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Updated: 07-30-16 10:45 PM
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Compatibility:
Legion (7.0.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:07-30-16 10:45 PM
Created:unknown
Downloads:96,399
Favorites:193
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ZMobDB Advanced6  Popular! (More than 5000 hits)

Version: 6.9.2alpha
by: Dant [More]

COUTION: Needs to Disable "Zuxana Model Citizen"
COUTION: ver6.9.1 or Later Needs FileDataLib by TOM_RUS"

IF YOU GET ERROR. TRY RESETCOMMAND (/ZMOB RESETBOX) BEFORE POST

All Animation 3D Models for UnitFrames and User original view Database
(models only.not include another Unit Informations)

Supported unit :
player,pet,pet target
target,target of target
party,party pet,party target
focus,focus target

All models will use default camera position when you find 1st time.
But you can change camera(zoom,rotation,position) settings.
Zmob will save your original camera setting and Auto-Load next time you find that model.

fullbody,halfbody,shoulder up,fullface as you like.

---- Mouse controls ----
CTRL Key + Left Mouse Button = Rotate and Zoom in on the model.
CTRL Key + Right Mouse Button = Pan the model horizontally or vertically.

ALT Key + Left Mouse Button = increace/decreace model scale.

SHIFT Key + Left Mouse Button = Drag the bounding box around.
SHIFT Key + Right Mouse Button = Resize the bounding box.

CTRL + SHIFT + Left Mouse Button = Auto Portrait ON
CTRL + SHIFT + Right Mouse Button = Auto Portrait OFF
CTRL + SHIFT + ALT + Left Mouse Button = Refresh Model View
Right Mouse Button or ALT Key + Right Mouse Button = Reflesh All Models.

---- Features ----
* Model Database (Common / UnitFrame Specific / PvP Faction Specific)
* Portrait / Auto Portrait Mode
* Clique Supported
* Event Animation
* Random Animation
* Selectable Pannel Style
* Eye Catch Animation
* Raid Target Icon
* UI Compilations Author Support
etc..

Plz Check README.TXT

---- Command ----
/ZMOB delete DataName :delete data from database ("/ZMOB delete Undead_male" etc)
/ZMOB copy DataName1,DataName2 : copy DataName1 setting to DataName2 ("/ZMC copy Undead_male,Troll_female" etc)
/ZMOB config : pop up Config Window
/ZMOB copymenu : pop up Copy Menu
/ZMOB cleardatabase : clear all model data
/ZMOB refresh :Refresh All Models (or mouse right-crick)
/ZMOB testbox op up Animation Test Window
/ZMOB resetbox : reset window position/size when next login



for UI Compilations Authors:

ZMobDB profile has your(author's) character/server name.
so I prepare command when building UI Compilation.
plz check README.txt

6.0
up to stage6

rebuild and unite ZMC and ZMobDB,
this addon not "Plug In". now "Standalone"

* update TOC
* update for 3.0.2 (all options reset but Model Database keeping old data)
* add New Feature "PvP Icon"

6.1 6.1beta2
* add "PvP Position Adjust Control"

6.1beta4,beta7
* Fix Small Bugs
* add Key Bind "Open/Close Animation Test Window"

6.2
* Add New Feature "UI Compilations Author Support"
check README.txt for Detail

6.2beta5,beta8
* Fix Small Bugs
* Change and add "UnitFrame Tooltip" Option

6.2beta9
* Fix Small Bugs

6.2beta10
* Support Vehicle Menu

6.2beta11
* ZMobDB will not change alpha rate while stealth animation OFF
* Database will auto save data when find new model
* Add Option "Notice New Data" (default OFF)
notice when find new model

6.2beta11hotfix
* FixBug: Alpha Rate will not back to default

6.2beta14
* Add command
/ZMOB resetbox : reset window position/size when next login

6.2beta16
* FixBug: cant change model settings while Player Window OFF

6.3alpha1
* Add corde for lag issues

6.3alpha2
* Fix small bugs

6.3alpha3
* Delete "Template" Feature
* model maximum scale has been increased. (ALT+Left Mouse)

