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Updated: 12-25-22 01:22 PM
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Dragonflight (10.0.2)
Shadowlands patch (9.0.2)
Visions of N'Zoth (8.3.0)
Updated:12-25-22 01:22 PM
Created:unknown
Downloads:5,594,591
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LightHeaded  Popular! (More than 5000 hits)

Version: v100002-1.0.0-2022-12-15
by: Cladhaire [More]

Classic not updated at the moment, only retail.


LightHeaded is a very simple addon that displays quest information and comments from http://www.wowhead.com in game, eliminating the need to Alt-Tab when you get stuck on quest. This addon was inspired by qcomments and wowhead_quests, which both serve a similar purpose. Data is only loaded when you first request it, so you can be sure you're not using more memory than you need to.

I HIGHLY suggest using this addon with TomTom, another one of my addons (http://www.wowinterface.com/download...32-TomTom.html ). This allows you to simply click any coordinate in LightHeaded to add it to your map as a waypoint.

The following slash commands are valid:
  • /lh attach - Attaches the frame to the quest log
  • /lh detach - Detaches the frame, allows you to resize and move it
  • /lh sound - Toggles the open/close sound
  • /lh page - Toggles showing all comments on one page, or with multiple pages
  • /lh bgalpha <0.0-1.0> - Changes the alpha of the LH window background textures, so you can see the world.
  • /lh debug - Enables or disabled debug messages when loading quest databases
  • /lh config - Opens the LightHeaded configuration window
  • /lh autodetails - Toggle automatic opening of the Lightheaded window when clicking a quest in the objective tracker

LightHeaded now includes the English descriptions and introductory text for most of the quests in the game. This is disabled by default, but can be enabled for those players that are not playing in their native locale.

LightHeaded supports sending coordinates to TomTom, MapNotes, Cartographer2 and Cartographer3.

IMPORTANT: Addon authors that wish to use this API and data should
include the wowhead logo in the frame that displays this information.
They are kind enough to let me continue parsing their database, and we
owe them at least that much. Thank you.

Thanks for using my addons!

Updated 2022-12-15 for retail.
Beta Files (7)
File Name
Version
Hits
Size
Author
Date
v30401-1.1.0-2022-12-15
0
32MB
Cladhaire
02-04-23 03:41 AM
v11302-1.0.0-2020-05-01
591
10MB
Cladhaire
05-05-20 11:47 AM
v11302-1.1.0
1,322
10MB
Cladhaire
10-04-19 11:26 AM
v11302-1.0.0
1,464
10MB
Cladhaire
09-05-19 12:16 AM
v70100-1.1.0-2016-12-29
299
30MB
Cladhaire
01-12-17 02:27 PM
v70000-1.0.0-beta
307
27MB
Cladhaire
09-05-16 07:11 AM
v60000-0.1.0
1,012
22MB
Cladhaire
10-20-14 02:50 PM


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Unread 03-27-08, 04:37 PM  
Cladhaire
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Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: A coding suggestion

Originally posted by Cladhaire
*sigh*.

The newest version of Carbonite re-breaks it. How freaking obnoxious.
Fixed.. again.. in theory. Gah.
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 03-27-08, 04:09 PM  
Cladhaire
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Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: A coding suggestion

*sigh*.

The newest version of Carbonite re-breaks it. How freaking obnoxious.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 03-27-08, 04:06 PM  
Cladhaire
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Re: Re: Re: Re: Re: Re: Re: Re: Re: A coding suggestion

Originally posted by SShadow1974
I don't understand what *leh sigh* means.

BTW, my version of Lightheaded is .216... Just updated. (Still didn't solve the issue with Carbonite Quest though...)

But I am having an issue with Cartographer and the waypoint arrow... Will have to read through and see if it's mentioned elsewhere on here.
It works fine if I set a waypoint on the map, but when I click on coordinates from Lightheaded, it shows the person I am standing in front of over 7000 yards away in a different direction... LOL
Something else is wrong then. I have verified that my 216 release fixes the Carbonite Quest issue.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 03-27-08, 04:03 PM  
SShadow1974
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Re: Re: Re: Re: Re: Re: Re: Re: A coding suggestion

Originally posted by Cladhaire
*leh sigh*
I don't understand what *leh sigh* means.

