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Compatibility:
Battle for Azeroth (8.0.1)
Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-17-18 01:20 AM
Created:unknown
Downloads:5,477,327
Favorites:7,719
MD5:
8.0.1

LightHeaded  Popular! (More than 5000 hits)

Version: v80000-1.3.0-2018-10-15
by: Cladhaire [More]

The last date of comment parsing is now part of the addon's filename.

Includes over 166,198 comments for more than 15,560 quests


LightHeaded is a very simple addon that displays quest information and comments from http://www.wowhead.com in game, eliminating the need to Alt-Tab when you get stuck on quest. This addon was inspired by qcomments and wowhead_quests, which both serve a similar purpose. Data is only loaded when you first request it, so you can be sure you're not using more memory than you need to.

I HIGHLY suggest using this addon with TomTom, another one of my addons (http://www.wowinterface.com/download...32-TomTom.html ). This allows you to simply click any coordinate in LightHeaded to add it to your map as a waypoint.

The following slash commands are valid:
  • /lh attach - Attaches the frame to the quest log
  • /lh detach - Detaches the frame, allows you to resize and move it
  • /lh sound - Toggles the open/close sound
  • /lh page - Toggles showing all comments on one page, or with multiple pages
  • /lh bgalpha <0.0-1.0> - Changes the alpha of the LH window background textures, so you can see the world.
  • /lh debug - Enables or disabled debug messages when loading quest databases
  • /lh config - Opens the LightHeaded configuration window
  • /lh autodetails - Toggle automatic opening of the Lightheaded window when clicking a quest in the objective tracker

LightHeaded now includes the English descriptions and introductory text for most of the quests in the game. This is disabled by default, but can be enabled for those players that are not playing in their native locale.

LightHeaded supports sending coordinates to TomTom, MapNotes, Cartographer2 and Cartographer3.

IMPORTANT: Addon authors that wish to use this API and data should
include the wowhead logo in the frame that displays this information.
They are kind enough to let me continue parsing their database, and we
owe them at least that much. Thank you.

Thanks for using my addons!

Donations:
Some people have asked, so here is a way to send me donations:

commit ab6d14bc2a0e203eb3378aaea9c74339345d9061
Author: Jim Whitehead <[email protected]>
Date: Wed Oct 17 09:17:44 2018 +0200

Update comments for BfA quests

commit 3a57485bab1b4208ff02f200ddebae3549494945
Author: Jim Whitehead <[email protected]>
Date: Wed Sep 12 22:53:46 2018 +0200

Updated comments parsed 2018-09-10

commit 431924fbfa61c71c439a51550afbc57c6d21d51f
Author: Jim Whitehead <[email protected]>
Date: Tue Aug 21 22:41:52 2018 +0200

Updated comment parse.

Thanks again Lunar <3

commit 91dfec5dbc302522d4532b12925196b8e6711b83
Author: Jim Whitehead <[email protected]>
Date: Fri Jul 20 11:53:01 2018 +0200

Update for 8.0

This disables POI clicking integration, that will need to be fixed by finding
the correct function to hook to intercept. Searching and manually opening
works.

commit 1d5341b58abf22b22afd42d4b92cc8bf5dac73d1
Author: Jim Whitehead <[email protected]>
Date: Wed Jan 3 08:38:41 2018 +0100

Updated comment parse

commit fa679bd2c64bf225d806f07ef2268faf26f67056
Author: Jim Whitehead <[email protected]>
Date: Thu Aug 10 09:29:43 2017 +0200

Update comments parsed 31-July

commit 698a623a85db30dd1dc7edca2ac0584afb29cbfb
Author: Jim Whitehead <[email protected]>
Date: Thu Apr 6 18:59:49 2017 +0200

Update TOC for 7.2

commit 0b4a204bd4db9388266c9700e5cde4ed226321a5
Author: Jim Whitehead <[email protected]>
Date: Thu Apr 6 18:56:33 2017 +0200

Updated comment parse

commit ddba7c19eaca80dc207b7bccfd9f8c096d991aed
Author: Jim Whitehead <[email protected]>
Date: Thu Jan 12 21:23:29 2017 +0100

Add new parse, update integration, update toc.

