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Compatible with Retail, Classic & TBC
Updated: 06-06-24 04:27 PM
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Compatibility:
Dark Heart (10.2.7)
Cataclysm Classic (4.4.0)
Classic (1.15.2)
Updated:06-06-24 04:27 PM
Created:unknown
Downloads:519,730
Favorites:2,148
MD5:
10.2.7

ArkInventory  Popular! (More than 5000 hits)

Version: 3.10.33
by: arkayenro [More]

PLEASE BACKUP YOUR SAVED VARIABLES FILE WHEN MAKING MAJOR UPGRADES OR IF USING A BETA VERSION SO YOU CAN REVERT IF REQUIRED. IT'S GOOD PRACTICE IN CASE SOMETHING GOES WRONG ANYWAY

Legion changes you really need to know are here (please read them first), theres also the the FAQ and Wiki

to see how you need to setup sorting go here

to see how to setup rules go here

please ensure you have read those before you lodge a ticket




ArkInventory (AI or ARKINV) is an inventory mod that was based off EngInventory when the BtS 2.0.0 patch came out and I needed a working replacement.

AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.


You can also over-ride the default category by creating a rule that matches either a single or multiple items.


Overview:

* unlimited number of bars (there are practical limits though before your screen becomes full)
* assign items to a category of your choice (overrides the default assignment)
* assign categories to the bar of your choice
* configurable bars per row
* configurable width
* display bank, bag, keyrings for current and alts across all realms
* separate keybindings for bag, keyring and bank viewing


Key Bindings:

Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

3.10.33 (07-JUN-2024)
  • fixed - (cataclysm) issue with warning output
  • fixed - issue with secure hook code
  • fixed - https://github.com/arkayenro/arkinventory/issues/1894 - vendor/delete actions now exclude refundable items
  • fixed - (cataclysm) https://github.com/arkayenro/arkinventory/issues/1893 - issue getting the currency id from its link
  • added - timerunning categories for gems and scrolls (threads and caches are under system > openable)
  • changed - added some more safety checks around the action code
  • added - config > actions > scrap (requires the scrap action to be applied to category). will only fill up the slots until you run out of items to scrap, you have to click on the scrap button as that is protected
  • note - see https://github.com/arkayenro/arkinventory/wiki/Actions for information on actions
  • removed - (cataclysm) keyring location
  • removed - config > actions > vendor > delete
  • added - config > actions > delete (only applies to junk items that have no sell price - requires the vendor or delete action to be applied to category)
  • changed - delete no longer requires you to be at a vendor
  • changed - currency scans will now only be skipped if youre in an actual dragon race, not just mounted.
  • changed - all collection scanning will now be skipped during dragonriding races. it will re-scan once the race is over (if needed).
  • added - category system > openable
  • added - category consumable > professions - knowledge (it used to fall back into power systems (old))
  • added - (timerunning) config > general > actions > use - will automatically use (open) any infinite treasure or bronze caches that you loot (disabled by default)
  • updated - (timerunning) mailbox auto send has been disabled
  • updated - category for some items

known issues
  • some default frames (vendor/merchant at minimum) that would normally open via the PlayerInteractionFrameManager no longer open if you are in combat, you just get an addon error. there is currently no workaround.
  • (dragonflight) reagentbank slots are no longer readable unless the bank is open
  • recipes on vendors are showing item counts for the items they create, not the recipe
  • Enum.ItemConsumableSubclass is missing the Flask entry and everything after has moved down a value which screws up the category names (have hardcoded a workaround for the moment)
  • items with an active cooldown dont allow comparison tooltips to generate
  • cooldowns no longer start automatically. you can close/open the bag to get them to show (if you enable that option). all of the cooldown events ACTIONBAR_UPDATE_COOLDOWN, BAG_UPDATE_COOLDOWN, PET_BAR_UPDATE_COOLDOWN, SPELL_UPDATE_COOLDOWN, appear to trigger off other players as well, but do not provide any indication whether the event was triggered by you or them, so cooldowns will trigger window refreshes fairly constantly when you are around large numbers of players. even limiting it to one update per second generated too much lag, especially in massive groups.
  • chat link for a battlepet in the guild bank will not send
  • the first time you click on a hyperlink in chat it wont show the item counts

