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Updated: 07-30-16 10:45 PM
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Compatibility:
Legion (7.0.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:07-30-16 10:45 PM
Created:unknown
Downloads:96,401
Favorites:193
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ZMobDB Advanced6  Popular! (More than 5000 hits)

Version: 6.9.2alpha
by: Dant [More]

COUTION: Needs to Disable "Zuxana Model Citizen"
COUTION: ver6.9.1 or Later Needs FileDataLib by TOM_RUS"

IF YOU GET ERROR. TRY RESETCOMMAND (/ZMOB RESETBOX) BEFORE POST

All Animation 3D Models for UnitFrames and User original view Database
(models only.not include another Unit Informations)

Supported unit :
player,pet,pet target
target,target of target
party,party pet,party target
focus,focus target

All models will use default camera position when you find 1st time.
But you can change camera(zoom,rotation,position) settings.
Zmob will save your original camera setting and Auto-Load next time you find that model.

fullbody,halfbody,shoulder up,fullface as you like.

---- Mouse controls ----
CTRL Key + Left Mouse Button = Rotate and Zoom in on the model.
CTRL Key + Right Mouse Button = Pan the model horizontally or vertically.

ALT Key + Left Mouse Button = increace/decreace model scale.

SHIFT Key + Left Mouse Button = Drag the bounding box around.
SHIFT Key + Right Mouse Button = Resize the bounding box.

CTRL + SHIFT + Left Mouse Button = Auto Portrait ON
CTRL + SHIFT + Right Mouse Button = Auto Portrait OFF
CTRL + SHIFT + ALT + Left Mouse Button = Refresh Model View
Right Mouse Button or ALT Key + Right Mouse Button = Reflesh All Models.

---- Features ----
* Model Database (Common / UnitFrame Specific / PvP Faction Specific)
* Portrait / Auto Portrait Mode
* Clique Supported
* Event Animation
* Random Animation
* Selectable Pannel Style
* Eye Catch Animation
* Raid Target Icon
* UI Compilations Author Support
etc..

Plz Check README.TXT

---- Command ----
/ZMOB delete DataName :delete data from database ("/ZMOB delete Undead_male" etc)
/ZMOB copy DataName1,DataName2 : copy DataName1 setting to DataName2 ("/ZMC copy Undead_male,Troll_female" etc)
/ZMOB config : pop up Config Window
/ZMOB copymenu : pop up Copy Menu
/ZMOB cleardatabase : clear all model data
/ZMOB refresh :Refresh All Models (or mouse right-crick)
/ZMOB testbox op up Animation Test Window
/ZMOB resetbox : reset window position/size when next login



for UI Compilations Authors:

ZMobDB profile has your(author's) character/server name.
so I prepare command when building UI Compilation.
plz check README.txt

6.0
up to stage6

rebuild and unite ZMC and ZMobDB,
this addon not "Plug In". now "Standalone"

* update TOC
* update for 3.0.2 (all options reset but Model Database keeping old data)
* add New Feature "PvP Icon"

6.1 6.1beta2
* add "PvP Position Adjust Control"

6.1beta4,beta7
* Fix Small Bugs
* add Key Bind "Open/Close Animation Test Window"

6.2
* Add New Feature "UI Compilations Author Support"
check README.txt for Detail

6.2beta5,beta8
* Fix Small Bugs
* Change and add "UnitFrame Tooltip" Option

6.2beta9
* Fix Small Bugs

6.2beta10
* Support Vehicle Menu

6.2beta11
* ZMobDB will not change alpha rate while stealth animation OFF
* Database will auto save data when find new model
* Add Option "Notice New Data" (default OFF)
notice when find new model

6.2beta11hotfix
* FixBug: Alpha Rate will not back to default

6.2beta14
* Add command
/ZMOB resetbox : reset window position/size when next login

6.2beta16
* FixBug: cant change model settings while Player Window OFF

6.3alpha1
* Add corde for lag issues

6.3alpha2
* Fix small bugs

6.3alpha3
* Delete "Template" Feature
* model maximum scale has been increased. (ALT+Left Mouse)

6.3alpha4
* Add Mouse Control
CTRL + SHIFT + ALT + Right Mouse Button = Save Model View Compulsory

6.3alpha5
* Fix Small bugs while in Raid group

6.3alpha6
* Stop Bug for 3.0.9
(bug stop only, still have sissues)

6.4alpha1
* update for 3.0.9
* Fix Flame Error,Taint Error

6.4alpha2
* delete Mouse Control CTRL+SHIFT+ALT+RightMouse command
* Fix Mouse Control Error

6.4alpha3
* Fix Profile Issues
* Fix Option Saving Issues
* Animation TestBox re-work
* decrease FPS Issues