Thanks to lunarwtr for the fixes

commit 547b33546eb69dccb662beffda2625d74bf11b74
Author: Jim Whitehead <[email protected]>
Date: Thu Oct 27 22:39:13 2016 +0200

Update for 7.1

commit ea5dd596d578663a34044137a34b04b42ff1a4ac
Author: Jim Whitehead <[email protected]>
Date: Wed Sep 7 15:35:26 2016 +0200

Disable auto-popup on SelectQuestLogEntry

commit c3e67123f3233e8e0abd1eb74562f74b1e005209
Author: Jim Whitehead <[email protected]>
Date: Mon Sep 5 14:54:46 2016 +0200

Update TOC for 70000

commit 14d8721ebb51a801b04f4bd7229a57ec5470412e
Author: Jim Whitehead <[email protected]>
Date: Mon Sep 5 14:52:45 2016 +0200

Update for new parsing script

Thanks to lunarwtr we're able to parse again, since I didn't have time
to fix the previous parser. This required some changes to the addon, but
this should get things back up and working.

commit f4a0f7d143c67eb1768662ca73073b103e9e861d
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 15:35:53 2015 +0100

Remove dead code

commit 61d0d2ab136d5f79be4edc62e6ae3cbc2964431c
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 15:27:56 2015 +0100

Fix LH waypoint set integration

- We now are able to properly reverse WowHead mapFileIds to the in-game
areaIds, so waypoints should be set in the correct zone.
- We don't know how to set a waypoint in an instanced zone, so we just
put those in the current zone
- Integration with MapNotes, Cartographer and friends always set in the
current zone.

commit ce35e8b832925ec497af58a9d53c70c9d387816a
Author: Jim Whitehead <[email protected]>
Date: Sat Jan 31 10:17:44 2015 +0100

Use new API to set waypoint in current zone

Beta Files (3)
File Name
Version
Hits
Size
Author
Date
v70100-1.1.0-2016-12-29
166
30MB
Cladhaire
01-12-17 02:27 PM
v70000-1.0.0-beta
193
27MB
Cladhaire
09-05-16 07:11 AM
v60000-0.1.0
805
22MB
Cladhaire
10-20-14 02:50 PM