BTW, my version of Lightheaded is .216... Just updated. (Still didn't solve the issue with Carbonite Quest though...)

But I am having an issue with Cartographer r65599 and the waypoint arrow... Will have to read through and see if it's mentioned elsewhere on here.
It works fine if I set a waypoint on the map, but when I click on coordinates from Lightheaded, it shows the person I am standing in front of over 7000 yards away in a different direction... LOL

I am going to delete cartographer and redownload it and apply it and see what happens...
Last edited by SShadow1974 : 03-27-08 at 04:07 PM.
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Unread 03-27-08, 04:00 PM  
Cladhaire
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Re: Re: Re: Re: Re: Re: Re: A coding suggestion

Originally posted by SShadow1974
Happy to report that once I disabled Carbonite Quest, the issues with the page turning went away. But as soon as I re-enable it, the problem returns.
Just downloaded Carbonite. I absolutely and cannot reproduce this. If I use r-215 it flips back to page 1. If I use r-216 it doesn't.

If you're not using the latest version of the addon, why would you report the error, when quoting the message that says I've updated the addon?

Or am I missing something...
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 03-27-08, 03:56 PM  
Cladhaire
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Re: Re: Re: Re: Re: Re: Re: A coding suggestion

Originally posted by SShadow1974
Happy to report that once I disabled Carbonite Quest, the issues with the page turning went away. But as soon as I re-enable it, the problem returns.
*leh sigh*
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 03-27-08, 03:54 PM  
SShadow1974
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Re: Re: Re: Re: Re: Re: A coding suggestion

Originally posted by Cladhaire
Updated. Changes listed on the changelog tab, as always.
Happy to report that once I disabled Carbonite Quest, the issues with the page turning went away. But as soon as I re-enable it, the problem returns.
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Unread 03-27-08, 02:06 PM  
Cladhaire
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Re: Re: Re: Re: Re: A coding suggestion

Updated. Changes listed on the changelog tab, as always.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 03-27-08, 01:51 PM  
Aethenelle
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Re: Re: Re: Re: A coding suggestion

Originally posted by Cladhaire
Nothing changed in LightHeaded with this code. Make sure you're using the latest Cart, from wowace since ckknight refuses to update anywhere else.
I am.. I've updated nQuestlLog also (which I think was causing some link parsing problems).

It seems like there might have been a problem with the way links were parsed (even in the default log the links didn't include zones) w/in LH but it seems to have gone away.

As for the waypoint thing, I looked into the code and, you're right, the LH call is correct... Cartographer_Waypoints seems to be broken or corrupted on my machine.

Thanks for the wonderful mod and support.

Edit: yup...I'm dumb... JWoWUpdater was doin some funny stuff w/ splitting mods that was probably the source of the problem. All fixed and all working. Thank you for the kick and the wonderful mod.
Last edited by Aethenelle : 03-27-08 at 03:14 PM.
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Unread 03-27-08, 01:05 PM  
SShadow1974
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Re: Re: Re: Re: A coding suggestion

Because Lightheaded doesn't show the version in the updater application that the other two does show. I was in a time crunch, and the version numbers were displayed right there. And as for the version, it was exactly whatever the version number was at the time I posted the msg because I had literally just installed it 10 minutes or so before hand. *shrug*
When I get home, I'll update again and see if the problem is fixed. If it isn't, I will unload everything for you and try them one by one to see if I can reproduce the problem (if it doesn't reproduce with Lightheaded installed by itself.)

Quote:Originally posted by SShadow1974
[b]I am having the EXACT same problem. I do not have Doublewide, but I do have TomTom r120 and UberQuest Reborn Again 2.4.1. My Lightheaded is whatever version is on this site, since this is the first time I've ever used it.