6.4alpha4
* Fix "Enable Mouse" Error
* Stop Auto Save when ALT+RightMouse

6.4alpha6
* Fix issues about Raid

6.4beta12
* Fix "Enable Mouse" Option Issue
* Fix Error if change model while UI OFF

6.4beta12 HotFix1
* Fix Error when change target

6.4beta14
* Implubed reflesh count when window pop

6.5beta1
* Update TOC
* BugFix : PartyMember DropDown Menu

6.5.2
* Change Option "Simple Data Mode" Feature

6.6.0
* Add code for patch 4.0.1

6.6.1
* Add code for patch 4.1

6.6.2
* update Animation System script
* re-build Dwarf Male's DEAD animation
* re-build Draenei's DEAD animation

11/05/05
Update Desc

6.6.3
* BugFix : Unitframe "Enable" option

6.7.1
* update TOC
* decreace FPS issue
* find bug: some EventAnimations not work correctly

6.7.2 6.7.3
* update for 5.0.4API Changes

6.7.4
* update TOC
* update Model Scale Range, all models can set more Small

6.8.1 alpha
* update TOC
* Swapped from "SetCamera" to "SetPortraitZoom" for Fix portrait model issue
* small bugs has occurred (not tested :/
Post A Reply Comment Options
Unread 10-25-08, 11:02 AM  
Dant
A Murloc Raider
 
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Forum posts: 9
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Re: Raid changes.

Originally posted by Kystel
It seems that the settings for the npc fully body change when i enter a raid and if you adjust them they do not stay saved.
when enter raid/disband raid,addon recalc window setting for "Hide In Raid" Option.so all model re-draw to saved data

model data update "when mouse button up"
and massage "Update Model Settings" without exception

I already add code for "Stop recalc model view while changing model setting" but some "Big Event" likes Enter Raid will brake that.

thx notice. will check
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Unread 10-25-08, 08:59 AM  
Kystel
A Defias Bandit

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Raid changes.

It seems that the settings for the npc fully body change when i enter a raid and if you adjust them they do not stay saved.
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Unread 10-24-08, 11:11 PM  
Dant
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Re: Full body mode

>Having a problem with the earth elemental model in Nagrand. "NPC_elementalearth" The fullbody view shows this model from the top down. Not from the front. Anything i can do to fix this?

Bliz changed some model file when 3.0.2 comes.so " This was not a problem in the pre wotlk version of this addon. " is true.

(I found this issue "LesserManaFiend" at BEM.)

and

User cant change system center point. can only position/rotation/zoom.
needs to use "Auto Portrait Mode" for that model.

1)target earth elemental
2)CTRL+SHIFT+LeftMouse at Target window for Auto Portrait ON

that model use Portrait View (Blizzrd Setting).cant change view while ON but you can see his face

hope it help
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Unread 10-24-08, 10:04 PM  
Kystel
A Defias Bandit

Forum posts: 2
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Full body mode

Having a problem with the earth elemental model in Nagrand. "NPC_elementalearth"

The fullbody view shows this model from the top down. Not from the front. Anything i can do to fix this?


Edit. This was not a problem in the pre wotlk version of this addon.
Last edited by Kystel : 10-24-08 at 10:05 PM.
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Unread 10-22-08, 11:54 PM  
Dant
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thank you for your patience

Originally posted by malathar
Everything seems to be working perfectly. Thanks =) I'll let you know if something comes up.
nice
thank you for your patience

still planning New Features...

For your UI
Dant
Last edited by Dant : 10-22-08 at 11:56 PM.
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Unread 10-22-08, 08:51 PM  
malathar
A Cliff Giant
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Forum posts: 70
File comments: 13
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Everything seems to be working perfectly. Thanks =) I'll let you know if something comes up.
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Unread 10-22-08, 07:37 PM  
Dant
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6.1beta4

upload 6.1beta4. plz try that and fresh install (delete saved files)

I think that issues comes from "Random Animation Settings"
plz try "change model view( when plays random animation)" option "OFF"

when model plays random animation..
*not change model position/size/rotation if option OFF
*change model position/size/rotation if option ON
(use "*****_Random" Data)
animation test box shows used detaformat. if ***_Random data brake,reset model(CTRL+SHIFT+ALT+LeftMouse) and re-position that.
if you still have issue. set "Random Animation" OFF and let me know that.

hope it help
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Unread 10-22-08, 07:04 PM  
malathar
A Cliff Giant
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Forum posts: 70
File comments: 13
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Ok, so I deleted it and its saved variable files, reinstalled it and put the models back in place. Models are still disappearing randomly. When i do the /zmob testbox, select target and random and hit start, it does nothing. It'll show my current targets model but thats it, if I go through and select dead, pain, ect, it will show the animations though.