Archived Files (50)
File Name
Version
Size
Author
Date
v80000-1.2.0
36MB
Cladhaire
09-12-18 02:56 PM
v80000-1.1.0
35MB
Cladhaire
08-21-18 02:44 PM
v80000-1.0.0
32MB
Cladhaire
07-20-18 03:55 AM
v70300-1.0.0-2017-12-19
32MB
Cladhaire
01-03-18 01:41 AM
v70200-1.0.0-20
32MB
Cladhaire
08-10-17 01:43 AM
v70200-1.0.0-20
30MB
Cladhaire
04-06-17 11:02 AM
v70100-1.1.0-20
30MB
Cladhaire
01-27-17 01:34 AM
v70100-1.0.0-20
29MB
Cladhaire
10-27-16 02:58 PM
v70000-1.1.0-20
27MB
Cladhaire
09-07-16 07:39 AM
v60000-1.2.0-20
22MB
Cladhaire
12-21-14 10:28 AM
v60000-1.1.0-20
21MB
Cladhaire
12-13-14 05:13 AM
v60000-1.0.0-20
21MB
Cladhaire
10-26-14 10:37 AM
v60000-1.0.0
22MB
Cladhaire
10-14-14 02:01 PM
v50400-2014-07-
22MB
Cladhaire
07-26-14 04:14 AM
v50400-2014-01-
21MB
Cladhaire
01-05-14 12:42 PM
v50300-2013-06-
20MB
Cladhaire
06-18-13 11:35 PM
v50100-2013-03-
19MB
Cladhaire
03-24-13 01:54 PM
v50100-2013-03-
19MB
Cladhaire
03-24-13 09:59 AM
v50100-2013-02-
15MB
Cladhaire
02-18-13 02:37 PM
v50100-2012-10-
18MB
Cladhaire
11-28-12 02:22 PM
v50001-2012-10-
18MB
Cladhaire
10-10-12 11:45 PM
v50001-2012-09-
18MB
Cladhaire
09-29-12 02:39 PM
v50001-r352
17MB
Cladhaire
09-10-12 12:02 AM
v50001-r151
16MB
Cladhaire
09-09-12 02:56 AM
r344
16MB
Cladhaire
01-24-12 02:52 AM
r341
17MB
Cladhaire
07-13-11 04:46 AM
r339
15MB
Cladhaire
07-12-11 04:35 AM
r337
14MB
Cladhaire
05-13-11 10:26 AM
r333
13MB
Cladhaire
03-09-11 05:29 AM
r331
12MB
Cladhaire
02-20-11 12:00 PM
r330
12MB
Cladhaire
02-02-11 03:50 AM
r327
12MB
Cladhaire
01-13-11 11:16 AM
r326
12MB
Cladhaire
01-03-11 12:25 PM
r325
12MB
Cladhaire
01-02-11 12:22 PM
r322
11MB
Cladhaire
12-14-10 11:49 PM
r321
11MB
Cladhaire
12-08-10 10:36 AM
r320
11MB
Cladhaire
11-30-10 04:48 PM
r317
14MB
Cladhaire
11-25-10 06:07 AM
r316
14MB
Cladhaire
10-27-10 05:15 AM
r315
14MB
Cladhaire
10-13-10 11:28 AM
r310
14MB
Cladhaire
09-04-10 09:35 AM
r308
14MB
Cladhaire
09-03-10 04:53 AM
r306
13MB
Cladhaire
08-21-10 08:22 AM
r304
13MB
Cladhaire
03-29-10 05:07 AM
r303
13MB
Cladhaire
03-28-10 05:39 AM
r301
12MB
Cladhaire
12-09-09 12:19 PM
r298
12MB
Cladhaire
10-10-09 08:41 AM
r297
11MB
Cladhaire
08-09-09 07:36 PM
r295
11MB
Cladhaire
08-05-09 08:01 AM
r293
10MB
Cladhaire
06-03-09 03:08 PM


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Unread 04-12-07, 09:34 PM  
JackOnTheMap
A Murloc Raider

Forum posts: 8
File comments: 141
Uploads: 0
I keep getting "no comments found". Even with the new version. For all quests.
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Unread 04-11-07, 08:15 PM  
Cladhaire
Salad!
 
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Forum posts: 1935
File comments: 4708
Uploads: 18
Re: LOD?

Originally posted by joshwill80
Just wondering if the next version will be LOD again?
Yep, I worked it out pretty nicely.. Should be up tomorrow or the next day.
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 04-11-07, 08:09 PM  
joshwill80
A Murloc Raider

Forum posts: 5
File comments: 144
Uploads: 0
LOD?

Just wondering if the next version will be LOD again?
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Unread 04-10-07, 03:49 PM  
Cladhaire
Salad!
 
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Forum posts: 1935
File comments: 4708
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Re: big bug?

Originally posted by grandthrash
This mod is great in most ways. I have one rather big problem with it though. If I open my questlog and then quickly close it WoW freezes completely and never recovers. If I open the log, wait for everything to load nicely, then close it this doesn't seem to happen. This is a problem for when I just open my log to see remaining quest slots free, etc.
That shoudln't happen.. make sure you downloaded the most recent version of the mod, from the "Download" button at the top of the page.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 04-10-07, 03:45 PM  
grandthrash
A Kobold Labourer

Forum posts: 0
File comments: 19
Uploads: 0
big bug?

This mod is great in most ways. I have one rather big problem with it though. If I open my questlog and then quickly close it WoW freezes completely and never recovers. If I open the log, wait for everything to load nicely, then close it this doesn't seem to happen. This is a problem for when I just open my log to see remaining quest slots free, etc.
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Unread 04-06-07, 12:46 PM  
discofiend
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Originally posted by Punkie
I'm using this actively atm, it's really nice - however I did get a little annoyed with the WorldFrame anchoring.

If anyone wants to change it for the meantime (I'm sure Clad has some reason for anchoring there) you can find this line in LightHeaded.lua:

Code:
lhframe:SetPoint("RIGHT", UIParent, "RIGHT", -15, 0)
and either replace it, or comment it out and add this:

Code:
	lhframe:SetWidth(300)
Perhaps 300 is a bit too thin, but set it to a number that suits your resolution.