to do
  • double check all categories show/hide for the right clients
  • confirm things havent broken in classic, wrath, or shadowlands
  • restack disable - maybe change this to require a modifier key instead of a straight disable? might be easier to shift/alt/ctrl click on it than turning it on/off and its not like youll accidentally do it (which is why the disable was added)
  • backpack tokens to scroll when max width reached on second line
  • extend the categoryset actions to individual items for additional granular control.
  • add action; move (bank to bag, bag to bank, bag to vault, vault to bag)
  • add actions to items
  • allow multiple actions on a category / item
Archived Files (36)
File Name
Version
Size
Author
Date
3.10.32
1MB
arkayenro
06-06-24 06:35 AM
3.10.31
1MB
arkayenro
06-06-24 04:27 AM
3.10.30
1MB
arkayenro
05-10-24 06:11 PM
3.10.29
1MB
arkayenro
05-05-24 01:14 AM
3.10.28
1MB
arkayenro
04-29-24 09:44 PM
3.10.27
1MB
arkayenro
03-20-24 12:03 AM
3.10.25
1MB
arkayenro
03-07-24 04:12 AM
3.10.24
1MB
arkayenro
01-29-24 05:47 PM
3.10.23
1MB
arkayenro
01-19-24 04:36 PM
3.10.22
1MB
arkayenro
12-30-23 07:27 PM
3.10.21
1MB
arkayenro
12-17-23 04:49 AM
3.10.20
1MB
arkayenro
12-15-23 06:22 AM
3.10.19
1MB
arkayenro
11-25-23 04:33 AM
3.10.18
1MB
arkayenro
10-10-23 03:05 PM
3.10.17
1MB
arkayenro
09-01-23 06:06 PM
3.10.16
1MB
arkayenro
05-07-23 11:49 PM
3.10.15
1MB
arkayenro
02-21-23 03:30 AM
3.10.14
1MB
arkayenro
01-19-23 03:11 PM
3.10.13
1MB
arkayenro
01-08-23 01:37 AM
3.10.12
1MB
arkayenro
12-04-22 04:07 PM
3.10.11
1MB
arkayenro
12-03-22 07:06 PM
3.10.10
1MB
arkayenro
11-29-22 07:27 AM
3.10.09
1MB
arkayenro
11-23-22 11:32 PM
3.10.07-alpha-6
1MB
arkayenro
11-23-22 05:58 PM
3.10.07
1MB
arkayenro
11-19-22 04:52 AM
3.10.05
1MB
arkayenro
11-15-22 10:33 PM
3.10.04
1MB
arkayenro
11-03-22 03:20 PM
3.10.03
1MB
arkayenro
10-29-22 02:17 AM
3.10.02
1MB
arkayenro
10-27-22 12:14 AM
3.10.01
1MB
arkayenro
10-25-22 09:52 PM
3.09.68
1MB
arkayenro
09-08-22 06:16 AM
3.09.67
1MB
arkayenro
06-04-22 11:38 PM
3.09.66
1MB
arkayenro
03-18-22 02:14 AM
3.09.65
1MB
arkayenro
03-16-22 05:42 AM
3.09.64
1MB
arkayenro
02-22-22 06:34 PM
3.09.63
1MB
arkayenro
02-18-22 05:48 PM


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Unread 03-14-10, 04:04 AM  
benregn
A Murloc Raider

Forum posts: 8
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Originally posted by Kudane
/raises hand -- that would be me and I like to think i am SMART... hehe
I thought I was too
Last edited by benregn : 03-14-10 at 04:04 AM.
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Unread 03-12-10, 03:18 PM  
Kudane
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Originally posted by arkayenro
i've added "show" buttons in both the rules and show config options for people that get lost.
/raises hand -- that would be me and I like to think i am SMRT... hehe
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Unread 03-12-10, 12:39 AM  
arkayenro
A Deviate Faerie Dragon
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Originally posted by benregn
I cant seem to find where to create rules. I can only see the cosmetic options ie. the scale slider
i've added "show" buttons in both the rules and show config options for people that get lost.
Last edited by arkayenro : 03-12-10 at 12:39 AM.
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Unread 03-11-10, 04:09 PM  
Kudane
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Originally posted by benregn
I cant seem to find where to create rules. I can only see the cosmetic options ie. the scale slider
on the main bag window, right next to "edit" on the right side is a book icon that says "rules" -- thats how you make rules.
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Unread 03-11-10, 03:57 PM  
benregn
A Murloc Raider