6.3alpha4
* Add Mouse Control
CTRL + SHIFT + ALT + Right Mouse Button = Save Model View Compulsory

6.3alpha5
* Fix Small bugs while in Raid group

6.3alpha6
* Stop Bug for 3.0.9
(bug stop only, still have sissues)

6.4alpha1
* update for 3.0.9
* Fix Flame Error,Taint Error

6.4alpha2
* delete Mouse Control CTRL+SHIFT+ALT+RightMouse command
* Fix Mouse Control Error

6.4alpha3
* Fix Profile Issues
* Fix Option Saving Issues
* Animation TestBox re-work
* decrease FPS Issues

6.4alpha4
* Fix "Enable Mouse" Error
* Stop Auto Save when ALT+RightMouse

6.4alpha6
* Fix issues about Raid

6.4beta12
* Fix "Enable Mouse" Option Issue
* Fix Error if change model while UI OFF

6.4beta12 HotFix1
* Fix Error when change target

6.4beta14
* Implubed reflesh count when window pop

6.5beta1
* Update TOC
* BugFix : PartyMember DropDown Menu

6.5.2
* Change Option "Simple Data Mode" Feature

6.6.0
* Add code for patch 4.0.1

6.6.1
* Add code for patch 4.1

6.6.2
* update Animation System script
* re-build Dwarf Male's DEAD animation
* re-build Draenei's DEAD animation

11/05/05
Update Desc

6.6.3
* BugFix : Unitframe "Enable" option

6.7.1
* update TOC
* decreace FPS issue
* find bug: some EventAnimations not work correctly

6.7.2 6.7.3
* update for 5.0.4API Changes

6.7.4
* update TOC
* update Model Scale Range, all models can set more Small

6.8.1 alpha
* update TOC
* Swapped from "SetCamera" to "SetPortraitZoom" for Fix portrait model issue
* small bugs has occurred (not tested :/
Post A Reply Comment Options
Unread 10-18-08, 01:39 AM  
Dant
A Murloc Raider
 
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First impression

Originally posted by Mn3MoN1C
How do i go about changing the type of the model from the face to fullbody, halfbody etc
when you install ZMobDB 1st time,all models are "full body".
read and use mouse controls for adjust models as you like( CTRL or ALT key )

if "not" 1st time (UI package etc.) and if model use "Portrait". there are 2 reasons

1)Portrait Mode
open config menu (/ZMOB config) Unitframes tab.plz see "Portrait" check

2)Model Auto Portrait Mode (refer to Mouse Controls)
if that model use Auto Portrat Mode. needs to "OFF" if you want adjust model view.

hope it help
Dant
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Unread 10-17-08, 09:22 PM  
VincentSDSH
Non-Canadian Luzer!
 
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Originally posted by Mn3MoN1C
How do i go about changing the type of the model from the face to fullbody, halfbody etc
I believe they're under Unitframes. There's a portrait checkbox there. Haven't seen options for the others in the opt dialog.
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Unread 10-17-08, 06:07 PM  
Mn3MoN1C
A Murloc Raider

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How do i go about changing the type of the model from the face to fullbody, halfbody etc
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Unread 10-17-08, 11:07 AM  
Sentient
A Kobold Labourer

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Thanks again for this Dant
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Unread 10-17-08, 04:31 AM  
Dant
A Murloc Raider
 
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stage6

very very sooooooooory for waiting.
comment page be solved and re-start working.

6.0
up to stage6
rebuild and unite ZMC and ZMobDB,
this addon not "Plug-In". now "Stand-alone addon"

* update TOC
* update for 3.0.2 (all options reset but Model Database keeping old data)
(NOTE: Databese not reset but Blizz changed some models ie. LesserManaFiend. so needs re-position that)
* add New Feature "PvP Icon"

6.1
* add "PvP Position Adjust Control"

PvP Icon
* same pisition as Raid Target Icon
* can change Icon Size
* can adjust position at Controls tab

For Your UI
Dant
Last edited by Dant : 10-17-08 at 05:23 PM.
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Unread 10-16-08, 05:51 PM  
Dant
A Murloc Raider
 