Why on earth did you check the TomTom version, and not the LightHeaded version. There have been over 10 version pushes in the past 24 hours. Saying you have "the same probllem" with "whatever version is on this site" is about as useless to me as can be. Please, when I ask a question, I'm not just asking it for my health.

Also, do as I've asked 15 other people now, and do some basic troubleshooting if you'd like the bug fixed. That means finding ONE addon that ISNT Carbonite Quest that causes this to happen. That means ONLY LightHeaded and the other addon enabled. Anythign else is pretty much useless to us.
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Unread 03-27-08, 11:21 AM  
Cladhaire
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Re: no more lorem ipsum

Code:
function LightHeaded:SelectQuestLogEntry(frame, button)
    	local lhframe = LightHeadedFrameSub
     	local qid = self:GetCurrentQID()
	
     	if not qid then return end

    	if qid ~= previousqid then 
       		lhframe.current_page = 1
    	end
	
    	previousqid = qid
	
     	-- Clear the stack
     	for k,v in pairs(stack) do stack[k] = nil end
		
     	if self.db.profile.singlepage then
          		self:UpdateFrame(qid, nil)
    	elseif lhframe.current_page then
         		self:UpdateFrame(qid, lhframe.current_page)
     	else
          		self:UpdateFrame(qid, 1)
     	end
end
Although the actual fix for this will be a bit different.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 03-27-08, 11:18 AM  
Kemipo
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no more lorem ipsum

working with the fix that weresloth posted regarding the "carbonite back to page 1" problem, i found a way to avoid the lorem ipsum placeholder when first opening the quest log.
Still can't re-click the quest to goto page 1 for similar reasons.

Anyway, heres my "fix" to the code:



function LightHeaded:SelectQuestLogEntry(frame, button)
local lhframe = LightHeadedFrameSub
local qid = self:GetCurrentQID()

if not qid then return end

if qid == previousqid then
else
lhframe.current_page = 1
end

previousqid = qid

-- Clear the stack
for k,v in pairs(stack) do stack[k] = nil end

if self.db.profile.singlepage then
self:UpdateFrame(qid, nil)
elseif lhframe.current_page then
self:UpdateFrame(qid, lhframe.current_page)
else
self:UpdateFrame(qid, 1)
end
end




---and if anyone could tell me how to say "qid <does not equal> previousqid" without the extra Else line it would be greatly appriciated. (havn't studied LUA yet, just making it up as i go along...calm down, I tested this code already, it works)
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Unread 03-27-08, 09:00 AM  
Scre3m
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Re: Re: Re: Re: A coding suggestion

Originally posted by Cladhaire Have the author update. They no longer need to call that function, LightHeaded should update just fine on its own.
Thanks. I posted on the beql forums.
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Unread 03-27-08, 08:54 AM  
Kaenna
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Re: Re: Re: Re: A coding suggestion

Originally posted by Cladhaire
Write a small adapter between the two *shrug*. The updates are easy. If anyone needs to know exactly what to change, let me know. The basic gist of it is that all functions that previously took <title, level> now take <qid>. The current QID can be determined by using LightHeaded:GetCurrentQID(). That's really it! [/b]
I took it upon myself to post this info over in QuestsFu's comment thread, in hopes the author'll spot it and make the minor change. I'd suggest anyone that's using other addons with the same issue do similar and save Clad the pain of answering this question every other day.

And aside from that... thanks Clad! It's an awesome addon! Saves me tons of time daily.
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Unread 03-27-08, 07:21 AM  
Cladhaire
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Originally posted by myztikrice
What exactly does this new version fix? The previous version of Lightheaded was working just fine, now however it takes up 20+ MB of memory and doesn't save your page # when you exit/open the quest log (if I'm looking at page 4 of comments before I close the window, when I go back it's at the starting page, very annoying and frustrating).
1,) Perhaps you could read the addon description, or the forum post that is explicitly dedicated to answering this question.

The second issue a bug, thanks for the report.

If you don't like it, don't use the newest version. I've explained as clearly as I can why the change was necessary, and why i changed the way the addon is distributed TEMPORARILY in order to assist me with debugging and not having to deal with problems that aren't real.
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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