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I cant seem to find where to create rules. I can only see the cosmetic options ie. the scale slider
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Unread 03-11-10, 01:51 PM  
Kudane
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Originally posted by arkayenro
you just edit the formula from the rule window, you dont have to edit the lua file itself (unless im misunderstanding what you did).
when I click on "rules" in-game I get only a slider that says "scale" and the two sub-categories -- when I go to Categories, i see 3 custom categories I made listed.

am I missing where I was suppose to be able to do this in game?

update: I suspect that I have left over older rules from before you had custom categories. I tried removing my .LUA and .LUA.BAK files and let it create a fresh file to see if the rules window was any different and it wasn't so I suspect I am looking in the wrong place for editing rules. Looking over the FAQ now.

update 2: I found it.. there are two places rules is listed.. one in the config panel and another which is linked from the bag window itself. And yes it was left over old rules from pre-categories. Deleted the old rules I was not using and confirmed the corrects on the other.
Last edited by Kudane : 03-11-10 at 02:21 PM.
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Unread 03-11-10, 10:18 AM  
Farm Fresh
A Fallenroot Satyr
 
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I feel like I'd be committing a crime if I didn't let you know how amazing AI is for me. I really can't stomach having so many windows stuffed with random crap, or one big window with random crap. I've got a bar for just about everything that goes into my inventory and it makes doing everything so much easier and less time-wasting. You, sir, are a god amongst mortals. Thank you.
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Unread 03-11-10, 02:18 AM  
arkayenro
A Deviate Faerie Dragon
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Originally posted by Kudane
thanks found it in the LUA and corrected it, seems to have stopped the errors.
you just edit the formula from the rule window, you dont have to edit the lua file itself (unless im misunderstanding what you did).
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Unread 03-10-10, 11:55 PM  
Kudane
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Originally posted by arkayenro
see http://code.google.com/p/arkinventor...uleFunction_Id

id( "20824:0:0" ) or id( 20824 )

you need to quote itemlinks because theyre strings, items ids are numbers and dont need to be quoted.
thanks found it in the LUA and corrected it, seems to have stopped the errors.
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Unread 03-10-10, 09:28 PM  
arkayenro
A Deviate Faerie Dragon
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Re: A quick Question

Originally posted by ricks322
Is there a way to NOT have the empty slots show up in the Bag frame?
set the categories they belong to, to hidden. see http://code.google.com/p/arkinventor...o_HideCategory
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Unread 03-10-10, 02:41 PM  
ricks322
A Chromatic Dragonspawn
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A quick Question

Is there a way to NOT have the empty slots show up in the Bag frame?
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Unread 03-10-10, 08:29 AM  
arkayenro
A Deviate Faerie Dragon
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Originally posted by Kudane
I am getting messages that my rules are damaged (see below)

I have checked over your guides on sorting and such. But I don't see how to repair my current rules.
see http://code.google.com/p/arkinventor...uleFunction_Id

id( "20824:0:0" ) or id( 20824 )

you need to quote itemlinks because theyre strings, items ids are numbers and dont need to be quoted.
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Unread 03-09-10, 09:12 PM  
Caldar
A Defias Bandit
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Originally posted by Kudane
all my rule names are single word and none have any numbers in them. Unless it is seeing some of the *old* rules from way back in the day.
Not the name of the rule, the content of the rule. The error message you quoted shows you exactly what it found wrong with the rule.

id( 24008:0:0 )
You cant have colons in the rule.
Last edited by Caldar : 03-09-10 at 09:12 PM.
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Unread 03-09-10, 08:14 PM  
Kudane
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Originally posted by Caldar
Edit the broken rule and remove the :0:0 from any ids that have it and any rules that use names surround with quotes. ie outfit("Super uber set")
all my rule names are single word and none have any numbers in them. Unless it is seeing some of the *old* rules from way back in the day.
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Unread 03-09-10, 05:57 PM  
Caldar
A Defias Bandit
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Originally posted by Kudane
I am getting messages that my rules are damaged (see below)



I have checked over your guides on sorting and such. But I don't see how to repair my current rules.

I don't want to have to scrap my entire LUA file and start over as I have spent months getting things just right... is there anyway to fix the current rules?
Edit the broken rule and remove the :0:0 from any ids that have it and any rules that use names surround with quotes. ie outfit("Super uber set")
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