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profile error

1st, Needs to Disable "Zuxana Model Citizen" plz check.
(out dated)
2nd, that errors seems "Profile Error". but cant explain
refer to the past comment

still testing...
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Unread 10-16-08, 03:48 PM  
grimgaw
A Murloc Raider
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i'm using ver6.0HotFix1, and have problem with my Player Portrait,
Somehow Target Portrait is replacing Player one:
-if i disabe Tagret, Player disapears;
-with Target enabled, Player shows the same portrait as Target.
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Unread 10-16-08, 11:24 AM  
Pjotr
A Kobold Labourer

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Re: old version

Originally posted by Dant
ver 5.* cant use 3.0.2 or later

plz use ver6.0HotFix1 or upper
I got the ver6.0hotfix1 and I still got some random fullbody models on my screen. Do you have any idea how to make them go away?

Here's a screenshot if it helps at all:

http://img528.imageshack.us/img528/2...8201523di6.jpg
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Unread 10-16-08, 08:13 AM  
Dant
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old version

ver 5.* cant use 3.0.2 or later

plz use ver6.0HotFix1 or upper
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Unread 10-16-08, 05:21 AM  
Pjotr
A Kobold Labourer

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I only use target and player portraits. Player portrait is just fine (thou it sometimes changes to full body but then I just referesh it) but when I target someone I get the portrait AND a full body model (which is on the middle of my screen). So, I just can't play at all when I have the addon enable, waiting for an update.

Thank you beforehand for a working update :P
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Unread 10-12-08, 10:11 PM  
Jacklifear
A Kobold Labourer

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Dant, great addon, thank you for your work.

patch 3.0.2 comes out Tuesday. You've stated below that you'll make a wrath version. Is that going to make it on time? As well, on WOTLK beta, I've been using your addon but ZMC does not work. Is that a known issue?

Thank you for your reply
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Unread 10-12-08, 05:05 PM  
Dant
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taint error

Originally posted by karribu
Hi, yeah you hit the nail on t he head. It would be great if there was an option for just pvp targets ie, alliance, horde and pets to show up in target. That way pvp fanatics can just sort out the positioning of them and if pve wanted the npc's to show up they can do them too.
UnitIsPlayer("target") API works for that
but
can't change show/hide unit frame while in combat.(will hit Taint Error)
only can change alpha rate to tranceparent

or
can add "pvp icon" likes Raid target Icon.
add wishlist : PvP Icon

PS
"PvP Mode" Option desc:
OFF: use alliance/horde common data
ON: use alliance/horde own data
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Unread 10-12-08, 03:01 PM  
karribu
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Re: Re: Re: PVP TARGET

Originally posted by Dawn
I'm not sure what purpose this is supposed to serve, but i'm pretty sure he wants only player models (aka PvP targets) to appear as targets, not mobs (aka PvE targets).
Hi, yeah you hit the nail on t he head. It would be great if there was an option for just pvp targets ie, alliance, horde and pets to show up in target. That way pvp fanatics can just sort out the positioning of them and if pve wanted the npc's to show up they can do them too.
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Unread 10-12-08, 08:28 AM  
Dawn
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Re: Re: PVP TARGET

Originally posted by Dant
sorry tell me more detail.
Im not pitbull user so I dont know about PvP target/ PvE target

* ZMobDB shows model of unit (target, party,focus etc)
* not support another addon (except Crique)
I'm not sure what purpose this is supposed to serve, but i'm pretty sure he wants only player models (aka PvP targets) to appear as targets, not mobs (aka PvE targets).
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Unread 10-11-08, 11:04 PM  
Dant
A Murloc Raider
 
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Re: PVP TARGET

Originally posted by karribu
Is there a way i can just select pvp targets to show up in target? And let pitbull do the rest for pve targets? would make life a lot easier for a pvp freak.
sorry tell me more detail.
Im not pitbull user so I dont know about PvP target/ PvE target

* ZMobDB shows model of unit (target, party,focus etc)
* not support another addon (except Crique)
Last edited by Dant : 10-11-08 at 11:05 PM.
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