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Sorren's Timers  Popular! (More than 5000 hits)

Version: 2.2 r55582
by: astraycat [More]

I have rewritten SHT from the ground up using the Ace2 framework. It's nice stuff. I've made it less of a mess and it should now track skills for all classes.

Known bugs:

r55582
-Fixed Embeds, this should fix all the loading problems.
-Fixed an issue with creating new groups

2.2 r55488
- Incorporated Drizdt's nil error fixes
- Some other fixes by evl
- A couple of minor bug fixes
- Added the ability to share skills. This has to first be enabled in the gui (under group skills) then you have to enable sharing of specific skills by going to their options and ticking share.
- Added scaling functionality

2.1 r36813
- When you disable a bar, all bars of that type die.
- Added the ability to set the default group for a skillset
- Fixed the bar growth ability
- Um, other stuff I'm sure that I've forgotten.
- Fixed magma totem duration
- Added Sprint and Cloak of Shadows to enemy skill detection
- Fixed enemy skill detection
- Fixed druid pounce
- Fixed some nil errors when converting from old options
- the group dropdown for skill options should now properly update when you create a new group.

2.1 r36593
-Rogues should now have a global cooldown bar
-Victory Rush is now working (and at 20 seconds, thanks Dridzt)
-Moved to SharedMediaLib from SurfaceLib

2.1 r36491
-fixed an error with diminishing returns bars showing when they should not
-fixed some nil errors

2.1 r36404
-fixed a toc error, wasn't pointing at the right place for Babble-Spell

2.1 r36286
Lots of big changes here, options have been completely reworked and skill detection for the most part has been completely reworked. Thew new API in 2.1 makes it so that I don't need huge files for every class detailing all their skills, rather the API provides all the information for whatever debuffs you've already tagged onto the mob.

Skills are now added to the options after you use them for the first time. /st config or click on the minimap icon/fubar icon to bring up the new config pane. Bars that you don't want can be quickly disabled by Alt+Clicking on them and selecting disable.

This version should also be compatable with just about every language, even its its not localized for every language. Please try it out and post any strangeness you encounter.

2.1 beta
This is for the 2.1 test server. Please test it for any issues that come up.
-BG timers have been removed
-New GUI for config using waterfall, click on the icon to bring it up.
-Buff tracking has been changed. They now must be manually enabled.
-Skill tracking has been changed. As you use skills it'll populate the options list.
-Bars have changed. Holding alt and right clicking on a bar will bring up a quick Kill/Disable menu.

r22205
-Fixed that error that kept popping up for priests
-Fixed a shaman error
-Can now change bar textures
-Can now change bar width
-Can now change bar height
-Will be adding more skills in the near future, currently being bitten by that lazy holiday bug

r20883
- Added wpidalamar's paladin changes
- Moved a hunter skill
- Can now differentiate between spell crits and melee crits in the onCrit section by using ["meleeOnly"] and ["spellOnly"]
- That nagging feeling that I've forgotten something
- Battlefield timers are pretty much working woo
- Fixed the onSelfBuff stuffs
- Shoulda fixed a small error that pops up every now and then
- Should be pointing at AceLocal-2.2 instead of 2.0 for external

r20515
-Added DeTard's druid skills
-Druids should now properly track combo poitns
-Added self buffs, use the onSelfBuff section with the name of the buff you would like to track(use this for procs, stick with useActionSkills for castable buffs on self)
-Added hunter self buffs
-Hideable minimap icon
-BGTimers, disabled by default because they only work for AB and break in AV, /st bgtimers to play with them.
-Probably other stuff I forgot

1.8a
-Small fix for diminishing options

1.8
-Diminishing Return Bar customization
-Added Expose Weakness
-Fixed Counterattack

1.7a
-Fixed Arena Timers

1.7
-Decided to just include Flimflam's FuBar plugin, since my slash commands suck
-Fixes for some warlock skill errors
-Added Snake Trap
-Temporarily Added Time until Arena starts, since I can't seem to find an addon that does this


1.6b
-Added Grayhoof's warrior fixes
-Warlock's should no longer error out

1.6a
-Sigh I'm stupid and can't spell enable, rogue skills should sorta work now

1.6
-Fixed a bunch of bugs (Thanks Jim)!
-Added more skill options
-Added enemy skill options
-Watch for Jim's FuBar plugin for configuring ST

1.5b
-Fixed some issues with global cooldown
-can now disable global cooldown

1.5
-Removed Compost
-More bar customization
-Should be more verbose about options you change

1.4.1
-Added talent info for Demo shout
-Wyvern Sting band-aid
-Fixed the ability to disable skills

Changes from 1.3 to 1.4
-More fixes
-Untested Combo Point support
-Untested Rogue skills added (rogues, please test this out)

Changes from 1.2 to 1.3
-Some fixed a couple of errors
-Fixed Auto Shot for real
-Changed some of the methods of skill detection, will change the tutorial to reflect this later

Changes from 1.1 to 1.2
-Bar customization is in, for the most part /st for info
-Kill Command Added
-Autoshot psuedo fixed

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Unread 11-22-06, 07:53 PM  
astraycat
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Originally posted by DjinnDV
http://i145.photobucket.com/albums/r...206_022914.jpg

error i get.
Edit: Scratch that.