Thanks for the Addon Clad, works a charm really
Thanks much for that tip. Especially on a widescreen monitor, the world frame anchoring was ridiculously too wide to the point that I probably would have disabled the mod it if I had to play with it in default format. Setting the width works great. As to why he anchored it there, it's probably because he can't tell how person x is going to have their quest log displayed, but he always knows where the edge of the screen is.

What I'd probably have done in his situation is a test of the calculated width based on the righthand side of the screen, and 300 (or some "decent") width, and taken the lesser of those two values to set the width.

And thanks to the author for a kickass mod (besides the frame width )
Last edited by discofiend : 04-06-07 at 12:52 PM.
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Unread 04-04-07, 05:27 PM  
Cladhaire
Salad!
 
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Forum posts: 1935
File comments: 4708
Uploads: 18
Originally posted by fred
Just an FYI. The mod author for nQuestfu just made a version that is "Very lightly tested module to support Lightheaded"......taken from the update notes at WoWAce.com...
I think it uses a newer version than whats posted here. Either way I'll be updating this tomorrow, hopefully.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 04-04-07, 05:26 PM  
Cladhaire
Salad!
 
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Originally posted by mornaistar
EQL3 support its just going to be my sweeeeet dream!!!

alot of my friends keep asking me if i remember this or that locations just because they are lazy to search on websites! this will help me alot!!!

Not sure how I'm gonna handle "support" for other mods, I may ask those authors to use my API so they can display it however they want. Any know how the EQL author is, and can get him in touchw ith me?
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 04-04-07, 05:25 PM  
fred
A Cobalt Mageweaver

Forum posts: 208
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Just an FYI. The mod author for nQuestfu just made a version that is "Very lightly tested module to support Lightheaded"......taken from the update notes at WoWAce.com...
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Unread 04-04-07, 04:51 PM  
mornaistar
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 49
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EQL3 support its just going to be my sweeeeet dream!!!

alot of my friends keep asking me if i remember this or that locations just because they are lazy to search on websites! this will help me alot!!!

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Unread 04-02-07, 02:41 AM  
Tweeker
A Cobalt Mageweaver
 
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AddOn Compiler - Click to view compilations

Forum posts: 234
File comments: 151
Uploads: 5
EQL3

Just checking in for update on compatability with EQl3, nothing working yet clad?
Keep up the good work.
We are all eargerly awaiting
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Unread 03-31-07, 01:49 PM  
OttoDeFe
A Chromatic Dragonspawn
 
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Forum posts: 178
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Hmph - Thanx for the info...

Must figure out what's doing that!

**edit**

It was Minimalist...

Thanx again Clad for this - too cool.
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the pen is mightier than any saber -
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Last edited by OttoDeFe : 03-31-07 at 01:58 PM.
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Unread 03-31-07, 01:40 PM  
Kemayo
A Cyclonian
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Forum posts: 41
File comments: 128
Uploads: 11
Originally posted by Cladhaire
They shouldn't really be doing that, imho.
QuestsFu doesn't do that, so that's not the problem.
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Unread 03-30-07, 11:07 PM  
Cladhaire
Salad!
 
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Forum posts: 1935
File comments: 4708
Uploads: 18
Originally posted by OttoDeFe
This is very good, but not usable w/ QuestFu - I think 'cause QuestFu appends the Quest level at the beginning of the String. My LightHeaded window has [67] <blah, blah, blah>[67]
Anyway to easily remedy that?
They shouldn't really be doing that, imho.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 03-30-07, 11:06 PM  
OttoDeFe
A Chromatic Dragonspawn
 
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Forum posts: 178
File comments: 195
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This is very good, but not usable w/ QuestFu - I think 'cause QuestFu appends the Quest level at the beginning of the String. My LightHeaded window has [67] <blah, blah, blah>[67]

no comments found.

Anyway to easily remedy that?
__________________
"They say
the pen is mightier than any saber -
any sword -
but if there's a war
I just don't know if a Bic will save ya..."

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