "Buff" , "RIGHT" , "MetaHud_Buff17" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff19"] = { "Buff" , "RIGHT" , "MetaHud_Buff18" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff20"] = { "Buff" , "RIGHT" , "MetaHud_Buff19" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff21"] = { "Buff" , "RIGHT" , "MetaHud_Buff20" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff22"] = { "Buff" , "RIGHT" , "MetaHud_Buff21" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff23"] = { "Buff" , "RIGHT" , "MetaHud_Buff22" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff24"] = { "Buff" , "RIGHT" , "MetaHud_Buff23" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff25"] = { "Buff" , "RIGHT" , "MetaHud_Buff17" , "LEFT" , 20 , -21 , 20 , 20 }, ["MetaHud_Buff26"] = { "Buff" , "RIGHT" , "MetaHud_Buff25" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff27"] = { "Buff" , "RIGHT" , "MetaHud_Buff26" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff28"] = { "Buff" , "RIGHT" , "MetaHud_Buff27" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff29"] = { "Buff" , "RIGHT" , "MetaHud_Buff28" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff30"] = { "Buff" , "RIGHT" , "MetaHud_Buff29" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff31"] = { "Buff" , "RIGHT" , "MetaHud_Buff30" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff32"] = { "Buff" , "RIGHT" , "MetaHud_Buff31" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff33"] = { "Buff" , "RIGHT" , "MetaHud_Buff25" , "LEFT" , 20 , -21 , 20 , 20 }, ["MetaHud_Buff34"] = { "Buff" , "RIGHT" , "MetaHud_Buff33" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff35"] = { "Buff" , "RIGHT" , "MetaHud_Buff34" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff36"] = { "Buff" , "RIGHT" , "MetaHud_Buff35" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff37"] = { "Buff" , "RIGHT" , "MetaHud_Buff36" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff38"] = { "Buff" , "RIGHT" , "MetaHud_Buff37" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff39"] = { "Buff" , "RIGHT" , "MetaHud_Buff38" , "LEFT" , -1 , 0 , 20 , 20 }, ["MetaHud_Buff40"] = { "Buff" , "RIGHT" , "MetaHud_Buff39" , "LEFT" , -1 , 0 , 20 , 20 }, File: MetaHud.lua Line: 3239 Action: Insert ["MetaHud_DeBuff17"] = { "Buff" , "LEFT" , "MetaHud_DeBuff9" , "RIGHT" , -20 , -21 , 20 , 20 }, ["MetaHud_DeBuff18"] = { "Buff" , "LEFT" , "MetaHud_DeBuff17" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff19"] = { "Buff" , "LEFT" , "MetaHud_DeBuff18" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff20"] = { "Buff" , "LEFT" , "MetaHud_DeBuff19" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff21"] = { "Buff" , "LEFT" , "MetaHud_DeBuff20" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff22"] = { "Buff" , "LEFT" , "MetaHud_DeBuff21" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff23"] = { "Buff" , "LEFT" , "MetaHud_DeBuff22" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff24"] = { "Buff" , "LEFT" , "MetaHud_DeBuff23" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff25"] = { "Buff" , "LEFT" , "MetaHud_DeBuff17" , "RIGHT" , -20 , -21 , 20 , 20 }, ["MetaHud_DeBuff26"] = { "Buff" , "LEFT" , "MetaHud_DeBuff25" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff27"] = { "Buff" , "LEFT" , "MetaHud_DeBuff26" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff28"] = { "Buff" , "LEFT" , "MetaHud_DeBuff27" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff29"] = { "Buff" , "LEFT" , "MetaHud_DeBuff28" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff30"] = { "Buff" , "LEFT" , "MetaHud_DeBuff29" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff31"] = { "Buff" , "LEFT" , "MetaHud_DeBuff30" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff32"] = { "Buff" , "LEFT" , "MetaHud_DeBuff31" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff33"] = { "Buff" , "LEFT" , "MetaHud_DeBuff25" , "RIGHT" , -20 , -21 , 20 , 20 }, ["MetaHud_DeBuff34"] = { "Buff" , "LEFT" , "MetaHud_DeBuff33" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff35"] = { "Buff" , "LEFT" , "MetaHud_DeBuff34" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff36"] = { "Buff" , "LEFT" , "MetaHud_DeBuff35" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff37"] = { "Buff" , "LEFT" , "MetaHud_DeBuff36" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff38"] = { "Buff" , "LEFT" , "MetaHud_DeBuff37" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff39"] = { "Buff" , "LEFT" , "MetaHud_DeBuff38" , "RIGHT" , 1 , 0 , 20 , 20 }, ["MetaHud_DeBuff40"] = { "Buff" , "LEFT" , "MetaHud_DeBuff39" , "RIGHT" , 1 , 0 , 20 , 20 }, |
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Shaten |
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I get this error on my mage when I have 2 mobs with the same name approaching.
I target one and start to sheep. Halfway through the sheep cast, I switch my target to the other so I can frost bolt as soon as I'm done sheeping. Metahud really doesn't like this. [2007/11/24 12:16:54-164-x260]: MetaHud-v20300-3\MetaHud.lua:2903: attempt to concatenate field 'polyname' (a nil value) FuBarPlugin-2.0-52843:345: in function `UpdateText' MetaHud-v20300-3\MetaHud.lua:847: in function `OnUpdate' <string>:"*:OnUpdate":1: in function <[string "*:OnUpdate"]:1> |
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Movarrin |
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I'v been using metahud for sometimes and I like it.
But I dont really like the textures though, so I made my own <look>. Ty. |
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whizque |
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Said it before and I'll say it again.
I <3 MetaHUD!
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GRiM |
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nevermind. Thanks for the update
Last edited by Movarrin : 11-20-07 at 01:46 PM.
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Movarrin |
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A Murloc Raider
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I'm seeing lots of taint in my Taintlog. This kinda stuff, repeated lots. Should I be worried?
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Normal |
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