Fixed for the next version.
Last edited by astraycat : 11-22-06 at 07:54 PM.
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Unread 11-22-06, 07:02 PM  
DjinnDV
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Unread 11-21-06, 10:59 PM  
Kaaihn
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Well that would explain it!

Sorry, didnt notice which category it was in.
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Unread 11-21-06, 09:41 PM  
astraycat
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Originally posted by Kaaihn
No, on live.
This is for TBC/PTR only, sorry
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Unread 11-21-06, 09:28 PM  
Kaaihn
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No, on live.
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Unread 11-21-06, 08:08 PM  
astraycat
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Re: Error

Originally posted by Kaaihn
When I install and log in, I get the immediate error box with the message Interface\AddOns\SorrenTimers\Libs\AceLibrary\AceLibrary.lua:42: unexpected symbol near `...'

Any idea whats causing that? I get that with no other addons enabled.
On TBC or the PTR?
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Unread 11-21-06, 05:57 PM  
Kaaihn
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Error

When I install and log in, I get the immediate error box with the message Interface\AddOns\SorrenTimers\Libs\AceLibrary\AceLibrary.lua:42: unexpected symbol near `...'

Any idea whats causing that? I get that with no other addons enabled.
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Unread 11-21-06, 05:41 PM  
astraycat
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Originally posted by Rashale
Thanks Sorren.

I tested the latest version, Wyvern Sting is working. Just a note for a future version, it's possible to use two Wyvern Stings in rapid succession on different targets with Readiness, so it probably shouldn't overwrite itself when re-used (do all the stings do that?).

I was also able to disable Auto Shot with /st skill disable Auto Shot (didn't provide any feedback though). Re-enabling works too, although it always says "it was already enabled" even if it wasn't. But, it's functionally fine now.

Thanks again for the quick response, I'd been hoping to get ahold of this mod in the Beta.
It should only overwrite itself if you fire it on mobs with the same name, since there's no way to differentiate from the two.
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Unread 11-21-06, 05:23 PM  
Rashale
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Thanks Sorren.

I tested the latest version, Wyvern Sting is working. Just a note for a future version, it's possible to use two Wyvern Stings in rapid succession on different targets with Readiness, so it probably shouldn't overwrite itself when re-used (do all the stings do that?).

I was also able to disable Auto Shot with /st skill disable Auto Shot (didn't provide any feedback though). Re-enabling works too, although it always says "it was already enabled" even if it wasn't. But, it's functionally fine now.

Thanks again for the quick response, I'd been hoping to get ahold of this mod in the Beta.
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Unread 11-21-06, 02:22 AM  
astraycat
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Re: Unable to disable skills?

Originally posted by Rashale
Using:

/st skill disable Auto Shot

gives no feedback, and the skill still shows up in the bar menu when I'm fighting. I know it's typed right, because the same command for skill Blahblah causes "Blahblah not found!"... and using

/st skill enable Auto Shot

states it's already enabled. Appears to be impossible to disable any skills.
This is what happens when you spell enable eanble.

This and Wyvern sting fixed for the next version.
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Unread 11-21-06, 01:31 AM  
Rashale
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Also, using Wyvern Sting (Rank 4, haven't tested other ranks) cuases:

Core.lua: 1286 : attempt to index field '?' (a nil value)
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Unread 11-21-06, 01:07 AM  
Rashale
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Unable to disable skills?

Using:

/st skill disable Auto Shot

gives no feedback, and the skill still shows up in the bar menu when I'm fighting. I know it's typed right, because the same command for skill Blahblah causes "Blahblah not found!"... and using

/st skill enable Auto Shot

states it's already enabled. Appears to be impossible to disable any skills.
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Unread 11-20-06, 11:09 PM  
Dridzt
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Very nice.

A small addition to warrior timers again and at the same time a question.
Sunder Armor has a timer of 30'' and refreshes on re-applying Sunder Armor.

On TBC there is a new talent "Devastate" that also refreshes "Sunder Armor".
Can this be added? (and the implicit question: is it possible to add multiple "triggers" to watch for as is required in this case?)

Thanks for your time.
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Unread 11-20-06, 03:17 PM  
astraycat
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Originally posted by alcaras
Any chance of auto-detecting talents (e.g. Booming Voice affecting Demo Shout)?

Great ui mod though, thanks
Oh. See, my warrior friend didn't mention this talent, but yah, detection is in.

Umm...

Go into the abilities-warrior.lua file, find the entry for Demo shot under aoeDebuffs and then add this:

["talent"] = {
["num"] = 1,
["tab"] = 2,
["durmult"] = .1,
},

And that should do it.
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Unread 11-20-06, 03:00 PM  
astraycat
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Originally posted by Peon
The Hunter's Mark timer bar is persisting even when the mob is dead.
Sometimes the death message isn't sent anymore. I'm still trying to figure it out. All the debuffs will persist every now and again, but Hunter's Mark is just really noticable with its two minute timer.

I added a detection for the You have slain message, but that doesn't show up when your pet or someone else kills the mob either. I'll do more testing later to figure out exactly what's going on.
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