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Updated: 07-30-16 10:45 PM
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Compatibility:
Legion (7.0.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:07-30-16 10:45 PM
Created:unknown
Downloads:96,402
Favorites:193
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ZMobDB Advanced6  Popular! (More than 5000 hits)

Version: 6.9.2alpha
by: Dant [More]

COUTION: Needs to Disable "Zuxana Model Citizen"
COUTION: ver6.9.1 or Later Needs FileDataLib by TOM_RUS"

IF YOU GET ERROR. TRY RESETCOMMAND (/ZMOB RESETBOX) BEFORE POST

All Animation 3D Models for UnitFrames and User original view Database
(models only.not include another Unit Informations)

Supported unit :
player,pet,pet target
target,target of target
party,party pet,party target
focus,focus target

All models will use default camera position when you find 1st time.
But you can change camera(zoom,rotation,position) settings.
Zmob will save your original camera setting and Auto-Load next time you find that model.

fullbody,halfbody,shoulder up,fullface as you like.

---- Mouse controls ----
CTRL Key + Left Mouse Button = Rotate and Zoom in on the model.
CTRL Key + Right Mouse Button = Pan the model horizontally or vertically.

ALT Key + Left Mouse Button = increace/decreace model scale.

SHIFT Key + Left Mouse Button = Drag the bounding box around.
SHIFT Key + Right Mouse Button = Resize the bounding box.

CTRL + SHIFT + Left Mouse Button = Auto Portrait ON
CTRL + SHIFT + Right Mouse Button = Auto Portrait OFF
CTRL + SHIFT + ALT + Left Mouse Button = Refresh Model View
Right Mouse Button or ALT Key + Right Mouse Button = Reflesh All Models.

---- Features ----
* Model Database (Common / UnitFrame Specific / PvP Faction Specific)
* Portrait / Auto Portrait Mode
* Clique Supported
* Event Animation
* Random Animation
* Selectable Pannel Style
* Eye Catch Animation
* Raid Target Icon
* UI Compilations Author Support
etc..

Plz Check README.TXT

---- Command ----
/ZMOB delete DataName :delete data from database ("/ZMOB delete Undead_male" etc)
/ZMOB copy DataName1,DataName2 : copy DataName1 setting to DataName2 ("/ZMC copy Undead_male,Troll_female" etc)
/ZMOB config : pop up Config Window
/ZMOB copymenu : pop up Copy Menu
/ZMOB cleardatabase : clear all model data
/ZMOB refresh :Refresh All Models (or mouse right-crick)
/ZMOB testbox op up Animation Test Window
/ZMOB resetbox : reset window position/size when next login



for UI Compilations Authors:

ZMobDB profile has your(author's) character/server name.
so I prepare command when building UI Compilation.
plz check README.txt

6.0
up to stage6

rebuild and unite ZMC and ZMobDB,
this addon not "Plug In". now "Standalone"

* update TOC
* update for 3.0.2 (all options reset but Model Database keeping old data)
* add New Feature "PvP Icon"

6.1 6.1beta2
* add "PvP Position Adjust Control"

6.1beta4,beta7
* Fix Small Bugs
* add Key Bind "Open/Close Animation Test Window"

6.2
* Add New Feature "UI Compilations Author Support"
check README.txt for Detail

6.2beta5,beta8
* Fix Small Bugs
* Change and add "UnitFrame Tooltip" Option

6.2beta9
* Fix Small Bugs

6.2beta10
* Support Vehicle Menu

6.2beta11
* ZMobDB will not change alpha rate while stealth animation OFF
* Database will auto save data when find new model
* Add Option "Notice New Data" (default OFF)
notice when find new model

6.2beta11hotfix
* FixBug: Alpha Rate will not back to default

6.2beta14
* Add command
/ZMOB resetbox : reset window position/size when next login

6.2beta16
* FixBug: cant change model settings while Player Window OFF

6.3alpha1
* Add corde for lag issues

6.3alpha2
* Fix small bugs

6.3alpha3
* Delete "Template" Feature
* model maximum scale has been increased. (ALT+Left Mouse)