Should add this is happening without any costumes or anything on.

Models are also randomly zooming in and out I think. Maybe thats what the problem is?

/ZMOB reflesh isn't doing anything either. Not accepting the command when I hit enter, so that leads me to believe something is wrong with refleshing.

Also notice raid icons showing sometimes, and not others.
Last edited by malathar : 10-22-08 at 07:36 PM.
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Unread 10-21-08, 09:30 PM  
malathar
A Cliff Giant
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Forum posts: 70
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I don't know what I did wrong out of those instructions, but all models disappeared and I can't get them to show at all. Gonna delete the files and reinstall when I get out of BT.
Last edited by malathar : 10-21-08 at 09:31 PM.
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Unread 10-21-08, 08:53 PM  
Dant
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no data

Originally posted by malathar
I've been having models randomly disappear. Mainly the player and target portrait. Only time I've noticed it is when I have myself targeted. Any ideas whats causing this?
Just noticed it happen with the pet model also...
thx notice. will check..

and plz try following:

* reflesh model
RightMouse (or ALT+RightMouse) for reflesh model view, no-need reloadUI

* Save Model data
I think your database does not have "Rogue Costume" data.(center position/faceing front/fullbody)
so plz change model setting ( and Massage "Update Model Setting")

if still have issue

1) set option
target random animation: ON
change model view:ON
2)open Animation Test Box /zmob testbox
3)target yourself
4)set data format "Target" "Random"
5)push start
6) if model on-7A off-7B
7A) change model view at Test box
7B) reset model view (CTRL+SHIFT+ALT+LeftMouse) and change model view at Test Box

Hope it help
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Unread 10-21-08, 08:03 PM  
malathar
A Cliff Giant
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Forum posts: 70
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I've been having models randomly disappear. Mainly the player and target portrait. Only time I've noticed it is when I have myself targeted. Any ideas whats causing this?



reloadui and it fixed it



switched to here to post and back and this is what it looked like



Just noticed it happen with the pet model also...
Last edited by malathar : 10-21-08 at 08:14 PM.
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Unread 10-20-08, 05:36 PM  
Dant
A Murloc Raider
 
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auto portrait

Originally posted by Arkive
Neat mod. After DaPortrait died, I've been looking for an alternative for my target frame (full body, 3D). I tried the Pitbull portrait and it worked most of the time, but occaionally it zooms way in on models (such as the Ironspine Chomper). I notice a similar effect in your mod (it just doesn't show it), so I assume there's just no good way to center some mobs within view. I don't recall DaPortrait having these issues, but I could be mistaken. Thanks.
(you can find this at past comment)
some mobs ex: Murmur (SL),NIghtbane(karazhan),field Dragons are too big.
and system center point is not "horizontal".
and user API cant change that.

therefore,I already present "Auto Portrait Mode".
1) target Murmur (cant see model)
2) CTRL+SHIFT+Left mouse for set Auto Portrait ON
3) can see Murmur's Face

hope it help
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Unread 10-20-08, 05:56 AM  
Arkive
A Cobalt Mageweaver
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Neat mod. After DaPortrait died, I've been looking for an alternative for my target frame (full body, 3D). I tried the Pitbull portrait and it worked most of the time, but occaionally it zooms way in on models (such as the Ironspine Chomper). I notice a similar effect in your mod (it just doesn't show it), so I assume there's just no good way to center some mobs within view. I don't recall DaPortrait having these issues, but I could be mistaken. Thanks.
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Unread 10-19-08, 06:17 PM  
Dant
A Murloc Raider
 
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data copy

you want
"Character own Model Database" and "Copy model setting to all model" ?

1)Charactor own Model Database
I dont like use that.
because when you find New Mob and set View. but another character you have does not have that data. so you will copy data to another character. it is the same as "common database"

2)Copy Model setting to all model
I wrote about that but will do again
you have to look up when you see Giant
you have to look down when you see Rat

if you use "copy to all model" command,lots of models goes to outside of frame.
(models when you see 1st time are auto re-position to center of frame)

sorry
Last edited by Dant : 10-19-08 at 07:14 PM.
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Unread 10-19-08, 03:19 PM  
Mn3MoN1C
A Murloc Raider

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Is there way to set up a complete profile option? I know how that we can use the copymenu as well as the feature for copying from a characters settings but I would like to just kinda combine that all into one. I'm designing a ui with Zmob so it would make it a lot easier to distribute. Also, would it be possible copy the settings to all the models as opposed to me targeting each type and then using copy menu?
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