6.3alpha4
* Add Mouse Control
CTRL + SHIFT + ALT + Right Mouse Button = Save Model View Compulsory

6.3alpha5
* Fix Small bugs while in Raid group

6.3alpha6
* Stop Bug for 3.0.9
(bug stop only, still have sissues)

6.4alpha1
* update for 3.0.9
* Fix Flame Error,Taint Error

6.4alpha2
* delete Mouse Control CTRL+SHIFT+ALT+RightMouse command
* Fix Mouse Control Error

6.4alpha3
* Fix Profile Issues
* Fix Option Saving Issues
* Animation TestBox re-work
* decrease FPS Issues

6.4alpha4
* Fix "Enable Mouse" Error
* Stop Auto Save when ALT+RightMouse

6.4alpha6
* Fix issues about Raid

6.4beta12
* Fix "Enable Mouse" Option Issue
* Fix Error if change model while UI OFF

6.4beta12 HotFix1
* Fix Error when change target

6.4beta14
* Implubed reflesh count when window pop

6.5beta1
* Update TOC
* BugFix : PartyMember DropDown Menu

6.5.2
* Change Option "Simple Data Mode" Feature

6.6.0
* Add code for patch 4.0.1

6.6.1
* Add code for patch 4.1

6.6.2
* update Animation System script
* re-build Dwarf Male's DEAD animation
* re-build Draenei's DEAD animation

11/05/05
Update Desc

6.6.3
* BugFix : Unitframe "Enable" option

6.7.1
* update TOC
* decreace FPS issue
* find bug: some EventAnimations not work correctly

6.7.2 6.7.3
* update for 5.0.4API Changes

6.7.4
* update TOC
* update Model Scale Range, all models can set more Small

6.8.1 alpha
* update TOC
* Swapped from "SetCamera" to "SetPortraitZoom" for Fix portrait model issue
* small bugs has occurred (not tested :/
Post A Reply Comment Options
Unread 01-26-09, 05:58 PM  
Dant
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hold windows

Originally posted by winarski80
For some reason I can't click on party pics to target them i have to click the player itself could u pleas let me know what i need to change in the options menu so i can do this. TY
"Hold Windows" option can find at config window Options tab
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Unread 01-23-09, 01:42 PM  
winarski80
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For some reason I can't click on party pics to target them i have to click the player itself could u pleas let me know what i need to change in the options menu so i can do this. TY
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Unread 01-20-09, 07:12 AM  
Arkive
A Cobalt Mageweaver
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It worked fine for me on the PTr as well. Did you try nuking out your savedvariables?
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Unread 01-17-09, 10:52 AM  
Dant
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install failed

checked at "Test Server US English"
and No Error Found
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Unread 01-17-09, 06:51 AM  
Nihlo
A Murloc Raider

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Message: ..\AddOns\ZMobDB\ZMobDB_Avatar.lua line 45:
attempt to index field '?' (a nil value)
Debug:
[C]: ?
ZMobDB\ZMobDB_Avatar.lua:45: ZMobDB_Avatar_GetUnitType()
ZMobDB\ZMobDB.lua:1744: ZMobDB_Option_Change()
ZMobDB\ZMobDB.lua:127: ZMobDB_Avatar_Main_OnEvent()
[string "*:OnEvent"]:1:
[string "*:OnEvent"]:1


Message: ..\AddOns\ZMobDB\ZMobDB_Setting.lua line 22:
attempt to index field '?' (a nil value)
Debug:
[C]: ?
ZMobDB\ZMobDB_Setting.lua:22: ZMobDB_GetOption()
ZMobDB\ZMobDB.lua:1893: ZMobDB_EventAnimation()
ZMobDB\ZMobDB.lua:165: ZMobDB_Avatar_Main_OnEvent()
[string "*:OnEvent"]:1:
[string "*:OnEvent"]:1


on ptr
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Unread 01-12-09, 05:55 PM  
Dant
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Re: New pet = new Error

Originally posted by obedingding
i went and tamed the Uvuros and now i am getting this error

interface\addons\zmobdb\zmobdb_setting.lua:309:attempt to concatenate field '?'(a nil value) "

and

Interface\framexml\unitframe.lua:144:attempt to index local 'self' (a nil Value)

Anyone have any ideas?

Thank you in advance.
that error means "cant find model file". out of range etc.
I think not hit same error after re-log
will add code for that. thx info.
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Unread 01-11-09, 01:25 PM  
obedingding
A Kobold Labourer

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New pet = new Error

i went and tamed the Uvuros and now i am getting this error

interface\addons\zmobdb\zmobdb_setting.lua:309:attempt to concatenate field '?'(a nil value) "

and

Interface\framexml\unitframe.lua:144:attempt to index local 'self' (a nil Value)

Anyone have any ideas?

Thank you in advance.
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Unread 01-10-09, 04:20 PM  
Arkive
A Cobalt Mageweaver
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Just wanted to post to say the UI-compilation support is fantastic. I maintain a fairly turn-key compilation, and one less mod to configure profile-specific loading of is great. Nice work.
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Unread 01-09-09, 10:56 PM  
Dant
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problem?

>Is there a way to systematically go through every model and see how they look in a window? I've set up my target frame (the only frame I use) and I'd like to go through the models and see how they look when targeted and adjust as needed.

"UnitID" needed. target,focus etc.
so can set model view "only targeted model"
but can change Animation View Setting at "Animation Test Box"

>Also, I've run into one very troublesome mob. The NPC_elementalearth is not only hard to get within view, when it is, the camera view is directly overhead and I can't seem to get it down. I've been left with sticking it in portrait view, but if there's a better way, I'm all ears.

see previous post

>Apart from those two things (only one of which is a problem), the mod is great. Once I get the troublesome models oriented correctly it will be a great replacement to the Pitbull portrait feature.

both "problems" are came from Bliz System Settings, user API can not change those
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Unread 01-09-09, 07:50 PM  
Arkive
A Cobalt Mageweaver
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Is there a way to systematically go through every model and see how they look in a window? I've set up my target frame (the only frame I use) and I'd like to go through the models and see how they look when targeted and adjust as needed.

Also, I've run into one very troublesome mob. The NPC_elementalearth is not only hard to get within view, when it is, the camera view is directly overhead and I can't seem to get it down. I've been left with sticking it in portrait view, but if there's a better way, I'm all ears.

Apart from those two things (only one of which is a problem), the mod is great. Once I get the troublesome models oriented correctly it will be a great replacement to the Pitbull portrait feature.
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Unread 01-03-09, 10:25 PM  
Dant
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Re: Hide in combat

Originally posted by RienAdora
Is there anyway to disable the target or any of the frames when in combat?
that feature needs to OFF crickeble function,dropdown menu,crique support
because it trigger Taint Error.
and I dont think that feature to be necessary.
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Unread 01-03-09, 09:43 PM  
RienAdora
A Kobold Labourer

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Hide in combat

Is there anyway to disable the target or any of the frames when in combat?
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Unread 01-02-09, 10:45 PM  
Dant
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Re: refresh panel??

Originally posted by badussy
I love the mod except when initially logging on there what I can only figure is a refresh panel in the center of the screen and it seems to be affixed there it kinda wrecks my targeting of things and whatnot. is there anyway this is moveable or permanently hidden I couldn't find an option relating to it in the menu.
what is "refresh panel" ?
sorry I cant understand what you want.

PS:
read desc and try reset command (/zmob resetbox) before post
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Unread 01-02-09, 12:10 PM  
badussy
A Kobold Labourer

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refresh panel??

I love the mod except when initially logging on there what I can only figure is a refresh panel in the center of the screen and it seems to be affixed there it kinda wrecks my targeting of things and whatnot. is there anyway this is moveable or permanently hidden I couldn't find an option relating to it in the menu.
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Unread 01-02-09, 04:51 AM  
Sentient
A Kobold Labourer

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Seems to be working fine now, thanks Dant
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